Beispiel #1
0
void
Battery::updateBatteryStatus(hrt_abstime timestamp, float voltage_v, float current_a,
			     bool connected, bool selected_source, int priority,
			     float throttle_normalized,
			     bool armed, battery_status_s *battery_status)
{
	reset(battery_status);
	battery_status->timestamp = timestamp;
	filterVoltage(voltage_v);
	filterCurrent(current_a);
	sumDischarged(timestamp, current_a);
	estimateRemaining(voltage_v, current_a, throttle_normalized, armed);
	determineWarning();
	computeScale();

	if (_voltage_filtered_v > 2.1f) {
		battery_status->voltage_v = voltage_v;
		battery_status->voltage_filtered_v = _voltage_filtered_v;
		battery_status->scale = _scale;
		battery_status->current_a = current_a;
		battery_status->current_filtered_a = _current_filtered_a;
		battery_status->discharged_mah = _discharged_mah;
		battery_status->warning = _warning;
		battery_status->remaining = _remaining;
		battery_status->connected = connected;
		battery_status->system_source = selected_source;
		battery_status->priority = priority;
	}
}
Beispiel #2
0
void
Battery::updateBatteryStatus(hrt_abstime timestamp, float voltage_v, float current_a, float throttle_normalized,
			     bool armed, battery_status_s *battery_status)
{
	reset(battery_status);
	battery_status->timestamp = timestamp;
	filterVoltage(voltage_v);
	filterCurrent(current_a);
	sumDischarged(timestamp, current_a);
	estimateRemaining(voltage_v, throttle_normalized, armed);
	determineWarning();

	if (_voltage_filtered_v > 2.1f) {
		battery_status->voltage_v = voltage_v;
		battery_status->voltage_filtered_v = _voltage_filtered_v;
		battery_status->current_a = current_a;
		battery_status->current_filtered_a = _current_filtered_a;
		battery_status->discharged_mah = _discharged_mah;
		battery_status->warning = _warning;
		battery_status->remaining = _remaining;

	}
}
void MainWindow::setupConnections()
{
    // Importing
    connect(importButton, SIGNAL(clicked()), this, SLOT(launchImageImport()));
    connect(filedata, SIGNAL(imagesImported()), aListWidget, SLOT(populate()));
    connect(filedata, SIGNAL(imagesImported()), bListWidget, SLOT(populate()));
    connect(filedata, SIGNAL(imagesImported()), vectorListWidget, SLOT(populate()));
    connect(filedata, SIGNAL(imagesImported()), this, SLOT(notifyFolderChange()));
    connect(filedata, SIGNAL(vectorListUpdated()), vectorListWidget, SLOT(update()));

    // Image selection
    connect(aListWidget, SIGNAL(fileClicked(int)), this, SLOT(pivAclicked(int)));
    connect(bListWidget, SIGNAL(fileClicked(int)), this, SLOT(pivBclicked(int)));
    connect(vectorListWidget, SIGNAL(fileClicked(int)), this, SLOT(vectorClicked(int)));
    connect(forwardButton, SIGNAL(clicked()), this, SLOT(forwardOne()));
    connect(backButton, SIGNAL(clicked()), this, SLOT(backwardOne()));

    // Image/vector viewing
    connect(zoomInButton, SIGNAL(clicked()), pivDisplay, SLOT(zoomIn()));
    connect(zoomOutButton, SIGNAL(clicked()), pivDisplay, SLOT(zoomOut()));
    connect(zoomFitButton, SIGNAL(clicked()), pivDisplay, SLOT(zoomFit()));
    // The following should be moved into settings
    connect(vectorToggle, SIGNAL(toggled(bool)), pivDisplay, SLOT(vectorsToggled(bool)));
    //
    connect(colourButtonFiltered, SIGNAL(clicked()), this, SLOT(chooseFilteredColour()));
    connect(colourButtonUnfiltered, SIGNAL(clicked()), this, SLOT(chooseUnfilteredColour()));
    connect(scaleSpin, SIGNAL(valueChanged(double)), settings, SLOT(setVectorScale(double)));
    connect(subSpin, SIGNAL(valueChanged(double)), settings, SLOT(setVectorSub(double)));
    connect(settings, SIGNAL(vectorSettingChanged()), pivDisplay, SLOT(vectorsChanged()));

    // Masking
    connect(maskButton, SIGNAL(clicked()), maskButton, SLOT(showMenu()));
    connect(filedata,SIGNAL(imagesImported()), maskDropDown, SLOT(imageLoaded()));
    connect(maskDropDown, SIGNAL(importMaskClicked()), filedata, SLOT(importMask()));
    connect(filedata, SIGNAL(maskLoaded()), maskDropDown, SLOT(maskLoaded()));
    connect(maskDropDown, SIGNAL(gridToggled(bool)), pivDisplay, SLOT(maskToggled(bool)));
    connect(maskDropDown, SIGNAL(clearMask(bool)), settings, SLOT(setIsMask(bool)));

    // Process tab
    connect(hSizeCombo, SIGNAL(activated(int)), settings, SLOT(setIntLengthX(int)));
    connect(vSizeCombo, SIGNAL(activated(int)), settings, SLOT(setIntLengthY(int)));
    connect(hSpaceSpin, SIGNAL(valueChanged(int)), settings, SLOT(setDeltaX(int)));
    connect(vSpaceSpin, SIGNAL(valueChanged(int)), settings, SLOT(setDeltaY(int)));

    // Filter tab
    connect(globalRangeCheck, SIGNAL(toggled(bool)), this, SLOT(filterChanged()));
    connect(minUedit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));
    connect(maxUedit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));
    connect(minVedit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));
    connect(maxVedit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));
    connect(globalStDevCheck, SIGNAL(toggled(bool)), this, SLOT(filterChanged()));
    connect(nStdDevSpin, SIGNAL(valueChanged(double)), this, SLOT(setFilterValues()));

    connect(localCheck, SIGNAL(toggled(bool)), this, SLOT(filterChanged()));
    connect(localMethodCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(setFilterValues()));
    connect(localNxNCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(setFilterValues()));
    connect(localUedit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));
    connect(localVedit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));

    connect(interpolateCheck, SIGNAL(toggled(bool)), this, SLOT(filterChanged()));
    connect(interpolateMethodCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(setFilterValues()));
    connect(interpolateNxNCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(setFilterValues()));

    connect(smoothCheck, SIGNAL(toggled(bool)), this, SLOT(filterChanged()));
    connect(smoothRadiusEdit, SIGNAL(textChanged(QString)), this, SLOT(setFilterValues()));
    connect(smoothNxNCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(setFilterValues()));

    // DoingPIV
    connect(outputFolderEdit, SIGNAL(textEdited(QString)), this, SLOT(setOutput()));
    connect(outputFolderButton, SIGNAL(clicked()), this, SLOT(chooseOutputFolder()));
    connect(outputFormatCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(setOutput()));
    connect(correlateButton, SIGNAL(clicked()), process, SLOT(processCurrentImagePair()));
    connect(process, SIGNAL(currentProcessed()), pivDisplay, SLOT(displayCurrent()));
    connect(process, SIGNAL(currentProcessed()), output, SLOT(outputCurrent()));
    connect(filterButton, SIGNAL(clicked()), analysis, SLOT(filterCurrent()));
    connect(analysis, SIGNAL(currentFiltered()), pivDisplay, SLOT(displayCurrent()));
    connect(analysis, SIGNAL(currentFiltered()), output, SLOT(outputCurrent()));
    connect(batchButton, SIGNAL(clicked()), process, SLOT(launchBatchWindow()));
    connect(process, SIGNAL(batchProcessed()), this, SLOT(batchDone()));
    connect(pivDisplay, SIGNAL(mouseMoved(QPointF)), this, SLOT(updatePositionLabel(QPointF)));

    // Data Quality
    connect(filterSNRCheck, SIGNAL(toggled(bool)), this, SLOT(qualityChanged()));
    connect(snrEdit, SIGNAL(textEdited(QString)), this, SLOT(qualityChanged()));
    connect(filterIntCheck, SIGNAL(toggled(bool)), this, SLOT(qualityChanged()));
    connect(intensityEdit, SIGNAL(textEdited(QString)), this, SLOT(qualityChanged()));
}