Beispiel #1
0
/*
 * do_user_menu - create the user menu on the screen.
 *
 * Returns USER_MENU_QUIT if the user selected "quit", otherwise
 * returns zero.
 *
 * Note: this is the only non-static function in this file at the
 * moment.  In the future I may turn do_menu/etc into a proper API, in
 * which case they'll be exposed as well.
 *
 */
int do_user_menu(void) {
  int mi, ret, num_items;
  bool done = false;

  /* set defaults */
  ret = 0; /* return value */
  mi = 0; /* initial menu selection */
  num_items = sizeof(main_menu) / sizeof(char*);

  /* loop until we should exit menu */
  while (!done) {
    /* get item selection */
    mi = do_menu(MAIN_MENU_TITLE, (char**) main_menu, num_items, mi);
    
    /* handle selected menu item */
    switch (mi) {
      case MM_ITEM_QUIT:
        ret = USER_MENU_QUIT;
      case MENU_CANCEL:
      case MM_ITEM_BACK:
        done = true;
        break;
      case MM_ITEM_LOAD:
        do_slot_menu(true);
        break;
      case MM_ITEM_SAVE:
        do_slot_menu(false);
        break;
      case MM_ITEM_OPT:
        do_opt_menu();
        break;
    }
  }

  /* return somethin' */
  return ret;
}
Beispiel #2
0
/*
 * do_user_menu - create the user menu on the screen.
 *
 * Returns USER_MENU_QUIT if the user selected "quit", otherwise 
 * returns zero.
 */
int do_user_menu(void) {
    bool done=false;
    int selected=0, ret=0;
    int result;
    int time = 0;
    
#if CONFIG_RTC    
    time = rb->mktime(rb->get_time());
#endif

#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
    rb->lcd_set_mode(LCD_MODE_RGB565);
#endif

    /* Clean out the button Queue */
    while (rb->button_get(false) != BUTTON_NONE) 
        rb->yield();

    MENUITEM_STRINGLIST(menu, "Rockboy Menu", NULL,
                        "Load Game", "Save Game",
                        "Options", "Quit");

    pcm_init();

    while(!done)
    {
        result = rb->do_menu(&menu, &selected, NULL, false);

        switch (result)
        {
            case 0: /* Load Game */
                do_slot_menu(true);
                break;
            case 1: /* Save Game */
                do_slot_menu(false);
                break;
            case 2: /* Options */
                do_opt_menu();
                break;
            case 3: /* Quit */
                ret = USER_MENU_QUIT;
                done=true;
                break;
            default:
                done=true;
                break;
        }
    }

    rb->lcd_setfont(0); /* Reset the font */
    rb->lcd_clear_display(); /* Clear display for screen size changes */
    
    /* Keep the RTC in sync */
#if CONFIG_RTC
    time = (rb->mktime(rb->get_time()) - time) * 60;
#endif
    while (time-- > 0) rtc_tick();

#if defined(HAVE_LCD_MODES) && (HAVE_LCD_MODES & LCD_MODE_PAL256)
    rb->lcd_set_mode(LCD_MODE_PAL256);
#endif

    return ret;
}