Beispiel #1
0
/*!
   \brief Find a path (minimum number of edges) from 'from' to 'to' using only edges in 'edges'.

   Precisely, edge with id I is used if edges[abs(i)] == 1. List
   stores the indices of lines on the path. Method return number of
   edges or -1 if no path exist.

   \param graph input graph
   \param from 'from' position
   \param to 'to' position
   \param edges list of available edges
   \param[out] list list of edges

   \return number of edges
   \return -1 on failure
 */
int NetA_find_path(dglGraph_s * graph, int from, int to, int *edges,
		   struct ilist *list)
{
    dglInt32_t **prev, *queue;
    dglEdgesetTraverser_s et;
    char *vis;
    int begin, end, cur, nnodes;

    nnodes = dglGet_NodeCount(graph);
    prev = (dglInt32_t **) G_calloc(nnodes + 1, sizeof(dglInt32_t *));
    queue = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
    vis = (char *)G_calloc(nnodes + 1, sizeof(char));
    if (!prev || !queue || !vis) {
	G_fatal_error(_("Out of memory"));
	return -1;
    }
    Vect_reset_list(list);

    begin = 0;
    end = 1;
    vis[from] = 'y';
    queue[0] = from;
    prev[from] = NULL;
    while (begin != end) {
	dglInt32_t vertex = queue[begin++];

	if (vertex == to)
	    break;
	dglInt32_t *edge, *node = dglGetNode(graph, vertex);

	dglEdgeset_T_Initialize(&et, graph,
				dglNodeGet_OutEdgeset(graph, node));
	for (edge = dglEdgeset_T_First(&et); edge;
	     edge = dglEdgeset_T_Next(&et)) {
	    dglInt32_t id = abs(dglEdgeGet_Id(graph, edge));
	    dglInt32_t to =
		dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, edge));
	    if (edges[id] && !vis[to]) {
		vis[to] = 'y';
		prev[to] = edge;
		queue[end++] = to;
	    }
	}
	dglEdgeset_T_Release(&et);
    }
    G_free(queue);
    if (!vis[to]) {
	G_free(prev);
	G_free(vis);
	return -1;
    }

    cur = to;
    while (prev[cur] != NULL) {
	Vect_list_append(list, abs(dglEdgeGet_Id(graph, prev[cur])));
	cur = dglNodeGet_Id(graph, dglEdgeGet_Head(graph, prev[cur]));
    }

    G_free(prev);
    G_free(vis);
    return list->n_values;
}
Beispiel #2
0
/*!
   \brief Computes weakly connected components

   \param graph input graph
   \param[out] component array of component ids

   \return number of components
   \return -1 on failure
 */
int NetA_weakly_connected_components(dglGraph_s * graph, int *component)
{
    int nnodes, i;
    dglInt32_t *stack;
    int stack_size, components;
    dglInt32_t *cur_node;
    dglNodeTraverser_s nt;
    int have_node_costs;
    dglInt32_t ncost;

    if (graph->Version < 2) {
	G_warning("Directed graph must be version 2 or 3 for NetA_weakly_connected_components()");
	return -1;
    }

    components = 0;
    nnodes = dglGet_NodeCount(graph);
    stack = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
    if (!stack) {
	G_fatal_error(_("Out of memory"));
	return -1;
    }

    for (i = 1; i <= nnodes; i++)
	component[i] = 0;

    ncost = 0;
    have_node_costs = dglGet_NodeAttrSize(graph);

    dglNode_T_Initialize(&nt, graph);

    for (cur_node = dglNode_T_First(&nt); cur_node;
	 cur_node = dglNode_T_Next(&nt)) {
	dglInt32_t cur_node_id = dglNodeGet_Id(graph, cur_node);

	if (!component[cur_node_id]) {
	    stack[0] = cur_node_id;
	    stack_size = 1;
	    component[cur_node_id] = ++components;
	    while (stack_size) {
		dglInt32_t *node, *edgeset, *edge;
		dglEdgesetTraverser_s et;

		node = dglGetNode(graph, stack[--stack_size]);
		edgeset = dglNodeGet_OutEdgeset(graph, node);
		dglEdgeset_T_Initialize(&et, graph, edgeset);
		for (edge = dglEdgeset_T_First(&et); edge;
		     edge = dglEdgeset_T_Next(&et)) {
		    dglInt32_t to;

		    to = dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, edge));
		    if (!component[to]) {
			component[to] = components;
			/* do not go through closed nodes */
			if (have_node_costs) {
			    memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Tail(graph, edge)),
				   sizeof(ncost));
			}
			if (ncost >= 0)
			    stack[stack_size++] = to;
		    }
		}
		dglEdgeset_T_Release(&et);

		edgeset = dglNodeGet_InEdgeset(graph, node);
		dglEdgeset_T_Initialize(&et, graph, edgeset);
		for (edge = dglEdgeset_T_First(&et); edge;
		     edge = dglEdgeset_T_Next(&et)) {
		    dglInt32_t to;

		    to = dglNodeGet_Id(graph, dglEdgeGet_Head(graph, edge));
		    if (!component[to]) {
			component[to] = components;
			/* do not go through closed nodes */
			if (have_node_costs) {
			    memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Tail(graph, edge)),
				   sizeof(ncost));
			}
			if (ncost >= 0)
			    stack[stack_size++] = to;
		    }
		}
		dglEdgeset_T_Release(&et);
	    }
	}
    }
    dglNode_T_Release(&nt);

    G_free(stack);
    return components;
}
Beispiel #3
0
int main(int argc, char *argv[])
{
    struct Map_info In, Out;
    static struct line_pnts *Points;
    struct line_cats *Cats, *TCats;
    struct GModule *module;	/* GRASS module for parsing arguments */
    struct Option *map_in, *map_out;
    struct Option *catf_opt, *fieldf_opt, *wheref_opt;
    struct Option *catt_opt, *fieldt_opt, *wheret_opt, *typet_opt;
    struct Option *afield_opt, *nfield_opt, *abcol, *afcol, *ncol, *atype_opt;
    struct Flag *geo_f;
    int with_z, geo;
    int atype, ttype;
    struct varray *varrayf, *varrayt;
    int flayer, tlayer;
    int afield, nfield;
    dglGraph_s *graph;
    struct ilist *nodest;
    int i, nnodes, nlines;
    int *dst, *nodes_to_features;
    int from_nr;			/* 'from' features not reachable */
    dglInt32_t **prev;
    struct line_cats **on_path;
    char buf[2000];

    /* Attribute table */
    dbString sql;
    dbDriver *driver;
    struct field_info *Fi;

    /* initialize GIS environment */
    G_gisinit(argv[0]);		/* reads grass env, stores program name to G_program_name() */

    /* initialize module */
    module = G_define_module();
    G_add_keyword(_("vector"));
    G_add_keyword(_("network"));
    G_add_keyword(_("shortest path"));
    module->label = _("Computes shortest distance via the network between "
		      "the given sets of features.");
    module->description =
	_("Finds the shortest paths from each 'from' point to the nearest 'to' feature "
	 "and various information about this relation are uploaded to the attribute table.");

    /* Define the different options as defined in gis.h */
    map_in = G_define_standard_option(G_OPT_V_INPUT);
    map_out = G_define_standard_option(G_OPT_V_OUTPUT);

    afield_opt = G_define_standard_option(G_OPT_V_FIELD);
    afield_opt->key = "alayer";
    afield_opt->answer = "1";
    afield_opt->label = _("Arc layer");
    afield_opt->guisection = _("Cost");

    atype_opt = G_define_standard_option(G_OPT_V_TYPE);
    atype_opt->options = "line,boundary";
    atype_opt->answer = "line,boundary";
    atype_opt->label = _("Arc type");
    atype_opt->guisection = _("Cost");

    nfield_opt = G_define_standard_option(G_OPT_V_FIELD);
    nfield_opt->key = "nlayer";
    nfield_opt->answer = "2";
    nfield_opt->label = _("Node layer");
    nfield_opt->guisection = _("Cost");

    fieldf_opt = G_define_standard_option(G_OPT_V_FIELD);
    fieldf_opt->key = "from_layer";
    fieldf_opt->label = _("From layer number or name");
    fieldf_opt->guisection = _("From");

    catf_opt = G_define_standard_option(G_OPT_V_CATS);
    catf_opt->key = "from_cats";
    catf_opt->label = _("From category values");
    catf_opt->guisection = _("From");

    wheref_opt = G_define_standard_option(G_OPT_DB_WHERE);
    wheref_opt->key = "from_where";
    wheref_opt->label =
	_("From WHERE conditions of SQL statement without 'where' keyword");
    wheref_opt->guisection = _("From");

    fieldt_opt = G_define_standard_option(G_OPT_V_FIELD);
    fieldt_opt->key = "to_layer";
    fieldt_opt->description = _("To layer number or name");
    fieldt_opt->guisection = _("To");

    typet_opt = G_define_standard_option(G_OPT_V_TYPE);
    typet_opt->key = "to_type";
    typet_opt->options = "point,line,boundary";
    typet_opt->answer = "point";
    typet_opt->description = _("To feature type");
    typet_opt->guisection = _("To");

    catt_opt = G_define_standard_option(G_OPT_V_CATS);
    catt_opt->key = "to_cats";
    catt_opt->label = _("To category values");
    catt_opt->guisection = _("To");

    wheret_opt = G_define_standard_option(G_OPT_DB_WHERE);
    wheret_opt->key = "to_where";
    wheret_opt->label =
	_("To WHERE conditions of SQL statement without 'where' keyword");
    wheret_opt->guisection = _("To");

    afcol = G_define_standard_option(G_OPT_DB_COLUMN);
    afcol->key = "afcolumn";
    afcol->required = NO;
    afcol->description =
	_("Arc forward/both direction(s) cost column (number)");
    afcol->guisection = _("Cost");

    abcol = G_define_standard_option(G_OPT_DB_COLUMN);
    abcol->key = "abcolumn";
    abcol->required = NO;
    abcol->description = _("Arc backward direction cost column (number)");
    abcol->guisection = _("Cost");

    ncol = G_define_standard_option(G_OPT_DB_COLUMN);
    ncol->key = "ncolumn";
    ncol->required = NO;
    ncol->description = _("Node cost column (number)");
    ncol->guisection = _("Cost");

    geo_f = G_define_flag();
    geo_f->key = 'g';
    geo_f->description =
	_("Use geodesic calculation for longitude-latitude locations");


    /* options and flags parser */
    if (G_parser(argc, argv))
	exit(EXIT_FAILURE);

    atype = Vect_option_to_types(atype_opt);
    ttype = Vect_option_to_types(typet_opt);

    Points = Vect_new_line_struct();
    Cats = Vect_new_cats_struct();
    TCats = Vect_new_cats_struct();

    Vect_check_input_output_name(map_in->answer, map_out->answer,
				 G_FATAL_EXIT);

    Vect_set_open_level(2);

    if (1 > Vect_open_old(&In, map_in->answer, ""))
	G_fatal_error(_("Unable to open vector map <%s>"), map_in->answer);

    with_z = Vect_is_3d(&In);

    if (0 > Vect_open_new(&Out, map_out->answer, with_z)) {
	Vect_close(&In);
	G_fatal_error(_("Unable to create vector map <%s>"), map_out->answer);
    }


    if (geo_f->answer) {
	geo = 1;
	if (G_projection() != PROJECTION_LL)
	    G_warning(_("The current projection is not longitude-latitude"));
    }
    else
	geo = 0;


    nnodes = Vect_get_num_nodes(&In);
    nlines = Vect_get_num_lines(&In);

    dst = (int *)G_calloc(nnodes + 1, sizeof(int));
    prev = (dglInt32_t **) G_calloc(nnodes + 1, sizeof(dglInt32_t *));
    nodes_to_features = (int *)G_calloc(nnodes + 1, sizeof(int));
    on_path =
	(struct line_cats **)G_calloc(nlines + 1, sizeof(struct line_cats *));
    if (!dst || !prev || !nodes_to_features || !on_path)
	G_fatal_error(_("Out of memory"));

    for (i = 1; i <= nlines; i++)
	on_path[i] = Vect_new_cats_struct();

    /*initialise varrays and nodes list appropriatelly */
    afield = Vect_get_field_number(&In, afield_opt->answer);
    nfield = Vect_get_field_number(&In, nfield_opt->answer);

    flayer = atoi(fieldf_opt->answer);
    tlayer = atoi(fieldt_opt->answer);

    if (NetA_initialise_varray(&In, flayer, GV_POINT, wheref_opt->answer,
			   catf_opt->answer, &varrayf) <= 0) {
	G_fatal_error(_("No 'from' features selected. "
			"Please check options '%s', '%s', '%s'."),
			fieldf_opt->key, wheref_opt->key, catf_opt->key);
    }

    if (NetA_initialise_varray(&In, tlayer, ttype, wheret_opt->answer,
			   catt_opt->answer, &varrayt) <= 0) {
	G_fatal_error(_("No 'to' features selected. "
			"Please check options '%s', '%s', '%s'."),
			fieldt_opt->key, wheret_opt->key, catt_opt->key);
    }

    nodest = Vect_new_list();
    NetA_varray_to_nodes(&In, varrayt, nodest, nodes_to_features);
    
    if (nodest->n_values == 0)
	G_fatal_error(_("No 'to' features"));
    
    if (0 != Vect_net_build_graph(&In, atype, afield, nfield, afcol->answer, abcol->answer,
                                   ncol->answer, geo, 0))
        G_fatal_error(_("Unable to build graph for vector map <%s>"), Vect_get_full_name(&In));

    graph = Vect_net_get_graph(&In);
    NetA_distance_from_points(graph, nodest, dst, prev);

    /* Create table */
    Fi = Vect_default_field_info(&Out, 1, NULL, GV_1TABLE);
    Vect_map_add_dblink(&Out, 1, NULL, Fi->table, GV_KEY_COLUMN, Fi->database,
			Fi->driver);
    db_init_string(&sql);
    driver = db_start_driver_open_database(Fi->driver, Fi->database);
    if (driver == NULL)
	G_fatal_error(_("Unable to open database <%s> by driver <%s>"),
		      Fi->database, Fi->driver);
    db_set_error_handler_driver(driver);

    sprintf(buf,
	    "create table %s ( cat integer, tcat integer, dist double precision)",
	    Fi->table);

    db_set_string(&sql, buf);
    G_debug(2, db_get_string(&sql));

    if (db_execute_immediate(driver, &sql) != DB_OK) {
	G_fatal_error(_("Unable to create table: '%s'"), db_get_string(&sql));
    }

    if (db_create_index2(driver, Fi->table, GV_KEY_COLUMN) != DB_OK)
	G_warning(_("Cannot create index"));

    if (db_grant_on_table
	(driver, Fi->table, DB_PRIV_SELECT, DB_GROUP | DB_PUBLIC) != DB_OK)
	G_fatal_error(_("Cannot grant privileges on table <%s>"), Fi->table);

    db_begin_transaction(driver);

    Vect_copy_head_data(&In, &Out);
    Vect_hist_copy(&In, &Out);
    Vect_hist_command(&Out);

    from_nr = 0;
    for (i = 1; i <= nlines; i++) {
	if (varrayf->c[i]) {
	    int type = Vect_read_line(&In, Points, Cats, i);
	    int node, tcat, cat;
	    double cost;
	    dglInt32_t *vertex, vertex_id;

	    if (!Vect_cat_get(Cats, flayer, &cat))
		continue;
		
	    if (type & GV_POINTS) {
		node = Vect_find_node(&In, Points->x[0], Points->y[0], Points->z[0], 0, 0);
	    }
	    else {
		Vect_get_line_nodes(&In, i, &node, NULL);
	    }
	    if (node < 1)
		continue;
	    if (dst[node] < 0) {
		/* unreachable */
		from_nr++;
 		continue;
	    }
	    cost = dst[node] / (double)In.dgraph.cost_multip;
	    vertex = dglGetNode(graph, node);
	    vertex_id = node;
	    while (prev[vertex_id] != NULL) {
		Vect_cat_set(on_path
			     [abs(dglEdgeGet_Id(graph, prev[vertex_id]))], 1,
			     cat);
		vertex = dglEdgeGet_Head(graph, prev[vertex_id]);
		vertex_id = dglNodeGet_Id(graph, vertex);
	    }
	    G_debug(3, "read line %d, vertex id %d", nodes_to_features[vertex_id], (int)vertex_id);
	    Vect_read_line(&In, NULL, TCats, nodes_to_features[vertex_id]);
	    if (!Vect_cat_get(TCats, tlayer, &tcat))
		continue;

	    Vect_write_line(&Out, type, Points, Cats);
	    sprintf(buf, "insert into %s values (%d, %d, %f)", Fi->table, cat,
		    tcat, cost);

	    db_set_string(&sql, buf);
	    G_debug(3, db_get_string(&sql));
	    if (db_execute_immediate(driver, &sql) != DB_OK) {
		G_fatal_error(_("Cannot insert new record: %s"),
			      db_get_string(&sql));
	    };
	}
    }

    for (i = 1; i <= nlines; i++)
	if (on_path[i]->n_cats > 0) {
	    int type = Vect_read_line(&In, Points, NULL, i);

	    Vect_write_line(&Out, type, Points, on_path[i]);
	}

    db_commit_transaction(driver);
    db_close_database_shutdown_driver(driver);

    Vect_build(&Out);

    Vect_close(&In);
    Vect_close(&Out);

    for (i = 1; i <= nlines; i++)
	Vect_destroy_cats_struct(on_path[i]);
    G_free(on_path);
    G_free(nodes_to_features);
    G_free(dst);
    G_free(prev);

    if (from_nr)
	G_warning(_n("%d 'from' feature was not reachable",
                     "%d 'from' features were not reachable",
                     from_nr), from_nr);

    exit(EXIT_SUCCESS);
}
Beispiel #4
0
/*!
   \brief Computes strongly connected components with Kosaraju's 
   two-pass algorithm

   \param graph input graph
   \param[out] component array of component ids

   \return number of components
   \return -1 on failure
 */
int NetA_strongly_connected_components(dglGraph_s * graph, int *component)
{
    int nnodes, i;
    dglInt32_t *stack, *order;
    int *processed;
    int stack_size, order_size, components;
    dglInt32_t *cur_node;
    dglNodeTraverser_s nt;
    int have_node_costs;
    dglInt32_t ncost;

    if (graph->Version < 2) {
	G_warning("Directed graph must be version 2 or 3 for NetA_strongly_connected_components()");
	return -1;
    }

    components = 0;
    nnodes = dglGet_NodeCount(graph);
    stack = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
    order = (dglInt32_t *) G_calloc(nnodes + 1, sizeof(dglInt32_t));
    processed = (int *)G_calloc(nnodes + 1, sizeof(int));
    if (!stack || !order || !processed) {
	G_fatal_error(_("Out of memory"));
	return -1;
    }

    for (i = 1; i <= nnodes; i++) {
	component[i] = 0;
    }

    ncost = 0;
    have_node_costs = dglGet_NodeAttrSize(graph);

    order_size = 0;
    dglNode_T_Initialize(&nt, graph);

    for (cur_node = dglNode_T_First(&nt); cur_node;
	 cur_node = dglNode_T_Next(&nt)) {
	dglInt32_t cur_node_id = dglNodeGet_Id(graph, cur_node);

	if (!component[cur_node_id]) {
	    component[cur_node_id] = --components;
	    stack[0] = cur_node_id;
	    stack_size = 1;
	    while (stack_size) {
		dglInt32_t *node, *edgeset, *edge;
		dglEdgesetTraverser_s et;
		dglInt32_t node_id = stack[stack_size - 1];

		if (processed[node_id]) {
		    stack_size--;
		    order[order_size++] = node_id;
		    continue;
		}
		processed[node_id] = 1;

		node = dglGetNode(graph, node_id);
		edgeset = dglNodeGet_OutEdgeset(graph, node);
		dglEdgeset_T_Initialize(&et, graph, edgeset);
		for (edge = dglEdgeset_T_First(&et); edge;
		     edge = dglEdgeset_T_Next(&et)) {
		    dglInt32_t to;

		    to = dglNodeGet_Id(graph, dglEdgeGet_Tail(graph, edge));
		    if (!component[to]) {
			component[to] = components;
			/* do not go through closed nodes */
			if (have_node_costs) {
			    memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Tail(graph, edge)),
				   sizeof(ncost));
			}
			if (ncost < 0)
			    processed[to] = 1;

			stack[stack_size++] = to;
		    }
		}
		dglEdgeset_T_Release(&et);
	    }
	}
    }

    dglNode_T_Release(&nt);

    components = 0;
    dglNode_T_Initialize(&nt, graph);

    while (order_size) {
	dglInt32_t cur_node_id = order[--order_size];
	int cur_comp = component[cur_node_id];

	if (cur_comp < 1) {
	    component[cur_node_id] = ++components;
	    stack[0] = cur_node_id;
	    stack_size = 1;
	    while (stack_size) {
		dglInt32_t *node, *edgeset, *edge;
		dglEdgesetTraverser_s et;
		dglInt32_t node_id = stack[--stack_size];

		node = dglGetNode(graph, node_id);
		edgeset = dglNodeGet_InEdgeset(graph, node);
		dglEdgeset_T_Initialize(&et, graph, edgeset);
		for (edge = dglEdgeset_T_First(&et); edge;
		     edge = dglEdgeset_T_Next(&et)) {
		    dglInt32_t to;

		    to = dglNodeGet_Id(graph, dglEdgeGet_Head(graph, edge));
		    if (component[to] == cur_comp) {
			component[to] = components;
			/* do not go through closed nodes */
			if (have_node_costs) {
			    memcpy(&ncost, dglNodeGet_Attr(graph, dglEdgeGet_Head(graph, edge)),
				   sizeof(ncost));
			}
			if (ncost >= 0)
			    stack[stack_size++] = to;
		    }
		}
		dglEdgeset_T_Release(&et);
	    }
	}
    }
    dglNode_T_Release(&nt);

    G_free(stack);
    G_free(order);
    G_free(processed);
    return components;
}