static GeglTile *
get_tile (GeglTileSource *gegl_tile_source,
          gint            x,
          gint            y,
          gint            z)
{
  GeglTileSource       *source = ((GeglTileHandler *) gegl_tile_source)->source;
  GeglTileHandlerEmpty *empty  = (GeglTileHandlerEmpty *) gegl_tile_source;
  GeglTile             *tile   = NULL;

  if (source)
    tile = gegl_tile_source_get_tile (source, x, y, z);
  if (tile)
    return tile;

  if (G_UNLIKELY(!empty->tile))
    {
      gint tile_size = gegl_tile_backend_get_tile_size (empty->backend);
      empty->tile    = gegl_tile_new (tile_size);
      memset (gegl_tile_get_data (empty->tile), 0x00, tile_size);
      empty->tile->is_zero_tile = 1;
    }

  return gegl_tile_handler_dup_tile (GEGL_TILE_HANDLER (empty),
                                     empty->tile, x, y, z);
}
Beispiel #2
0
int main(int argc, char **argv)
{
  GeglTile *tile;
  GeglBuffer *buf_a, *buf_b, *buf_small_lin, *buf_big_lin;
  gpointer shared_data = NULL;
  gboolean result = TRUE;
  gpointer scratch_data;
  GeglRectangle buffer_rect = *GEGL_RECTANGLE(0, 0, 128, 128);

  gegl_init (&argc, &argv);

  buf_a = gegl_buffer_new (&buffer_rect, babl_format("RGBA u8"));
  buf_b = gegl_buffer_new (&buffer_rect, babl_format("RGBA u8"));
  buf_small_lin = gegl_buffer_linear_new (&buffer_rect, babl_format("RGBA float"));
  buf_big_lin = gegl_buffer_linear_new (GEGL_RECTANGLE(0, 0, 1024, 1024), babl_format("RGBA float"));

  tile = gegl_tile_source_get_tile (GEGL_TILE_SOURCE (buf_a), 0, 0, 0);
  shared_data = gegl_tile_get_data(tile);
  gegl_tile_unref (tile);

  if (!assert_is_empty (buf_a, 0, 0, shared_data))
    result = FALSE;
  if (!assert_is_empty (buf_b, 0, 1, shared_data))
    result = FALSE;

  if (!assert_is_empty (buf_a, 0, 0, shared_data))
    result = FALSE;
  if (!assert_is_empty (buf_b, 0, 1, shared_data))
    result = FALSE;

  if (!assert_is_empty (buf_small_lin, 0, 0, shared_data))
    result = FALSE;

  if (!assert_is_unshared (buf_big_lin, 0, 0, shared_data))
    result = FALSE;

  scratch_data = gegl_malloc(4 * buffer_rect.width * buffer_rect.height);
  gegl_buffer_get (buf_a, &buffer_rect, 1.0, babl_format("RGBA u8"), scratch_data, 0, GEGL_ABYSS_NONE);
  gegl_buffer_get (buf_b, &buffer_rect, 1.0, babl_format("RGBA u8"), scratch_data, 0, GEGL_ABYSS_NONE);
  gegl_buffer_get (buf_small_lin, &buffer_rect, 1.0, babl_format("RGBA u8"), scratch_data, 0, GEGL_ABYSS_NONE);
  gegl_buffer_get (buf_big_lin, &buffer_rect, 1.0, babl_format("RGBA u8"), scratch_data, 0, GEGL_ABYSS_NONE);
  gegl_free (scratch_data);

  g_object_unref(buf_a);
  g_object_unref(buf_b);
  g_object_unref(buf_small_lin);
  g_object_unref(buf_big_lin);

  gegl_exit();

  if (result)
    return SUCCESS;
  return FAILURE;
}
/* Do the final setup of the iter struct */
static void
prepare_iteration (GeglBufferIterator *iter)
{
  int index;
  GeglBufferIteratorPriv *priv = iter->priv;

  /* Set up the origin tile */
  /* FIXME: Pick the most compatable buffer, not just the first */
  {
    GeglBuffer *buf = priv->sub_iter[0].buffer;

    priv->origin_tile.x      = buf->shift_x;
    priv->origin_tile.y      = buf->shift_y;
    priv->origin_tile.width  = buf->tile_width;
    priv->origin_tile.height = buf->tile_height;
  }

  for (index = 0; index < priv->num_buffers; index++)
    {
      SubIterState *sub = &priv->sub_iter[index];
      GeglBuffer *buf   = sub->buffer;

      /* Format converison needed */
      if (gegl_buffer_get_format (sub->buffer) != sub->format)
        sub->flags |= GEGL_ITERATOR_INCOMPATIBLE;
      /* Incompatable tiles */
      else if ((priv->origin_tile.x      != buf->shift_x) ||
               (priv->origin_tile.y      != buf->shift_y) ||
               (priv->origin_tile.width  != buf->tile_width) ||
               (priv->origin_tile.height != buf->tile_height))
        {
          /* Check if the buffer is a linear buffer */
          if ((buf->extent.x      == -buf->shift_x) &&
              (buf->extent.y      == -buf->shift_y) &&
              (buf->extent.width  == buf->tile_width) &&
              (buf->extent.height == buf->tile_height))
            {
              sub->linear_tile = gegl_tile_source_get_tile ((GeglTileSource *)(sub->buffer), 0, 0, 0);

              if (sub->flags & GEGL_BUFFER_WRITE)
                gegl_tile_lock (sub->linear_tile);
            }
          else
            sub->flags |= GEGL_ITERATOR_INCOMPATIBLE;
        }

      gegl_buffer_lock (sub->buffer);
    }
}
static void
get_tile (GeglBufferIterator *iter,
          int        index)
{
  GeglBufferIteratorPriv *priv = iter->priv;
  SubIterState           *sub  = &priv->sub_iter[index];

  GeglBuffer *buf = priv->sub_iter[index].buffer;

  if (sub->linear_tile)
    {
      sub->current_tile = sub->linear_tile;

      sub->real_roi = buf->extent;

      sub->current_tile_mode = GeglIteratorTileMode_LinearTile;
    }
  else
    {
      int shift_x = buf->shift_x;
      int shift_y = buf->shift_y;

      int tile_width  = buf->tile_width;
      int tile_height = buf->tile_height;

      int tile_x = gegl_tile_indice (iter->roi[index].x + shift_x, tile_width);
      int tile_y = gegl_tile_indice (iter->roi[index].y + shift_y, tile_height);

      sub->current_tile = gegl_tile_source_get_tile ((GeglTileSource *)(buf),
                                                     tile_x, tile_y, 0);

      if (sub->flags & GEGL_BUFFER_WRITE)
        gegl_tile_lock (sub->current_tile);

      sub->real_roi.x = (tile_x * tile_width)  - shift_x;
      sub->real_roi.y = (tile_y * tile_height) - shift_y;
      sub->real_roi.width  = tile_width;
      sub->real_roi.height = tile_height;

      sub->current_tile_mode = GeglIteratorTileMode_DirectTile;
    }

  sub->row_stride = buf->tile_width * sub->format_bpp;

  iter->data[index] = gegl_tile_get_data (sub->current_tile);
}
Beispiel #5
0
static GeglTile *
gegl_buffer_get_tile (GeglTileSource *source,
                      gint        x,
                      gint        y,
                      gint        z)
{
  GeglTileHandler *handler = (GeglTileHandler*) (source);
  GeglTile    *tile   = NULL;
  source = handler->source;

  if (source)
    tile = gegl_tile_source_get_tile (source, x, y, z);
  else
    g_assert (0);

  if (tile)
    {
      GeglBuffer *buffer = (GeglBuffer*) (handler);

      /* storing information in tile, to enable the dispose function of the
       * tile instance to "hook" back to the storage with correct
       * coordinates.
       */
      {
        if (!tile->tile_storage)
          {
            gegl_tile_lock (tile);
            tile->tile_storage = buffer->tile_storage;
            gegl_tile_unlock (tile);
            tile->rev--;
          }
        tile->x = x;
        tile->y = y;
        tile->z = z;
      }
    }

  return tile;
}
Beispiel #6
0
static gboolean
assert_is_empty (GeglBuffer *buf,
                 gint        x,
                 gint        y,
                 gpointer    shared_data)
{
  gboolean  result = TRUE;
  GeglTile *tile = gegl_tile_source_get_tile (GEGL_TILE_SOURCE (buf), x, y, 0);

  if (!tile->is_zero_tile)
    {
      g_warning ("Not a zero tile");
      result = FALSE;
    }
  if (gegl_tile_get_data(tile) != shared_data)
    {
      g_warning ("Not using shared data");
      result = FALSE;
    }

  gegl_tile_unref (tile);

  return result;
}
Beispiel #7
0
GeglBuffer *
gegl_buffer_load (const gchar *path)
{
  GeglBuffer *ret;

  LoadInfo *info = g_slice_new0 (LoadInfo);

  info->path = g_strdup (path);
  info->i = g_open (info->path, O_RDONLY, 0770);
  GEGL_NOTE (GEGL_DEBUG_BUFFER_LOAD, "starting to load buffer %s", path);
  if (info->i == -1)
    {
      GEGL_NOTE (GEGL_DEBUG_BUFFER_LOAD, "failed top open %s for reading", path);
      return NULL;
    }

  {
    GeglBufferItem *header = gegl_buffer_read_header (info->i, &info->offset);
    g_assert (header);
    /*memcpy (&(info->header), header, sizeof (GeglBufferHeader));*/
    info->header = *(&header->header);
    info->offset = info->header.next;
    /*g_free (header);*/  /* is there a pointer to a string or something we're missing? */
  }



  info->tile_size    = info->header.tile_width *
                       info->header.tile_height *
                       info->header.bytes_per_pixel;
  info->format       = babl_format (info->header.description);

  ret = g_object_new (GEGL_TYPE_BUFFER,
                      "format", info->format,
                      "tile-width", info->header.tile_width,
                      "tile-height", info->header.tile_height,
                      "height", info->header.height,
                      "width", info->header.width,
                      "path", path,
                      NULL);

  /* sanity check, should probably report error condition and return safely instead
  */
  g_assert (babl_format_get_bytes_per_pixel (info->format) == info->header.bytes_per_pixel);

  info->tiles = gegl_buffer_read_index (info->i, &info->offset);

  /* load each tile */
  {
    GList *iter;
    gint   i = 0;
    for (iter = info->tiles; iter; iter = iter->next)
      {
        GeglBufferTile *entry = iter->data;
        guchar         *data;
        GeglTile       *tile;


        tile = gegl_tile_source_get_tile (GEGL_TILE_SOURCE (ret),
                                          entry->x,
                                          entry->y,
                                          entry->z);

        if (info->offset != entry->offset)
          {
            seekto (info, entry->offset);
          }
        /*g_assert (info->offset == entry->offset);*/


        g_assert (tile);
        gegl_tile_lock (tile);

        data = gegl_tile_get_data (tile);
        g_assert (data);

        {
          ssize_t sz_read = read (info->i, data, info->tile_size);
          if(sz_read != -1)
            info->offset += sz_read;
        }
        /*g_assert (info->offset == entry->offset + info->tile_size);*/

        gegl_tile_unlock (tile);
        gegl_tile_unref (tile);
        i++;
      }
    GEGL_NOTE (GEGL_DEBUG_BUFFER_LOAD, "%i tiles loaded",i);
  }
  GEGL_NOTE (GEGL_DEBUG_BUFFER_LOAD, "buffer loaded %s", info->path);

  load_info_destroy (info);
  return ret;
}
static GeglTile *
get_tile (GeglTileSource *gegl_tile_source,
          gint            x,
          gint            y,
          gint            z)
{
  GeglTileSource      *source = ((GeglTileHandler *) gegl_tile_source)->source;
  GeglTileHandlerZoom *zoom   = (GeglTileHandlerZoom *) gegl_tile_source;
  GeglTile            *tile   = NULL;
  const Babl          *format = gegl_tile_backend_get_format (zoom->backend);
  GeglTileStorage     *tile_storage;
  gint                 tile_width;
  gint                 tile_height;
  gint                 tile_size;

  if (source)
    tile = gegl_tile_source_get_tile (source, x, y, z);

  if (tile)
    return tile;

  if (z == 0)/* at base level with no tile found->send null, and shared empty
               tile will be used instead */
    {
      return NULL;
    }

  tile_storage = _gegl_tile_handler_get_tile_storage ((GeglTileHandler *) zoom);

  if (z > tile_storage->seen_zoom)
    tile_storage->seen_zoom = z;

  g_object_get (zoom->backend,
                "tile-width", &tile_width,
                "tile-height", &tile_height,
                "tile-size", &tile_size,
                NULL);

  {
    gint      i, j;
    GeglTile *source_tile[2][2] = { { NULL, NULL }, { NULL, NULL } };

    for (i = 0; i < 2; i++)
      for (j = 0; j < 2; j++)
        {
          /* we get the tile from ourselves, to make successive rescales work
           * correctly */
            source_tile[i][j] = gegl_tile_source_get_tile (gegl_tile_source,
                                                          x * 2 + i, y * 2 + j, z - 1);
        }

    if (source_tile[0][0] == NULL &&
        source_tile[0][1] == NULL &&
        source_tile[1][0] == NULL &&
        source_tile[1][1] == NULL)
      {
        return NULL;   /* no data from level below, return NULL and let GeglTileHandlerEmpty
                          fill in the shared empty tile */
      }

    g_assert (tile == NULL);

    tile = gegl_tile_handler_create_tile (GEGL_TILE_HANDLER (zoom), x, y, z);

    gegl_tile_lock (tile);

    for (i = 0; i < 2; i++)
      for (j = 0; j < 2; j++)
        {
          if (source_tile[i][j])
            {
              set_half (tile, source_tile[i][j], tile_width, tile_height, format, i, j);
              gegl_tile_unref (source_tile[i][j]);
            }
          else
            {
              set_blank (tile, tile_width, tile_height, format, i, j);
            }
        }
    gegl_tile_unlock (tile);
  }

  return tile;
}
Beispiel #9
0
/* FIXME: make this use direct data access in more cases than the
 * case of the base buffer.
 */
gpointer *
gegl_buffer_linear_open (GeglBuffer          *buffer,
                         const GeglRectangle *extent,   /* if NULL, use buf  */
                         gint                *rowstride,/* returns rowstride */
                         const Babl          *format)   /* if NULL, from buf */
{
  if (!format)
    format = buffer->soft_format;

  if (extent == NULL)
    extent=&buffer->extent;

  /*gegl_buffer_lock (buffer);*/
  g_rec_mutex_lock (&buffer->tile_storage->mutex);
  if (extent->x     == buffer->extent.x &&
      extent->y     == buffer->extent.y &&
      extent->width == buffer->tile_width &&
      extent->height <= buffer->tile_height &&
      buffer->soft_format == format)
    {
      GeglTile *tile;

      g_assert (buffer->tile_width <= buffer->tile_storage->tile_width);
      g_assert (buffer->tile_height == buffer->tile_storage->tile_height);

      tile = g_object_get_data (G_OBJECT (buffer), "linear-tile");
      g_assert (tile == NULL); /* We need to reference count returned direct
                                * linear buffers to allow multiple open like
                                * the copying case.
                                */
      tile = gegl_tile_source_get_tile ((GeglTileSource*) (buffer),
                                        0,0,0);
      g_assert (tile);
      gegl_tile_lock (tile);

      g_object_set_data (G_OBJECT (buffer), "linear-tile", tile);

      if(rowstride)*rowstride = buffer->tile_storage->tile_width * babl_format_get_bytes_per_pixel (format);
      return (gpointer)gegl_tile_get_data (tile);
    }
  /* first check if there is a linear buffer, share the existing buffer if one
   * exists.
   */
    {
      GList *linear_buffers;
      GList *iter;
      BufferInfo *info = NULL;
      linear_buffers = g_object_get_data (G_OBJECT (buffer), "linear-buffers");

      for (iter = linear_buffers; iter; iter=iter->next)
        {
          info = iter->data;
          if (info->format        == format           &&
              info->extent.x      == buffer->extent.x &&
              info->extent.y      == buffer->extent.y &&
              info->extent.width  == buffer->extent.width &&
              info->extent.height == buffer->extent.height
              )
            {
              info->refs++;
              g_print ("!!!!!! sharing a linear buffer!!!!!\n");
              return info->buf;
            }
        }
    }

  {
    BufferInfo *info = g_new0 (BufferInfo, 1);
    GList *linear_buffers;
    gint rs;
    linear_buffers = g_object_get_data (G_OBJECT (buffer), "linear-buffers");
    linear_buffers = g_list_append (linear_buffers, info);
    g_object_set_data (G_OBJECT (buffer), "linear-buffers", linear_buffers);

    info->extent = *extent;
    info->format = format;

    rs = info->extent.width * babl_format_get_bytes_per_pixel (format);
    if(rowstride)*rowstride = rs;

    info->buf = gegl_malloc (rs * info->extent.height);
    gegl_buffer_get_unlocked (buffer, 1.0, &info->extent, format, info->buf, rs, GEGL_ABYSS_NONE);
    return info->buf;
  }
  return NULL;
}
static gboolean
gegl_buffer_tile_iterator_next (GeglBufferTileIterator *i)
{
  GeglBuffer *buffer   = i->buffer;
  gint  tile_width     = buffer->tile_storage->tile_width;
  gint  tile_height    = buffer->tile_storage->tile_height;
  gint  buffer_shift_x = buffer->shift_x;
  gint  buffer_shift_y = buffer->shift_y;
  gint  buffer_x       = i->roi.x + buffer_shift_x;
  gint  buffer_y       = i->roi.y + buffer_shift_y;

  if (i->roi.width == 0 || i->roi.height == 0)
    return FALSE;

gulp:

  /* unref previously held tile */
  if (i->tile)
    {
      if (i->write && i->subrect.width == tile_width && i->same_format)
        {
          gegl_tile_unlock (i->tile);
        }
      gegl_tile_unref (i->tile);
      i->tile = NULL;
    }

  if (i->next_col < i->roi.width)
    { /* return tile on this row */
      gint tiledx = buffer_x + i->next_col;
      gint tiledy = buffer_y + i->next_row;
      gint offsetx = gegl_tile_offset (tiledx, tile_width);
      gint offsety = gegl_tile_offset (tiledy, tile_height);

        {
         i->subrect.x = offsetx;
         i->subrect.y = offsety;
         if (i->roi.width + offsetx - i->next_col < tile_width)
           i->subrect.width = (i->roi.width + offsetx - i->next_col) - offsetx;
         else
           i->subrect.width = tile_width - offsetx;

         if (i->roi.height + offsety - i->next_row < tile_height)
           i->subrect.height = (i->roi.height + offsety - i->next_row) - offsety;
         else
           i->subrect.height = tile_height - offsety;

         i->tile = gegl_tile_source_get_tile ((GeglTileSource *) (buffer),
                                        gegl_tile_indice (tiledx, tile_width),
                                        gegl_tile_indice (tiledy, tile_height),
                                        0);
         if (i->write && i->subrect.width == tile_width && i->same_format)
           {
             gegl_tile_lock (i->tile);
           }
         i->data = gegl_tile_get_data (i->tile);

         {
         gint bpp = babl_format_get_bytes_per_pixel (i->buffer->soft_format);
         i->rowstride = bpp * tile_width;
         i->sub_data = (guchar*)(i->data) + bpp * 
                        (i->subrect.y * tile_width + i->subrect.x);
         }

         i->col = i->next_col;
         i->row = i->next_row;
         i->next_col += tile_width - offsetx;


         i->roi2.x      = i->roi.x + i->col;
         i->roi2.y      = i->roi.y + i->row;
         i->roi2.width  = i->subrect.width;
         i->roi2.height = i->subrect.height;

         return TRUE;
       }
    }
  else /* move down to next row */
    {
      gint tiledy;
      gint offsety;

      i->row = i->next_row;
      i->col = i->next_col;

      tiledy = buffer_y + i->next_row;
      offsety = gegl_tile_offset (tiledy, tile_height);

      i->next_row += tile_height - offsety;
      i->next_col=0;

      if (i->next_row < i->roi.height)
        {
          goto gulp; /* return the first tile in the next row */
        }
      return FALSE;
    }
  return FALSE;
}
Beispiel #11
0
static void inline
gegl_sampler_get_pixel (GeglSampler    *sampler,
                        gint            x,
                        gint            y,
                        gpointer        data,
                        GeglAbyssPolicy repeat_mode)
{
  GeglSamplerNearest *nearest_sampler = (GeglSamplerNearest*)(sampler);
  GeglBuffer *buffer = sampler->buffer;
  const GeglRectangle *abyss = &buffer->abyss;
  guchar              *buf   = data;

  if (y <  abyss->y ||
      x <  abyss->x ||
      y >= abyss->y + abyss->height ||
      x >= abyss->x + abyss->width)
    {
      switch (repeat_mode)
      {
        case GEGL_ABYSS_CLAMP:
          x = CLAMP (x, abyss->x, abyss->x+abyss->width-1);
          y = CLAMP (y, abyss->y, abyss->y+abyss->height-1);
          break;

        case GEGL_ABYSS_LOOP:
          x = abyss->x + GEGL_REMAINDER (x - abyss->x, abyss->width);
          y = abyss->y + GEGL_REMAINDER (y - abyss->y, abyss->height);
          break;

        case GEGL_ABYSS_BLACK:
          {
            gfloat color[4] = {0.0, 0.0, 0.0, 1.0};
            babl_process (babl_fish (gegl_babl_rgba_linear_float (), sampler->format),
                          color,
                          buf,
                          1);
            return;
          }

        case GEGL_ABYSS_WHITE:
          {
            gfloat color[4] = {1.0, 1.0, 1.0, 1.0};
            babl_process (babl_fish (gegl_babl_rgba_linear_float (),
                                     sampler->format),
                          color,
                          buf,
                          1);
            return;
          }

        default:
        case GEGL_ABYSS_NONE:
          memset (buf, 0x00, babl_format_get_bytes_per_pixel (sampler->format));
          return;
      }
    }

  gegl_buffer_lock (sampler->buffer);

  {
    gint tile_width  = buffer->tile_width;
    gint tile_height = buffer->tile_height;
    gint tiledy      = y + buffer->shift_y;
    gint tiledx      = x + buffer->shift_x;
    gint indice_x    = gegl_tile_indice (tiledx, tile_width);
    gint indice_y    = gegl_tile_indice (tiledy, tile_height);

    GeglTile *tile = nearest_sampler->hot_tile;

    if (!(tile &&
          tile->x == indice_x &&
          tile->y == indice_y))
      {
        if (gegl_config_threads()>1)
          g_rec_mutex_lock (&buffer->tile_storage->mutex);

        if (tile)
          gegl_tile_unref (tile);

        tile = gegl_tile_source_get_tile ((GeglTileSource *) (buffer),
                                          indice_x, indice_y,
                                          0);
        nearest_sampler->hot_tile = tile;

        if (gegl_config_threads()>1)
          g_rec_mutex_unlock (&buffer->tile_storage->mutex);
      }

    if (tile)
      {
        gint tile_origin_x = indice_x * tile_width;
        gint tile_origin_y = indice_y * tile_height;
        gint       offsetx = tiledx - tile_origin_x;
        gint       offsety = tiledy - tile_origin_y;

        guchar *tp = gegl_tile_get_data (tile) + (offsety * tile_width + offsetx) * nearest_sampler->buffer_bpp;

        babl_process (sampler->fish, tp, buf, 1);
      }
  }

  gegl_buffer_unlock (sampler->buffer);
}