Beispiel #1
0
void DebugDrawer::setDebugMode(int isOn)
{
    mDebugOn = (isOn == 0) ? false : true;

    if (!mDebugOn)
        destroyGeometry();
    else
        createGeometry();
}
Beispiel #2
0
/*
 *  Destructor
 */
CButCobDisplay::~CButCobDisplay()
{
    // Destroy all geometry
    destroyGeometry();

    // Destroy scene
    if( m_sceneNode != 0 )
    {
        scene_manager_->destroySceneNode(m_sceneNode->getName());
    }

    // Disconnect listener
    m_listener.disconnect();
}
Beispiel #3
0
/*
 *  Destructor
 */
srs_ui_but::CButProjection::~CButProjection()
{

//	std::cerr << "CButProjection destructor start." << std::endl;

	lockRender();

	m_timer.stop();

	// Unsubscribe from topics
	unsubscribe();
	m_ciSubscriber->unsubscribe();

    // Destroy all geometry
    destroyGeometry();

    // Destroy materials
    removeMaterials();

    unlockRender();

//    std::cerr << "CButProjection destructor end." << std::endl;

}
CButDistanceLinearVisualizer::~CButDistanceLinearVisualizer()
{
  destroyGeometry();
}
Beispiel #5
0
DebugDrawer::~DebugDrawer()
{
    destroyGeometry();
}
Beispiel #6
0
		~Camera(){
			//distruge geometrie
			destroyGeometry();
		}
Beispiel #7
0
/*
 *  Destructor
 */
CButCamCast::~CButCamCast()
{
  // Destroy all geometry
  destroyGeometry();

}