int Font::offsetForPositionForComplexText(const TextRun& run, int position, bool) const { const QString string = fixSpacing(qstring(run)); QTextLayout layout(string, font()); QTextLine line = setupLayout(&layout, run); return line.xToCursor(position); }
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*) const { if (!run.length()) return 0; const QString string = fixSpacing(qstring(run)); int w = QFontMetrics(font()).width(string); // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does) if (treatAsSpace(run[0])) w -= m_wordSpacing; return w + run.padding(); }
FloatRect Font::selectionRectForComplexText(const TextRun& run, const IntPoint& pt, int h, int from, int to) const { const QString string = fixSpacing(qstring(run)); QTextLayout layout(string, font()); QTextLine line = setupLayout(&layout, run); float x1 = line.cursorToX(from); float x2 = line.cursorToX(to); if (x2 < x1) qSwap(x1, x2); return FloatRect(pt.x() + x1, pt.y(), x2 - x1, h); }
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*) const { if (!run.length()) return 0; const QString string = fixSpacing(qstring(run)); QTextLayout layout(string, font()); QTextLine line = setupLayout(&layout, run); int w = int(line.naturalTextWidth()); // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does) if (treatAsSpace(run[0])) w -= m_wordSpacing; return w + run.padding(); }
int main() { FILE *tmpFile; FILE *inputFile; int lines; char spacer[readsize]; inputFile = fopen("unformattedBasic.txt","r"); tmpFile = fopen("tmp.txt", "w"); lines = getNumLines(inputFile); getSpacer(inputFile, spacer); removeLeadingSpace(inputFile, tmpFile); //move tmpfile to input //clear tmpfile fixSpacing(inputFile, spacer); //move tmpfile to inputfile fclose(inputFile); return 0; }
void Font::drawComplexText(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to) const { if (to < 0) to = run.length(); QPainter *p = ctx->platformContext(); if (ctx->textDrawingMode() & cTextFill) { if (ctx->fillGradient()) { QBrush brush(*ctx->fillGradient()->platformGradient()); brush.setTransform(ctx->fillGradient()->gradientSpaceTransform()); p->setPen(QPen(brush, 0)); } else if (ctx->fillPattern()) { TransformationMatrix affine; p->setPen(QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0)); } else p->setPen(QColor(ctx->fillColor())); } if (ctx->textDrawingMode() & cTextStroke) { if (ctx->strokeGradient()) { QBrush brush(*ctx->strokeGradient()->platformGradient()); brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform()); p->setPen(QPen(brush, ctx->strokeThickness())); } else if (ctx->strokePattern()) { TransformationMatrix affine; p->setPen(QPen(QBrush(ctx->strokePattern()->createPlatformPattern(affine)), ctx->strokeThickness())); } else p->setPen(QPen(QColor(ctx->strokeColor()), ctx->strokeThickness())); } const QString string = fixSpacing(qstring(run)); // text shadow IntSize shadowSize; int shadowBlur; Color shadowColor; bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor); if (from > 0 || to < run.length()) { QTextLayout layout(string, font()); QTextLine line = setupLayout(&layout, run); float x1 = line.cursorToX(from); float x2 = line.cursorToX(to); if (x2 < x1) qSwap(x1, x2); QFontMetrics fm(font()); int ascent = fm.ascent(); QRectF clip(point.x() + x1, point.y() - ascent, x2 - x1, fm.height()); if (hasShadow) { // TODO: when blur support is added, the clip will need to account // for the blur radius qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0; if (shadowSize.width() > 0) dx2 = shadowSize.width(); else dx1 = -shadowSize.width(); if (shadowSize.height() > 0) dy2 = shadowSize.height(); else dy1 = -shadowSize.height(); // expand the clip rect to include the text shadow as well clip.adjust(dx1, dx2, dy1, dy2); } p->save(); p->setClipRect(clip.toRect()); QPointF pt(point.x(), point.y() - ascent); if (hasShadow) { p->save(); p->setPen(QColor(shadowColor)); p->translate(shadowSize.width(), shadowSize.height()); line.draw(p, pt); p->restore(); } line.draw(p, pt); p->restore(); return; } p->setFont(font()); QPointF pt(point.x(), point.y()); int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight; if (hasShadow) { // TODO: text shadow blur support p->save(); p->setPen(QColor(shadowColor)); p->translate(shadowSize.width(), shadowSize.height()); p->drawText(pt, string, flags, run.padding()); p->restore(); } if (ctx->textDrawingMode() & cTextStroke) { QPainterPath path; path.addText(pt, font(), string); p->strokePath(path, p->pen()); } if (ctx->textDrawingMode() & cTextFill) p->drawText(pt, string, flags, run.padding()); }