int main() { ssc_init("/dev/ttyUSB0", 9600); pan( 0 ); tilt( 0 ); cascade = (CvHaarClassifierCascade*)cvLoad( "cascade.xml", 0, 0, 0 ); if( !cascade ) { fprintf( stderr, "ERROR: Could not load classifier cascade\n" ); return 1; } storage = cvCreateMemStorage(0); struct camera *cam = init_camera( LCAM ); load_params( cam ); cvNamedWindow( "Face", CV_WINDOW_AUTOSIZE ); CvPoint pt1, pt2; CvRect *r; CvSeq *faces; float multip = 0.1; int x_diff, y_diff; while( cvWaitKey( 10 ) == -1 ) { cap_frame( cam ); undistort( cam ); cvClearMemStorage( storage ); faces = cvHaarDetectObjects( cam->undist, cascade, storage, 1.1, 2, CV_HAAR_DO_CANNY_PRUNING, cvSize(40, 40) ); if (faces->total > 0) { ; r = (CvRect*)cvGetSeqElem( faces, 0 ); pt1.x = r->x; pt2.x = r->x + r->width; pt1.y = r->y; pt2.y = r->y + r->height; cvRectangle( cam->undist, pt1, pt2, CV_RGB(255,0,0), 3, 8, 0 ); x_diff = (cam->frame->width / 2) - (r->x + (r->width/2)) ; y_diff = (cam->frame->height / 2) - (r->y + (r->height/2)) ; pan( -(int)(x_diff * multip) ); tilt( (int)(y_diff * multip) ); } cvShowImage( "Face", cam->undist ); } cvDestroyAllWindows(); cvReleaseMemStorage( &storage ); free_camera( cam ); }
/* used in headerbuttons.c image.c mesh.c screen.c sound.c and library.c */ void free_libblock(ListBase *lb, void *idv) { ID *id= idv; #ifdef WITH_PYTHON BPY_id_release(id); #endif switch( GS(id->name) ) { /* GetShort from util.h */ case ID_SCE: free_scene((Scene *)id); break; case ID_LI: free_library((Library *)id); break; case ID_OB: free_object((Object *)id); break; case ID_ME: free_mesh((Mesh *)id); break; case ID_CU: free_curve((Curve *)id); break; case ID_MB: free_mball((MetaBall *)id); break; case ID_MA: free_material((Material *)id); break; case ID_TE: free_texture((Tex *)id); break; case ID_IM: free_image((Image *)id); break; case ID_LT: free_lattice((Lattice *)id); break; case ID_LA: free_lamp((Lamp *)id); break; case ID_CA: free_camera((Camera*) id); break; case ID_IP: free_ipo((Ipo *)id); break; case ID_KE: free_key((Key *)id); break; case ID_WO: free_world((World *)id); break; case ID_SCR: free_screen((bScreen *)id); break; case ID_VF: free_vfont((VFont *)id); break; case ID_TXT: free_text((Text *)id); break; case ID_SCRIPT: //XXX free_script((Script *)id); break; case ID_SPK: free_speaker((Speaker *)id); break; case ID_SO: sound_free((bSound*)id); break; case ID_GR: free_group_objects((Group *)id); break; case ID_AR: free_armature((bArmature *)id); break; case ID_AC: free_action((bAction *)id); break; case ID_NT: ntreeFreeTree((bNodeTree *)id); break; case ID_BR: free_brush((Brush *)id); break; case ID_PA: psys_free_settings((ParticleSettings *)id); break; case ID_WM: if(free_windowmanager_cb) free_windowmanager_cb(NULL, (wmWindowManager *)id); break; case ID_GD: free_gpencil_data((bGPdata *)id); break; } if (id->properties) { IDP_FreeProperty(id->properties); MEM_freeN(id->properties); } BLI_remlink(lb, id); /* this ID may be a driver target! */ BKE_animdata_main_cb(G.main, animdata_dtar_clear_cb, (void *)id); MEM_freeN(id); }