Beispiel #1
0
Datei: gfx.c Projekt: glankk/gz
void gfx_mode_init(void)
{
  gfx_sync();
  gSPLoadGeometryMode(gfx_disp_p++, 0);
  gDPSetCycleType(gfx_disp_p++, G_CYC_1CYCLE);
  gDPSetRenderMode(gfx_disp_p++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
  gDPSetScissor(gfx_disp_p++, G_SC_NON_INTERLACE,
                0, 0, Z64_SCREEN_WIDTH, Z64_SCREEN_HEIGHT);
  gDPSetAlphaDither(gfx_disp_p++, G_AD_DISABLE);
  gDPSetColorDither(gfx_disp_p++, G_CD_DISABLE);
  gDPSetAlphaCompare(gfx_disp_p++, G_AC_NONE);
  gDPSetDepthSource(gfx_disp_p++, G_ZS_PRIM);
  gDPSetCombineKey(gfx_disp_p++, G_CK_NONE);
  gDPSetTextureConvert(gfx_disp_p++, G_TC_FILT);
  gDPSetTextureDetail(gfx_disp_p++, G_TD_CLAMP);
  gDPSetTexturePersp(gfx_disp_p++, G_TP_NONE);
  gDPSetTextureLOD(gfx_disp_p++, G_TL_TILE);
  gDPSetTextureLUT(gfx_disp_p++, G_TT_NONE);
  gDPPipelineMode(gfx_disp_p++, G_PM_NPRIMITIVE);
  gfx_mode_apply(GFX_MODE_ALL);
}
void RSP_ProcessDList()
{
    VI_UpdateSize();
    OGL_UpdateScale();

    RSP.PC[0] = *(u32*)&DMEM[0x0FF0];
    RSP.PCi = 0;
    RSP.count = 0;

    RSP.halt = FALSE;
    RSP.busy = TRUE;

    gSP.matrix.stackSize = min( 32, *(u32*)&DMEM[0x0FE4] >> 6 );
    gSP.matrix.modelViewi = 0;
    gSP.changed |= CHANGED_MATRIX;

    for (int i = 0; i < 4; i++)
        for (int j = 0; j < 4; j++)
            gSP.matrix.modelView[0][i][j] = 0.0f;

    gSP.matrix.modelView[0][0][0] = 1.0f;
    gSP.matrix.modelView[0][1][1] = 1.0f;
    gSP.matrix.modelView[0][2][2] = 1.0f;
    gSP.matrix.modelView[0][3][3] = 1.0f;

    u32 uc_start = *(u32*)&DMEM[0x0FD0];
    u32 uc_dstart = *(u32*)&DMEM[0x0FD8];
    u32 uc_dsize = *(u32*)&DMEM[0x0FDC];

    if ((uc_start != RSP.uc_start) || (uc_dstart != RSP.uc_dstart))
        gSPLoadUcodeEx( uc_start, uc_dstart, uc_dsize );

    gDPSetAlphaCompare( G_AC_NONE );
    gDPSetDepthSource( G_ZS_PIXEL );
    gDPSetRenderMode( 0, 0 );
    gDPSetAlphaDither( G_AD_DISABLE );
    gDPSetColorDither( G_CD_DISABLE );
    gDPSetCombineKey( G_CK_NONE );
    gDPSetTextureConvert( G_TC_FILT );
    gDPSetTextureFilter( G_TF_POINT );
    gDPSetTextureLUT( G_TT_NONE );
    gDPSetTextureLOD( G_TL_TILE );
    gDPSetTextureDetail( G_TD_CLAMP );
    gDPSetTexturePersp( G_TP_PERSP );
    gDPSetCycleType( G_CYC_1CYCLE );
    gDPPipelineMode( G_PM_NPRIMITIVE );

    while (!RSP.halt)
    {
        if ((RSP.PC[RSP.PCi] + 8) > RDRAMSize)
        {
#ifdef DEBUG
            switch (Debug.level)
            {
            case DEBUG_LOW:
                DebugMsg( DEBUG_LOW | DEBUG_ERROR, "ATTEMPTING TO EXECUTE RSP COMMAND AT INVALID RDRAM LOCATION\n" );
                break;
            case DEBUG_MEDIUM:
                DebugMsg( DEBUG_MEDIUM | DEBUG_ERROR, "Attempting to execute RSP command at invalid RDRAM location\n" );
                break;
            case DEBUG_HIGH:
                DebugMsg( DEBUG_HIGH | DEBUG_ERROR, "// Attempting to execute RSP command at invalid RDRAM location\n" );
                break;
            }
#endif
            break;
        }

//		printf( "!!!!!! RDRAM = 0x%8.8x\n", RDRAM );//RSP.PC[RSP.PCi] );
        /*		{
        			static u8 *lastRDRAM = 0;
        			if (lastRDRAM == 0)
        				lastRDRAM = RDRAM;
        			if (RDRAM != lastRDRAM)
        			{
        				__asm__( "int $3" );
        			}
        		}*/
        u32 w0 = *(u32*)&RDRAM[RSP.PC[RSP.PCi]];
        u32 w1 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 4];
        RSP.cmd = _SHIFTR( w0, 24, 8 );

#ifdef DEBUG
        DebugRSPState( RSP.PCi, RSP.PC[RSP.PCi], _SHIFTR( w0, 24, 8 ), w0, w1 );
        DebugMsg( DEBUG_LOW | DEBUG_HANDLED, "0x%08lX: CMD=0x%02lX W0=0x%08lX W1=0x%08lX\n", RSP.PC[RSP.PCi], _SHIFTR( w0, 24, 8 ), w0, w1 );
#endif

        RSP.PC[RSP.PCi] += 8;
        RSP.nextCmd = _SHIFTR( *(u32*)&RDRAM[RSP.PC[RSP.PCi]], 24, 8 );

        GBI.cmd[RSP.cmd]( w0, w1 );
    }

    /*	if (OGL.frameBufferTextures && gDP.colorImage.changed)
    	{
    		FrameBuffer_SaveBuffer( gDP.colorImage.address, gDP.colorImage.size, gDP.colorImage.width, gDP.colorImage.height );
    		gDP.colorImage.changed = FALSE;
    	}*/

    RSP.busy = FALSE;
    RSP.DList++;
    gSP.changed |= CHANGED_COLORBUFFER;
}
Beispiel #3
0
// doFont()
//
// Draw all fonts for this frame.
//
void doFont(void) {
	static int color = 255;

#ifdef DD64
	currBufferPtr = fontBuffer;
#endif

	/* Settings */
	gDPPipeSync(glistp++);
	gDPSetCycleType(glistp++,G_CYC_1CYCLE);
	gDPSetTexturePersp(glistp++,G_TP_NONE);
	gDPSetTextureLUT(glistp++,G_TT_NONE);
	gDPSetTextureLOD(glistp++,G_TL_LOD);
	gDPSetAlphaCompare(glistp++,G_AC_THRESHOLD);

	gDPSetRenderMode(glistp++,G_RM_XLU_SURF,G_RM_XLU_SURF2);
	gDPSetCombineMode(glistp++,G_CC_INT4,G_CC_INT4);
	gDPSetPrimColor(glistp++,0,0,255,255,255,255);

	// Print welcome message
	printString(40, 30, 3, message[WELCOME_MESG]);

#ifdef DD64
	// Assume no EEPROM if DD game
	gDPSetPrimColor(glistp++,0,0,255,0,0,255);
#else
	// Print EEPROM message if EEPROM exists
	if (EepromFound == 1) {
	  gDPSetPrimColor(glistp++,0,0,0,255,0,255);
	} else {
	  gDPSetPrimColor(glistp++,0,0,255,0,0,255);
	}
#endif
	printString(30, 52, 3, message[EEPROM_MESG]);

	// Print DD message
#ifdef DD64
	gDPSetPrimColor(glistp++,0,0,0,255,0,255);
#else
	gDPSetPrimColor(glistp++,0,0,255,0,0,255);
#endif
	printString(250, 52, 3, message[DD_MESG]);
	
#ifdef DD64
	// Print Data menu
	if (DataMenu != DM_INVISIBLE) {
	  gDPSetPrimColor(glistp++, 0, 0, 255, 255, 0, 255);
	  printString(200, 170, 3, message[DM_READ_MESG]);
	  printString(200, 182, 3, message[DM_WRITE_MESG]);
	  printString(200, 194, 3, message[DM_GOAWAY_MESG]);
	  gDPSetPrimColor(glistp++, 0, 0, color, 200, 200, 255);
	  color += COLOR_DELTA;
	  color = color%256;
	  printString(200, 170 + 12*DataMenuPos, 3, message[DataMenuPos+3]); 
	}
#else
	// Print Data menu
	if ((EepromFound == 1) && (DataMenu != DM_INVISIBLE)) {
	  gDPSetPrimColor(glistp++, 0, 0, 255, 255, 0, 255);
	  printString(30, 170, 3, message[DM_READ_MESG]);
	  printString(30, 182, 3, message[DM_WRITE_MESG]);
	  printString(30, 194, 3, message[DM_GOAWAY_MESG]);
	  gDPSetPrimColor(glistp++, 0, 0, color, 200, 200, 255);
	  color += COLOR_DELTA;
	  color = color%256;
	  printString(30, 170 + 12*DataMenuPos, 3, message[DataMenuPos+3]); 
	}
#endif

#ifdef DD64
	osInvalDCache(fontBuffer,currBufferPtr-fontBuffer);
#else
	osInvalDCache(myFont,sizeof(myFont));
#endif
}
Beispiel #4
0
void RSP_ProcessDList()
{
    VI_UpdateSize();
    OGL_UpdateScale();

    RSP.PC[0] = *(u32*)&DMEM[0x0FF0];
    RSP.PCi = 0;
    RSP.count = 0;

    RSP.halt = FALSE;
    RSP.busy = TRUE;

    gSP.matrix.stackSize = min( 32, *(u32*)&DMEM[0x0FE4] >> 6 );
    gSP.matrix.modelViewi = 0;
    gSP.changed |= CHANGED_MATRIX;

    for (int i = 0; i < 4; i++)
        for (int j = 0; j < 4; j++)
            gSP.matrix.modelView[0][i][j] = 0.0f;

    gSP.matrix.modelView[0][0][0] = 1.0f;
    gSP.matrix.modelView[0][1][1] = 1.0f;
    gSP.matrix.modelView[0][2][2] = 1.0f;
    gSP.matrix.modelView[0][3][3] = 1.0f;

    u32 uc_start = *(u32*)&DMEM[0x0FD0];
    u32 uc_dstart = *(u32*)&DMEM[0x0FD8];
    u32 uc_dsize = *(u32*)&DMEM[0x0FDC];

    if ((uc_start != RSP.uc_start) || (uc_dstart != RSP.uc_dstart))
        gSPLoadUcodeEx( uc_start, uc_dstart, uc_dsize );

    gDPSetAlphaCompare( G_AC_NONE );
    gDPSetDepthSource( G_ZS_PIXEL );
    gDPSetRenderMode( 0, 0 );
    gDPSetAlphaDither( G_AD_DISABLE );
    gDPSetColorDither( G_CD_DISABLE );
    gDPSetCombineKey( G_CK_NONE );
    gDPSetTextureConvert( G_TC_FILT );
    gDPSetTextureFilter( G_TF_POINT );
    gDPSetTextureLUT( G_TT_NONE );
    gDPSetTextureLOD( G_TL_TILE );
    gDPSetTextureDetail( G_TD_CLAMP );
    gDPSetTexturePersp( G_TP_PERSP );
    gDPSetCycleType( G_CYC_1CYCLE );
    gDPPipelineMode( G_PM_NPRIMITIVE );

    while (!RSP.halt)
    {
        if ((RSP.PC[RSP.PCi] + 8) > RDRAMSize)
        {
#ifdef DEBUG
            DebugMsg( DEBUG_LOW | DEBUG_ERROR, "ATTEMPTING TO EXECUTE RSP COMMAND AT INVALID RDRAM LOCATION\n" );
#endif
            break;
        }

        u32 w0 = *(u32*)&RDRAM[RSP.PC[RSP.PCi]];
        u32 w1 = *(u32*)&RDRAM[RSP.PC[RSP.PCi] + 4];
        RSP.cmd = _SHIFTR( w0, 24, 8 );

        RSP.PC[RSP.PCi] += 8;
        RSP.nextCmd = _SHIFTR( *(u32*)&RDRAM[RSP.PC[RSP.PCi]], 24, 8 );

#ifdef PROFILE_GBI
        GBI_ProfileBegin(RSP.cmd);
#endif

        GBI.cmd[RSP.cmd]( w0, w1 );

#ifdef PROFILE_GBI
        GBI_ProfileEnd(RSP.cmd);
#endif
    }

    RSP.busy = FALSE;
    RSP.DList++;
    gSP.changed |= CHANGED_COLORBUFFER;
}
Beispiel #5
0
void RSP_ProcessDList()
{
    VI_UpdateSize();
    OGL_UpdateScale();
    TextureCache_ActivateNoise(2);

    RSP.PC[0] = *(u32*)&DMEM[0x0FF0];
    RSP.PCi = 0;
    RSP.count = 0;

    RSP.halt = FALSE;
    RSP.busy = TRUE;

#ifdef __TRIBUFFER_OPT
    __indexmap_clear();
#endif

    gSP.matrix.stackSize = min( 32, *(u32*)&DMEM[0x0FE4] >> 6 );
    gSP.matrix.modelViewi = 0;
    gSP.changed |= CHANGED_MATRIX;

    for (int i = 0; i < 4; i++)
        for (int j = 0; j < 4; j++)
            gSP.matrix.modelView[0][i][j] = 0.0f;

    gSP.matrix.modelView[0][0][0] = 1.0f;
    gSP.matrix.modelView[0][1][1] = 1.0f;
    gSP.matrix.modelView[0][2][2] = 1.0f;
    gSP.matrix.modelView[0][3][3] = 1.0f;

    u32 uc_start = *(u32*)&DMEM[0x0FD0];
    u32 uc_dstart = *(u32*)&DMEM[0x0FD8];
    u32 uc_dsize = *(u32*)&DMEM[0x0FDC];

    if ((uc_start != RSP.uc_start) || (uc_dstart != RSP.uc_dstart))
        gSPLoadUcodeEx( uc_start, uc_dstart, uc_dsize );

    gDPSetAlphaCompare(G_AC_NONE);
    gDPSetDepthSource(G_ZS_PIXEL);
    gDPSetRenderMode(0, 0);
    gDPSetAlphaDither(G_AD_DISABLE);
    gDPSetColorDither(G_CD_DISABLE);
    gDPSetCombineKey(G_CK_NONE);
    gDPSetTextureConvert(G_TC_FILT);
    gDPSetTextureFilter(G_TF_POINT);
    gDPSetTextureLUT(G_TT_NONE);
    gDPSetTextureLOD(G_TL_TILE);
    gDPSetTextureDetail(G_TD_CLAMP);
    gDPSetTexturePersp(G_TP_PERSP);
    gDPSetCycleType(G_CYC_1CYCLE);
    gDPPipelineMode(G_PM_NPRIMITIVE);

#ifdef PRINT_DISPLAYLIST
    if ((RSP.DList%PRINT_DISPLAYLIST_NUM) == 0) LOG(LOG_VERBOSE, "BEGIN DISPLAY LIST %i \n", RSP.DList);
#endif

    while (!RSP.halt)
    {
        u32 pc = RSP.PC[RSP.PCi];

        if ((pc + 8) > RDRAMSize)
        {
#ifdef DEBUG
            DebugMsg( DEBUG_LOW | DEBUG_ERROR, "ATTEMPTING TO EXECUTE RSP COMMAND AT INVALID RDRAM LOCATION\n" );
#endif
            break;
        }


        u32 w0 = *(u32*)&RDRAM[pc];
        u32 w1 = *(u32*)&RDRAM[pc+4];
        RSP.nextCmd = _SHIFTR( *(u32*)&RDRAM[pc+8], 24, 8 );
        RSP.cmd = _SHIFTR( w0, 24, 8 );
        RSP.PC[RSP.PCi] += 8;

#ifdef PROFILE_GBI
        GBI_ProfileBegin(RSP.cmd);
#endif

#ifdef PRINT_DISPLAYLIST
        if ((RSP.DList%PRINT_DISPLAYLIST_NUM) == 0) LOG(LOG_VERBOSE, "%s: w0=0x%x w1=0x%x\n", GBI_GetFuncName(GBI.current->type, RSP.cmd), w0, w1);
#endif

        GBI.cmd[RSP.cmd]( w0, w1 );

#ifdef PROFILE_GBI
        GBI_ProfileEnd(RSP.cmd);
#endif
    }

#ifdef PRINT_DISPLAYLIST
        if ((RSP.DList%PRINT_DISPLAYLIST_NUM) == 0) LOG(LOG_VERBOSE, "END DISPLAY LIST %i \n", RSP.DList);
#endif

    RSP.busy = FALSE;
    RSP.DList++;
    gSP.changed |= CHANGED_COLORBUFFER;
}