static int dccp_packet(struct nf_conn *ct, const struct sk_buff *skb,
		       unsigned int dataoff, enum ip_conntrack_info ctinfo,
		       u_int8_t pf, unsigned int hooknum,
		       unsigned int *timeouts)
{
	struct net *net = nf_ct_net(ct);
	enum ip_conntrack_dir dir = CTINFO2DIR(ctinfo);
	struct dccp_hdr _dh, *dh;
	u_int8_t type, old_state, new_state;
	enum ct_dccp_roles role;

	dh = skb_header_pointer(skb, dataoff, sizeof(_dh), &_dh);
	BUG_ON(dh == NULL);
	type = dh->dccph_type;

	if (type == DCCP_PKT_RESET &&
	    !test_bit(IPS_SEEN_REPLY_BIT, &ct->status)) {
		/* Tear down connection immediately if only reply is a RESET */
		nf_ct_kill_acct(ct, ctinfo, skb);
		return NF_ACCEPT;
	}

	spin_lock_bh(&ct->lock);

	role = ct->proto.dccp.role[dir];
	old_state = ct->proto.dccp.state;
	new_state = dccp_state_table[role][type][old_state];

	switch (new_state) {
	case CT_DCCP_REQUEST:
		if (old_state == CT_DCCP_TIMEWAIT &&
		    role == CT_DCCP_ROLE_SERVER) {
			/* Reincarnation in the reverse direction: reopen and
			 * reverse client/server roles. */
			ct->proto.dccp.role[dir] = CT_DCCP_ROLE_CLIENT;
			ct->proto.dccp.role[!dir] = CT_DCCP_ROLE_SERVER;
		}
		break;
	case CT_DCCP_RESPOND:
		if (old_state == CT_DCCP_REQUEST)
			ct->proto.dccp.handshake_seq = dccp_hdr_seq(dh);
		break;
	case CT_DCCP_PARTOPEN:
		if (old_state == CT_DCCP_RESPOND &&
		    type == DCCP_PKT_ACK &&
		    dccp_ack_seq(dh) == ct->proto.dccp.handshake_seq)
			set_bit(IPS_ASSURED_BIT, &ct->status);
		break;
	case CT_DCCP_IGNORE:
		/*
		 * Connection tracking might be out of sync, so we ignore
		 * packets that might establish a new connection and resync
		 * if the server responds with a valid Response.
		 */
		if (ct->proto.dccp.last_dir == !dir &&
		    ct->proto.dccp.last_pkt == DCCP_PKT_REQUEST &&
		    type == DCCP_PKT_RESPONSE) {
			ct->proto.dccp.role[!dir] = CT_DCCP_ROLE_CLIENT;
			ct->proto.dccp.role[dir] = CT_DCCP_ROLE_SERVER;
			ct->proto.dccp.handshake_seq = dccp_hdr_seq(dh);
			new_state = CT_DCCP_RESPOND;
			break;
		}
		ct->proto.dccp.last_dir = dir;
		ct->proto.dccp.last_pkt = type;

		spin_unlock_bh(&ct->lock);
		if (LOG_INVALID(net, IPPROTO_DCCP))
			nf_log_packet(pf, 0, skb, NULL, NULL, NULL,
				      "nf_ct_dccp: invalid packet ignored ");
		return NF_ACCEPT;
	case CT_DCCP_INVALID:
		spin_unlock_bh(&ct->lock);
		if (LOG_INVALID(net, IPPROTO_DCCP))
			nf_log_packet(pf, 0, skb, NULL, NULL, NULL,
				      "nf_ct_dccp: invalid state transition ");
		return -NF_ACCEPT;
	}

	ct->proto.dccp.last_dir = dir;
	ct->proto.dccp.last_pkt = type;
	ct->proto.dccp.state = new_state;
	spin_unlock_bh(&ct->lock);

	if (new_state != old_state)
		nf_conntrack_event_cache(IPCT_PROTOINFO, ct);

	nf_ct_refresh_acct(ct, ctinfo, skb, timeouts[new_state]);

	return NF_ACCEPT;
}
Beispiel #2
0
static int dccp_packet(struct nf_conn *ct, const struct sk_buff *skb,
		       unsigned int dataoff, enum ip_conntrack_info ctinfo,
		       u_int8_t pf, unsigned int hooknum)
{
	struct net *net = nf_ct_net(ct);
	struct dccp_net *dn;
	enum ip_conntrack_dir dir = CTINFO2DIR(ctinfo);
	struct dccp_hdr _dh, *dh;
	u_int8_t type, old_state, new_state;
	enum ct_dccp_roles role;

	dh = skb_header_pointer(skb, dataoff, sizeof(_dh), &dh);
	BUG_ON(dh == NULL);
	type = dh->dccph_type;

	if (type == DCCP_PKT_RESET &&
	    !test_bit(IPS_SEEN_REPLY_BIT, &ct->status)) {
		
		nf_ct_kill_acct(ct, ctinfo, skb);
		return NF_ACCEPT;
	}

	spin_lock_bh(&ct->lock);

	role = ct->proto.dccp.role[dir];
	old_state = ct->proto.dccp.state;
	new_state = dccp_state_table[role][type][old_state];

	switch (new_state) {
	case CT_DCCP_REQUEST:
		if (old_state == CT_DCCP_TIMEWAIT &&
		    role == CT_DCCP_ROLE_SERVER) {
			
			ct->proto.dccp.role[dir] = CT_DCCP_ROLE_CLIENT;
			ct->proto.dccp.role[!dir] = CT_DCCP_ROLE_SERVER;
		}
		break;
	case CT_DCCP_RESPOND:
		if (old_state == CT_DCCP_REQUEST)
			ct->proto.dccp.handshake_seq = dccp_hdr_seq(dh);
		break;
	case CT_DCCP_PARTOPEN:
		if (old_state == CT_DCCP_RESPOND &&
		    type == DCCP_PKT_ACK &&
		    dccp_ack_seq(dh) == ct->proto.dccp.handshake_seq)
			set_bit(IPS_ASSURED_BIT, &ct->status);
		break;
	case CT_DCCP_IGNORE:
		
		if (ct->proto.dccp.last_dir == !dir &&
		    ct->proto.dccp.last_pkt == DCCP_PKT_REQUEST &&
		    type == DCCP_PKT_RESPONSE) {
			ct->proto.dccp.role[!dir] = CT_DCCP_ROLE_CLIENT;
			ct->proto.dccp.role[dir] = CT_DCCP_ROLE_SERVER;
			ct->proto.dccp.handshake_seq = dccp_hdr_seq(dh);
			new_state = CT_DCCP_RESPOND;
			break;
		}
		ct->proto.dccp.last_dir = dir;
		ct->proto.dccp.last_pkt = type;

		spin_unlock_bh(&ct->lock);
		if (LOG_INVALID(net, IPPROTO_DCCP))
			nf_log_packet(pf, 0, skb, NULL, NULL, NULL,
				      "nf_ct_dccp: invalid packet ignored ");
		return NF_ACCEPT;
	case CT_DCCP_INVALID:
		spin_unlock_bh(&ct->lock);
		if (LOG_INVALID(net, IPPROTO_DCCP))
			nf_log_packet(pf, 0, skb, NULL, NULL, NULL,
				      "nf_ct_dccp: invalid state transition ");
		return -NF_ACCEPT;
	}

	ct->proto.dccp.last_dir = dir;
	ct->proto.dccp.last_pkt = type;
	ct->proto.dccp.state = new_state;
	spin_unlock_bh(&ct->lock);

	if (new_state != old_state)
		nf_conntrack_event_cache(IPCT_PROTOINFO, ct);

	dn = dccp_pernet(net);
	nf_ct_refresh_acct(ct, ctinfo, skb, dn->dccp_timeout[new_state]);

	return NF_ACCEPT;
}