Beispiel #1
0
    static void load_embedded_font(const SkTypeface_FreeType::Scanner& scanner,
                                   const uint8_t* data, size_t size, int index,
                                   SkFontMgr_Custom::Families* families)
    {
        auto stream = skstd::make_unique<SkMemoryStream>(data, size, false);

        int numFaces;
        if (!scanner.recognizedFont(stream.get(), &numFaces)) {
            SkDebugf("---- failed to open <%d> as a font\n", index);
            return;
        }

        for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) {
            bool isFixedPitch;
            SkString realname;
            SkFontStyle style = SkFontStyle(); // avoid uninitialized warning
            if (!scanner.scanFont(stream.get(), faceIndex,
                                  &realname, &style, &isFixedPitch, nullptr))
            {
                SkDebugf("---- failed to open <%d> <%d> as a font\n", index, faceIndex);
                return;
            }

            SkFontStyleSet_Custom* addTo = find_family(*families, realname.c_str());
            if (nullptr == addTo) {
                addTo = new SkFontStyleSet_Custom(realname);
                families->push_back().reset(addTo);
            }
            auto data = skstd::make_unique<SkFontData>(std::move(stream), faceIndex, nullptr, 0);
            addTo->appendTypeface(sk_make_sp<SkTypeface_Stream>(std::move(data),
                                                                style, isFixedPitch,
                                                                true, realname));
        }
    }
Beispiel #2
0
    static void load_embedded_font(const SkTypeface_FreeType::Scanner& scanner,
                                   const uint8_t* data, size_t size, int index,
                                   SkFontMgr_Custom::Families* families)
    {
        SkAutoTDelete<SkMemoryStream> stream(new SkMemoryStream(data, size, false));

        int numFaces;
        if (!scanner.recognizedFont(stream, &numFaces)) {
            SkDebugf("---- failed to open <%d> as a font\n", index);
            return;
        }

        for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) {
            bool isFixedPitch;
            SkString realname;
            SkFontStyle style = SkFontStyle(); // avoid uninitialized warning
            if (!scanner.scanFont(stream, faceIndex, &realname, &style, &isFixedPitch, nullptr)) {
                SkDebugf("---- failed to open <%d> <%d> as a font\n", index, faceIndex);
                return;
            }

            SkTypeface_Custom* tf =
                    new SkTypeface_Stream(style, isFixedPitch, true,  // system-font (cannot delete)
                                          realname, stream.release(), faceIndex);

            SkFontStyleSet_Custom* addTo = find_family(*families, realname.c_str());
            if (nullptr == addTo) {
                addTo = new SkFontStyleSet_Custom(realname);
                families->push_back().reset(addTo);
            }
            addTo->appendTypeface(tf);
        }
    }
    static void load_directory_fonts(const SkTypeface_FreeType::Scanner& scanner,
                                     const SkString& directory, const char* suffix,
                                     SkFontMgr_Custom::Families* families)
    {
        SkOSFile::Iter iter(directory.c_str(), suffix);
        SkString name;

        while (iter.next(&name, false)) {
            SkString filename(SkOSPath::Join(directory.c_str(), name.c_str()));
            SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(filename.c_str()));
            if (!stream.get()) {
                SkDebugf("---- failed to open <%s>\n", filename.c_str());
                continue;
            }

            int numFaces;
            if (!scanner.recognizedFont(stream, &numFaces)) {
                SkDebugf("---- failed to open <%s> as a font\n", filename.c_str());
                continue;
            }

            for (int faceIndex = 0; faceIndex < numFaces; ++faceIndex) {
                bool isFixedPitch;
                SkString realname;
                SkFontStyle style = SkFontStyle(); // avoid uninitialized warning
                if (!scanner.scanFont(stream, faceIndex, &realname, &style, &isFixedPitch, NULL)) {
                    SkDebugf("---- failed to open <%s> <%d> as a font\n",
                             filename.c_str(), faceIndex);
                    continue;
                }

                SkTypeface_Custom* tf = SkNEW_ARGS(SkTypeface_File, (
                                                    style,
                                                    isFixedPitch,
                                                    true,  // system-font (cannot delete)
                                                    realname,
                                                    filename.c_str(),
                                                    faceIndex));

                SkFontStyleSet_Custom* addTo = find_family(*families, realname.c_str());
                if (NULL == addTo) {
                    addTo = new SkFontStyleSet_Custom(realname);
                    families->push_back().reset(addTo);
                }
                addTo->appendTypeface(tf);
            }
        }

        SkOSFile::Iter dirIter(directory.c_str());
        while (dirIter.next(&name, true)) {
            if (name.startsWith(".")) {
                continue;
            }
            SkString dirname(SkOSPath::Join(directory.c_str(), name.c_str()));
            load_directory_fonts(scanner, dirname, suffix, families);
        }
    }
static const char* find_family_name(const SkTypeface* familyMember) {
    const FamilyRec* familyRec = find_family(familyMember);
    for (int i = 0; i < gNameList.count(); i++) {
        if (gNameList[i].fFamily == familyRec) {
            return gNameList[i].fName;
        }
    }
    return NULL;
}
/*  Remove reference to this face from its family. If the resulting family
    is empty (has no faces), return that family, otherwise return NULL
*/
static FamilyRec* remove_from_family(const SkTypeface* face) {
    FamilyRec* family = find_family(face);
    SkASSERT(family->fFaces[face->style()] == face);
    family->fFaces[face->style()] = NULL;

    for (int i = 0; i < 4; i++) {
        if (family->fFaces[i] != NULL) {    // family is non-empty
            return NULL;
        }
    }
    return family;  // return the empty family
}
    FamilyTypeface(Style style, bool sysFont, SkTypeface* familyMember,
                   bool isFixedPitch)
    : INHERITED(style, sk_atomic_inc(&gUniqueFontID) + 1, isFixedPitch) {
        fIsSysFont = sysFont;

        // our caller has acquired the gFamilyHeadAndNameListMutex so this is safe
        FamilyRec* rec = NULL;
        if (familyMember) {
            rec = find_family(familyMember);
            SkASSERT(rec);
        } else {
            rec = SkNEW(FamilyRec);
        }
        rec->fFaces[style] = this;
    }
 FamilyTypeface(Style style, bool sysFont, SkTypeface* familyMember)
 : SkTypeface(style, sk_atomic_inc(&gUniqueFontID) + 1) {
     fIsSysFont = sysFont;
     
     SkAutoMutexAcquire  ac(gFamilyMutex);
     
     FamilyRec* rec = NULL;
     if (familyMember) {
         rec = find_family(familyMember);
         SkASSERT(rec);
     } else {
         rec = SkNEW(FamilyRec);
     }
     rec->fFaces[style] = this;
 }
/*  Remove reference to this face from its family. If the resulting family
    is empty (has no faces), return that family, otherwise return NULL
*/
static FamilyRec* remove_from_family(const SkTypeface* face) {
    FamilyRec* family = find_family(face);
    if (family) {
        SkASSERT(family->fFaces[face->style()] == face);
        family->fFaces[face->style()] = NULL;

        for (int i = 0; i < 4; i++) {
            if (family->fFaces[i] != NULL) {    // family is non-empty
                return NULL;
            }
        }
    } else {
//        SkDebugf("remove_from_family(%p) face not found", face);
    }
    return family;  // return the empty family
}
Beispiel #9
0
static void load_system_fonts() {
    // check if we've already be called
    if (NULL != gDefaultNormal) {
        return;
    }

    SkString baseDirectory(SK_FONT_FILE_PREFIX);
    unsigned int count = 0;
    load_directory_fonts(baseDirectory, &count);

    if (0 == count) {
        SkNEW(EmptyTypeface);
    }

    // do this after all fonts are loaded. This is our default font, and it
    // acts as a sentinel so we only execute load_system_fonts() once
    static const char* gDefaultNames[] = {
#if defined(__LB_SHELL__)
        "Droid Sans",  // our preferred default
#endif
        "Arial", "Verdana", "Times New Roman", NULL
    };
    const char** names = gDefaultNames;
    while (*names) {
        SkTypeface* tf = find_typeface(*names++, SkTypeface::kNormal);
        if (tf) {
            gDefaultNormal = tf;
            break;
        }
    }
    // check if we found *something*
    if (NULL == gDefaultNormal) {
        if (NULL == gFamilyHead) {
            sk_throw();
        }
        for (int i = 0; i < 4; i++) {
            if ((gDefaultNormal = gFamilyHead->fFaces[i]) != NULL) {
                break;
            }
        }
    }
    if (NULL == gDefaultNormal) {
        sk_throw();
    }
    gFallBackTypeface = gDefaultNormal;
    gDefaultFamily = find_family(gDefaultNormal);
}
//  gFamilyHeadAndNameListMutex must already be acquired
static const char* find_family_name(const SkTypeface* member) {
    FamilyRec* family = find_family(member);
    if (NULL == family) {
        return NULL;
    }

    NameFamilyPairList& namelist = GetNameList();
    NameFamilyPair* list = namelist.begin();
    int             count = namelist.count();

    for (int i = 0; i < count; i++) {
        NameFamilyPair* pair = &list[i];
        if (pair->fFamily == family) {
            return pair->fName;
        }
    }

    return NULL;
}
static SkTypeface* find_typeface(const SkTypeface* familyMember,
                                 SkTypeface::Style style) {
    const FamilyRec* family = find_family(familyMember);
    return family ? find_best_face(family, style) : NULL;
}
/*  Called once (ensured by the sentinel check at the beginning of our body).
    Initializes all the globals, and register the system fonts.
 */
static void load_system_fonts() {
    // check if we've already be called
    if (NULL != gDefaultNormal) {
        return;
    }
    
    const FontInitRec* rec = gSystemFonts;
    SkTypeface* firstInFamily = NULL;
    int fallbackCount = 0;

    for (size_t i = 0; i < SK_ARRAY_COUNT(gSystemFonts); i++) {
        // if we're the first in a new family, clear firstInFamily
        if (rec[i].fNames != NULL) {
            firstInFamily = NULL;
        }
        
        SkString name;
        SkTypeface::Style style;

        // we expect all the fonts, except the "fallback" fonts
        bool isExpected = (rec[i].fNames != gFBNames);
        if (!get_name_and_style(rec[i].fFileName, &name, &style, isExpected)) {
            continue;
        }

        SkTypeface* tf = SkNEW_ARGS(FileTypeface,
                                    (style,
                                     true,  // system-font (cannot delete)
                                     firstInFamily, // what family to join
                                     rec[i].fFileName) // filename
                                    );

        if (rec[i].fNames != NULL) {
            // see if this is one of our fallback fonts
            if (rec[i].fNames == gFBNames) {
            //    SkDebugf("---- adding %s as fallback[%d] fontID %d\n",
            //             rec[i].fFileName, fallbackCount, tf->uniqueID());
                gFallbackFonts[fallbackCount++] = tf->uniqueID();
            }

            firstInFamily = tf;
            FamilyRec* family = find_family(tf);
            const char* const* names = rec[i].fNames;

            // record the default family if this is it
            if (names == DEFAULT_NAMES) {
                gDefaultFamily = family;
            }
            // add the names to map to this family
            while (*names) {
                add_name(*names, family);
                names += 1;
            }
        }
    }

    // do this after all fonts are loaded. This is our default font, and it
    // acts as a sentinel so we only execute load_system_fonts() once
    gDefaultNormal = find_best_face(gDefaultFamily, SkTypeface::kNormal);
    // now terminate our fallback list with the sentinel value
    gFallbackFonts[fallbackCount] = 0;
}
static void load_system_fonts() {
    // check if we've already be called
    if (NULL != gDefaultNormal) {
//        printf("---- default font %p\n", gDefaultNormal);
        return;
    }

    SkOSFile::Iter  iter(SK_FONT_FILE_PREFIX, ".ttf");
    SkString        name;
    int             count = 0;

    while (iter.next(&name, false)) {
        SkString filename;
        GetFullPathForSysFonts(&filename, name.c_str());

        bool isFixedWidth;
        SkString realname;
        SkTypeface::Style style = SkTypeface::kNormal; // avoid uninitialized warning
        
        if (!get_name_and_style(filename.c_str(), &realname, &style, &isFixedWidth)) {
            SkDebugf("------ can't load <%s> as a font\n", filename.c_str());
            continue;
        }

//        SkDebugf("font: <%s> %d <%s>\n", realname.c_str(), style, filename.c_str());
  
        FamilyRec* family = find_familyrec(realname.c_str());
        if (family && family->fFaces[style]) {
//            SkDebugf("---- skipping duplicate typeface %s style %d\n",
//                     realname.c_str(), style);
            continue;
        }

        // this constructor puts us into the global gFamilyHead llist
        FamilyTypeface* tf = SkNEW_ARGS(FileTypeface,
                                        (style,
                                         true,  // system-font (cannot delete)
                                         family, // what family to join
                                         filename.c_str(),
                                         isFixedWidth) // filename
                                        );

        if (NULL == family) {
            add_name(realname.c_str(), tf->getFamily());
        }
        count += 1;
    }

    if (0 == count) {
        SkNEW(EmptyTypeface);
    }

    // do this after all fonts are loaded. This is our default font, and it
    // acts as a sentinel so we only execute load_system_fonts() once
    static const char* gDefaultNames[] = {
        "Arial", "Verdana", "Times New Roman", NULL
    };
    const char** names = gDefaultNames;
    while (*names) {
        SkTypeface* tf = find_typeface(*names++, SkTypeface::kNormal);
        if (tf) {
            gDefaultNormal = tf;
            break;
        }
    }
    // check if we found *something*
    if (NULL == gDefaultNormal) {
        if (NULL == gFamilyHead) {
            sk_throw();
        }
        for (int i = 0; i < 4; i++) {
            if ((gDefaultNormal = gFamilyHead->fFaces[i]) != NULL) {
                break;
            }
        }
    }
    if (NULL == gDefaultNormal) {
        sk_throw();
    }
    gFallBackTypeface = gDefaultNormal;    
    gDefaultFamily = find_family(gDefaultNormal);

//    SkDebugf("---- default %p head %p family %p\n", gDefaultNormal, gFamilyHead, gDefaultFamily);
}
Beispiel #14
0
/*
 *  Called once (ensured by the sentinel check at the beginning of our body).
 *  Initializes all the globals, and register the system fonts.
 *
 *  gFamilyHeadAndNameListMutex must already be acquired.
 */
static void init_system_fonts() {
    // check if we've already been called
    if (gDefaultNormal) {
        return;
    }

    SkASSERT(gUniqueFontID == 0);

    load_font_info();

    FontInitRec* rec = gSystemFonts;
    SkTypeface* firstInFamily = NULL;
    int fallbackCount = 0;

    for (size_t i = 0; i < gNumSystemFonts; i++) {
        // if we're the first in a new family, clear firstInFamily
        if (rec[i].fNames != NULL) {
            firstInFamily = NULL;
        }

        bool isFixedWidth;
        SkString name;
        SkTypeface::Style style;

        // we expect all the fonts, except the "fallback" fonts
        bool isExpected = (rec[i].fNames != gFBNames);
        if (!get_name_and_style(rec[i].fFileName, &name, &style,
                                &isFixedWidth, isExpected)) {
            // We need to increase gUniqueFontID here so that the unique id of
            // each font matches its index in gSystemFonts array, as expected
            // by find_uniqueID.
            sk_atomic_inc(&gUniqueFontID);
            continue;
        }

        SkTypeface* tf = SkNEW_ARGS(FileTypeface,
                                    (style,
                                     true,  // system-font (cannot delete)
                                     firstInFamily, // what family to join
                                     rec[i].fFileName,
                                     isFixedWidth) // filename
                                    );
#if SK_DEBUG_FONTS
        SkDebugf("---- SkTypeface[%d] %s fontID %d",
                  i, rec[i].fFileName, tf->uniqueID());
#endif

        if (rec[i].fNames != NULL) {
            // see if this is one of our fallback fonts
            if (rec[i].fNames == gFBNames) {
#if SK_DEBUG_FONTS
                SkDebugf("---- adding %s as fallback[%d] fontID %d",
                          rec[i].fFileName, fallbackCount, tf->uniqueID());
#endif
                gFallbackFonts[fallbackCount++] = tf->uniqueID();

                // Use the font file name as the name of the typeface.
                const char **nameList = (const char**)malloc(2 * sizeof(char*));
                if (nameList == NULL) {
                    // shouldn't get here
                    SkDEBUGFAIL("Failed to allocate nameList");
                    break;
                }
                nameList[0] = rec[i].fFileName;
                nameList[1] = NULL;
                rec[i].fNames = nameList;
            }

            firstInFamily = tf;
            FamilyRec* family = find_family(tf);
            const char* const* names = rec[i].fNames;

            // record the default family if this is it
            if (names == gDefaultNames) {
                gDefaultFamily = family;
            }
            // add the names to map to this family
            while (*names) {
                add_name(*names, family);
                names += 1;
            }
        }
    }

    // do this after all fonts are loaded. This is our default font, and it
    // acts as a sentinel so we only execute load_system_fonts() once
    gDefaultNormal = find_best_face(gDefaultFamily, SkTypeface::kNormal);
    // now terminate our fallback list with the sentinel value
    gFallbackFonts[fallbackCount] = 0;

//    SkDEBUGCODE(dump_globals());
}