Beispiel #1
0
FloatRect Font::selectionRectForSimpleText(const TextRun& run, const FloatPoint& pt, int h, int from, int to) const
{
    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString wholeText = fromRawDataWithoutRef(sanitized);
    QString selectedText = fromRawDataWithoutRef(sanitized, from, qMin(to - from, wholeText.length() - from));

    int startX = QFontMetrics(font()).width(wholeText, from, Qt::TextBypassShaping);
    int width = QFontMetrics(font()).width(selectedText, -1, Qt::TextBypassShaping);

    return FloatRect(pt.x() + startX, pt.y(), width, h);
}
FloatRect Font::selectionRectForSimpleText(const TextRun& run, const IntPoint& pt, int h, int from, int to) const
{
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString wholeText = fromRawDataWithoutRef(sanitized);
    QString selectedText = fromRawDataWithoutRef(sanitized, from, to - from);

    int startX = QFontMetrics(font()).width(wholeText, from, Qt::TextBypassShaping);
    int width = QFontMetrics(font()).width(selectedText, -1, Qt::TextBypassShaping);

    return FloatRect(pt.x() + startX, pt.y(), width, h);
#else
    Q_ASSERT(false);
    return FloatRect();
#endif
}
int Font::offsetForPositionForSimpleText(const TextRun& run, int position, bool includePartialGlyphs) const
{
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);

    QFontMetrics fm(font());
    float delta = (float)position;
    int curPos = 0;
    do {
        float charWidth = fm.width(string[curPos]);
        delta -= charWidth;
        if (includePartialGlyphs) {
            if (delta + charWidth / 2 <= 0)
                break;
        } else {
            if (delta + charWidth <= 0)
                break;
        }
    } while (++curPos < string.size());

    return curPos;
#else
    Q_ASSERT(false);
    return 0;
#endif
}
Beispiel #4
0
int Font::offsetForPositionForComplexText(const TextRun& run, float position, bool) const
{
    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString string = fromRawDataWithoutRef(sanitized);

    QTextLayout layout(string, font());
    QTextLine line = setupLayout(&layout, run);
    return line.xToCursor(position);
}
Beispiel #5
0
FloatRect Font::selectionRectForComplexText(const TextRun& run, const FloatPoint& pt, int h, int from, int to) const
{
    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString string = fromRawDataWithoutRef(sanitized);

    QTextLayout layout(string, font());
    QTextLine line = setupLayout(&layout, run);

    float x1 = line.cursorToX(from);
    float x2 = line.cursorToX(to);
    if (x2 < x1)
        qSwap(x1, x2);

    return FloatRect(pt.x() + x1, pt.y(), x2 - x1, h);
}
float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>*, GlyphOverflow*) const
{
    if (!run.length())
        return 0;

    if (run.length() == 1 && treatAsSpace(run[0]))
        return QFontMetrics(font()).width(space) + run.padding();

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);

    int w = QFontMetrics(font()).width(string);
    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.padding();
}
Beispiel #7
0
float Font::floatWidthForSimpleText(const TextRun& run, GlyphBuffer* glyphBuffer, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
    if (!primaryFont()->platformData().size())
        return 0;

    if (!run.length())
        return 0;

    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString string = fromRawDataWithoutRef(sanitized);

    int w = QFontMetrics(font()).width(string, -1, Qt::TextBypassShaping);

    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.expansion();
}
float Font::floatWidthForSimpleText(const TextRun& run, GlyphBuffer* glyphBuffer, HashSet<const SimpleFontData*>* fallbackFonts, GlyphOverflow* glyphOverflow) const
{
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    if (!run.length())
        return 0;

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);

    int w = QFontMetrics(font()).width(string, -1, Qt::TextBypassShaping);

    // WebKit expects us to ignore word spacing on the first character (as opposed to what Qt does)
    if (treatAsSpace(run[0]))
        w -= m_wordSpacing;

    return w + run.padding();
#else
    Q_ASSERT(false);
    return 0.0f;
#endif
}
Beispiel #9
0
int Font::offsetForPositionForSimpleText(const TextRun& run, float position, bool includePartialGlyphs) const
{
    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString string = fromRawDataWithoutRef(sanitized);

    QFontMetrics fm(font());
    float delta = position;
    int curPos = 0;
    do {
        float charWidth = fm.width(string[curPos]);
        delta -= charWidth;
        if (includePartialGlyphs) {
            if (delta + charWidth / 2 <= 0)
                break;
        } else {
            if (delta + charWidth <= 0)
                break;
        }
    } while (++curPos < string.size());

    return curPos;
}
Beispiel #10
0
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & TextModeFill)
        textFillPen = fillPenForContext(ctx);

    QPen textStrokePen;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePen = strokePenForContext(ctx);

    String sanitized = Font::normalizeSpaces(run.characters(), run.length());
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF boundingRect(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());
            QRectF clip = boundingRect;

            ContextShadow* ctxShadow = ctx->contextShadow();

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (ctxShadow->offset().x() > 0)
                    dx2 = ctxShadow->offset().x();
                else
                    dx1 = -ctxShadow->offset().x();
                if (ctxShadow->offset().y() > 0)
                    dy2 = ctxShadow->offset().y();
                else
                    dy1 = -ctxShadow->offset().y();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
                clip.adjust(-ctxShadow->m_blurDistance, -ctxShadow->m_blurDistance, ctxShadow->m_blurDistance, ctxShadow->m_blurDistance);
            }
            p->save();
            p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                ContextShadow* ctxShadow = ctx->contextShadow();
                if (!ctxShadow->mustUseContextShadow(ctx)) {
                    p->save();
                    p->setPen(ctxShadow->m_color);
                    p->translate(ctxShadow->offset());
                    line.draw(p, pt);
                    p->restore();
                } else {
                    QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect);
                    if (shadowPainter) {
                        // Since it will be blurred anyway, we don't care about render hints.
                        shadowPainter->setFont(p->font());
                        shadowPainter->setPen(ctxShadow->m_color);
                        line.draw(shadowPainter, pt);
                        ctxShadow->endShadowLayer(ctx);
                    }
                }
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
    if (!isComplexText && !(ctx->textDrawingMode() & TextModeStroke))
        flags |= Qt::TextBypassShaping;

    QPainterPath textStrokePath;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePath.addText(pt, font, string);

    ContextShadow* ctxShadow = ctx->contextShadow();
    if (ctxShadow->m_type != ContextShadow::NoShadow) {
        if (ctx->textDrawingMode() & TextModeFill) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->save();
                p->setPen(ctxShadow->m_color);
                p->translate(ctxShadow->offset());
                p->drawText(pt, string, flags, run.expansion());
                p->restore();
            } else {
                QFontMetrics fm(font);
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->setPen(ctxShadow->m_color);
                    shadowPainter->drawText(pt, string, flags, run.expansion());
                    ctxShadow->endShadowLayer(ctx);
                }
            }
        } else if (ctx->textDrawingMode() & TextModeStroke) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->translate(ctxShadow->offset());
                p->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                p->translate(-ctxShadow->offset());
            } else {
                QFontMetrics fm(font);
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(ctx, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                    ctxShadow->endShadowLayer(ctx);
                }
            }
        }
    }

    if (ctx->textDrawingMode() & TextModeStroke)
        p->strokePath(textStrokePath, textStrokePen);

    if (ctx->textDrawingMode() & TextModeFill) {
        QPen previousPen = p->pen();
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.expansion());
        p->setPen(previousPen);
    }
}
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & cTextFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            textFillPen = QPen(brush, 0);
        } else if (ctx->fillPattern()) {
            AffineTransform affine;
            textFillPen = QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0);
        } else
            textFillPen = QPen(QColor(ctx->fillColor()));
    }

    QPen textStrokePen;
    if (ctx->textDrawingMode() & cTextStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else if (ctx->strokePattern()) {
            AffineTransform affine;
            QBrush brush(ctx->strokePattern()->createPlatformPattern(affine));
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else
            textStrokePen = QPen(QColor(ctx->strokeColor()), ctx->strokeThickness());
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    // text shadow
    IntSize shadowSize;
    int shadowBlur;
    Color shadowColor;
    bool hasShadow = ctx->textDrawingMode() == cTextFill && ctx->getShadow(shadowSize, shadowBlur, shadowColor);

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF clip(fm.boundingRect(string));

            if (hasShadow) {
                // TODO: when blur support is added, the clip will need to account
                // for the blur radius
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (shadowSize.width() > 0)
                    dx2 = shadowSize.width();
                else
                    dx1 = -shadowSize.width();
                if (shadowSize.height() > 0)
                    dy2 = shadowSize.height();
                else
                    dy1 = -shadowSize.height();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
            }
            p->save();
            //p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);
            if (hasShadow) {
                p->save();
                p->setPen(QColor(shadowColor));
                p->translate(shadowSize.width(), shadowSize.height());
                line.draw(p, pt);
                p->restore();
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
#endif
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    // See QWebPagePrivate::QWebPagePrivate() where the default path is set to Complex for Qt 4.6 and earlier.
    if (!isComplexText)
        flags |= Qt::TextBypassShaping;
#endif

    QFontMetrics fm(font);
    QRectF clip(pt.x(), pt.y()-fm.ascent(), fm.width(string, -1, flags), fm.height());

    if (hasShadow) {
        // TODO: text shadow blur support
        p->save();
        p->translate(shadowSize.width(), shadowSize.height());
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(QColor(shadowColor));
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextStroke) {
        QPainterPath path;
        path.addText(pt, font, string);
        p->save();
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(textStrokePen);
        p->strokePath(path, p->pen());
        p->restore();
    }
    if (ctx->textDrawingMode() & cTextFill) {
        p->save();
        //p->setClipRect(clip, Qt::IntersectClip);
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.padding());
        p->restore();
    }
}
Beispiel #12
0
static void drawTextCommon(GraphicsContext* ctx, const TextRun& run, const FloatPoint& point, int from, int to, const QFont& font, bool isComplexText)
{
    if (to < 0)
        to = run.length();

    QPainter *p = ctx->platformContext();

    QPen textFillPen;
    if (ctx->textDrawingMode() & TextModeFill) {
        if (ctx->fillGradient()) {
            QBrush brush(*ctx->fillGradient()->platformGradient());
            brush.setTransform(ctx->fillGradient()->gradientSpaceTransform());
            textFillPen = QPen(brush, 0);
        } else if (ctx->fillPattern()) {
            AffineTransform affine;
            textFillPen = QPen(QBrush(ctx->fillPattern()->createPlatformPattern(affine)), 0);
        } else
            textFillPen = QPen(QColor(ctx->fillColor()));
    }

    QPen textStrokePen;
    if (ctx->textDrawingMode() & TextModeStroke) {
        if (ctx->strokeGradient()) {
            QBrush brush(*ctx->strokeGradient()->platformGradient());
            brush.setTransform(ctx->strokeGradient()->gradientSpaceTransform());
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else if (ctx->strokePattern()) {
            AffineTransform affine;
            QBrush brush(ctx->strokePattern()->createPlatformPattern(affine));
            textStrokePen = QPen(brush, ctx->strokeThickness());
        } else
            textStrokePen = QPen(QColor(ctx->strokeColor()), ctx->strokeThickness());
    }

    String sanitized = Font::normalizeSpaces(String(run.characters(), run.length()));
    QString string = fromRawDataWithoutRef(sanitized);
    QPointF pt(point.x(), point.y());

    if (from > 0 || to < run.length()) {
        if (isComplexText) {
            QTextLayout layout(string, font);
            QTextLine line = setupLayout(&layout, run);
            float x1 = line.cursorToX(from);
            float x2 = line.cursorToX(to);
            if (x2 < x1)
                qSwap(x1, x2);

            QFontMetrics fm(font);
            int ascent = fm.ascent();
            QRectF boundingRect(point.x() + x1, point.y() - ascent, x2 - x1, fm.height());
            QRectF clip = boundingRect;

            ContextShadow* ctxShadow = ctx->contextShadow();

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                qreal dx1 = 0, dx2 = 0, dy1 = 0, dy2 = 0;
                if (ctxShadow->offset().x() > 0)
                    dx2 = ctxShadow->offset().x();
                else
                    dx1 = -ctxShadow->offset().x();
                if (ctxShadow->offset().y() > 0)
                    dy2 = ctxShadow->offset().y();
                else
                    dy1 = -ctxShadow->offset().y();
                // expand the clip rect to include the text shadow as well
                clip.adjust(dx1, dx2, dy1, dy2);
                clip.adjust(-ctxShadow->m_blurDistance, -ctxShadow->m_blurDistance, ctxShadow->m_blurDistance, ctxShadow->m_blurDistance);
            }
            p->save();
            p->setClipRect(clip.toRect(), Qt::IntersectClip);
            pt.setY(pt.y() - ascent);

            if (ctxShadow->m_type != ContextShadow::NoShadow) {
                ContextShadow* ctxShadow = ctx->contextShadow();
                if (!ctxShadow->mustUseContextShadow(p)) {
                    p->save();
                    p->setPen(ctxShadow->m_color);
                    p->translate(ctxShadow->offset());
                    line.draw(p, pt);
                    p->restore();
                } else {
                    QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                    if (shadowPainter) {
                        // Since it will be blurred anyway, we don't care about render hints.
                        shadowPainter->setFont(p->font());
                        shadowPainter->setPen(ctxShadow->m_color);
                        line.draw(shadowPainter, pt);
                        ctxShadow->endShadowLayer(p);
                    }
                }
            }
            p->setPen(textFillPen);
            line.draw(p, pt);
            p->restore();
            return;
        }
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
        int skipWidth = QFontMetrics(font).width(string, from, Qt::TextBypassShaping);
        pt.setX(pt.x() + skipWidth);
        string = fromRawDataWithoutRef(sanitized, from, to - from);
#endif
    }

    p->setFont(font);

    int flags = run.rtl() ? Qt::TextForceRightToLeft : Qt::TextForceLeftToRight;
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
    // See QWebPagePrivate::QWebPagePrivate() where the default path is set to Complex for Qt 4.6 and earlier.
    if (!isComplexText && !(ctx->textDrawingMode() & TextModeStroke))
        flags |= Qt::TextBypassShaping;
#endif

    QPainterPath textStrokePath;
    if (ctx->textDrawingMode() & TextModeStroke)
        textStrokePath.addText(pt, font, string);

    ContextShadow* ctxShadow = ctx->contextShadow();
    if (ctxShadow->m_type != ContextShadow::NoShadow) {
        if (ctx->textDrawingMode() & TextModeFill) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->save();
                p->setPen(ctxShadow->m_color);
                p->translate(ctxShadow->offset());
                p->drawText(pt, string, flags, run.padding());
                p->restore();
            } else {
                QFontMetrics fm(font);
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
#else
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string), fm.height());
#endif
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->setPen(ctxShadow->m_color);
                    shadowPainter->drawText(pt, string, flags, run.padding());
                    ctxShadow->endShadowLayer(p);
                }
            }
        } else if (ctx->textDrawingMode() & TextModeStroke) {
            if (ctxShadow->m_type != ContextShadow::BlurShadow) {
                p->translate(ctxShadow->offset());
                p->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                p->translate(-ctxShadow->offset());
            } else {
                QFontMetrics fm(font);
#if QT_VERSION >= QT_VERSION_CHECK(4, 7, 0)
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string, -1, flags), fm.height());
#else
                QRectF boundingRect(pt.x(), point.y() - fm.ascent(), fm.width(string), fm.height());
#endif
                QPainter* shadowPainter = ctxShadow->beginShadowLayer(p, boundingRect);
                if (shadowPainter) {
                    // Since it will be blurred anyway, we don't care about render hints.
                    shadowPainter->setFont(p->font());
                    shadowPainter->strokePath(textStrokePath, QPen(ctxShadow->m_color));
                    ctxShadow->endShadowLayer(p);
                }
            }
        }
    }

    if (ctx->textDrawingMode() & TextModeStroke)
        p->strokePath(textStrokePath, textStrokePen);

    if (ctx->textDrawingMode() & TextModeFill) {
        QPen previousPen = p->pen();
        p->setPen(textFillPen);
        p->drawText(pt, string, flags, run.padding());
        p->setPen(previousPen);
    }
}