Beispiel #1
0
void
scrolling_1 (struct frame *frame, int window_size, int unchanged_at_top,
	     int unchanged_at_bottom, int *draw_cost, int *old_draw_cost,
	     unsigned *old_hash, unsigned *new_hash, int free_at_end)
{
  USE_SAFE_ALLOCA;
  struct matrix_elt *matrix;
  SAFE_NALLOCA (matrix, window_size + 1, window_size + 1);

  if (FRAME_SCROLL_REGION_OK (frame))
    {
      calculate_direct_scrolling (frame, matrix, window_size,
				  unchanged_at_bottom,
				  draw_cost, old_draw_cost,
				  old_hash, new_hash, free_at_end);
      do_direct_scrolling (frame, frame->current_matrix,
			   matrix, window_size, unchanged_at_top);
    }
  else
    {
      calculate_scrolling (frame, matrix, window_size, unchanged_at_bottom,
			   draw_cost, old_hash, new_hash,
			   free_at_end);
      do_scrolling (frame,
                    frame->current_matrix, matrix, window_size,
		    unchanged_at_top);
    }

  SAFE_FREE ();
}
Beispiel #2
0
void
scrolling_1 (struct frame *frame, int window_size, int unchanged_at_top,
	     int unchanged_at_bottom, int *draw_cost, int *old_draw_cost,
	     int *old_hash, int *new_hash, int free_at_end)
{
  struct matrix_elt *matrix
    = alloca ((window_size + 1) * (window_size + 1) * sizeof *matrix);

  if (FRAME_SCROLL_REGION_OK (frame))
    {
      calculate_direct_scrolling (frame, matrix, window_size,
				  unchanged_at_bottom,
				  draw_cost, old_draw_cost,
				  old_hash, new_hash, free_at_end);
      do_direct_scrolling (frame, frame->current_matrix,
			   matrix, window_size, unchanged_at_top);
    }
  else
    {
      calculate_scrolling (frame, matrix, window_size, unchanged_at_bottom,
			   draw_cost, old_hash, new_hash,
			   free_at_end);
      do_scrolling (frame,
                    frame->current_matrix, matrix, window_size,
		    unchanged_at_top);
    }
}
Beispiel #3
0
static int
test_color_screen(MENU_ARGS)
{
  set_test_colors();

  do_scrolling();
  show_graphic_rendition();
  reset_colors();
  return MENU_NOHOLD;
}
Beispiel #4
0
int
tst_screen(MENU_ARGS)
{
  /* Test of:
     - DECSTBM (Set Top and Bottom Margins)
     - TBC     (Tabulation Clear)
     - HTS     (Horizontal Tabulation Set)
     - SM RM   (Set/Reset mode): - 80/132 chars
     .                           - Origin: Relative/absolute
     .                           - Scroll: Smooth/jump
     .                           - Wraparound
     - SGR     (Select Graphic Rendition)
     - SM RM   (Set/Reset Mode) - Inverse
     - DECSC   (Save Cursor)
     - DECRC   (Restore Cursor)
   */

  int i, j, cset, row, col, background;

  static const char *tststr = "*qx`";
  static const char *attr[5] =
  {
    ";0", ";1", ";4", ";5", ";7"
  };

  set_tty_crmod(TRUE);  /* want to disable tab/space conversion */

  cup(1, 1);
  decawm(TRUE); /* DECAWM: Wrap Around ON */
  for (col = 1; col <= min_cols * 2; col++)
    printf("*");
  decawm(FALSE);  /* DECAWM: Wrap Around OFF */
  cup(3, 1);
  for (col = 1; col <= min_cols * 2; col++)
    printf("*");
  decawm(TRUE); /* DECAWM: Wrap Around ON */
  cup(5, 1);
  println("This should be three identical lines of *'s completely filling");
  println("the top of the screen without any empty lines between.");
  println("(Test of WRAP AROUND mode setting.)");
  holdit();

  ed(2);
  tbc(3);
  cup(1, 1);
  for (col = 1; col <= min_cols - 2; col += 3) {
    cuf(3);
    hts();
  }
  cup(1, 4);
  for (col = 4; col <= min_cols - 2; col += 6) {
    tbc(0);
    cuf(6);
  }
  cup(1, 7);
  tbc(1);
  tbc(2);       /* no-op */
  cup(1, 1);
  for (col = 1; col <= min_cols - 2; col += 6)
    printf("%c*", TAB);
  cup(2, 2);
  for (col = 2; col <= min_cols - 2; col += 6)
    printf("     *");
  cup(4, 1);
  println("Test of TAB setting/resetting. These two lines");
  printf("should look the same. ");
  holdit();
  for (background = 0; background <= 1; background++) {
    if (background)
      decscnm(FALSE);
    else
      decscnm(TRUE);
    deccolm(TRUE);  /* 132 cols */
    ed(2);      /* VT100 clears screen on SM3/RM3, but not obviously, so... */
    cup(1, 1);
    tbc(3);
    for (col = 1; col <= max_cols; col += TABWIDTH) {
      cuf(TABWIDTH);
      hts();
    }
    cup(1, 1);
    for (col = 1; col <= max_cols; col += 10)
      printf("%.*s", (max_cols > col) ? (max_cols - col) : 10, "1234567890");
    for (row = 3; row <= 20; row++) {
      cup(row, row);
      printf("This is %d column mode, %s background.", max_cols,
             background ? "dark" : "light");
    }
    holdit();
    deccolm(FALSE);   /* 80 cols */
    ed(2);      /* VT100 clears screen on SM3/RM3, but not obviously, so... */
    cup(1, 1);
    for (col = 1; col <= min_cols; col += 10)
      printf("%.*s", (min_cols > col) ? (min_cols - col) : 10, "1234567890");
    for (row = 3; row <= 20; row++) {
      cup(row, row);
      printf("This is %d column mode, %s background.", min_cols,
             background ? "dark" : "light");
    }
    holdit();
  }
  do_scrolling();
  ed(2);
  decstbm(max_lines - 1, max_lines);
  printf(
          "\nOrigin mode test. This line should be at the bottom of the screen.");
  cup(1, 1);
  printf("%s",
         "This line should be the one above the bottom of the screen. ");
  holdit();
  ed(2);
  decom(FALSE); /* Origin mode (absolute) */
  cup(max_lines, 1);
  printf(
          "Origin mode test. This line should be at the bottom of the screen.");
  cup(1, 1);
  printf("%s", "This line should be at the top of the screen. ");
  holdit();
  decstbm(1, max_lines);

  ed(2);
  /* *INDENT-OFF* */
  cup( 1,20); printf("Graphic rendition test pattern:");
  cup( 4, 1); sgr("0");         printf("vanilla");
  cup( 4,40); sgr("0;1");       printf("bold");
  cup( 6, 6); sgr(";4");        printf("underline");
  cup( 6,45);sgr(";1");sgr("4");printf("bold underline");
  cup( 8, 1); sgr("0;5");       printf("blink");
  cup( 8,40); sgr("0;5;1");     printf("bold blink");
  cup(10, 6); sgr("0;4;5");     printf("underline blink");
  cup(10,45); sgr("0;1;4;5");   printf("bold underline blink");
  cup(12, 1); sgr("1;4;5;0;7"); printf("negative");
  cup(12,40); sgr("0;1;7");     printf("bold negative");
  cup(14, 6); sgr("0;4;7");     printf("underline negative");
  cup(14,45); sgr("0;1;4;7");   printf("bold underline negative");
  cup(16, 1); sgr("1;4;;5;7");  printf("blink negative");
  cup(16,40); sgr("0;1;5;7");   printf("bold blink negative");
  cup(18, 6); sgr("0;4;5;7");   printf("underline blink negative");
  cup(18,45); sgr("0;1;4;5;7"); printf("bold underline blink negative");
  /* *INDENT-ON* */

  sgr("");

  decscnm(FALSE);   /* Inverse video off */
  cup(max_lines - 1, 1);
  el(0);
  printf("Dark background. ");
  holdit();

  decscnm(TRUE);  /* Inverse video */
  cup(max_lines - 1, 1);
  el(0);
  printf("Light background. ");
  holdit();

  decscnm(FALSE);

  ed(2);
  /* *INDENT-OFF* */
  cup(8,12); printf("normal");
  cup(8,24); printf("bold");
  cup(8,36); printf("underscored");
  cup(8,48); printf("blinking");
  cup(8,60); printf("reversed");
  cup(10,1); printf("stars:");
  cup(12,1); printf("line:");
  cup(14,1); printf("x'es:");
  cup(16,1); printf("diamonds:");
  /* *INDENT-ON* */

  for (cset = 0; cset <= 3; cset++) {
    for (i = 0; i <= 4; i++) {
      cup(10 + 2 * cset, 12 + 12 * i);
      sgr(attr[i]);
      if (cset == 0 || cset == 2)
        scs_normal();
      else
        scs_graphics();
      for (j = 0; j <= 4; j++) {
        printf("%c", tststr[cset]);
      }
      decsc();
      cup(cset + 1, i + 1);
      sgr("");
      scs_normal();
      printf("A");
      decrc();
      for (j = 0; j <= 4; j++) {
        printf("%c", tststr[cset]);
      }
    }
  }

  sgr("0");
  scs_normal();
  cup(21, 1);
  println("Test of the SAVE/RESTORE CURSOR feature. There should");
  println("be ten characters of each flavour, and a rectangle");
  println("of 5 x 4 A's filling the top left of the screen.");

  restore_ttymodes();
  return MENU_HOLD;
}