Beispiel #1
0
static int reconfig(struct vf_instance *vf, struct mp_image_params *in,
                    struct mp_image_params *out)
{
    struct vf_priv_s *p = vf->priv;

    *out = *in;
    p->fmt_in = *in;

    if (reinit_vs(vf) < 0)
        return -1;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    out->w = vi->width;
    out->h = vi->height;
    out->imgfmt = mp_from_vs(vi->format->id);
    if (!out->imgfmt) {
        MP_FATAL(vf, "Unsupported output format.\n");
        destroy_vs(vf);
        return -1;
    }

    struct mp_imgfmt_desc desc = mp_imgfmt_get_desc(in->imgfmt);
    if (in->w % desc.align_x || in->h % desc.align_y) {
        MP_FATAL(vf, "VapourSynth does not allow unaligned/cropped video sizes.\n");
        destroy_vs(vf);
        return -1;
    }

    return 0;
}
Beispiel #2
0
static int config(struct vf_instance *vf, int width, int height,
                  int d_width, int d_height, unsigned int flags,
                  unsigned int fmt)
{
    struct vf_priv_s *p = vf->priv;

    p->fmt_in = (struct mp_image_params){
        .imgfmt = fmt,
        .w = width,
        .h = height,
        .d_w = d_width,
        .d_h = d_height,
    };

    if (reinit_vs(vf) < 0)
        return 0;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    fmt = mp_from_vs(vi->format->id);
    if (!fmt) {
        MP_FATAL(vf, "Unsupported output format.\n");
        destroy_vs(vf);
        return 0;
    }

    vf_rescale_dsize(&d_width, &d_height, width, height, vi->width, vi->height);

    return vf_next_config(vf, vi->width, vi->height, d_width, d_height, flags, fmt);
}
Beispiel #3
0
Datei: task.c Projekt: ezc/elinks
/** If @a loaded_in_frame is set, this was called just to indicate a move inside
 * a frameset, and we basically just reset the appropriate frame's view_state in
 * that case. When clicking on a link inside a frame, the frame URI is somehow
 * updated and added to the files-to-load queue, then ses_forward() is called
 * with @a loaded_in_frame unset, duplicating the whole frameset's location,
 * then later the file-to-load callback calls it for the particular frame with
 * @a loaded_in_frame set. */
struct view_state *
ses_forward(struct session *ses, int loaded_in_frame)
{
	struct location *loc = NULL;
	struct view_state *vs;

	if (!loaded_in_frame) {
		free_files(ses);
		mem_free_set(&ses->search_word, NULL);
	}

x:
	if (!loaded_in_frame) {
		loc = mem_calloc(1, sizeof(*loc));
		if (!loc) return NULL;
		copy_struct(&loc->download, &ses->loading);
	}

	if (ses->task.target.frame && *ses->task.target.frame) {
		struct frame *frame;

		assertm(have_location(ses), "no location yet");
		if_assert_failed return NULL;

		if (!loaded_in_frame) {
			copy_location(loc, cur_loc(ses));
			add_to_history(&ses->history, loc);
		}

		frame = ses_find_frame(ses, ses->task.target.frame);
		if (!frame) {
			if (!loaded_in_frame) {
				del_from_history(&ses->history, loc);
				destroy_location(loc);
			}
			mem_free_set(&ses->task.target.frame, NULL);
			goto x;
		}

		vs = &frame->vs;
		if (!loaded_in_frame) {
			destroy_vs(vs, 1);
			init_vs(vs, ses->loading_uri, vs->plain);
		} else {
			done_uri(vs->uri);
			vs->uri = get_uri_reference(ses->loading_uri);
			if (vs->doc_view) {
				/* vs->doc_view itself will get detached in
				 * render_document_frames(), but that's too
				 * late for us. */
				vs->doc_view->vs = NULL;
				vs->doc_view = NULL;
			}
#ifdef CONFIG_ECMASCRIPT
			vs->ecmascript_fragile = 1;
#endif
		}

	} else {
Beispiel #4
0
static void uninit(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    destroy_vs(vf);
    p->drv->uninit(vf);

    pthread_cond_destroy(&p->wakeup);
    pthread_mutex_destroy(&p->lock);
}
Beispiel #5
0
static void
free_mark_by_index(int i)
{
	assert(is_valid_mark_index(i));

	if (!marks[i]) return;

	destroy_vs(marks[i], 1);
	mem_free_set(&marks[i], NULL);
}
Beispiel #6
0
static void uninit(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    destroy_vs(vf);
    vsscript_finalize();

    pthread_cond_destroy(&p->wakeup);
    pthread_mutex_destroy(&p->lock);
}
Beispiel #7
0
void
goto_mark(unsigned char mark, struct view_state *vs)
{
	int old_current_link;
#ifdef CONFIG_ECMASCRIPT
	struct ecmascript_interpreter *ecmascript;
	int ecmascript_fragile;
#endif
	struct document_view *doc_view;
	int i;

	if (!is_valid_mark_char(mark))
		return;

	i = index_from_char(mark);
	assert(is_valid_mark_index(i));

	/* TODO: Support for cross-document marks. --pasky */
	if (!marks[i] || !compare_uri(marks[i]->uri, vs->uri, 0))
		return;

	old_current_link = vs->current_link;
#ifdef CONFIG_ECMASCRIPT
	ecmascript = vs->ecmascript;
	ecmascript_fragile = vs->ecmascript_fragile;
#endif
	doc_view = vs->doc_view;

	destroy_vs(vs, 0);
	copy_vs(vs, marks[i]);

	vs->doc_view = doc_view;
	vs->doc_view->vs = vs;
#ifdef CONFIG_ECMASCRIPT
	vs->ecmascript = ecmascript;
	vs->ecmascript_fragile = ecmascript_fragile;
#endif
	vs->old_current_link = old_current_link;
}
Beispiel #8
0
static int reinit_vs(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    VSMap *vars = NULL, *in = NULL, *out = NULL;
    int res = -1;

    destroy_vs(vf);

    MP_DBG(vf, "initializing...\n");
    p->initializing = true;

    if (p->drv->load_core(vf) < 0 || !p->vsapi || !p->vscore) {
        MP_FATAL(vf, "Could not get vapoursynth API handle.\n");
        goto error;
    }

    in = p->vsapi->createMap();
    out = p->vsapi->createMap();
    vars = p->vsapi->createMap();
    if (!in || !out || !vars)
        goto error;

    p->vsapi->createFilter(in, out, "Input", infiltInit, infiltGetFrame,
                           infiltFree, fmSerial, 0, vf, p->vscore);
    int vserr;
    p->in_node = p->vsapi->propGetNode(out, "clip", 0, &vserr);
    if (!p->in_node) {
        MP_FATAL(vf, "Could not get our own input node.\n");
        goto error;
    }

    if (p->vsapi->propSetNode(vars, "video_in", p->in_node, 0))
        goto error;

    int d_w, d_h;
    mp_image_params_get_dsize(&p->fmt_in, &d_w, &d_h);

    p->vsapi->propSetInt(vars, "video_in_dw", d_w, 0);
    p->vsapi->propSetInt(vars, "video_in_dh", d_h, 0);
    p->vsapi->propSetFloat(vars, "container_fps", vf->chain->container_fps, 0);
    p->vsapi->propSetFloat(vars, "display_fps", vf->chain->display_fps, 0);

    if (p->drv->load(vf, vars) < 0)
        goto error;
    if (!p->out_node) {
        MP_FATAL(vf, "Could not get script output node.\n");
        goto error;
    }

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    if (!isConstantFormat(vi)) {
        MP_FATAL(vf, "Video format is required to be constant.\n");
        goto error;
    }

    pthread_mutex_lock(&p->lock);
    p->initializing = false;
    pthread_mutex_unlock(&p->lock);
    MP_DBG(vf, "initialized.\n");
    res = 0;
error:
    if (p->vsapi) {
        p->vsapi->freeMap(in);
        p->vsapi->freeMap(out);
        p->vsapi->freeMap(vars);
    }
    if (res < 0)
        destroy_vs(vf);
    return res;
}
Beispiel #9
0
static void VS_CC infiltInit(VSMap *in, VSMap *out, void **instanceData,
                             VSNode *node, VSCore *core, const VSAPI *vsapi)
{
    struct vf_instance *vf = *instanceData;
    struct vf_priv_s *p = vf->priv;

    // Note: this is called from createFilter, so no need for locking.

    VSVideoInfo fmt = {
        .format = p->vsapi->getFormatPreset(mp_to_vs(p->fmt_in.imgfmt), p->vscore),
        .width = p->fmt_in.w,
        .height = p->fmt_in.h,
    };
    if (!fmt.format) {
        p->vsapi->setError(out, "Unsupported input format.\n");
        return;
    }

    p->vsapi->setVideoInfo(&fmt, 1, node);
    p->in_node_active = true;
}

static const VSFrameRef *VS_CC infiltGetFrame(int frameno, int activationReason,
    void **instanceData, void **frameData,
    VSFrameContext *frameCtx, VSCore *core,
    const VSAPI *vsapi)
{
    struct vf_instance *vf = *instanceData;
    struct vf_priv_s *p = vf->priv;
    VSFrameRef *ret = NULL;

    pthread_mutex_lock(&p->lock);
    while (1) {
        if (p->shutdown)
            break;
        if (frameno < p->in_frameno) {
            p->vsapi->setFilterError("Requesting a frame too far in the past. "
                                     "Try increasing the maxbuffer suboption",
                                     frameCtx);
            break;
        }
        if (frameno >= p->in_frameno + MP_TALLOC_ELEMS(p->buffered)) {
            // Too far in the future. Remove frames, so that the main thread can
            // queue new frames.
            if (p->num_buffered) {
                drain_oldest_buffered_frame(p);
                pthread_cond_broadcast(&p->wakeup);
                continue;
            }
        }
        if (frameno < p->in_frameno + p->num_buffered) {
            struct mp_image *img = p->buffered[frameno - p->in_frameno];
            const VSFormat *vsfmt =
                vsapi->getFormatPreset(mp_to_vs(img->imgfmt), core);
            ret = vsapi->newVideoFrame(vsfmt, img->w, img->h, NULL, core);
            if (!ret) {
                p->vsapi->setFilterError("Could not allocate VS frame", frameCtx);
                break;
            }
            struct mp_image vsframe = map_vs_frame(p, ret, true);
            mp_image_copy(&vsframe, img);
            VSMap *map = p->vsapi->getFramePropsRW(ret);
            if (map) {
                int res = 1e6;
                int dur = img->pts * res + 0.5;
                p->vsapi->propSetInt(map, "_DurationNum", dur, 0);
                p->vsapi->propSetInt(map, "_DurationDen", res, 0);
                copy_mp_to_vs_frame_props(p, map, img);
            }
            break;
        }
        pthread_cond_wait(&p->wakeup, &p->lock);
    }
    pthread_mutex_unlock(&p->lock);
    return ret;
}

static void VS_CC infiltFree(void *instanceData, VSCore *core, const VSAPI *vsapi)
{
    struct vf_instance *vf = instanceData;
    struct vf_priv_s *p = vf->priv;

    pthread_mutex_lock(&p->lock);
    p->in_node_active = false;
    pthread_cond_broadcast(&p->wakeup);
    pthread_mutex_unlock(&p->lock);
}

static void destroy_vs(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    // Wait until our frame callback returns.
    pthread_mutex_lock(&p->lock);
    p->shutdown = true;
    pthread_cond_broadcast(&p->wakeup);
    while (p->getting_frame)
        pthread_cond_wait(&p->wakeup, &p->lock);
    pthread_mutex_unlock(&p->lock);

    if (p->in_node)
        p->vsapi->freeNode(p->in_node);
    if (p->out_node)
        p->vsapi->freeNode(p->out_node);
    p->in_node = p->out_node = NULL;

    if (p->se)
        vsscript_freeScript(p->se);

    p->se = NULL;
    p->vsapi = NULL;
    p->vscore = NULL;

    assert(!p->in_node_active);

    p->shutdown = false;
    talloc_free(p->got_frame);
    p->got_frame = NULL;
    // Kill queued frames too
    for (int n = 0; n < p->num_buffered; n++)
        talloc_free(p->buffered[n]);
    p->num_buffered = 0;
    talloc_free(p->next_image);
    p->next_image = NULL;
    p->prev_pts = MP_NOPTS_VALUE;
    p->out_frameno = p->in_frameno = 0;
}

static int reinit_vs(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    VSMap *vars = NULL, *in = NULL, *out = NULL;
    int res = -1;

    destroy_vs(vf);

    // First load an empty script to get a VSScript, so that we get the vsapi
    // and vscore.
    if (vsscript_evaluateScript(&p->se, "", NULL, 0))
        goto error;
    p->vsapi = vsscript_getVSApi();
    p->vscore = vsscript_getCore(p->se);
    if (!p->vsapi || !p->vscore)
        goto error;

    in = p->vsapi->createMap();
    out = p->vsapi->createMap();
    vars = p->vsapi->createMap();
    if (!in || !out || !vars)
        goto error;

    p->vsapi->createFilter(in, out, "Input", infiltInit, infiltGetFrame,
                           infiltFree, fmSerial, 0, vf, p->vscore);
    int vserr;
    p->in_node = p->vsapi->propGetNode(out, "clip", 0, &vserr);
    if (!p->in_node)
        goto error;

    if (p->vsapi->propSetNode(vars, "video_in", p->in_node, 0))
        goto error;

    vsscript_setVariable(p->se, vars);

    if (vsscript_evaluateFile(&p->se, p->cfg_file, 0)) {
        MP_FATAL(vf, "Script evaluation failed:\n%s\n", vsscript_getError(p->se));
        goto error;
    }
    p->out_node = vsscript_getOutput(p->se, 0);
    if (!p->out_node)
        goto error;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    if (!isConstantFormat(vi)) {
        MP_FATAL(vf, "Video format is required to be constant.\n");
        goto error;
    }

    res = 0;
error:
    if (p->vsapi) {
        p->vsapi->freeMap(in);
        p->vsapi->freeMap(out);
        p->vsapi->freeMap(vars);
    }
    if (res < 0)
        destroy_vs(vf);
    return res;
}

static int config(struct vf_instance *vf, int width, int height,
                  int d_width, int d_height, unsigned int flags,
                  unsigned int fmt)
{
    struct vf_priv_s *p = vf->priv;

    p->fmt_in = (struct mp_image_params){
        .imgfmt = fmt,
        .w = width,
        .h = height,
    };

    if (reinit_vs(vf) < 0)
        return 0;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    fmt = mp_from_vs(vi->format->id);
    if (!fmt) {
        MP_FATAL(vf, "Unsupported output format.\n");
        destroy_vs(vf);
        return 0;
    }

    vf_rescale_dsize(&d_width, &d_height, width, height, vi->width, vi->height);

    return vf_next_config(vf, vi->width, vi->height, d_width, d_height, flags, fmt);
}

static int query_format(struct vf_instance *vf, unsigned int fmt)
{
    return mp_to_vs(fmt) != pfNone ? VFCAP_CSP_SUPPORTED : 0;
}

static int control(vf_instance_t *vf, int request, void *data)
{
    switch (request) {
    case VFCTRL_SEEK_RESET:
        if (reinit_vs(vf) < 0)
            return CONTROL_ERROR;
        return CONTROL_OK;
    }
    return CONTROL_UNKNOWN;
}

static void uninit(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;

    destroy_vs(vf);
    vsscript_finalize();

    pthread_cond_destroy(&p->wakeup);
    pthread_mutex_destroy(&p->lock);
}

static int vf_open(vf_instance_t *vf)
{
    struct vf_priv_s *p = vf->priv;
    if (!vsscript_init()) {
        MP_FATAL(vf, "Could not initialize VapourSynth scripting.\n");
        return 0;
    }
    if (!p->cfg_file || !p->cfg_file[0]) {
        MP_FATAL(vf, "'file' parameter must be set.\n");
        return 0;
    }

    pthread_mutex_init(&p->lock, NULL);
    pthread_cond_init(&p->wakeup, NULL);
    vf->reconfig = NULL;
    vf->config = config;
    vf->filter_ext = filter_ext;
    vf->filter = NULL;
    vf->query_format = query_format;
    vf->control = control;
    vf->uninit = uninit;
    p->buffered = talloc_array(vf, struct mp_image *, p->cfg_maxbuffer);
    return 1;
}

#define OPT_BASE_STRUCT struct vf_priv_s
static const m_option_t vf_opts_fields[] = {
    OPT_STRING("file", cfg_file, 0),
    OPT_INTRANGE("maxbuffer", cfg_maxbuffer, 0, 1, 9999, OPTDEF_INT(5)),
    {0}
};

const vf_info_t vf_info_vapoursynth = {
    .description = "vapoursynth bridge",
    .name = "vapoursynth",
    .open = vf_open,
    .priv_size = sizeof(struct vf_priv_s),
    .options = vf_opts_fields,
};
Beispiel #10
0
static int reinit_vs(struct vf_instance *vf)
{
    struct vf_priv_s *p = vf->priv;
    VSMap *vars = NULL, *in = NULL, *out = NULL;
    int res = -1;

    destroy_vs(vf);

    MP_DBG(vf, "initializing...\n");

    // First load an empty script to get a VSScript, so that we get the vsapi
    // and vscore.
    if (vsscript_evaluateScript(&p->se, "", NULL, 0))
        goto error;
    p->vsapi = vsscript_getVSApi();
    p->vscore = vsscript_getCore(p->se);
    if (!p->vsapi || !p->vscore)
        goto error;

    in = p->vsapi->createMap();
    out = p->vsapi->createMap();
    vars = p->vsapi->createMap();
    if (!in || !out || !vars)
        goto error;

    p->vsapi->createFilter(in, out, "Input", infiltInit, infiltGetFrame,
                           infiltFree, fmSerial, 0, vf, p->vscore);
    int vserr;
    p->in_node = p->vsapi->propGetNode(out, "clip", 0, &vserr);
    if (!p->in_node)
        goto error;

    if (p->vsapi->propSetNode(vars, "video_in", p->in_node, 0))
        goto error;

    vsscript_setVariable(p->se, vars);

    if (vsscript_evaluateFile(&p->se, p->cfg_file, 0)) {
        MP_FATAL(vf, "Script evaluation failed:\n%s\n", vsscript_getError(p->se));
        goto error;
    }
    p->out_node = vsscript_getOutput(p->se, 0);
    if (!p->out_node)
        goto error;

    const VSVideoInfo *vi = p->vsapi->getVideoInfo(p->out_node);
    if (!isConstantFormat(vi)) {
        MP_FATAL(vf, "Video format is required to be constant.\n");
        goto error;
    }

    MP_DBG(vf, "initialized.\n");
    res = 0;
error:
    if (p->vsapi) {
        p->vsapi->freeMap(in);
        p->vsapi->freeMap(out);
        p->vsapi->freeMap(vars);
    }
    if (res < 0)
        destroy_vs(vf);
    return res;
}