Beispiel #1
0
void CharacterData::dispatchModifiedEvent(StringImpl* oldData)
{
    if (parentNode())
        parentNode()->childrenChanged();
    if (document()->hasListenerType(Document::DOMCHARACTERDATAMODIFIED_LISTENER))
        dispatchEvent(MutationEvent::create(eventNames().DOMCharacterDataModifiedEvent, true, 0, oldData, m_data));
    dispatchSubtreeModifiedEvent();
}
Beispiel #2
0
bool ContainerNode::removeChild(Node* oldChild, ExceptionCode& ec)
{
    // Check that this node is not "floating".
    // If it is, it can be deleted as a side effect of sending mutation events.
    ASSERT(refCount() || parentOrShadowHostNode());

    RefPtr<Node> protect(this);

    ec = 0;

    // NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
    if (isReadOnlyNode()) {
        ec = NO_MODIFICATION_ALLOWED_ERR;
        return false;
    }

    // NOT_FOUND_ERR: Raised if oldChild is not a child of this node.
    if (!oldChild || oldChild->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    RefPtr<Node> child = oldChild;

    document().removeFocusedNodeOfSubtree(child.get());

#if ENABLE(FULLSCREEN_API)
    document().removeFullScreenElementOfSubtree(child.get());
#endif

    // Events fired when blurring currently focused node might have moved this
    // child into a different parent.
    if (child->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    willRemoveChild(child.get());

    // Mutation events might have moved this child into a different parent.
    if (child->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    {
        WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates;

        Node* prev = child->previousSibling();
        Node* next = child->nextSibling();
        removeBetween(prev, next, child.get());
        childrenChanged(false, prev, next, -1);
        ChildNodeRemovalNotifier(this).notify(child.get());
    }
    dispatchSubtreeModifiedEvent();

    return child;
}
Beispiel #3
0
bool ContainerNode::appendChild(PassRefPtr<Node> newChild, ExceptionCode& ec, AttachBehavior attachBehavior)
{
    RefPtr<ContainerNode> protect(this);

    // Check that this node is not "floating".
    // If it is, it can be deleted as a side effect of sending mutation events.
    ASSERT(refCount() || parentOrShadowHostNode());

    ec = 0;

    // Make sure adding the new child is ok
    if (!checkAddChild(this, newChild.get(), ec))
        return false;

    if (newChild == m_lastChild) // nothing to do
        return newChild;

    NodeVector targets;
    collectChildrenAndRemoveFromOldParent(newChild.get(), targets, ec);
    if (ec)
        return false;

    if (targets.isEmpty())
        return true;

    // We need this extra check because collectChildrenAndRemoveFromOldParent() can fire mutation events.
    if (!checkAcceptChildGuaranteedNodeTypes(this, newChild.get(), ec))
        return false;

    InspectorInstrumentation::willInsertDOMNode(document(), this);

    // Now actually add the child(ren)
    ChildListMutationScope mutation(this);
    for (NodeVector::const_iterator it = targets.begin(); it != targets.end(); ++it) {
        Node* child = it->get();

        // If the child has a parent again, just stop what we're doing, because
        // that means someone is doing something with DOM mutation -- can't re-parent
        // a child that already has a parent.
        if (child->parentNode())
            break;

        treeScope()->adoptIfNeeded(child);

        // Append child to the end of the list
        {
            NoEventDispatchAssertion assertNoEventDispatch;
            appendChildToContainer(child, this);
        }

        updateTreeAfterInsertion(this, child, attachBehavior);
    }

    dispatchSubtreeModifiedEvent();
    return true;
}
Beispiel #4
0
void CharacterData::dispatchModifiedEvent(StringImpl* prevValue)
{
    if (parentNode())
        parentNode()->childrenChanged();
    if (document()->hasListenerType(Document::DOMCHARACTERDATAMODIFIED_LISTENER)) {
        ExceptionCode ec;
        dispatchEvent(MutationEvent::create(eventNames().DOMCharacterDataModifiedEvent, true, false, 0, prevValue, m_data, String(), 0), ec);
    }
    dispatchSubtreeModifiedEvent();
}
Beispiel #5
0
void CharacterData::dispatchModifiedEvent(const String& oldData)
{
    if (OwnPtr<MutationObserverInterestGroup> mutationRecipients = MutationObserverInterestGroup::createForCharacterDataMutation(this))
        mutationRecipients->enqueueMutationRecord(MutationRecord::createCharacterData(this, oldData));
    if (!isInShadowTree()) {
        if (parentNode())
            parentNode()->childrenChanged();
        if (document()->hasListenerType(Document::DOMCHARACTERDATAMODIFIED_LISTENER))
            dispatchScopedEvent(MutationEvent::create(eventNames().DOMCharacterDataModifiedEvent, true, 0, oldData, m_data));
        dispatchSubtreeModifiedEvent();
    }
    InspectorInstrumentation::characterDataModified(document(), this);
}
Beispiel #6
0
// this differs from other remove functions because it forcibly removes all the children,
// regardless of read-only status or event exceptions, e.g.
void ContainerNode::removeChildren()
{
    if (!m_firstChild)
        return;

    // The container node can be removed from event handlers.
    RefPtr<ContainerNode> protect(this);

    // Exclude this node when looking for the focused or full screen Node since
    // only children will be removed.
    // FIXME: We should call these inside the loop below. Right now you can focus
    // a node with mutation events and it'll never get blured.
    document()->removeFocusedNodeOfSubtree(this, true);
    document()->removeFullScreenElementOfSubtree(this, true);

    ChildListMutationScope mutation(this);
    NodeVector removedChildren;
    {
        WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates;

        while (RefPtr<Node> child = m_firstChild) {
            // Dispatch synchronous events like mutation and unload events.
            dispatchChildRemovalEvents(child.get());
            ChildFrameDisconnector(child.get()).disconnect();

            // FIXME: In theory this can fire focus events when the selection
            // changes, but there's no obvious way to test it.
            document()->nodeWillBeRemoved(child.get());

            // If an event moved the child start over.
            if (child != m_firstChild)
                continue;

            mutation.willRemoveChild(child.get());
            child->notifyMutationObserversNodeWillDetach();
            removeBetween(0, child->nextSibling(), child.get());
            removedChildren.append(child.release());
        }

        // FIXME: We could avoid walking all the children twice by calling
        // notify inside the loop and childrenChanged after but that would mean
        // calling childrenChanged in a different order than all other methods.
        // Figure out if this is safe.
        childrenChanged(false, 0, 0, -static_cast<int>(removedChildren.size()));
        for (size_t i = 0; i < removedChildren.size(); ++i)
            ChildNodeRemovalNotifier(this).notify(removedChildren[i].get());
    }

    dispatchSubtreeModifiedEvent();
}
Beispiel #7
0
// this differs from other remove functions because it forcibly removes all the children,
// regardless of read-only status or event exceptions, e.g.
void ContainerNode::removeChildren()
{
    if (!m_firstChild)
        return;

    // The container node can be removed from event handlers.
    Ref<ContainerNode> protect(*this);

    // exclude this node when looking for removed focusedNode since only children will be removed
    document().removeFocusedNodeOfSubtree(this, true);

#if ENABLE(FULLSCREEN_API)
    document().removeFullScreenElementOfSubtree(this, true);
#endif

    // Do any prep work needed before actually starting to detach
    // and remove... e.g. stop loading frames, fire unload events.
    willRemoveChildren(*this);

    NodeVector removedChildren;
    {
        WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates;
        {
            NoEventDispatchAssertion assertNoEventDispatch;
            removedChildren.reserveInitialCapacity(countChildNodes());
            while (RefPtr<Node> n = m_firstChild) {
                removedChildren.append(*m_firstChild);
                removeBetween(0, m_firstChild->nextSibling(), *m_firstChild);
            }
        }

        ChildChange change = { AllChildrenRemoved, nullptr, nullptr, ChildChangeSourceAPI };
        childrenChanged(change);
        
        for (size_t i = 0; i < removedChildren.size(); ++i)
            ChildNodeRemovalNotifier(*this).notify(removedChildren[i].get());
    }

    if (document().svgExtensions()) {
        Element* shadowHost = this->shadowHost();
        if (!shadowHost || !shadowHost->hasTagName(SVGNames::useTag))
            document().accessSVGExtensions()->rebuildElements();
    }

    dispatchSubtreeModifiedEvent();
}
Beispiel #8
0
void CharacterData::dispatchModifiedEvent(StringImpl* oldData)
{
#if ENABLE(MUTATION_OBSERVERS)
    Vector<WebKitMutationObserver*> observers;
    registeredMutationObserversOfType(observers, WebKitMutationObserver::CharacterData);
    if (!observers.isEmpty()) {
        RefPtr<MutationRecord> mutation = MutationRecord::createCharacterData(this);
        for (size_t i = 0; i < observers.size(); ++i)
            observers[i]->enqueueMutationRecord(mutation);
    }
#endif
    if (parentNode())
        parentNode()->childrenChanged();
    if (document()->hasListenerType(Document::DOMCHARACTERDATAMODIFIED_LISTENER))
        dispatchEvent(MutationEvent::create(eventNames().DOMCharacterDataModifiedEvent, true, 0, oldData, m_data));
    dispatchSubtreeModifiedEvent();
#if ENABLE(INSPECTOR)
    InspectorInstrumentation::characterDataModified(document(), this);
#endif
}
void CharacterData::didModifyData(const String& oldData, UpdateSource source)
{
    if (OwnPtrWillBeRawPtr<MutationObserverInterestGroup> mutationRecipients = MutationObserverInterestGroup::createForCharacterDataMutation(*this))
        mutationRecipients->enqueueMutationRecord(MutationRecord::createCharacterData(this, oldData));

    if (parentNode()) {
        ContainerNode::ChildrenChange change = {ContainerNode::TextChanged, previousSibling(), nextSibling(), ContainerNode::ChildrenChangeSourceAPI};
        parentNode()->childrenChanged(change);
    }

    // Skip DOM mutation events if the modification is from parser.
    // Note that mutation observer events will still fire.
    // Spec: https://html.spec.whatwg.org/multipage/syntax.html#insert-a-character
    if (source != UpdateFromParser && !isInShadowTree()) {
        if (document().hasListenerType(Document::DOMCHARACTERDATAMODIFIED_LISTENER))
            dispatchScopedEvent(MutationEvent::create(EventTypeNames::DOMCharacterDataModified, true, nullptr, oldData, m_data));
        dispatchSubtreeModifiedEvent();
    }
    InspectorInstrumentation::characterDataModified(this);
}
void CharacterData::dispatchModifiedEvent(const String& oldData)
{
    if (std::unique_ptr<MutationObserverInterestGroup> mutationRecipients = MutationObserverInterestGroup::createForCharacterDataMutation(*this))
        mutationRecipients->enqueueMutationRecord(MutationRecord::createCharacterData(*this, oldData));

    if (!isInShadowTree()) {
        if (parentNode()) {
            ContainerNode::ChildChange change = {
                ContainerNode::TextChanged,
                ElementTraversal::previousSibling(*this),
                ElementTraversal::nextSibling(*this),
                ContainerNode::ChildChangeSourceAPI
            };
            parentNode()->childrenChanged(change);
        }
        if (document().hasListenerType(Document::DOMCHARACTERDATAMODIFIED_LISTENER))
            dispatchScopedEvent(MutationEvent::create(eventNames().DOMCharacterDataModifiedEvent, true, nullptr, oldData, m_data));
        dispatchSubtreeModifiedEvent();
    }

    InspectorInstrumentation::characterDataModified(document(), *this);
}
Beispiel #11
0
// this differs from other remove functions because it forcibly removes all the children,
// regardless of read-only status or event exceptions, e.g.
void ContainerNode::removeChildren()
{
    if (!m_firstChild)
        return;

    // The container node can be removed from event handlers.
    RefPtr<ContainerNode> protect(this);

    // exclude this node when looking for removed focusedNode since only children will be removed
    document().removeFocusedNodeOfSubtree(this, true);

#if ENABLE(FULLSCREEN_API)
    document().removeFullScreenElementOfSubtree(this, true);
#endif

    // Do any prep work needed before actually starting to detach
    // and remove... e.g. stop loading frames, fire unload events.
    willRemoveChildren(protect.get());

    NodeVector removedChildren;
    {
        WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates;
        {
            NoEventDispatchAssertion assertNoEventDispatch;
            removedChildren.reserveInitialCapacity(childNodeCount());
            while (RefPtr<Node> n = m_firstChild) {
                removedChildren.append(m_firstChild);
                removeBetween(0, m_firstChild->nextSibling(), m_firstChild);
            }
        }

        childrenChanged(false, 0, 0, -static_cast<int>(removedChildren.size()));
        
        for (size_t i = 0; i < removedChildren.size(); ++i)
            ChildNodeRemovalNotifier(this).notify(removedChildren[i].get());
    }

    dispatchSubtreeModifiedEvent();
}
Beispiel #12
0
bool ContainerNode::replaceChild(PassRefPtr<Node> newChild, Node* oldChild, ExceptionCode& ec, AttachBehavior attachBehavior)
{
    // Check that this node is not "floating".
    // If it is, it can be deleted as a side effect of sending mutation events.
    ASSERT(refCount() || parentOrShadowHostNode());

    RefPtr<Node> protect(this);

    ec = 0;

    if (oldChild == newChild) // nothing to do
        return true;

    if (!oldChild) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    // Make sure replacing the old child with the new is ok
    if (!checkReplaceChild(this, newChild.get(), oldChild, ec))
        return false;

    // NOT_FOUND_ERR: Raised if oldChild is not a child of this node.
    if (oldChild->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    ChildListMutationScope mutation(this);

    RefPtr<Node> next = oldChild->nextSibling();

    // Remove the node we're replacing
    RefPtr<Node> removedChild = oldChild;
    removeChild(oldChild, ec);
    if (ec)
        return false;

    if (next && (next->previousSibling() == newChild || next == newChild)) // nothing to do
        return true;

    // Does this one more time because removeChild() fires a MutationEvent.
    if (!checkReplaceChild(this, newChild.get(), oldChild, ec))
        return false;

    NodeVector targets;
    collectChildrenAndRemoveFromOldParent(newChild.get(), targets, ec);
    if (ec)
        return false;

    // Does this yet another check because collectChildrenAndRemoveFromOldParent() fires a MutationEvent.
    if (!checkReplaceChild(this, newChild.get(), oldChild, ec))
        return false;

    InspectorInstrumentation::willInsertDOMNode(document(), this);

    // Add the new child(ren)
    for (NodeVector::const_iterator it = targets.begin(); it != targets.end(); ++it) {
        Node* child = it->get();

        // Due to arbitrary code running in response to a DOM mutation event it's
        // possible that "next" is no longer a child of "this".
        // It's also possible that "child" has been inserted elsewhere.
        // In either of those cases, we'll just stop.
        if (next && next->parentNode() != this)
            break;
        if (child->parentNode())
            break;

        treeScope()->adoptIfNeeded(child);

        // Add child before "next".
        {
            NoEventDispatchAssertion assertNoEventDispatch;
            if (next)
                insertBeforeCommon(next.get(), child);
            else
                appendChildToContainer(child, this);
        }

        updateTreeAfterInsertion(this, child, attachBehavior);
    }

    dispatchSubtreeModifiedEvent();
    return true;
}
Beispiel #13
0
bool ContainerNode::insertBefore(PassRefPtr<Node> newChild, Node* refChild, ExceptionCode& ec, AttachBehavior attachBehavior)
{
    // Check that this node is not "floating".
    // If it is, it can be deleted as a side effect of sending mutation events.
    ASSERT(refCount() || parentOrShadowHostNode());

    RefPtr<Node> protect(this);

    ec = 0;

    // insertBefore(node, 0) is equivalent to appendChild(node)
    if (!refChild)
        return appendChild(newChild, ec, attachBehavior);

    // Make sure adding the new child is OK.
    if (!checkAddChild(this, newChild.get(), ec))
        return false;

    // NOT_FOUND_ERR: Raised if refChild is not a child of this node
    if (refChild->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    if (refChild->previousSibling() == newChild || refChild == newChild) // nothing to do
        return true;

    RefPtr<Node> next = refChild;

    NodeVector targets;
    collectChildrenAndRemoveFromOldParent(newChild.get(), targets, ec);
    if (ec)
        return false;
    if (targets.isEmpty())
        return true;

    // We need this extra check because collectChildrenAndRemoveFromOldParent() can fire mutation events.
    if (!checkAcceptChildGuaranteedNodeTypes(this, newChild.get(), ec))
        return false;

    InspectorInstrumentation::willInsertDOMNode(document(), this);

    ChildListMutationScope mutation(this);
    for (NodeVector::const_iterator it = targets.begin(); it != targets.end(); ++it) {
        Node* child = it->get();

        // Due to arbitrary code running in response to a DOM mutation event it's
        // possible that "next" is no longer a child of "this".
        // It's also possible that "child" has been inserted elsewhere.
        // In either of those cases, we'll just stop.
        if (next->parentNode() != this)
            break;
        if (child->parentNode())
            break;

        treeScope()->adoptIfNeeded(child);

        insertBeforeCommon(next.get(), child);

        updateTreeAfterInsertion(this, child, attachBehavior);
    }

    dispatchSubtreeModifiedEvent();
    return true;
}
Beispiel #14
0
// this differs from other remove functions because it forcibly removes all the children,
// regardless of read-only status or event exceptions, e.g.
void ContainerNode::removeChildren()
{
    if (!m_firstChild)
        return;

    // The container node can be removed from event handlers.
    RefPtr<ContainerNode> protect(this);

    // exclude this node when looking for removed focusedNode since only children will be removed
    document()->removeFocusedNodeOfSubtree(this, true);

#if ENABLE(FULLSCREEN_API)
    document()->removeFullScreenElementOfSubtree(this, true);
#endif

    // Do any prep work needed before actually starting to detach
    // and remove... e.g. stop loading frames, fire unload events.
    willRemoveChildren(protect.get());

    Vector<RefPtr<Node>, 10> removedChildren;
    {
        WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates;
        NoEventDispatchAssertion assertNoEventDispatch;
        removedChildren.reserveInitialCapacity(childNodeCount());
        while (RefPtr<Node> n = m_firstChild) {
            Node* next = n->nextSibling();

            // Remove the node from the tree before calling detach or removedFromDocument (4427024, 4129744).
            // removeChild() does this after calling detach(). There is no explanation for
            // this discrepancy between removeChild() and its optimized version removeChildren().
            n->setPreviousSibling(0);
            n->setNextSibling(0);
            n->setParentOrHostNode(0);
            document()->adoptIfNeeded(n.get());

            m_firstChild = next;
            if (n == m_lastChild)
                m_lastChild = 0;
            removedChildren.append(n.release());
        }

        size_t removedChildrenCount = removedChildren.size();
        size_t i;

        // Detach the nodes only after properly removed from the tree because
        // a. detaching requires a proper DOM tree (for counters and quotes for
        // example) and during the previous loop the next sibling still points to
        // the node being removed while the node being removed does not point back
        // and does not point to the same parent as its next sibling.
        // b. destroying Renderers of standalone nodes is sometimes faster.
        for (i = 0; i < removedChildrenCount; ++i) {
            Node* removedChild = removedChildren[i].get();
            if (removedChild->attached())
                removedChild->detach();
        }

        childrenChanged(false, 0, 0, -static_cast<int>(removedChildrenCount));

        for (i = 0; i < removedChildrenCount; ++i)
            ChildNodeRemovalNotifier(this).notify(removedChildren[i].get());
    }

    dispatchSubtreeModifiedEvent();
}
Beispiel #15
0
bool ContainerNode::removeChild(Node* oldChild, ExceptionCode& ec)
{
    // Check that this node is not "floating".
    // If it is, it can be deleted as a side effect of sending mutation events.
    ASSERT(refCount() || parentOrShadowHostNode());

    Ref<ContainerNode> protect(*this);

    ec = 0;

    // NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
    if (isReadOnlyNode()) {
        ec = NO_MODIFICATION_ALLOWED_ERR;
        return false;
    }

    // NOT_FOUND_ERR: Raised if oldChild is not a child of this node.
    if (!oldChild || oldChild->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    Ref<Node> child(*oldChild);

    document().removeFocusedNodeOfSubtree(&child.get());

#if ENABLE(FULLSCREEN_API)
    document().removeFullScreenElementOfSubtree(&child.get());
#endif

    // Events fired when blurring currently focused node might have moved this
    // child into a different parent.
    if (child->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    willRemoveChild(child.get());

    // Mutation events might have moved this child into a different parent.
    if (child->parentNode() != this) {
        ec = NOT_FOUND_ERR;
        return false;
    }

    {
        WidgetHierarchyUpdatesSuspensionScope suspendWidgetHierarchyUpdates;

        Node* prev = child->previousSibling();
        Node* next = child->nextSibling();
        removeBetween(prev, next, child.get());

        notifyChildRemoved(child.get(), prev, next, ChildChangeSourceAPI);

        ChildNodeRemovalNotifier(*this).notify(child.get());
    }


    if (document().svgExtensions()) {
        Element* shadowHost = this->shadowHost();
        if (!shadowHost || !shadowHost->hasTagName(SVGNames::useTag))
            document().accessSVGExtensions()->rebuildElements();
    }

    dispatchSubtreeModifiedEvent();

    return true;
}