static void APIENTRY logClear(GLbitfield mask) { fprintf(log_fp, "glClear( 0x%x = ", mask); if(mask & GL_COLOR_BUFFER_BIT) fprintf(log_fp, "GL_COLOR_BUFFER_BIT "); if(mask & GL_DEPTH_BUFFER_BIT) fprintf(log_fp, "GL_DEPTH_BUFFER_BIT "); if(mask & GL_STENCIL_BUFFER_BIT) fprintf(log_fp, "GL_STENCIL_BUFFER_BIT "); if(mask & GL_ACCUM_BUFFER_BIT) fprintf(log_fp, "GL_ACCUM_BUFFER_BIT "); fprintf(log_fp, ")\n"); dllClear(mask); }
static void APIENTRY logClear(GLbitfield mask) { SIGf("%s( %#x )\n", "glClear", mask); dllClear(mask); }