void Aggro(Unit *pWho) { if (!pInstance) return; if (!pWho || pWho->GetTypeId() != TYPEID_PLAYER) return; pInstance->SetData(TYPE_PUTRICIDE, IN_PROGRESS); DoScriptText(-1631249,m_creature, pWho); if (Unit* pTarget = doSelectRandomPlayer(SPELL_SHADOWS_EDGE, true, 100.0f)) doAura(SHADOW_INFUSION_AURA,pTarget); }
void Aggro(Unit* pWho) { if (!pInstance) return; pInstance->SetData(TYPE_LANATHEL, IN_PROGRESS); doCast(SPELL_SHROUD_OF_SORROW); DoScriptText(-1631321,m_creature,pWho); if (Unit* pTarget = doSelectRandomPlayer(SPELL_BLOOD_MIRROR_MARK, false, 100.0f)) { if (doCast(SPELL_BLOOD_MIRROR_MARK,pTarget) == CAST_OK) { if (Unit* pTarget1 = doSelectRandomPlayer(SPELL_BLOOD_MIRROR_MARK, false, 100.0f)) pTarget->CastSpell(pTarget1,getSpellWithDifficulty(SPELL_BLOOD_MIRROR), true); }; }; if (Unit* pTarget = doSelectRandomPlayer(SPELL_SHADOWS_EDGE, true, 100.0f)) doAura(THIRST_QUENCHED_AURA,pTarget); }