Beispiel #1
0
static void logic(void)
{
	handleKeyboard();
	
	scrollBackground(0, 0.25);
	
	doStars(0, -0.5);
	
	earth.y += 0.1;
	
	if (earth.y > SCREEN_HEIGHT + 128)
	{
		earth.x = rand() % SCREEN_WIDTH;
		earth.y = -(128 + (rand() % 128));
	}
	
	doFighters();
	
	doEffects();
	
	app.doTrophyAlerts = 1;
	
	if (show == SHOW_FIGHTER_DB)
	{
		doFighterDatabase();
	}
	
	doWidgets();
}
Beispiel #2
0
static void logic(void)
{
	handleKeyboard();
	
	scrollBackground(0, 0.25);
	
	doStars(0, -0.5);
	
	earth.y += 0.1;
	
	if (earth.y > SCREEN_HEIGHT + 128)
	{
		earth.x = rand() % SCREEN_WIDTH;
		earth.y = -(128 + (rand() % 128));
	}
	
	doFighters();
	
	doEffects();
	
	doWidgets();
}