void SimCarCollideShutdown(int nbcars) { int i; for (i = 0; i < nbcars; i++) { dtDeleteShape(SimCarTable[i].shape); dtDeleteObject(&(SimCarTable[i])); } dtClearDefaultResponse(); }
void SimCarCollideShutdown(int nbcars) { int i; for (i = 0; i < nbcars; i++) { // Check if car has not been removed already (wrecked). if (SimCarTable[i].shape != NULL) { dtDeleteObject(&(SimCarTable[i])); dtDeleteShape(SimCarTable[i].shape); } } unsigned int j; for (j = 0; j < fixedid; j++) { dtClearObjectResponse(&fixedobjects[j]); dtDeleteObject(&fixedobjects[j]); dtDeleteShape(fixedobjects[j]); } fixedid = 0; dtClearDefaultResponse(); }