Beispiel #1
0
static int
initialize (struct filter *f, struct initdata *i)
{
  struct subdata *s = (struct subdata *) f->data;
  int x;
  int val = 0;
  pixel_t **lines1, **lines2 = NULL;
  double size;
  int width, height;
  int threed = 0;
  struct filter *f1 = f;

  inhermisc (f, i);
  if (datalost (f, i))
    s->recal = 1;
  while (f1)
    {
      if (f1->action == &threed_filter)
	threed = 1;
      f1 = f1->next;
    }
  f->imageversion = i->image->version;
  if (f->childimage != NULL)
    destroy_image (f->childimage);
  s->image = f->image = i->image;
  s->image->flags |= PROTECTBUFFERS;
  s->currlines = f->image->currlines;
  s->forpversion = f->image->palette->version;
  s->forversion = f->fractalc->version;
  if (f->image->width * f->image->pixelwidth <
      f->image->height * f->image->pixelheight)
    size = f->image->width * f->image->pixelwidth / 2;
  else
    size = f->image->height * f->image->pixelheight / 2;
  width = (int) (size / f->image->pixelwidth);
  height = (int) (size / f->image->pixelheight);
  /*fractalc_resize_to(f->fractalc,size,size); */
  lines1 = (pixel_t **) malloc (sizeof (*lines1) * height);
  if (f->image->nimages == 2)
    lines2 = (pixel_t **) malloc (sizeof (*lines2) * height);
  if (lines1 == NULL)
    return 0;
  if (f->image->nimages == 2 && lines2 == NULL)
    {
      free (lines1);
      return 0;
    }
  for (x = 0; x < height; x++)
    {
      lines1[x] =
	i->image->currlines[x + (threed ? f->image->height / 3 : 0)];
      if (f->image->nimages == 2)
	lines2[x] =
	  i->image->oldlines[x + (threed ? f->image->height / 3 : 0)];
    }
  if (f->image->nimages == 2)
    for (x = 0; x < f->image->height; x++)
      {
	memcpy (f->image->oldlines[x], f->image->currlines[x],
		f->image->width * f->image->bytesperpixel);
      }
  f->childimage = i->image =
    create_image_lines (width, height, f->image->nimages, lines1, lines2,
			i->image->palette, myflip, FREELINES,
			f->image->pixelwidth, f->image->pixelheight);
  if (i->image == NULL)
    {
      free (lines1);
      free (lines2);
      return 0;
    }
  f->childimage->data = s;
  x = f->previous->action->initialize (f->previous, i);
  if (!x)
    return 0;
  if (s->second != NULL)
    {
      i->image = f->image;
      val = s->second->action->initialize (s->second, i);
      if (!val)
	return 0;
    }
  return (x | val);

}
Beispiel #2
0
/* An function helping to filter create new image.
 * It should be called by filter in inicialization. Filter passes
 * width,height,pixelwidth, pixelheight
 * and palette he wants to pass to his child and flags defining how it works
 * with image(IMAGEDATA if it requires data from previous frames (like blur
 * filter, TOUCHIMAGE if it changes data in image(like blur or stereogram
 * filter but unlike interlace and NEWIMAGE if it strictly requires to create
 * new image)
 * As palette he should pass NULL to keep parents palette. Same as
 * (pixel)width/height should be passed 0;
 *
 * Function then aplies some heruistic in order to minimize memory
 * requirements. So it should share image, create image that shares image data
 * or create new image)
 *
 * fills f->image, f->childimage and returns 1 if sucess and 0 if fail(usually
 * out of memory or it is unable to fit child's requirements)
 * and prepares data for child call.
 */
int
inherimage(struct filter *f, struct initdata *data, int flags, int width,
	   int height, struct palette *palette, float pixelwidth,
	   float pixelheight)
{
    int newimage = 0;
    int subimage = 1;
    int sharedimage = 1;
    struct image *i;

    int ddatalost = 0;
    if (width == 0)
	width = data->image->width;
    if (height == 0)
	height = data->image->height;
#ifdef DEBUG
    printf("Inherimage:%s %i %i imagedata:%i %i\n", f->name, width, height,
	   flags & IMAGEDATA, flags & PROTECTBUFFERS);
#endif
    if (pixelwidth == 0)
	pixelwidth = data->image->pixelwidth;
    if (pixelheight == 0)
	pixelheight = data->image->pixelheight;
    if (palette == NULL)
	palette = data->image->palette;
    if (!(palette->type & f->req.supportedmask)) {
#ifdef DEBUG
	printf
	    ("Initalization of filter %s failed due to unsupported type by child %s-%i,%i\n",
	     f->name, f->previous->name, f->req.supportedmask,
	     palette->type);
#endif
	f->image = data->image;
	return 0;
    }

    if (flags & NEWIMAGE)
	newimage = 1, sharedimage = 0, subimage = 0;
    if ((flags & IMAGEDATA) /*|| (data->image->flags & PROTECTBUFFERS) */ )
	subimage = 0, sharedimage = 0, newimage = 1;
    /*if filter touches data but child requires them, create separated image */
    if ((flags & TOUCHIMAGE)
	&& ((f->req.flags & IMAGEDATA)
	    || (data->image->flags & PROTECTBUFFERS)))
	subimage = 0, newimage = 1, sharedimage = 0;
    /*if required image differs in size or so */
    if (width != data->image->width || height != data->image->height ||
	palette != data->image->palette)
	newimage = 1, sharedimage = 0;

    if (f->childimage != NULL && (f->flags & ALLOCEDIMAGE)) {
	/*is an old child image still useable for us purposes? if not burn it it! */
	/*We should share image? Why alloc new?? */
	if (!newimage && (f->flags & ALLOCEDIMAGE))
	    destroyinheredimage(f), ddatalost = 1;
	/*We should share data? but child image dont do that! */
	if (subimage && !(f->flags & SHAREDDATA))
	    destroyinheredimage(f), ddatalost = 1;
	/*We can't share data but child image does that? */
	if (!subimage && (f->flags & SHAREDDATA))
	    destroyinheredimage(f), ddatalost = 1;
	/*When image changed, child image must be recreated too */
	if (f->flags & SHAREDDATA && ((data->flags & DATALOST)
				      || f->imageversion !=
				      data->image->version))
	    destroyinheredimage(f), ddatalost = 1;
	/*We should share image with filter? Why keep created new one? */
	if (sharedimage)
	    destroyinheredimage(f), ddatalost = 1;
	/*When child image don't fit out needs */
	if (f->childimage != NULL
	    && (f->childimage->width != width
		|| f->childimage->height != height
		|| f->childimage->palette != palette
		|| f->childimage->bytesperpixel !=
		bytesperpixel(palette->type)
		|| f->childimage->nimages < f->req.nimages))
	    destroyinheredimage(f), ddatalost = 1;
	/*Well now child image seems to be heavily probed */
    }
    i = f->childimage;
    if (newimage) {		/*Create new image when required */
	if (!(f->flags & ALLOCEDIMAGE)) {
	    if (subimage) {
		i = create_subimage(data->image, width, height,
				    f->req.nimages, palette, pixelwidth,
				    pixelheight);
		f->flags |= ALLOCEDIMAGE | SHAREDDATA;
		ddatalost = 1;
	    } else {
		i = create_image_mem(width, height, f->req.nimages,
				     palette, pixelwidth, pixelheight);
		f->flags |= ALLOCEDIMAGE;
		ddatalost = 1;
	    }
	}
    }
#ifdef DEBUG
    printf("Filter:%s newimage:%i subimage:%i sharedimage:%i\n", f->name,
	   newimage, subimage, sharedimage);
#endif
    if (i == NULL) {
	f->image = data->image;
	return 0;
    }
    if (sharedimage)
	i = data->image, ddatalost = (data->flags & DATALOST)
	    || (f->childimage != data->image);
    if (sharedimage && datalost(f, data))
	ddatalost = 1;
    else if ((f->flags | SHAREDDATA) && datalost(f, data)
	     && !(i->flags & FREEDATA))
	ddatalost = 1;
    if (ddatalost)
	data->flags |= DATALOST;
    else
	data->flags &= ~DATALOST;
    f->image = data->image;
    f->childimage = i;
    f->imageversion = data->image->version;
    data->image = i;
#ifdef DEBUG
    printf("OK %i datalost:%i\n", f->flags, ddatalost);
#endif
#ifdef DEBUG
    printf("Inherimage2:%s %i %i\n", f->name, width, height);
#endif
    return 1;
}