Beispiel #1
0
bool GameState::isActiveTeamWinning() const
{
    auto score = getScore();
    auto activeTeam = getActiveTeam();
    return (activeTeam == 0 && score[0] > score[1]) ||
        (activeTeam == 1 && score[1] > score[0]);
}
Team& Skirmish::nextTurn()
{
	m_turn++;
	return getActiveTeam();
}