Beispiel #1
0
QgsGrassRegion::QgsGrassRegion( QgisInterface *iface,
                                QWidget * parent, Qt::WindowFlags f )
    : QWidget( parent, f )
    , QgsGrassRegionBase()
    , mInterface( 0 )
    , mCanvas( 0 )
    , mRadioGroup( 0 )
    , mX( 0 )
    , mY( 0 )
    , mUpdatingGui( false )
    , mRegionEdit( 0 )
{
  QgsDebugMsg( "QgsGrassRegion()" );
  QgsGrass::initRegion( &mWindow );

  setupUi( this );
  setAttribute( Qt::WA_DeleteOnClose );

  connect( mButtonBox, SIGNAL( clicked( QAbstractButton * ) ), SLOT( buttonClicked( QAbstractButton * ) ) );

  //mPlugin = plugin;
  mInterface = iface;
  mCanvas = mInterface->mapCanvas();
  mUpdatingGui = false;

  // Set input validators
  QDoubleValidator *dv = new QDoubleValidator( 0 );
  QIntValidator *iv = new QIntValidator( 0 );

  mNorth->setValidator( dv );
  mSouth->setValidator( dv );
  mEast->setValidator( dv );
  mWest->setValidator( dv );
  mNSRes->setValidator( dv );
  mEWRes->setValidator( dv );
  mRows->setValidator( iv );
  mCols->setValidator( iv );

  // Group radio buttons
  mRadioGroup = new QButtonGroup();
  mRadioGroup->addButton( mResRadio );
  mRadioGroup->addButton( mRowsColsRadio );
  mResRadio->setChecked( true );
  radioChanged();

  connect( mRadioGroup, SIGNAL( buttonClicked( int ) ), this, SLOT( radioChanged() ) );

  // Connect entries
  connect( mNorth, SIGNAL( editingFinished() ), this, SLOT( northChanged() ) );
  connect( mSouth, SIGNAL( editingFinished() ), this, SLOT( southChanged() ) );
  connect( mEast, SIGNAL( editingFinished() ), this, SLOT( eastChanged() ) );
  connect( mWest, SIGNAL( editingFinished() ), this, SLOT( westChanged() ) );
  connect( mNSRes, SIGNAL( editingFinished() ), this, SLOT( NSResChanged() ) );
  connect( mEWRes, SIGNAL( editingFinished() ), this, SLOT( EWResChanged() ) );
  connect( mRows, SIGNAL( editingFinished() ), this, SLOT( rowsChanged() ) );
  connect( mCols, SIGNAL( editingFinished() ), this, SLOT( colsChanged() ) );

  connect( QgsGrass::instance(), SIGNAL( regionChanged() ), SLOT( reloadRegion() ) );
  connect( mCanvas, SIGNAL( mapToolSet( QgsMapTool * ) ), SLOT( canvasMapToolSet( QgsMapTool * ) ) );
}
Beispiel #2
0
QgsGrassRegion::QgsGrassRegion( QgsGrassPlugin *plugin,  QgisInterface *iface,
                                QWidget * parent, Qt::WFlags f )
    : QDialog( parent, f ), QgsGrassRegionBase( )
{
  QgsDebugMsg( "QgsGrassRegion()" );

  setupUi( this );
  setAttribute( Qt::WA_DeleteOnClose );

  connect( buttonBox, SIGNAL( accepted() ), this, SLOT( accept() ) );
  connect( buttonBox, SIGNAL( rejected() ), this, SLOT( reject() ) );

  mPlugin = plugin;
  mInterface = iface;
  mCanvas = mInterface->mapCanvas();
  restorePosition();
  mUpdatingGui = false;

  // Set input validators
  QDoubleValidator *dv = new QDoubleValidator( 0 );
  QIntValidator *iv = new QIntValidator( 0 );

  mNorth->setValidator( dv );
  mSouth->setValidator( dv );
  mEast->setValidator( dv );
  mWest->setValidator( dv );
  mNSRes->setValidator( dv );
  mEWRes->setValidator( dv );
  mRows->setValidator( iv );
  mCols->setValidator( iv );

  // Group radio buttons
  mRadioGroup = new QButtonGroup();
  mRadioGroup->addButton( mCellResRadio );
  mRadioGroup->addButton( mRowsColsRadio );
  mCellResRadio->setChecked( true );
  radioChanged();

  connect( mRadioGroup, SIGNAL( buttonClicked( int ) ), this, SLOT( radioChanged() ) );

  // Set values to current region
  QString gisdbase = QgsGrass::getDefaultGisdbase();
  QString location = QgsGrass::getDefaultLocation();
  QString mapset   = QgsGrass::getDefaultMapset();

  if ( gisdbase.isEmpty() || location.isEmpty() || mapset.isEmpty() )
  {
    QMessageBox::warning( 0, tr( "Warning" ),
                          tr( "GISDBASE, LOCATION_NAME or MAPSET is not set, cannot display current region." ) );
  }

  QgsGrass::setLocation( gisdbase, location );
  char *err = G__get_window( &mWindow, ( char * ) "", ( char * ) "WIND", mapset.toLatin1().data() );

  if ( err )
  {
    QMessageBox::warning( 0, tr( "Warning" ), tr( "Cannot read current region: %1" ).arg( QString::fromUtf8( err ) ) );
    return;
  }

  mRegionEdit = new QgsGrassRegionEdit( mCanvas );
  connect( mRegionEdit, SIGNAL( captureStarted() ), this, SLOT( hide() ) );
  connect( mRegionEdit, SIGNAL( captureEnded() ), this, SLOT( onCaptureFinished() ) );
  mCanvas->setMapTool( mRegionEdit );

  refreshGui();

  connect( mCanvas, SIGNAL( renderComplete( QPainter * ) ), this, SLOT( postRender( QPainter * ) ) );

  // Connect entries
  connect( mNorth, SIGNAL( editingFinished() ), this, SLOT( northChanged() ) );
  connect( mSouth, SIGNAL( editingFinished() ), this, SLOT( southChanged() ) );
  connect( mEast, SIGNAL( editingFinished() ), this, SLOT( eastChanged() ) );
  connect( mWest, SIGNAL( editingFinished() ), this, SLOT( westChanged() ) );
  connect( mNSRes, SIGNAL( editingFinished() ), this, SLOT( NSResChanged() ) );
  connect( mEWRes, SIGNAL( editingFinished() ), this, SLOT( EWResChanged() ) );
  connect( mRows, SIGNAL( editingFinished() ), this, SLOT( rowsChanged() ) );
  connect( mCols, SIGNAL( editingFinished() ), this, SLOT( colsChanged() ) );

  // Symbology
  QPen pen = mPlugin->regionPen();
  mColorButton->setColor( pen.color() );
  connect( mColorButton, SIGNAL( clicked() ), this, SLOT( changeColor() ) );

  mWidthSpinBox->setValue( pen.width() );
  connect( mWidthSpinBox, SIGNAL( valueChanged( int ) ), this, SLOT( changeWidth() ) );
}