Beispiel #1
0
int
dlg_run (WDialog * h)
{
    dlg_init (h);
    frontend_dlg_run (h);
    dlg_run_done (h);
    return h->ret_value;
}
Beispiel #2
0
static struct WDialog *
do_create_message (int flags, const char *title, const char *text)
{
    char *p;
    WDialog *d;

    /* Add empty lines before and after the message */
    p = g_strconcat ("\n", text, "\n", (char *) NULL);
    query_dialog (title, p, flags, 0);
    d = last_query_dlg;

    /* do resize before initing and running */
    send_message (d, NULL, MSG_RESIZE, 0, NULL);

    dlg_init (d);
    g_free (p);

    return d;
}
Beispiel #3
0
void
file_op_context_create_ui (file_op_context_t * ctx, gboolean with_eta,
                           filegui_dialog_type_t dialog_type)
{
    file_op_context_ui_t *ui;
    int buttons_width;
    int dlg_width = 58, dlg_height = 17;
    int y = 2, x = 3;

    if (ctx == NULL || ctx->ui != NULL)
        return;

#ifdef ENABLE_NLS
    if (progress_buttons[0].len == -1)
    {
        size_t i;

        for (i = 0; i < G_N_ELEMENTS (progress_buttons); i++)
            progress_buttons[i].text = _(progress_buttons[i].text);
    }
#endif

    ctx->dialog_type = dialog_type;
    ctx->recursive_result = RECURSIVE_YES;
    ctx->ui = g_new0 (file_op_context_ui_t, 1);

    ui = ctx->ui;
    ui->replace_result = REPLACE_YES;

    ui->op_dlg =
        dlg_create (TRUE, 0, 0, dlg_height, dlg_width, dialog_colors, NULL, NULL, NULL,
                    op_names[ctx->operation], DLG_CENTER);

    if (dialog_type != FILEGUI_DIALOG_DELETE_ITEM)
    {
        ui->showing_eta = with_eta && ctx->progress_totals_computed;
        ui->showing_bps = with_eta;

        ui->src_file_label = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->src_file_label);

        ui->src_file = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->src_file);

        ui->tgt_file_label = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->tgt_file_label);

        ui->tgt_file = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->tgt_file);

        ui->progress_file_gauge = gauge_new (y++, x + 3, dlg_width - (x + 3) * 2, FALSE, 100, 0);
        if (!classic_progressbar && (current_panel == right_panel))
            ui->progress_file_gauge->from_left_to_right = FALSE;
        add_widget_autopos (ui->op_dlg, ui->progress_file_gauge, WPOS_KEEP_TOP | WPOS_KEEP_HORZ,
                            NULL);

        ui->progress_file_label = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->progress_file_label);

        if (verbose && dialog_type == FILEGUI_DIALOG_MULTI_ITEM)
        {
            ui->total_bytes_label = hline_new (y++, -1, -1);
            add_widget (ui->op_dlg, ui->total_bytes_label);

            if (ctx->progress_totals_computed)
            {
                ui->progress_total_gauge =
                    gauge_new (y++, x + 3, dlg_width - (x + 3) * 2, FALSE, 100, 0);
                if (!classic_progressbar && (current_panel == right_panel))
                    ui->progress_total_gauge->from_left_to_right = FALSE;
                add_widget_autopos (ui->op_dlg, ui->progress_total_gauge,
                                    WPOS_KEEP_TOP | WPOS_KEEP_HORZ, NULL);
            }

            ui->total_files_processed_label = label_new (y++, x, "");
            add_widget (ui->op_dlg, ui->total_files_processed_label);

            ui->time_label = label_new (y++, x, "");
            add_widget (ui->op_dlg, ui->time_label);
        }
    }
    else
    {
        ui->src_file = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->src_file);

        ui->total_files_processed_label = label_new (y++, x, "");
        add_widget (ui->op_dlg, ui->total_files_processed_label);
    }

    add_widget (ui->op_dlg, hline_new (y++, -1, -1));

    progress_buttons[0].w = WIDGET (button_new (y, 0, progress_buttons[0].action,
                                                progress_buttons[0].flags, progress_buttons[0].text,
                                                progress_button_callback));
    if (progress_buttons[0].len == -1)
        progress_buttons[0].len = button_get_len (BUTTON (progress_buttons[0].w));

    progress_buttons[1].w = WIDGET (button_new (y, 0, progress_buttons[1].action,
                                                progress_buttons[1].flags, progress_buttons[1].text,
                                                progress_button_callback));
    if (progress_buttons[1].len == -1)
        progress_buttons[1].len = button_get_len (BUTTON (progress_buttons[1].w));

    if (progress_buttons[2].len == -1)
    {
        /* create and destroy button to get it length */
        progress_buttons[2].w = WIDGET (button_new (y, 0, progress_buttons[2].action,
                                                    progress_buttons[2].flags,
                                                    progress_buttons[2].text,
                                                    progress_button_callback));
        progress_buttons[2].len = button_get_len (BUTTON (progress_buttons[2].w));
        send_message (progress_buttons[2].w, NULL, MSG_DESTROY, 0, NULL);
        g_free (progress_buttons[2].w);
    }
    progress_buttons[2].w = progress_buttons[1].w;

    progress_buttons[3].w = WIDGET (button_new (y, 0, progress_buttons[3].action,
                                                progress_buttons[3].flags, progress_buttons[3].text,
                                                NULL));
    if (progress_buttons[3].len == -1)
        progress_buttons[3].len = button_get_len (BUTTON (progress_buttons[3].w));

    add_widget (ui->op_dlg, progress_buttons[0].w);
    add_widget (ui->op_dlg, progress_buttons[1].w);
    add_widget (ui->op_dlg, progress_buttons[3].w);

    buttons_width = 2 +
        progress_buttons[0].len + max (progress_buttons[1].len, progress_buttons[2].len) +
        progress_buttons[3].len;

    /* adjust dialog sizes  */
    dlg_set_size (ui->op_dlg, y + 3, max (COLS * 2 / 3, buttons_width + 6));

    place_progress_buttons (ui->op_dlg, FALSE);

    dlg_select_widget (progress_buttons[0].w);

    /* We will manage the dialog without any help, that's why
       we have to call dlg_init */
    dlg_init (ui->op_dlg);
}