Beispiel #1
0
void free_mob_index( MOB_INDEX_DATA *pMob )
{
        MPROG_LIST *list, *mp_next;

        free_string( pMob->player_name );
	free_string( pMob->short_descr );
	free_string( pMob->long_descr );
	free_string( pMob->description );

for( list = pMob->mprogs; list; list = mp_next )
        {
                mp_next = list->next;
                free_mprog( pMob->mprogs );
        }

        if( pMob->pShop )
        {
                free_shop( pMob->pShop );
        }


	pMob->next = mob_index_free;
	mob_index_free = pMob;
	return;
}
Beispiel #2
0
void free_mob_index (MOB_INDEX_DATA * pMob)
{
    free_string (pMob->player_name);
    free_string (pMob->short_descr);
    free_string (pMob->long_descr);
    free_string (pMob->description);
    free_mprog (pMob->mprogs);

    free_shop (pMob->pShop);

    pMob->next = mob_index_free;
    mob_index_free = pMob;
    return;
}