Beispiel #1
0
int flowm_say_text(TCHAR *text)
{
    char *s;
    int ns;
    cst_voice *v;

    if (previous_wave)
    {
        delete_wave(previous_wave);
        previous_wave = NULL;
    }

    s = cst_wstr2cstr(text);               /* text to synthesize */
    v = VoxDefs[flowm_selected_voice].v;   /* voice to synthesize with */

    feat_remove(v->features,"print_info_relation");
    if (flowm_selected_relation == 1)
        feat_set_string(v->features, "print_info_relation", "Word");
    if (flowm_selected_relation == 2)
        feat_set_string(v->features, "print_info_relation", "Segment");

    /* Do the synthesis */
    previous_wave = flite_text_to_wave(s,v);

    ns = cst_wave_num_samples(previous_wave);

    cst_free(s);
    audio_flush(fl_ad);
    audio_close(fl_ad); 
    fl_ad = NULL;

    return ns;
}
void item_unref_contents(cst_item *item)
{
    /* unreference this item from contents, and delete contents */
    /* if no one else is referencing it                         */

    if (item && item->contents)
    {
	feat_remove(item->contents->relations,item->relation->name);
	if (feat_length(item->contents->relations) == 0)
	{
	    delete_features(item->contents->relations);
	    delete_features(item->contents->features);
	    cst_utt_free(item->relation->utterance,item->contents);
	}
	item->contents = NULL;
    }
}
Beispiel #3
0
int flowm_say_file(TCHAR *tfilename)
{
    int rc = 0;
    char *filename;
    cst_voice *v;
    
    if (previous_wave)
    {   /* This is really tidy up from Play -- but might say space */
        delete_wave(previous_wave);
        previous_wave = NULL;
    }

    if (fl_ad)
    {
        MessageBoxW(0,L"audio fd still open",L"SayFile",0);
        audio_close(fl_ad); 
        fl_ad = NULL;
    }

    v = VoxDefs[flowm_selected_voice].v;

    /* Where we want to start from */
    feat_set_int(v->features, "file_start_position", flowm_file_pos);

    /* Only do print_info in play mode */
    feat_remove(v->features,"print_info_relation");

    filename = cst_wstr2cstr(tfilename);
    rc = flite_file_to_speech(filename, v, "stream");
    cst_free(filename);

    audio_flush(fl_ad);
    audio_close(fl_ad); 
    fl_ad = NULL;

    return rc;

}
int item_feat_remove(const cst_item *i,const char *name)
{
    return feat_remove(item_feats(i),name);
}
Beispiel #5
0
int flite_feat_remove(cst_features *f, const char *name)
{
	return feat_remove(f,name);
}