void RenderThemeGtk::platformInit()
{
    m_themePartsHaveRGBAColormap = true;
    m_gtkWindow = 0;
    m_gtkContainer = 0;
    m_gtkButton = 0;
    m_gtkEntry = 0;
    m_gtkTreeView = 0;
    m_gtkVScale = 0;
    m_gtkHScale = 0;
    m_gtkRadioButton = 0;
    m_gtkCheckButton = 0;
    m_gtkProgressBar = 0;
    m_gtkComboBox = 0;
    m_gtkComboBoxButton = 0;
    m_gtkComboBoxArrow = 0;
    m_gtkComboBoxSeparator = 0;
    m_gtkVScrollbar = 0;
    m_gtkHScrollbar = 0;
    m_gtkSpinButton = 0;

    m_colormap = gdk_screen_get_rgba_colormap(gdk_screen_get_default());
    if (!m_colormap) {
        m_themePartsHaveRGBAColormap = false;
        m_colormap = gdk_screen_get_default_colormap(gdk_screen_get_default());
    }
}
Beispiel #2
0
static void
na_tray_manager_set_visual_property (NaTrayManager *manager)
{
#ifdef GDK_WINDOWING_X11
  GdkWindow  *window;
  GdkDisplay *display;
  Visual     *xvisual;
  Atom        visual_atom;
  gulong      data[1];

  if (!manager->invisible)
    return;
  window = gtk_widget_get_window (manager->invisible);
  if (!window)
    return;

  /* The visual property is a hint to the tray icons as to what visual they
   * should use for their windows. If the X server has RGBA colormaps, then
   * we tell the tray icons to use a RGBA colormap and we'll composite the
   * icon onto its parents with real transparency. Otherwise, we just tell
   * the icon to use our colormap, and we'll do some hacks with parent
   * relative backgrounds to simulate transparency.
   */

  display = gtk_widget_get_display (manager->invisible);
  visual_atom = gdk_x11_get_xatom_by_name_for_display (display,
                                                       "_NET_SYSTEM_TRAY_VISUAL");

  if (gdk_screen_get_rgba_visual (manager->screen) != NULL &&
      gdk_display_supports_composite (display))
    {
      xvisual = GDK_VISUAL_XVISUAL (gdk_screen_get_rgba_visual (manager->screen));
    }
  else
    {
      /* We actually want the visual of the tray where the icons will
       * be embedded. In almost all cases, this will be the same as the visual
       * of the screen.
       */
      GdkColormap *colormap;

      colormap = gdk_screen_get_default_colormap (manager->screen);
      xvisual = GDK_VISUAL_XVISUAL (gdk_colormap_get_visual (colormap));
    }

  data[0] = XVisualIDFromVisual (xvisual);

  XChangeProperty (GDK_DISPLAY_XDISPLAY (display),
                   GDK_WINDOW_XWINDOW (window),
                   visual_atom,
                   XA_VISUALID, 32,
                   PropModeReplace,
                   (guchar *) &data, 1);
#endif
}
Beispiel #3
0
Window
meta_ui_create_frame_window (MetaUI *ui,
                             Display *xdisplay,
                             Visual *xvisual,
			     gint x,
			     gint y,
			     gint width,
			     gint height,
			     gint screen_no)
{
  GdkDisplay *display = gdk_x11_lookup_xdisplay (xdisplay);
  GdkScreen *screen = gdk_display_get_screen (display, screen_no);
  GdkWindowAttr attrs;
  gint attributes_mask;
  GdkWindow *window;
  GdkVisual *visual;
#if !GTK_CHECK_VERSION (3, 0, 0)
  GdkColormap *cmap = gdk_screen_get_default_colormap (screen);
#endif

  /* Default depth/visual handles clients with weird visuals; they can
   * always be children of the root depth/visual obviously, but
   * e.g. DRI games can't be children of a parent that has the same
   * visual as the client.
   */
  if (!xvisual)
    visual = gdk_screen_get_system_visual (screen);
  else
    {
      visual = gdk_x11_screen_lookup_visual (screen,
                                             XVisualIDFromVisual (xvisual));
#if !GTK_CHECK_VERSION (3, 0, 0)
      cmap = gdk_colormap_new (visual, FALSE);
#endif
    }

  attrs.title = NULL;

  /* frame.c is going to replace the event mask immediately, but
   * we still have to set it here to let GDK know what it is.
   */
  attrs.event_mask =
    GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
    GDK_POINTER_MOTION_MASK | GDK_POINTER_MOTION_HINT_MASK |
    GDK_ENTER_NOTIFY_MASK | GDK_LEAVE_NOTIFY_MASK | GDK_FOCUS_CHANGE_MASK;
  attrs.x = x;
  attrs.y = y;
  attrs.wclass = GDK_INPUT_OUTPUT;
  attrs.visual = visual;
#if !GTK_CHECK_VERSION (3, 0, 0)
  attrs.colormap = cmap;
#endif
  attrs.window_type = GDK_WINDOW_CHILD;
  attrs.cursor = NULL;
  attrs.wmclass_name = NULL;
  attrs.wmclass_class = NULL;
  attrs.override_redirect = FALSE;

  attrs.width  = width;
  attrs.height = height;

#if GTK_CHECK_VERSION (3, 0, 0)
  attributes_mask = GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL;
#else
  attributes_mask = GDK_WA_X | GDK_WA_Y | GDK_WA_VISUAL | GDK_WA_COLORMAP;
#endif

  window =
    gdk_window_new (gdk_screen_get_root_window(screen),
		    &attrs, attributes_mask);

  gdk_window_resize (window, width, height);

  meta_frames_manage_window (ui->frames, GDK_WINDOW_XID (window), window);

  return GDK_WINDOW_XID (window);
}
Beispiel #4
0
bool wxGLCanvas::Create( wxWindow *parent,
                         const wxGLContext *shared,
                         const wxGLCanvas *shared_context_of,
                         wxWindowID id,
                         const wxPoint& pos, const wxSize& size,
                         long style, const wxString& name,
                         int *attribList,
                         const wxPalette& palette)
{
    m_sharedContext = (wxGLContext*)shared;  // const_cast
    m_sharedContextOf = (wxGLCanvas*)shared_context_of;  // const_cast
    m_glContext = (wxGLContext*) NULL;

    m_exposed = false;
    m_noExpose = true;
    m_nativeSizeEvent = true;
    m_fbc = NULL;
    m_vi = NULL;

    // to be sure the glx version is known
    wxGLCanvas::QueryGLXVersion();

    if (wxGLCanvas::GetGLXVersion() >= 13)
    {
        // GLX >= 1.3 uses a GLXFBConfig
        GLXFBConfig * fbc = NULL;
        if (wxTheApp->m_glFBCInfo != NULL)
        {
            fbc = (GLXFBConfig *) wxTheApp->m_glFBCInfo;
            m_canFreeFBC = false; // owned by wxTheApp - don't free upon destruction
        }
        else
        {
            fbc = (GLXFBConfig *) wxGLCanvas::ChooseGLFBC(attribList);
            m_canFreeFBC = true;
        }
        m_fbc = fbc;  // save for later use
        wxCHECK_MSG( m_fbc, false, _T("required FBConfig couldn't be found") );
    }

    XVisualInfo *vi = NULL;
    if (wxTheApp->m_glVisualInfo != NULL)
    {
        vi = (XVisualInfo *)wxTheApp->m_glVisualInfo;
        m_canFreeVi = false; // owned by wxTheApp - don't free upon destruction
    }
    else
    {
        if (wxGLCanvas::GetGLXVersion() >= 13)
        // GLX >= 1.3
            vi = glXGetVisualFromFBConfig(GDK_DISPLAY(), m_fbc[0]);
        else
            // GLX <= 1.2
            vi = (XVisualInfo *) ChooseGLVisual(attribList);

        m_canFreeVi = true;
    }

    m_vi = vi;  // save for later use

    wxCHECK_MSG( m_vi, false, _T("required visual couldn't be found") );
    GdkVisual *visual;
    GdkColormap *colormap;

    // MR: This needs a fix for lower gtk+ versions too. Might need to rethink logic (FIXME)
#if 0
    if (!gtk_check_version(2,2,0))
    {
        wxWindow::Create( parent, id, pos, size, style, name );

        m_glWidget = m_wxwindow;

        GdkScreen *screen = gtk_widget_get_screen( m_glWidget );
        colormap = gdk_screen_get_default_colormap(screen);
        visual = gdk_colormap_get_visual(colormap);

        if (GDK_VISUAL_XVISUAL(visual)->visualid != vi->visualid)
        {
            visual = gdk_x11_screen_lookup_visual( screen, vi->visualid );
            colormap = gdk_colormap_new(visual, FALSE);
        }

        gtk_widget_set_colormap( m_glWidget, colormap );
    }
    else
#endif
    {
        visual = gdkx_visual_get( vi->visualid );
        colormap = gdk_colormap_new( visual, TRUE );

        gtk_widget_push_colormap( colormap );
        gtk_widget_push_visual( visual );

        wxWindow::Create( parent, id, pos, size, style, name );
        m_glWidget = m_wxwindow;
    }

    gtk_pizza_set_clear( GTK_PIZZA(m_wxwindow), FALSE );

    gtk_signal_connect( GTK_OBJECT(m_wxwindow), "realize",
                            GTK_SIGNAL_FUNC(gtk_glwindow_realized_callback), (gpointer) this );

    gtk_signal_connect( GTK_OBJECT(m_wxwindow), "map",
                            GTK_SIGNAL_FUNC(gtk_glwindow_map_callback), (gpointer) this );

    gtk_signal_connect( GTK_OBJECT(m_wxwindow), "expose_event",
        GTK_SIGNAL_FUNC(gtk_glwindow_expose_callback), (gpointer)this );

    gtk_signal_connect( GTK_OBJECT(m_wxwindow), "draw",
        GTK_SIGNAL_FUNC(gtk_glwindow_draw_callback), (gpointer)this );

    gtk_signal_connect( GTK_OBJECT(m_widget), "size_allocate",
        GTK_SIGNAL_FUNC(gtk_glcanvas_size_callback), (gpointer)this );

    gtk_widget_pop_visual();
    gtk_widget_pop_colormap();

    // if our parent window is already visible, we had been realized before we
    // connected to the "realize" signal and hence our m_glContext hasn't been
    // initialized yet and we have to do it now
    if (GTK_WIDGET_REALIZED(m_wxwindow))
        gtk_glwindow_realized_callback( m_wxwindow, this );

    if (GTK_WIDGET_MAPPED(m_wxwindow))
        gtk_glwindow_map_callback( m_wxwindow, this );

    return true;
}