Beispiel #1
0
int main( int argc, char ** argv )
{
	//Declarations
	IplImage * template_img;
	IplImage * plate_img;
	int numContours;
	plateInfo * plate_info;
	charInfo * char_info;
	char** plate_number;
        char pNumber[7];
	int i;
        

	if( argc < 5 )
		exit (0);
	else
	{

	        char *state = findState(argv);

		//Load template image
		template_img = cvLoadImage( argv[1], CV_LOAD_IMAGE_GRAYSCALE);
		
		//Load original license image
		plate_img = cvLoadImage( argv[2], CV_LOAD_IMAGE_COLOR );

		plate_info = processPlateChars( plate_img );
		char_info = processTemplateChars( template_img, &numContours );
		plate_number = compareChar( char_info, plate_info, &numContours );


		//Mkay, this should do it..	
		//Print that bad boy!
		printf("\nPlate number: ");
		for(i = 1; i < 8; i++)
		{
			printf("%s", plate_number[i]);
			strcpy((pNumber + (i-1)), plate_number[i]);		
		}
		printf("\n");
                
               // char * number = pNumber[6];
                  
       
                printf("%s", pNumber);
		
		Owner owner;
		owner = newOwner(state, pNumber);
		WriteToXML(owner);

		
		return EXIT_SUCCESS;
	}   

}
void Grammar::computeSuccessors(LR1State &state) {
//dump(state); pause();
  BitSet itemsDone(state.m_items.size()); // this is correct!
  for(UINT i = 0; i < state.m_items.size(); i++) {
    if(itemsDone.contains(i)) {
      continue;
    }
    const LR1Item &origItem = state.m_items[i];
    if(isAcceptItem(origItem)) {
      continue; // No successor, but accept
    }
    const Production &origProduction = getProduction(origItem);
    if(origItem.m_dot < origProduction.getLength()) { // origItem is A -> alfa . X beta [la]
      CompactIntArray successorItems;
      successorItems.add(i);
      int symbolNr = origProduction.m_rightSide[origItem.m_dot];
      LR1State newState(getStateCount());
      const LR1Item newItem(true, origItem.m_prod, origItem.m_dot+1, origItem.m_la); // newItem is A -> alfa X . beta [la] (kernelItem)
      newState.addItem(newItem);
      itemsDone += i;
      for(UINT k = i+1; k < state.m_items.size(); k++) {
        if(itemsDone.contains(k)) {
          continue;
        }
        const LR1Item    &sameSymbolItem = state.m_items[k];
        const Production &sameSymbolProd = getProduction(sameSymbolItem);
        if(sameSymbolItem.m_dot < sameSymbolProd.getLength()
          && sameSymbolProd.m_rightSide[sameSymbolItem.m_dot] == symbolNr) { // sameSymbolItem is C -> gamma . X zeta [la1]
          const LR1Item newItem1(true, sameSymbolItem.m_prod, sameSymbolItem.m_dot+1, sameSymbolItem.m_la); // newItem1 is C -> gamma X . zeta [la1] (kernelItem)
          newState.addItem(newItem1);
          itemsDone += k;
          successorItems.add(k);
        }
      }
      newState.sortItems();
      int succStateIndex = findState(newState);
      if(succStateIndex < 0) {
        computeClosure(newState, true);
        succStateIndex = addState(newState);
      } else {
        if(mergeLookahead(m_states[succStateIndex], newState)) {
          m_unfinishedSet.add(succStateIndex);
//          printf(_T(")%d ", succStateIndex);
        }
      }

      assert(succStateIndex >= 0);

      for(size_t j = 0; j < successorItems.size(); j++) {
        state.m_items[successorItems[j]].m_succ = succStateIndex;
      }
    }
  }
}
Beispiel #3
0
ObjectState *Set::addObjectState(int setupID, ObjectState::Position pos, const char *bitmap, const char *zbitmap, bool transparency) {
	ObjectState *state = findState(bitmap);

	if (state) {
		return state;
	}

	state = new ObjectState(setupID, pos, bitmap, zbitmap, transparency);
	addObjectState(state);

	return state;
}
Beispiel #4
0
void
CSIMSlmWithIteration::findBackOffState(int n, TSIMWordId*hw, unsigned & bol, unsigned& bon)
{
    while (n > 1) {
        --n; ++hw;
        int idx = findState(n, hw);
        if (idx >= 0 && ((TNode*)(level[n]))[idx].child < ((TNode*)(level[n]))[idx+1].child) {
            bol = n; bon = idx; return;
        }
    }
    bol = bon = 0;
    return;
}
/*
Finds the initial state of the string from the first character. 0 sets FSM to state leading to Zero, Octal, Hex or Float. 1-9 sets FSM
to state leading to Decimal and Float. If the character is whitespace, recursively looks to the next character. If null, ends token.
Otherwise, returns a malformed token state.
*/
enum FSMState findState (TokenizerT *tok) {
	
	if (*tok->current == '0')
		return State_1;
	else if (isdigit(*tok->current) && *tok->current != '0')
		return State_2;
	else if (isspace(*tok->current)) {
		tok->current++;
		tok->tokStart++;
		return findState(tok);
	}
	else if (*tok->current == '\0')
		return EndState;
	else {
		return MalState;
	}
		
}
char *TKGetNextToken( TokenizerT * tk ) {
	
	tk->tokStart = tk->current;
	tk->tokLength = 0;
	
	tk->currState = findState(tk);
	
	//Iterates through Finite State Machine by character and changes state accordingly.
	while(tk->currState != EndState) {
		
		tk->tokLength++;
		tk->current++;
		
		switch(tk->currState) {
			
			case State_1: tk->currState = FSMState_1(tk); break;
			case State_2: tk->currState = FSMState_2(tk); break;
			case State_3: tk->currState = FSMState_3(tk); break;
			case State_4: tk->currState = FSMState_4(tk); break;
			case State_5: tk->currState = FSMState_5(tk); break;
			case State_6: tk->currState = FSMState_6(tk); break;
			case State_7: tk->currState = FSMState_7(tk); break;
			case State_8: tk->currState = FSMState_8(tk); break;
			case State_9: tk->currState = FSMState_9(tk); break;
			case State_10: tk->currState = FSMState_10(tk); break;
			case MalState: tk->currState = FSMMalState(tk); break;
			default: break;
			
		}
	}
	
	//Creates a token by copying a substring from the original string and appends a null terminating character on the end
	if (tk->tokLength > 0) {
		char * token = malloc(tk->tokLength +1);
		strncpy(token, tk->tokStart, tk->tokLength);
		token[tk->tokLength] = '\0';
		return token;
	}
	
	return NULL;
	
}
Beispiel #7
0
int LRBuilder::buildState(const vector<LRProduction> initProduction) {
	//build Closure
	LRState state{ initProduction, {} };
	cout << "build state; production size:";
	cout << initProduction.size() << endl;
	while (true) {
		vector<LRProduction> newProduction;
		for (const auto& lrproduction : state.productions) {
			const auto& prooduction = productionManager.getProduction(lrproduction.productionId);
			if (lrproduction.pos < (int)prooduction.right.size()) { //dot is not at end
				const auto& nextToken = prooduction.right[lrproduction.pos];
				if (!tokenManager.isTerminal(nextToken)) {//.后面是非终结符,开始展开
					const auto& nextProdutions = productionManager.getProductions((NonterminalToken&)nextToken);
					for (const auto& nextProdution : nextProdutions) {
						int id = productionManager.getProductionID(nextProdution);
						vector<int> tokenids;
						if (lrproduction.pos + 1 < (int)prooduction.right.size()) {
							int tid = tokenManager.getTokenId(prooduction.right[lrproduction.pos + 1].name);
							tokenids.push_back(tid);
						}
						tokenids.push_back(lrproduction.lookAhead);
						const auto& nextFirsts = getFirst(tokenids);
						for (auto& nextFirst : nextFirsts) {
							LRProduction nextLR{ id, 0, nextFirst};
							if (find(state.productions.begin(), state.productions.end(), nextLR) == state.productions.end()) {
								newProduction.push_back(nextLR);
							}
						}

					}
				}
			}
		}
		if (newProduction.size() == 0) {	//不再增加新的产生式了。
			break;
		}
		state.productions.insert(state.productions.end(), newProduction.begin(), newProduction.end());//将新增加的产生式插入状态末尾
	}
	int sid = findState(state);
	if (sid != -1) {
		return sid;
	}
	int id = lrstatus.size();
	lrstatus[state] = id;
	// build GOTO
	cout << "state id:" << id<<endl;
	map<Token, vector<LRProduction>> trans;
	for (const auto& lrproduction : state.productions) {
		const auto& prooduction = productionManager.getProduction(lrproduction.productionId);
		if (lrproduction.pos < (int)prooduction.right.size()) {
			const auto& nextToken = prooduction.right[lrproduction.pos];
			auto& transInit = trans[nextToken];
			auto newLR = lrproduction;
			newLR.pos++;
			if (find(transInit.begin(), transInit.end(), newLR) == transInit.end()) {
			trans[nextToken].push_back(newLR);
			}

		}
	}
	for (const auto& tran : trans) {
		const auto& token = tran.first;
		const auto& productions = tran.second;
		state.action[token] = buildState(productions);
	}
	lrstatus_id[id] = state;
	return id;
}
int emf_searchBlob(int key)
{
	static int status = 0;
	static int status2 = 0;
	static int change = 0;
	double tmp;
	static BlobTracker *bt;
	static PID tiltSrvPID = {0.05, 0.035, 0.001, 0.0, 0.0, 0.0};
	static PID panSrvPID = {0.02, 0.009, 0.001, 0.0, 0.0, 0.0};

	double bx, by;
	double errX, errY;
	double resp;
	static CvPoint center;

	static FILE *fp;

	unsigned int sw;

	if (!fp)
	{
		fp = fopen("hist_fb_7.data", "w");
		if (!fp)
			fprintf(stderr, "history file not opened!\n");
	}
	if (key == 0)
	{
		change = 0;
		status = 0;
		status2 = 0;
		if (findState(&is, "intruder_near")||findState(&is, "intruder_found"))
			;
		else
			bt = intruder;
	}
	trackBlobs(bt, frame, 0);
	if (bt->blobs->trackable)
	{
		if (status2 == 3)
		{
			//sendCommand(STOP, is.ltMotorVal=0, is.rtMotorVal=0);
			is.ltMotorVal=0, is.rtMotorVal=0;
			send_command(MOTOR_DIR, MOTOR_STOP);	//stop
			if (bt == intruder)
				addState(&is, "intruder_found");
			return 1;
		}
		if (status2 == 0)
		{
			clearPid(&tiltSrvPID);
			clearPid(&panSrvPID);
			status2 = 1;
			printf("tilt_clear: prev_resp=%g pan_prev_resp=%g.\n", tiltSrvPID.prevResp, panSrvPID.prevResp);
		}
		if (status2 == 1)
		{
			center = bt->blobs->center;
			bx = ((double)center.x/(double)fsize.width)*100.0;
			by = ((double)center.y/(double)fsize.height)*100.0;
			errY = by-50.0;
			errX = bx-50.0;
			printf("errorX %g, Y %g\n", errX, errY);
			if (errY<5.0f)
			{
				tmp = is.hdPanAngle;
				//writeServo(PAN_SRV, is.hdPanAngle=90.0f);
				send_command(SERVO_PAN, (byte)((int)(is.hdPanAngle=90.0f)));
				printf("waiting for 1sec...pan %g\n",tmp);
				sw = getTickCount();
				while ((getTickCount()-sw)<2000)
				{
					printf("time = %dms\n", getTickCount()-sw);
					frame = cvQueryFrame(capture);
				}
				printf("out of 1sec loop...\n");
				status2 = 3;
				if (MOD(tmp-90.0f)<10.0f)
				{
					printf("go straight\n");
					return 1;
				}
				if (tmp>90.0f)
				{
					printf("go right\n");
					is.ltMotorVal=is.rtMotorVal=40;
					send_command(RIGHT_MTR_VAL, 128+is.ltMotorVal/2);
					send_command(LEFT_MTR_VAL, 128-is.rtMotorVal/2);
					send_command(MOTOR_DIR, MOTOR_FWD);
					//sendCommand(LTMTR_SDIR, 1, 0);
					//sendCommand(DIFF_DRV, is.ltMotorVal=175, is.rtMotorVal=80);
				}
				else
				{
					printf("go left\n");
					is.ltMotorVal=is.rtMotorVal=40;
					send_command(LEFT_MTR_VAL, 128+is.rtMotorVal/2);
					send_command(RIGHT_MTR_VAL, 128-is.ltMotorVal/2);
					send_command(MOTOR_DIR, MOTOR_FWD);
					//sendCommand(RTMTR_SDIR, 1, 0);
					//sendCommand(DIFF_DRV, is.ltMotorVal=80, is.rtMotorVal=175);
				}
				return 1;
			}
			//resp = getPidRespVerb(&tiltSrvPID, errY, fp, "Tilt");
			resp = (double)errY*0.05f;
			is.hdTiltAngle -= resp;
			if (is.hdTiltAngle < MAX_SERVO_TILT_DOWN)
				is.hdTiltAngle = MAX_SERVO_TILT_DOWN;
			else
				if (is.hdTiltAngle > MAX_SERVO_TILT_UP)
					is.hdTiltAngle = MAX_SERVO_TILT_UP;
			if (is.hdPanAngle < MAX_SERVO_PAN_LEFT)
				is.hdPanAngle = MAX_SERVO_PAN_LEFT;
			else
				if (is.hdPanAngle > MAX_SERVO_PAN_RIGHT)
					is.hdPanAngle = MAX_SERVO_PAN_RIGHT;
			writePanTiltServos(is.hdPanAngle, is.hdTiltAngle);
			return 1;
		}
	}
	if (status2 == 3)
		return 1;
	if (status2)
		status2 = 0;
	if (!status)
	{
		status = 1;
		writePanTiltServos(is.hdPanAngle=150.0f/*30.0f*/, is.hdTiltAngle=90.0f);
		printf("waiting for 1sec...\n");
		sw = getTickCount();
		while ((getTickCount()-sw)<2000)
		{
			printf("time = %dms\n", getTickCount()-sw);
			frame = cvQueryFrame(capture);
		}
		printf("out of 1sec loop...\n");
		return 1;
	}
	if (!change)
	{
		if (is.hdPanAngle>160.0f||is.hdPanAngle<20.0f)
		{
			if (is.hdTiltAngle<40/*>140.0f*/)
			{
				writePanTiltServos(is.hdPanAngle=90.0f, is.hdTiltAngle=90.0f);
				cleanStates(&is);
				return 1;
			}
			//writeServo(TILT_SRV, is.hdTiltAngle-=20.0f);
			send_command(SERVO_TILT, (byte)((int)(is.hdTiltAngle-=20.0f)));
			status = -status;
			change = 1;
			return 1;
		}
	}
	if (change)
		change = 0;
	if (status==1)
		//writeServo(PAN_SRV, is.hdPanAngle-=5.0f);
		send_command(SERVO_PAN, (byte)((int)(is.hdPanAngle-=5.0f)));
	else
		//writeServo(PAN_SRV, is.hdPanAngle+=5.0f);
		send_command(SERVO_PAN, (byte)((int)(is.hdPanAngle+=5.0f)));
	return 1;
}
Beispiel #9
0
void ABLModule::read(ABLFile* moduleFile)
{
    //----------------------------------------------------------------------------
    // If this is called on a newly init'd module, then it will do all appropriate
    // memory alloc, etc. If it's being called on a module that's already been
    // setup (via a call to init(moduleHandle)), then it simply loads the
    // module's data...
    bool fresh = (id == -1);
    if(fresh)
    {
        id = NumModules++;
        moduleFile->readString((puint8_t)name);
        handle = moduleFile->readLong();
        staticData = nullptr;
    }
    else
    {
        char tempName[1024];
        moduleFile->readString((puint8_t)tempName);
        //int32_t ignore = moduleFile->readLong();
    }
    char stateName[256];
    memset(stateName, 0, 256);
    moduleFile->readString((puint8_t)stateName);
    prevState = nullptr;
    if(strcmp(stateName, "NULLPrevState"))
        prevState = findState(stateName);
    memset(stateName, 0, 256);
    moduleFile->readString((puint8_t)stateName);
    state = nullptr;
    if(strcmp(stateName, "NULLState"))
        state = findState(stateName);
    bool savedInitCalled = (moduleFile->readLong() == 1);
    int32_t numStatics = ModuleRegistry[handle].numStaticVars;
    if(numStatics)
    {
        if(fresh)
        {
            staticData = (StackItemPtr)ABLStackMallocCallback(sizeof(StackItem) * numStatics);
            if(!staticData)
            {
                char err[255];
                sprintf(err, "ABL: Unable to AblStackHeap->malloc staticData [Module %d]", id);
                ABL_Fatal(0, err);
            }
        }
        int32_t* sizeList = ModuleRegistry[handle].sizeStaticVars;
        for(size_t i = 0; i < numStatics; i++)
            if(sizeList[i] > 0)
            {
                if(fresh)
                {
                    staticData[i].address = (PSTR)ABLStackMallocCallback(sizeList[i]);
                    if(!staticData)
                    {
                        char err[255];
                        sprintf(err, "ABL: Unable to AblStackHeap->malloc staticData address [Module %d]", id);
                        ABL_Fatal(0, err);
                    }
                }
                int32_t result = moduleFile->read((puint8_t)staticData[i].address, sizeList[i]);
                if(!result)
                {
                    char err[255];
                    sprintf(err, "ABL: Unable to read staticData.address [Module %d]", id);
                    ABL_Fatal(0, err);
                }
            }
            else
            {
                staticData[i].integer = 0;
                int32_t result = moduleFile->read((puint8_t)&staticData[i], sizeof(StackItem));
                if(!result)
                {
                    char err[255];
                    sprintf(err, "ABL: Unable to read staticData [Module %d]", id);
                    ABL_Fatal(0, err);
                }
            }
    }
    if(ModuleRegistry[handle].numOrderCalls)
    {
        int32_t numLongs = 1 + ModuleRegistry[handle].numOrderCalls / 32;
        orderCallFlags = (uint32_t*)ABLStackMallocCallback(sizeof(uint32_t) * numLongs);
        if(!orderCallFlags)
        {
            char err[255];
            sprintf(err, "ABLModule.read: Unable to AblStackHeap->malloc orderCallFlags [Module %d]", id);
            ABL_Fatal(0, err);
        }
        for(size_t i = 0; i < numLongs; i++)
            orderCallFlags[i] = 0;
    }
    if(fresh)
    {
        ModuleRegistry[handle].numInstances++;
        initCalled = savedInitCalled;
        //------------------------------------------------------
        // This Active Module is now on the instance registry...
        ModuleInstanceRegistry[NumModuleInstances++] = this;
        if(debugger)
        {
            watchManager = new WatchManager;
            if(!watchManager)
                ABL_Fatal(0, " Unable to AblStackHeap->malloc WatchManager ");
            int32_t result = watchManager->init(MaxWatchesPerModule);
            if(result != ABL_NO_ERR)
                ABL_Fatal(0, " Unable to AblStackHeap->malloc WatchManager ");
            breakPointManager = new BreakPointManager;
            if(!breakPointManager)
                ABL_Fatal(0, " Unable to AblStackHeap->malloc BreakPointManager ");
            result = breakPointManager->init(MaxBreakPointsPerModule);
            if(result != ABL_NO_ERR)
                ABL_Fatal(0, " Unable to AblStackHeap->malloc BreakPointManager ");
        }
    }
}
void Service::changeState(std::string stateName)
{
    m_currentState = findState(stateName);
}
void Service::setInitialState(std::string stateName)
{
	if( m_currentState ) return; // 設定済み
    m_currentState = findState(stateName);
}
// findState() returns an object's state from the cache or null if the 
// state was not found. 
GString *XMLObjectCache::findState( const char* oid, const char *pzClassName )
{
	GString strKey;
	strKey << oid << pzClassName;
	return findState( strKey );
}