Beispiel #1
0
int fetion_buddylist_create(User* user , const char* name)
{
	FetionSip* sip = user->sip;
	SipHeader* eheader;
	char *res , *body;
	int ret;
	fetion_sip_set_type(sip , SIP_SERVICE);
	eheader = fetion_sip_event_header_new(SIP_EVENT_CREATEBUDDYLIST);
	fetion_sip_add_header(sip , eheader);
	body = generate_create_buddylist_body(name);
	res = fetion_sip_to_string(sip , body);
	free(body);
	tcp_connection_send(sip->tcp , res , strlen(res));
	free(res) ; 
	res = fetion_sip_get_response(sip);
	ret = fetion_sip_get_code(res);
	if(ret == 200)
	{
		ret = parse_create_buddylist_response(user , res);
		free(res);
		debug_info("Create buddy list success");
		return ret;
	}
	else
	{
		free(res);
		debug_error("Create buddy list failed , errno :" , ret);
		return -1;
	}
}
Beispiel #2
0
gint fetion_buddylist_create(User *user, const gchar *name)
{
	fetion_sip* sip = user->sip;
	SipHeader* eheader;
	gchar *res , *body;
	fetion_sip_set_type(sip , SIP_SERVICE);
	eheader = fetion_sip_event_header_new(SIP_EVENT_CREATEBUDDYLIST);
	fetion_sip_add_header(sip , eheader);
	body = generate_create_buddylist_body(name);
	res = fetion_sip_to_string(sip , body);
	g_free(body);

	g_free(res);

	return 0;
}