Beispiel #1
0
void gaym_privacy_change(GaimConnection * gc, const char *name)
{
    /**
     * don't allow adding self to permit/deny lists
     */

    if (name) {
        if (!gaim_utf8_strcasecmp(gc->account->username, name)) {
            gaim_privacy_deny_remove(gc->account, gc->account->username,
                                     TRUE);
            gaim_privacy_permit_remove(gc->account, gc->account->username,
                                       TRUE);
            gaim_debug_info("gaym",
                            "declining to add self to permit/deny list\n");
            return;
        }
    }

    GSList *rooms = NULL;
    for (rooms = gc->buddy_chats; rooms; rooms = rooms->next) {
        GaimConversation *convo = rooms->data;
        GaimConvChat *chat = gaim_conversation_get_chat_data(convo);
        GList *people = NULL;
        for (people = chat->in_room; people; people = people->next) {
            GaimConvChatBuddy *buddy = people->data;
            GaimConversationUiOps *ops =
                gaim_conversation_get_ui_ops(convo);
            if (name) {
                if (!gaim_utf8_strcasecmp(name, buddy->name)) {
                    if (gaym_privacy_check(gc, buddy->name)
                        && gaym_botfilter_check(gc, buddy->name, NULL,
                                                TRUE)) {
                        gaim_conv_chat_unignore(GAIM_CONV_CHAT(convo),
                                                buddy->name);
                    } else {
                        gaim_conv_chat_ignore(GAIM_CONV_CHAT(convo),
                                              buddy->name);
                    }
                    ops->chat_update_user((convo), buddy->name);
                }
            } else {
                if (gaym_privacy_check(gc, buddy->name)
                    && gaym_botfilter_check(gc, buddy->name, NULL, TRUE)) {
                    gaim_conv_chat_unignore(GAIM_CONV_CHAT(convo),
                                            buddy->name);
                } else {
                    gaim_conv_chat_ignore(GAIM_CONV_CHAT(convo),
                                          buddy->name);
                }
                ops->chat_update_user((convo), buddy->name);
            }
        }
    }
}
Beispiel #2
0
void yahoo_process_chat_join(GaimConnection *gc, struct yahoo_packet *pkt)
{
	GaimAccount *account = gaim_connection_get_account(gc);
	struct yahoo_data *yd = (struct yahoo_data *) gc->proto_data;
	GaimConversation *c = NULL;
	GSList *l;
	GList *members = NULL;
	GList *roomies = NULL;
	char *room = NULL;
	char *topic = NULL;
	char *someid, *someotherid, *somebase64orhashosomething, *somenegativenumber;

	if (pkt->status == -1) {
		/* We can't join */
		struct yahoo_pair *pair = pkt->hash->data;
		gchar const *failed_to_join = _("Failed to join chat");
		switch (atoi(pair->value)) {
			case 0xFFFFFFFA: /* -6 */
				gaim_notify_error(gc, NULL, failed_to_join, _("Unknown room"));
				break;
			case 0xFFFFFFF1: /* -15 */
				gaim_notify_error(gc, NULL, failed_to_join, _("Maybe the room is full"));
				break;
			case 0xFFFFFFDD: /* -35 */
				gaim_notify_error(gc, NULL, failed_to_join, _("Not available"));
				break;
			default:
				gaim_notify_error(gc, NULL, failed_to_join,
						_("Unknown error. You may need to logout and wait five minutes before being able to rejoin a chatroom"));
		}
		return;
	}

	for (l = pkt->hash; l; l = l->next) {
		struct yahoo_pair *pair = l->data;

		switch (pair->key) {

		case 104:
			room = yahoo_string_decode(gc, pair->value, TRUE);
			break;
		case 105:
			topic = yahoo_string_decode(gc, pair->value, TRUE);
			break;
		case 128:
			someid = pair->value;
			break;
		case 108: /* number of joiners */
			break;
		case 129:
			someotherid = pair->value;
			break;
		case 130:
			somebase64orhashosomething = pair->value;
			break;
		case 126:
			somenegativenumber = pair->value;
			break;
		case 13: /* this is 1. maybe its the type of room? (normal, user created, private, etc?) */
			break;
		case 61: /*this looks similar to 130 */
			break;

		/* the previous section was just room info. this next section is
		   info about individual room members, (including us) */

		case 109: /* the yahoo id */
			members = g_list_append(members, pair->value);
			break;
		case 110: /* age */
			break;
		case 141: /* nickname */
			break;
		case 142: /* location */
			break;
		case 113: /* bitmask */
			break;
		}
	}

	if (room && yd->chat_name && gaim_utf8_strcasecmp(room, yd->chat_name))
		yahoo_chat_leave(gc, room,
				gaim_connection_get_display_name(gc), FALSE);

	c = gaim_find_chat(gc, YAHOO_CHAT_ID);

	if (room && (!c || gaim_conv_chat_has_left(GAIM_CONV_CHAT(c))) && members &&
	   ((g_list_length(members) > 1) ||
	     !g_ascii_strcasecmp(members->data, gaim_connection_get_display_name(gc)))) {
		int i;
		GList *flags = NULL;
		for (i = 0; i < g_list_length(members); i++)
			flags = g_list_append(flags, GINT_TO_POINTER(GAIM_CBFLAGS_NONE));
		if (c && gaim_conv_chat_has_left(GAIM_CONV_CHAT(c))) {
			/* this might be a hack, but oh well, it should nicely */
			char *tmpmsg;

			gaim_conversation_set_name(c, room);

			c = serv_got_joined_chat(gc, YAHOO_CHAT_ID, room);
			if (topic)
				gaim_conv_chat_set_topic(GAIM_CONV_CHAT(c), NULL, topic);
			yd->in_chat = 1;
			yd->chat_name = g_strdup(room);
			gaim_conv_chat_add_users(GAIM_CONV_CHAT(c), members, NULL, flags, FALSE);

			tmpmsg = g_strdup_printf(_("You are now chatting in %s."), room);
			gaim_conv_chat_write(GAIM_CONV_CHAT(c), "", tmpmsg, GAIM_MESSAGE_SYSTEM, time(NULL));
			g_free(tmpmsg);
		} else {
			c = serv_got_joined_chat(gc, YAHOO_CHAT_ID, room);
			if (topic)
				gaim_conv_chat_set_topic(GAIM_CONV_CHAT(c), NULL, topic);
			yd->in_chat = 1;
			yd->chat_name = g_strdup(room);
			gaim_conv_chat_add_users(GAIM_CONV_CHAT(c), members, NULL, flags, FALSE);
		}
		g_list_free(flags);
	} else if (c) {
		yahoo_chat_add_users(GAIM_CONV_CHAT(c), members);
	}

	if (account->deny && c) {
		GaimConversationUiOps *ops = gaim_conversation_get_ui_ops(c);
		for (l = account->deny; l != NULL; l = l->next) {
			for (roomies = members; roomies; roomies = roomies->next) {
				if (!gaim_utf8_strcasecmp((char *)l->data, roomies->data)) {
					gaim_debug_info("yahoo", "Ignoring room member %s in room %s\n" , roomies->data, room ? room : "");
					gaim_conv_chat_ignore(GAIM_CONV_CHAT(c),roomies->data);
					ops->chat_update_user(c, roomies->data);
				}
			}
		}
	}
	g_list_free(roomies);
	g_list_free(members);
	g_free(room);
	g_free(topic);
}