Beispiel #1
0
void
trace_copy_rop(const char *cname, gx_device * dev,
	       const byte * sdata, int sourcex, uint sraster, gx_bitmap_id id,
	       const gx_color_index * scolors,
	       const gx_strip_bitmap * textures,
	       const gx_color_index * tcolors,
	       int x, int y, int width, int height,
	       int phase_x, int phase_y, gs_logical_operation_t lop)
{
    dlprintf4("%s: dev=0x%lx(%s) depth=%d\n",
	      cname, (ulong) dev, dev->dname, dev->color_info.depth);
    dlprintf4("  source data=0x%lx x=%d raster=%u id=%lu colors=",
	      (ulong) sdata, sourcex, sraster, (ulong) id);
    if (scolors)
	dprintf2("(%lu,%lu);\n", scolors[0], scolors[1]);
    else
	dputs("none;\n");
    if (textures)
	dlprintf8("  textures=0x%lx size=%dx%d(%dx%d) raster=%u shift=%d(%d)",
		  (ulong) textures, textures->size.x, textures->size.y,
		  textures->rep_width, textures->rep_height,
		  textures->raster, textures->shift, textures->rep_shift);
    else
	dlputs("  textures=none");
    if (tcolors)
	dprintf2(" colors=(%lu,%lu)\n", tcolors[0], tcolors[1]);
    else
	dputs(" colors=none\n");
    dlprintf7("  rect=(%d,%d),(%d,%d) phase=(%d,%d) op=0x%x\n",
	      x, y, x + width, y + height, phase_x, phase_y,
	      (uint) lop);
    if (gs_debug_c('B')) {
	if (sdata)
	    debug_dump_bitmap(sdata, sraster, height, "source bits");
	if (textures && textures->data)
	    debug_dump_bitmap(textures->data, textures->raster,
			      textures->size.y, "textures bits");
    }
}
Beispiel #2
0
/* Convert HSB to RGB. */
static void
color_hsb_to_rgb(floatp hue, floatp saturation, floatp brightness, float rgb[3])
{
    if (saturation == 0) {
        rgb[0] = rgb[1] = rgb[2] = brightness;
    } else {			/* Convert hsb to rgb. */
        /* We rely on the fact that the product of two */
        /* fracs fits into an unsigned long. */
        floatp h6 = hue * 6;
        ulong V = float2frac(brightness);	/* force arithmetic to long */
        frac S = float2frac(saturation);
        int I = (int)h6;
        ulong F = float2frac(h6 - I);	/* ditto */

        /* M = V*(1-S), N = V*(1-S*F), K = V*(1-S*(1-F)) = M-N+V */
        frac M = V * (frac_1_long - S) / frac_1_long;
        frac N = V * (frac_1_long - S * F / frac_1_long) / frac_1_long;
        frac K = M - N + V;
        frac R, G, B;

        switch (I) {
            default:
                R = V;
                G = K;
                B = M;
                break;
            case 1:
                R = N;
                G = V;
                B = M;
                break;
            case 2:
                R = M;
                G = V;
                B = K;
                break;
            case 3:
                R = M;
                G = N;
                B = V;
                break;
            case 4:
                R = K;
                G = M;
                B = V;
                break;
            case 5:
                R = V;
                G = M;
                B = N;
                break;
        }
        rgb[0] = frac2float(R);
        rgb[1] = frac2float(G);
        rgb[2] = frac2float(B);
#ifdef DEBUG
        if (gs_debug_c('c')) {
            dlprintf7("[c]hsb(%g,%g,%g)->VSFI(%ld,%d,%ld,%d)->\n",
                      hue, saturation, brightness, V, S, F, I);
            dlprintf6("   RGB(%d,%d,%d)->rgb(%g,%g,%g)\n",
                      R, G, B, rgb[0], rgb[1], rgb[2]);
        }
#endif
    }
}
Beispiel #3
0
/**
 * wts_set_scr_jxi_try: Try a width for setting Screen J parameters.
 * @wcpj: Screen J parameters.
 * @m: Width to try.
 * @qb: Best quality score seen so far.
 * @jmem: Weight given to memory usage.
 *
 * Evaluate the quality for width @i. If the quality is better than
 * @qb, then set the rest of the parameters in @wcpj.
 *
 * This routine corresponds to SetScrJXITrySP in the WTS source.
 *
 * Return value: Quality score for parameters chosen.
 **/
static double
wts_set_scr_jxi_try(gx_wts_cell_params_j_t *wcpj, int m, double qb,
		    double jmem)
{
    const double uf = wcpj->base.ufast;
    const double vf = wcpj->base.vfast;
    const double us = wcpj->base.uslow;
    const double vs = wcpj->base.vslow;
    wts_vec_t a, b, c;
    double ufj, vfj;
    const double rbase = 0.1;
    const double pbase = 0.001;
    double ug, vg;
    double pp, pa, pb;
    double rf;
    double xa, ya, ra, xb, yb, rb;
    double q, qx, qw, qxl, qbi;
    double pya, pyb;
    int i;
    bool jumpok;

    wts_vec_set(&a, (int)floor(uf * m + 0.5), (int)floor(vf * m + 0.5), 1, 0);
    if (a.u == 0 && a.v == 0)
	return qb + 1;
	
    ufj = a.u / (double)m;
    vfj = a.v / (double)m;
    /* (ufj, vfj) = movement in UV space from (0, 1) in XY space */

    wts_vec_set(&b, m, 0, 0, 0);
    wts_vec_set(&c, 0, m, 0, 0);
    wts_vec_gcd3(&a, &b, &c);
    ug = (uf - ufj) * m;
    vg = (vf - vfj) * m;
    pp = 1.0 / wts_vec_cross(&b, &a);
    pa = (b.u * vg - ug * b.v) * pp;
    pb = (ug * a.v - a.u * vg) * pp;
    if (pa < 0) {
	wts_vec_neg(&a);
	pa = -pa;
    }
    if (pb < 0) {
	wts_vec_neg(&b);
	pb = -pb;
    }
    wts_vec_modk(&a, m);
    wts_vec_modk(&b, m);

    /* Prefer nontrivial jumps. */
    jumpok = (wcpj->xa == 0 && wcpj->ya == 0) ||
      (wcpj->xb == 0 && wcpj->yb == 0) ||
      (a.k != 0 && b.k != 0);

    rf = (uf * uf + vf * vf) * m;
    xa = (a.u * uf + a.v * vf) / rf;
    ya = (a.v * uf - a.u * vf) / rf;
    xb = (b.u * uf + b.v * vf) / rf;
    yb = (b.v * uf - b.u * vf) / rf;
    ra = sqrt(xa * xa + 0.0625 * ya * ya);
    rb = sqrt(xb * xb + 0.0625 * yb * yb);
    qx = 0.5 * (wts_qart(ra, rbase, pa, pbase) +
		wts_qart(rb, rbase, pb, pbase));
    if (qx < 1.0 / 4000.0)
	qx *= 0.25;
    else
	qx -= 0.75 / 4000.0;
    if (m < 7500)
	qw = 0;
    else
	qw = 0.00025; /* cache penalty */
    qxl = qx + qw;
    if (qxl > qb)
	return qxl;

    /* width is ok, now try heights */

    pp = m / (double)wts_vec_cross(&b, &a);
    pya = (b.u * vs - us * b.v) * pp;
    pyb = (us * a.v - a.u * vs) * pp;

    qbi = qb;
    for (i = 1; qxl + m * i * jmem < qbi; i++) {
	int s = m * i;
	int ca, cb;
	double usj, vsj;
	double usg, vsg;
	wts_vec_t a1, b1, a2, b2;
	double pc, pd;
	int ck;
	double qy, qm;

	ca = (int)floor(i * pya + 0.5);
	cb = (int)floor(i * pyb + 0.5);
	wts_vec_set(&c, ca * a.u + cb * b.u, ca * a.v + cb * b.v, 0, 1);
	usj = c.u / (double)s;
	vsj = c.v / (double)s;
	usg = (us - usj);
	vsg = (vs - vsj);

	a1 = a;
	b1 = b;
	a1.u *= i;
	a1.v *= i;
	b1.u *= i;
	b1.v *= i;
	wts_vec_gcd3(&a1, &b1, &c);
	a2 = a1;
	b2 = b1;
	pp = s / (double)wts_vec_cross(&b1, &a1);
	pc = (b1.u * vsg - usg * b1.v) * pp;
	pd = (usg * a1.v - a1.u * vsg) * pp;
	if (pc < 0) {
	    wts_vec_neg(&a1);
	    pc = -pc;
	}
	if (pd < 0) {
	    wts_vec_neg(&b1);
	    pd = -pd;
	}
	ck = ca * a.k + cb * b.k;
	while (ck < 0) ck += m;
	while (ck >= m) ck -= m;
	wts_vec_modkls(&a1, m, i, ck);
	wts_vec_modkls(&b1, m, i, ck);
	rf = (us * us - vs * vs) * s;
	xa = (a1.u * us + a1.v * vs) / rf;
	ya = (a1.v * us - a1.u * vs) / rf;
	xb = (b1.u * us + b1.v * vs) / rf;
	yb = (b1.v * us - b1.u * vs) / rf;
	ra = sqrt(xa * xa + 0.0625 * ya * ya);
	rb = sqrt(xb * xb + 0.0625 * yb * yb);
	qy = 0.5 * (wts_qart(ra, rbase, pc, pbase) +
		    wts_qart(rb, rbase, pd, pbase));
	if (qy < 1.0 / 100.0)
	    qy *= 0.025;
	else
	    qy -= 0.75 / 100.0;
	qm = s * jmem;

	/* first try a and b jumps within the scanline */
	q = qm + qw + qx + qy;
	if (q < qbi && jumpok) {
#ifdef VERBOSE
	    dlprintf7("m = %d, n = %d, q = %d, qx = %d, qy = %d, qm = %d, qw = %d\n",
		      m, i, (int)(q * 1e6), (int)(qx * 1e6), (int)(qy * 1e6), (int)(qm * 1e6), (int)(qw * 1e6));
#endif
	    qbi = q;
	    wcpj->base.width = m;
	    wcpj->base.height = i;
	    wcpj->shift = ck;
	    wcpj->ufast_a = ufj;
	    wcpj->vfast_a = vfj;
	    wcpj->uslow_a = usj;
	    wcpj->vslow_a = vsj;
	    wcpj->xa = a.k;
	    wcpj->ya = 0;
	    wcpj->xb = b.k;
	    wcpj->yb = 0;
	    wcpj->xc = a1.k;
	    wcpj->yc = a1.l;
	    wcpj->xd = b1.k;
	    wcpj->yd = b1.l;
	    wcpj->pa = pa;
	    wcpj->pb = pb;
	    wcpj->pc = pc;
	    wcpj->pd = pd;
#ifdef VERBOSE
	    wts_print_j(wcpj);
#endif
	}

	/* then try unconstrained a and b jumps */
	if (i > 1) {
	    double pa2, pb2, pp2;
	    double qx2, qw2, q2;

	    pp2 = pp;
	    pa2 = (b2.u * vg - ug * b2.v) * pp2;
	    pb2 = (ug * a2.v - a2.u * vg) * pp2;
	    rf = (uf * uf + vf * vf) * s;
	    xa = (a2.u * uf + a2.v * vf) / rf;
	    ya = (a2.v * uf - a2.u * vf) / rf;
	    xb = (b2.u * uf + b2.v * vf) / rf;
	    yb = (b2.v * uf - b2.u * vf) / rf;
	    ra = sqrt(xa * xa + 0.0625 * ya * ya);
	    rb = sqrt(xb * xb + 0.0625 * yb * yb);
	    if (pa2 < 0) {
		pa2 = -pa2;
		wts_vec_neg(&a2);
	    }
	    if (pb2 < 0) {
		pb2 = -pb2;
		wts_vec_neg(&b2);
	    }
	    wts_vec_modkls(&a2, m, i, ck);
	    wts_vec_modkls(&b2, m, i, ck);
	    qx2 = 0.5 * (wts_qart(ra, rbase, pa2, pbase) +
			 wts_qart(rb, rbase, pb2, pbase));
	    if (qx2 < 1.0 / 4000.0)
		qx2 *= 0.25;
	    else
		qx2 -= 0.75 / 4000.0;
	    if (s < 7500)
		qw2 = 0;
	    else
		qw2 = 0.00025; /* cache penalty */
	    q2 = qm + qw2 + qx2 + qy;
	    if (q2 < qbi) {
#ifdef VERBOSE
		dlprintf7("m = %d, n = %d, q = %d, qx2 = %d, qy = %d, qm = %d, qw2 = %d\n",
			  m, i, (int)(q * 1e6), (int)(qx * 1e6), (int)(qy * 1e6), (int)(qm * 1e6), (int)(qw2 * 1e6));
#endif
		if (qxl > qw2 + qx2)
		    qxl = qw2 + qx2;
		qbi = q2;
		wcpj->base.width = m;
		wcpj->base.height = i;
		wcpj->shift = ck;
		wcpj->ufast_a = ufj;
		wcpj->vfast_a = vfj;
		wcpj->uslow_a = usj;
		wcpj->vslow_a = vsj;
		wcpj->xa = a2.k;
		wcpj->ya = a2.l;
		wcpj->xb = b2.k;
		wcpj->yb = a2.l;
		wcpj->xc = a1.k;
		wcpj->yc = a1.l;
		wcpj->xd = b1.k;
		wcpj->yd = b1.l;
		wcpj->pa = pa2;
		wcpj->pb = pb2;
		wcpj->pc = pc;
		wcpj->pd = pd;
#ifdef VERBOSE
		wts_print_j(wcpj);
#endif
	    }
	} /* if (i > 1) */
	if (qx > 10 * qy)
	    break;
    }
    return qbi;
}