StringTableEntry osGetTemporaryDirectory()
{
   TCHAR buf[ 1024 ];
   const U32 bufSize = sizeof( buf ) / sizeof( buf[ 0 ] );
   DWORD len = GetTempPath( sizeof( buf ) / sizeof( buf[ 0 ] ), buf );

   TempAlloc< TCHAR > temp;
   TCHAR* buffer = buf;
   if( len > bufSize - 1 )
   {
      temp = TempAlloc< TCHAR >( len + 1 );
      buffer = temp;
      GetTempPath( len + 1, buffer );
   }

   // Remove the trailing slash
   buffer[len-1] = 0;

#ifdef UNICODE
   TempAlloc< char > dirBuffer( len * 3 + 1 );
   char* dir = dirBuffer;
   convertUTF16toUTF8( buffer, dir, dirBuffer.size );
#else
   char* dir = buf;
#endif

   forwardslash(dir);
   return StringTable->insert(dir);
}
Beispiel #2
0
SkCodec* SkIcoCodec::NewFromStream(SkStream* stream, Result* result) {
    // Ensure that we do not leak the input stream
    std::unique_ptr<SkStream> inputStream(stream);

    // Header size constants
    static const uint32_t kIcoDirectoryBytes = 6;
    static const uint32_t kIcoDirEntryBytes = 16;

    // Read the directory header
    std::unique_ptr<uint8_t[]> dirBuffer(new uint8_t[kIcoDirectoryBytes]);
    if (inputStream.get()->read(dirBuffer.get(), kIcoDirectoryBytes) !=
            kIcoDirectoryBytes) {
        SkCodecPrintf("Error: unable to read ico directory header.\n");
        *result = kIncompleteInput;
        return nullptr;
    }

    // Process the directory header
    const uint16_t numImages = get_short(dirBuffer.get(), 4);
    if (0 == numImages) {
        SkCodecPrintf("Error: No images embedded in ico.\n");
        *result = kInvalidInput;
        return nullptr;
    }

    // This structure is used to represent the vital information about entries
    // in the directory header.  We will obtain this information for each
    // directory entry.
    struct Entry {
        uint32_t offset;
        uint32_t size;
    };
    SkAutoFree dirEntryBuffer(sk_malloc_flags(sizeof(Entry) * numImages,
                                              SK_MALLOC_TEMP));
    if (!dirEntryBuffer) {
        SkCodecPrintf("Error: OOM allocating ICO directory for %i images.\n",
                      numImages);
        *result = kInternalError;
        return nullptr;
    }
    auto* directoryEntries = reinterpret_cast<Entry*>(dirEntryBuffer.get());

    // Iterate over directory entries
    for (uint32_t i = 0; i < numImages; i++) {
        uint8_t entryBuffer[kIcoDirEntryBytes];
        if (inputStream->read(entryBuffer, kIcoDirEntryBytes) !=
                kIcoDirEntryBytes) {
            SkCodecPrintf("Error: Dir entries truncated in ico.\n");
            *result = kIncompleteInput;
            return nullptr;
        }

        // The directory entry contains information such as width, height,
        // bits per pixel, and number of colors in the color palette.  We will
        // ignore these fields since they are repeated in the header of the
        // embedded image.  In the event of an inconsistency, we would always
        // defer to the value in the embedded header anyway.

        // Specifies the size of the embedded image, including the header
        uint32_t size = get_int(entryBuffer, 8);

        // Specifies the offset of the embedded image from the start of file.
        // It does not indicate the start of the pixel data, but rather the
        // start of the embedded image header.
        uint32_t offset = get_int(entryBuffer, 12);

        // Save the vital fields
        directoryEntries[i].offset = offset;
        directoryEntries[i].size = size;
    }

    // Default Result, if no valid embedded codecs are found.
    *result = kInvalidInput;

    // It is "customary" that the embedded images will be stored in order of
    // increasing offset.  However, the specification does not indicate that
    // they must be stored in this order, so we will not trust that this is the
    // case.  Here we sort the embedded images by increasing offset.
    struct EntryLessThan {
        bool operator() (Entry a, Entry b) const {
            return a.offset < b.offset;
        }
    };
    EntryLessThan lessThan;
    SkTQSort(directoryEntries, &directoryEntries[numImages - 1], lessThan);

    // Now will construct a candidate codec for each of the embedded images
    uint32_t bytesRead = kIcoDirectoryBytes + numImages * kIcoDirEntryBytes;
    std::unique_ptr<SkTArray<std::unique_ptr<SkCodec>, true>> codecs(
            new (SkTArray<std::unique_ptr<SkCodec>, true>)(numImages));
    for (uint32_t i = 0; i < numImages; i++) {
        uint32_t offset = directoryEntries[i].offset;
        uint32_t size = directoryEntries[i].size;

        // Ensure that the offset is valid
        if (offset < bytesRead) {
            SkCodecPrintf("Warning: invalid ico offset.\n");
            continue;
        }

        // If we cannot skip, assume we have reached the end of the stream and
        // stop trying to make codecs
        if (inputStream.get()->skip(offset - bytesRead) != offset - bytesRead) {
            SkCodecPrintf("Warning: could not skip to ico offset.\n");
            break;
        }
        bytesRead = offset;

        // Create a new stream for the embedded codec
        SkAutoFree buffer(sk_malloc_flags(size, 0));
        if (!buffer) {
            SkCodecPrintf("Warning: OOM trying to create embedded stream.\n");
            break;
        }

        if (inputStream->read(buffer.get(), size) != size) {
            SkCodecPrintf("Warning: could not create embedded stream.\n");
            *result = kIncompleteInput;
            break;
        }

        sk_sp<SkData> data(SkData::MakeFromMalloc(buffer.release(), size));
        std::unique_ptr<SkMemoryStream> embeddedStream(new SkMemoryStream(data));
        bytesRead += size;

        // Check if the embedded codec is bmp or png and create the codec
        SkCodec* codec = nullptr;
        Result dummyResult;
        if (SkPngCodec::IsPng((const char*) data->bytes(), data->size())) {
            codec = SkPngCodec::NewFromStream(embeddedStream.release(), &dummyResult);
        } else {
            codec = SkBmpCodec::NewFromIco(embeddedStream.release(), &dummyResult);
        }

        // Save a valid codec
        if (nullptr != codec) {
            codecs->push_back().reset(codec);
        }
    }

    // Recognize if there are no valid codecs
    if (0 == codecs->count()) {
        SkCodecPrintf("Error: could not find any valid embedded ico codecs.\n");
        return nullptr;
    }

    // Use the largest codec as a "suggestion" for image info
    size_t maxSize = 0;
    int maxIndex = 0;
    for (int i = 0; i < codecs->count(); i++) {
        SkImageInfo info = codecs->operator[](i)->getInfo();
        size_t size = info.getSafeSize(info.minRowBytes());

        if (size > maxSize) {
            maxSize = size;
            maxIndex = i;
        }
    }
    int width = codecs->operator[](maxIndex)->getInfo().width();
    int height = codecs->operator[](maxIndex)->getInfo().height();
    SkEncodedInfo info = codecs->operator[](maxIndex)->getEncodedInfo();
    SkColorSpace* colorSpace = codecs->operator[](maxIndex)->getInfo().colorSpace();

    *result = kSuccess;
    // The original stream is no longer needed, because the embedded codecs own their
    // own streams.
    return new SkIcoCodec(width, height, info, codecs.release(), sk_ref_sp(colorSpace));
}
Beispiel #3
0
/*
 * Assumes IsIco was called and returned true
 * Creates an Ico decoder
 * Reads enough of the stream to determine the image format
 */
SkCodec* SkIcoCodec::NewFromStream(SkStream* stream) {
    // Ensure that we do not leak the input stream
    SkAutoTDelete<SkStream> inputStream(stream);

    // Header size constants
    static const uint32_t kIcoDirectoryBytes = 6;
    static const uint32_t kIcoDirEntryBytes = 16;

    // Read the directory header
    SkAutoTDeleteArray<uint8_t> dirBuffer(new uint8_t[kIcoDirectoryBytes]);
    if (inputStream.get()->read(dirBuffer.get(), kIcoDirectoryBytes) !=
            kIcoDirectoryBytes) {
        SkCodecPrintf("Error: unable to read ico directory header.\n");
        return nullptr;
    }

    // Process the directory header
    const uint16_t numImages = get_short(dirBuffer.get(), 4);
    if (0 == numImages) {
        SkCodecPrintf("Error: No images embedded in ico.\n");
        return nullptr;
    }

    // Ensure that we can read all of indicated directory entries
    SkAutoTDeleteArray<uint8_t> entryBuffer(new uint8_t[numImages * kIcoDirEntryBytes]);
    if (inputStream.get()->read(entryBuffer.get(), numImages*kIcoDirEntryBytes) !=
            numImages*kIcoDirEntryBytes) {
        SkCodecPrintf("Error: unable to read ico directory entries.\n");
        return nullptr;
    }

    // This structure is used to represent the vital information about entries
    // in the directory header.  We will obtain this information for each
    // directory entry.
    struct Entry {
        uint32_t offset;
        uint32_t size;
    };
    SkAutoTDeleteArray<Entry> directoryEntries(new Entry[numImages]);

    // Iterate over directory entries
    for (uint32_t i = 0; i < numImages; i++) {
        // The directory entry contains information such as width, height,
        // bits per pixel, and number of colors in the color palette.  We will
        // ignore these fields since they are repeated in the header of the
        // embedded image.  In the event of an inconsistency, we would always
        // defer to the value in the embedded header anyway.

        // Specifies the size of the embedded image, including the header
        uint32_t size = get_int(entryBuffer.get(), 8 + i*kIcoDirEntryBytes);

        // Specifies the offset of the embedded image from the start of file.
        // It does not indicate the start of the pixel data, but rather the
        // start of the embedded image header.
        uint32_t offset = get_int(entryBuffer.get(), 12 + i*kIcoDirEntryBytes);

        // Save the vital fields
        directoryEntries.get()[i].offset = offset;
        directoryEntries.get()[i].size = size;
    }

    // It is "customary" that the embedded images will be stored in order of
    // increasing offset.  However, the specification does not indicate that
    // they must be stored in this order, so we will not trust that this is the
    // case.  Here we sort the embedded images by increasing offset.
    struct EntryLessThan {
        bool operator() (Entry a, Entry b) const {
            return a.offset < b.offset;
        }
    };
    EntryLessThan lessThan;
    SkTQSort(directoryEntries.get(), directoryEntries.get() + numImages - 1,
             lessThan);

    // Now will construct a candidate codec for each of the embedded images
    uint32_t bytesRead = kIcoDirectoryBytes + numImages * kIcoDirEntryBytes;
    SkAutoTDelete<SkTArray<SkAutoTDelete<SkCodec>, true>> codecs(
                new (SkTArray<SkAutoTDelete<SkCodec>, true>)(numImages));
    for (uint32_t i = 0; i < numImages; i++) {
        uint32_t offset = directoryEntries.get()[i].offset;
        uint32_t size = directoryEntries.get()[i].size;

        // Ensure that the offset is valid
        if (offset < bytesRead) {
            SkCodecPrintf("Warning: invalid ico offset.\n");
            continue;
        }

        // If we cannot skip, assume we have reached the end of the stream and
        // stop trying to make codecs
        if (inputStream.get()->skip(offset - bytesRead) != offset - bytesRead) {
            SkCodecPrintf("Warning: could not skip to ico offset.\n");
            break;
        }
        bytesRead = offset;

        // Create a new stream for the embedded codec
        SkAutoTUnref<SkData> data(
            SkData::NewFromStream(inputStream.get(), size));
        if (nullptr == data.get()) {
            SkCodecPrintf("Warning: could not create embedded stream.\n");
            break;
        }
        SkAutoTDelete<SkMemoryStream> embeddedStream(new SkMemoryStream(data.get()));
        bytesRead += size;

        // Check if the embedded codec is bmp or png and create the codec
        SkCodec* codec = nullptr;
        if (SkPngCodec::IsPng((const char*) data->bytes(), data->size())) {
            codec = SkPngCodec::NewFromStream(embeddedStream.detach());
        } else {
            codec = SkBmpCodec::NewFromIco(embeddedStream.detach());
        }

        // Save a valid codec
        if (nullptr != codec) {
            codecs->push_back().reset(codec);
        }
    }

    // Recognize if there are no valid codecs
    if (0 == codecs->count()) {
        SkCodecPrintf("Error: could not find any valid embedded ico codecs.\n");
        return nullptr;
    }

    // Use the largest codec as a "suggestion" for image info
    uint32_t maxSize = 0;
    uint32_t maxIndex = 0;
    for (int32_t i = 0; i < codecs->count(); i++) {
        SkImageInfo info = codecs->operator[](i)->getInfo();
        uint32_t size = info.width() * info.height();
        if (size > maxSize) {
            maxSize = size;
            maxIndex = i;
        }
    }
    SkImageInfo info = codecs->operator[](maxIndex)->getInfo();

    // ICOs contain an alpha mask after the image which means we cannot
    // guarantee that an image is opaque, even if the sub-codec thinks it
    // is.
    // FIXME (msarett): The BMP decoder depends on the alpha type in order
    // to decode correctly, otherwise it could report kUnpremul and we would
    // not have to correct it here. Is there a better way?
    // FIXME (msarett): This is only true for BMP in ICO - could a PNG in ICO
    // be opaque? Is it okay that we missed out on the opportunity to mark
    // such an image as opaque?
    info = info.makeAlphaType(kUnpremul_SkAlphaType);

    // Note that stream is owned by the embedded codec, the ico does not need
    // direct access to the stream.
    return new SkIcoCodec(info, codecs.detach());
}
Beispiel #4
0
/*
 * Assumes IsIco was called and returned true
 * Creates an Ico decoder
 * Reads enough of the stream to determine the image format
 */
SkCodec* SkIcoCodec::NewFromStream(SkStream* stream) {
    // Ensure that we do not leak the input stream
    SkAutoTDelete<SkStream> inputStream(stream);

    // Header size constants
    static const uint32_t kIcoDirectoryBytes = 6;
    static const uint32_t kIcoDirEntryBytes = 16;

    // Read the directory header
    SkAutoTDeleteArray<uint8_t> dirBuffer(
            SkNEW_ARRAY(uint8_t, kIcoDirectoryBytes));
    if (inputStream.get()->read(dirBuffer.get(), kIcoDirectoryBytes) !=
            kIcoDirectoryBytes) {
        SkCodecPrintf("Error: unable to read ico directory header.\n");
        return NULL;
    }

    // Process the directory header
    const uint16_t numImages = get_short(dirBuffer.get(), 4);
    if (0 == numImages) {
        SkCodecPrintf("Error: No images embedded in ico.\n");
        return NULL;
    }

    // Ensure that we can read all of indicated directory entries
    SkAutoTDeleteArray<uint8_t> entryBuffer(
            SkNEW_ARRAY(uint8_t, numImages*kIcoDirEntryBytes));
    if (inputStream.get()->read(entryBuffer.get(), numImages*kIcoDirEntryBytes) !=
            numImages*kIcoDirEntryBytes) {
        SkCodecPrintf("Error: unable to read ico directory entries.\n");
        return NULL;
    }

    // This structure is used to represent the vital information about entries
    // in the directory header.  We will obtain this information for each
    // directory entry.
    struct Entry {
        uint32_t offset;
        uint32_t size;
    };
    SkAutoTDeleteArray<Entry> directoryEntries(SkNEW_ARRAY(Entry, numImages));

    // Iterate over directory entries
    for (uint32_t i = 0; i < numImages; i++) {
        // The directory entry contains information such as width, height,
        // bits per pixel, and number of colors in the color palette.  We will
        // ignore these fields since they are repeated in the header of the
        // embedded image.  In the event of an inconsistency, we would always
        // defer to the value in the embedded header anyway.

        // Specifies the size of the embedded image, including the header
        uint32_t size = get_int(entryBuffer.get(), 8 + i*kIcoDirEntryBytes);

        // Specifies the offset of the embedded image from the start of file.
        // It does not indicate the start of the pixel data, but rather the
        // start of the embedded image header.
        uint32_t offset = get_int(entryBuffer.get(), 12 + i*kIcoDirEntryBytes);

        // Save the vital fields
        directoryEntries.get()[i].offset = offset;
        directoryEntries.get()[i].size = size;
    }

    // It is "customary" that the embedded images will be stored in order of
    // increasing offset.  However, the specification does not indicate that
    // they must be stored in this order, so we will not trust that this is the
    // case.  Here we sort the embedded images by increasing offset.
    struct EntryLessThan {
        bool operator() (Entry a, Entry b) const {
            return a.offset < b.offset;
        }
    };
    EntryLessThan lessThan;
    SkTQSort(directoryEntries.get(), directoryEntries.get() + numImages - 1,
            lessThan);

    // Now will construct a candidate codec for each of the embedded images
    uint32_t bytesRead = kIcoDirectoryBytes + numImages * kIcoDirEntryBytes;
    SkAutoTDelete<SkTArray<SkAutoTDelete<SkCodec>, true>> codecs(
            SkNEW_ARGS((SkTArray<SkAutoTDelete<SkCodec>, true>), (numImages)));
    for (uint32_t i = 0; i < numImages; i++) {
        uint32_t offset = directoryEntries.get()[i].offset;
        uint32_t size = directoryEntries.get()[i].size;
        
        // Ensure that the offset is valid
        if (offset < bytesRead) {
            SkCodecPrintf("Warning: invalid ico offset.\n");
            continue;
        }

        // If we cannot skip, assume we have reached the end of the stream and
        // stop trying to make codecs
        if (inputStream.get()->skip(offset - bytesRead) != offset - bytesRead) {
            SkCodecPrintf("Warning: could not skip to ico offset.\n");
            break;
        }
        bytesRead = offset;

        // Create a new stream for the embedded codec
        SkAutoTUnref<SkData> data(
                SkData::NewFromStream(inputStream.get(), size));
        if (NULL == data.get()) {
            SkCodecPrintf("Warning: could not create embedded stream.\n");
            break;
        }
        SkAutoTDelete<SkMemoryStream>
                embeddedStream(SkNEW_ARGS(SkMemoryStream, (data.get())));
        bytesRead += size;

        // Check if the embedded codec is bmp or png and create the codec
        const bool isPng = SkPngCodec::IsPng(embeddedStream);
        SkAssertResult(embeddedStream->rewind());
        SkCodec* codec = NULL;
        if (isPng) {
            codec = SkPngCodec::NewFromStream(embeddedStream.detach());
        } else {
            codec = SkBmpCodec::NewFromIco(embeddedStream.detach());
        }

        // Save a valid codec
        if (NULL != codec) {
            codecs->push_back().reset(codec);
        }
    }

    // Recognize if there are no valid codecs
    if (0 == codecs->count()) {
        SkCodecPrintf("Error: could not find any valid embedded ico codecs.\n");
        return NULL;
    }

    // Use the largest codec as a "suggestion" for image info
    uint32_t maxSize = 0;
    uint32_t maxIndex = 0;
    for (int32_t i = 0; i < codecs->count(); i++) {
        SkImageInfo info = codecs->operator[](i)->getInfo();
        uint32_t size = info.width() * info.height();
        if (size > maxSize) {
            maxSize = size;
            maxIndex = i;
        }
    }
    SkImageInfo info = codecs->operator[](maxIndex)->getInfo();

    // Note that stream is owned by the embedded codec, the ico does not need
    // direct access to the stream.
    return SkNEW_ARGS(SkIcoCodec, (info, codecs.detach()));
}