Beispiel #1
0
/* ResArchive::open
 * Reads res format data from a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool ResArchive::open(MemChunk& mc)
{
	// Check data was given
	if (!mc.hasData())
		return false;

	// Read res header
	uint32_t	dir_size = 0;
	uint32_t	dir_offset = 0;
	char		magic[4] = "";
	mc.seek(0, SEEK_SET);
	mc.read(&magic, 4);			// "Res!"
	mc.read(&dir_offset, 4);	// Offset to directory
	mc.read(&dir_size, 4);		// No. of lumps in res

	// Byteswap values for big endian if needed
	dir_size = wxINT32_SWAP_ON_BE(dir_size);
	dir_offset = wxINT32_SWAP_ON_BE(dir_offset);

	// Check the header
	if (magic[0] != 'R' || magic[1] != 'e' || magic[2] != 's' || magic[3] != '!')
	{
		LOG_MESSAGE(1, "ResArchive::openFile: File %s has invalid header", filename);
		Global::error = "Invalid res header";
		return false;
	}

	if (dir_size % RESDIRENTRYSIZE)
	{
		LOG_MESSAGE(1, "ResArchive::openFile: File %s has invalid directory size", filename);
		Global::error = "Invalid res directory size";
		return false;
	}
	uint32_t num_lumps = dir_size / RESDIRENTRYSIZE;

	// Stop announcements (don't want to be announcing modification due to entries being added etc)
	setMuted(true);

	// Read the directory
	mc.seek(dir_offset, SEEK_SET);
	UI::setSplashProgressMessage("Reading res archive data");
	if (!readDirectory(mc, dir_offset, num_lumps, getRoot()))
		return false;

	// Detect maps (will detect map entry types)
	UI::setSplashProgressMessage("Detecting maps");
	detectMaps();

	// Setup variables
	setMuted(false);
	setModified(false);
	announce("opened");

	UI::setSplashProgressMessage("");

	return true;
}
Beispiel #2
0
/* Wad2Archive::open
 * Reads wad format data from a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool Wad2Archive::open(MemChunk& mc)
{
	// Check data was given
	if (!mc.hasData())
		return false;

	// Read wad header
	uint32_t	num_lumps = 0;
	uint32_t	dir_offset = 0;
	char		wad_type[4] = "";
	mc.seek(0, SEEK_SET);
	mc.read(&wad_type, 4);		// Wad type
	mc.read(&num_lumps, 4);		// No. of lumps in wad
	mc.read(&dir_offset, 4);	// Offset to directory

	// Byteswap values for big endian if needed
	num_lumps = wxINT32_SWAP_ON_BE(num_lumps);
	dir_offset = wxINT32_SWAP_ON_BE(dir_offset);

	// Check the header
	if (wad_type[0] != 'W' || wad_type[1] != 'A' || wad_type[2] != 'D' ||
	        (wad_type[3] != '2' && wad_type[3] != '3'))
	{
		wxLogMessage("Wad2Archive::open: Invalid header");
		Global::error = "Invalid wad2 header";
		return false;
	}
	if (wad_type[3] == '3')
		wad3 = true;

	// Stop announcements (don't want to be announcing modification due to entries being added etc)
	setMuted(true);

	// Read the directory
	mc.seek(dir_offset, SEEK_SET);
	theSplashWindow->setProgressMessage("Reading wad archive data");
	for (uint32_t d = 0; d < num_lumps; d++)
	{
		// Update splash window progress
		theSplashWindow->setProgress(((float)d / (float)num_lumps));

		// Read lump info
		wad2entry_t info;
		mc.read(&info, 32);

		// Byteswap values for big endian if needed
		info.offset = wxINT32_SWAP_ON_BE(info.offset);
		info.size = wxINT32_SWAP_ON_BE(info.size);
		info.dsize = wxINT32_SWAP_ON_BE(info.dsize);

		// If the lump data goes past the end of the file,
		// the wadfile is invalid
		if ((unsigned)(info.offset + info.dsize) > mc.getSize())
		{
			wxLogMessage("Wad2Archive::open: Wad2 archive is invalid or corrupt");
			Global::error = "Archive is invalid and/or corrupt";
			setMuted(false);
			return false;
		}

		// Create & setup lump
		ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(info.name, 16), info.dsize);
		nlump->setLoaded(false);
		nlump->exProp("Offset") = (int)info.offset;
		nlump->exProp("W2Type") = info.type;
		nlump->exProp("W2Size") = (int)info.size;
		nlump->exProp("W2Comp") = !!(info.cmprs);
		nlump->setState(0);

		// Add to entry list
		getRoot()->addEntry(nlump);
	}

	// Detect all entry types
	MemChunk edata;
	theSplashWindow->setProgressMessage("Detecting entry types");
	for (size_t a = 0; a < numEntries(); a++)
	{
		// Update splash window progress
		theSplashWindow->setProgress((((float)a / (float)num_lumps)));

		// Get entry
		ArchiveEntry* entry = getEntry(a);

		// Read entry data if it isn't zero-sized
		if (entry->getSize() > 0)
		{
			// Read the entry data
			mc.exportMemChunk(edata, (int)entry->exProp("Offset"), entry->getSize());
			entry->importMemChunk(edata);
		}

		// Detect entry type
		EntryType::detectEntryType(entry);

		// Unload entry data if needed
		if (!archive_load_data)
			entry->unloadData();

		// Set entry to unchanged
		entry->setState(0);
	}

	// Detect maps (will detect map entry types)
	theSplashWindow->setProgressMessage("Detecting maps");
	detectMaps();

	// Setup variables
	setMuted(false);
	setModified(false);
	announce("opened");

	theSplashWindow->setProgressMessage("");

	return true;
}
Beispiel #3
0
/* WadArchive::open
 * Reads wad format data from a MemChunk
 * Returns true if successful, false otherwise
 *******************************************************************/
bool WadArchive::open(MemChunk& mc)
{
	// Check data was given
	if (!mc.hasData())
		return false;

	// Read wad header
	uint32_t	num_lumps = 0;
	uint32_t	dir_offset = 0;
	char		wad_type[4] = "";
	mc.seek(0, SEEK_SET);
	mc.read(&wad_type, 4);		// Wad type
	mc.read(&num_lumps, 4);		// No. of lumps in wad
	mc.read(&dir_offset, 4);	// Offset to directory

	// Byteswap values for big endian if needed
	num_lumps = wxINT32_SWAP_ON_BE(num_lumps);
	dir_offset = wxINT32_SWAP_ON_BE(dir_offset);

	// Check the header
	if (wad_type[1] != 'W' || wad_type[2] != 'A' || wad_type[3] != 'D')
	{
		wxLogMessage("WadArchive::openFile: File %s has invalid header", filename);
		Global::error = "Invalid wad header";
		return false;
	}

	// Check for iwad
	if (wad_type[0] == 'I')
		iwad = true;

	// Stop announcements (don't want to be announcing modification due to entries being added etc)
	setMuted(true);

	vector<uint32_t> offsets;

	// Read the directory
	mc.seek(dir_offset, SEEK_SET);
	theSplashWindow->setProgressMessage("Reading wad archive data");
	for (uint32_t d = 0; d < num_lumps; d++)
	{
		// Update splash window progress
		theSplashWindow->setProgress(((float)d / (float)num_lumps));

		// Read lump info
		char name[9] = "";
		uint32_t offset = 0;
		uint32_t size = 0;

		mc.read(&offset, 4);	// Offset
		mc.read(&size, 4);		// Size
		mc.read(name, 8);		// Name
		name[8] = '\0';

		// Byteswap values for big endian if needed
		offset = wxINT32_SWAP_ON_BE(offset);
		size = wxINT32_SWAP_ON_BE(size);

		// Check to catch stupid shit
		if (size > 0)
		{
			if (offset == 0)
			{
				LOG_MESSAGE(2, "No.");
				continue;
			}
			if (VECTOR_EXISTS(offsets, offset))
			{
				LOG_MESSAGE(1, "Ignoring entry %d: %s, is a clone of a previous entry", d, name);
				continue;
			}
			offsets.push_back(offset);
		}

		// Hack to open Operation: Rheingold WAD files
		if (size == 0 && offset > mc.getSize())
			offset = 0;

		// Is there a compression/encryption thing going on?
		bool jaguarencrypt = !!(name[0] & 0x80);	// look at high bit
		name[0] = name[0] & 0x7F;					// then strip it away

		// Look for encryption shenanigans
		size_t actualsize = size;
		if (jaguarencrypt)
		{
			if (d < num_lumps - 1)
			{
				size_t pos = mc.currentPos();
				uint32_t nextoffset = 0;
				for (int i = 0; i + d < num_lumps; ++i)
				{
					mc.read(&nextoffset, 4);
					if (nextoffset != 0) break;
					mc.seek(12, SEEK_CUR);
				}
				nextoffset = wxINT32_SWAP_ON_BE(nextoffset);
				if (nextoffset == 0) nextoffset = dir_offset;
				mc.seek(pos, SEEK_SET);
				actualsize = nextoffset - offset;
			}
			else
			{
				if (offset > dir_offset)
				{
					actualsize = mc.getSize() - offset;
				}
				else
				{
					actualsize = dir_offset - offset;
				}
			}
		}

		// If the lump data goes past the end of the file,
		// the wadfile is invalid
		if (offset + actualsize > mc.getSize())
		{
			wxLogMessage("WadArchive::open: Wad archive is invalid or corrupt");
			Global::error = S_FMT("Archive is invalid and/or corrupt (lump %d: %s data goes past end of file)", d, name);
			setMuted(false);
			return false;
		}

		// Create & setup lump
		ArchiveEntry* nlump = new ArchiveEntry(wxString::FromAscii(name), size);
		nlump->setLoaded(false);
		nlump->exProp("Offset") = (int)offset;
		nlump->setState(0);

		if (jaguarencrypt)
		{
			nlump->setEncryption(ENC_JAGUAR);
			nlump->exProp("FullSize") = (int)size;
		}

		// Add to entry list
		getRoot()->addEntry(nlump);
	}

	// Detect namespaces (needs to be done before type detection as some types
	// rely on being within certain namespaces)
	updateNamespaces();

	// Detect all entry types
	MemChunk edata;
	theSplashWindow->setProgressMessage("Detecting entry types");
	for (size_t a = 0; a < numEntries(); a++)
	{
		// Update splash window progress
		theSplashWindow->setProgress((((float)a / (float)numEntries())));

		// Get entry
		ArchiveEntry* entry = getEntry(a);

		// Read entry data if it isn't zero-sized
		if (entry->getSize() > 0)
		{
			// Read the entry data
			mc.exportMemChunk(edata, getEntryOffset(entry), entry->getSize());
			if (entry->isEncrypted())
			{
				if (entry->exProps().propertyExists("FullSize")
				        && (unsigned)(int)(entry->exProp("FullSize")) >  entry->getSize())
					edata.reSize((int)(entry->exProp("FullSize")), true);
				if (!JaguarDecode(edata))
					wxLogMessage("%i: %s (following %s), did not decode properly", a, entry->getName(), a>0?getEntry(a-1)->getName():"nothing");
			}
			entry->importMemChunk(edata);
		}

		// Detect entry type
		EntryType::detectEntryType(entry);

		// Unload entry data if needed
		if (!archive_load_data)
			entry->unloadData();

		// Set entry to unchanged
		entry->setState(0);
	}

	// Identify #included lumps (DECORATE, GLDEFS, etc.)
	detectIncludes();

	// Detect maps (will detect map entry types)
	theSplashWindow->setProgressMessage("Detecting maps");
	detectMaps();

	// Setup variables
	setMuted(false);
	setModified(false);
	//if (iwad && iwad_lock) read_only = true;
	announce("opened");

	theSplashWindow->setProgressMessage("");

	return true;
}