Beispiel #1
0
    float Class::getNormalizedEncumbrance(const Ptr &ptr) const
    {
        float capacity = getCapacity(ptr);
        if (capacity == 0)
            return 1.f;

        return getEncumbrance(ptr) / capacity;
    }
Beispiel #2
0
    double Advantage::consume() {
        double ret = getCapacity();
        __capacity = -1;
        finish();

        return ret;

    }
Beispiel #3
0
int getResidualCapacity(GraphFlow *g, int node1, int node2) {
	if(!inRange(g,node1) || !inRange(g,node2)) {
		printf("Error range in getResidualCapacity of GraphFlow!\n");
		exit(-1);
	}
	
	return getCapacity(g,node1,node2) - getFlow(g,node1,node2);
}
Beispiel #4
0
int str::printf(const char* pFormat, ...)
{
    va_list args;
    va_start(args, pFormat);

    /**
     * Try to print into allocated memory, and if the number of characters
     * is greater than capacity, reallocate more memory, and print again
     * @note Our capacity doesn't include NULL char which we do have an
     *       extra space for.
     */
#if STR_SUPPORT_FLOAT
    int len = vsnprintf(mpStr, getCapacity()+1, pFormat, args);
#else
    int len = vsniprintf(mpStr, getCapacity()+1, pFormat, args);
#endif

    /**
     * output is only written if len is greater than 0 and less
     * than our capacity.  So if it is not written then retry:
     */
    while(!mStackMem && !(len > 0 && len <= getCapacity()))
    {
        if (reserve(getCapacity() + getCapacity())) {
            #if STR_SUPPORT_FLOAT
                len = vsnprintf(mpStr, getCapacity()+1, pFormat, args);
            #else
                len = vsniprintf(mpStr, getCapacity()+1, pFormat, args);
            #endif
        }
    }

    va_end(args);
    return len;
}
Beispiel #5
0
 void setCapacity(unsigned newCapacity)
 {
   if (newCapacity < getCapacity())
   {
     m_arrObjects.length = newCapacity;
     m_size = newCapacity;
   }
   else if (newCapacity > 0)
   {
     if (getCapacity() == 0)
     {
         m_arrObjects = m_allocator.allocateArray<T>(newCapacity, alignof(T));
         return;
     }
     m_arrObjects = m_allocator.reallocateArray<T>(m_arrObjects, newCapacity, alignof(T));
     ASSERT(m_arrObjects.start, "Reallocate failure");
   }
 }
Beispiel #6
0
void
GraphCut::setTerminalWeights() {

	for (int x = 0; x < _image->width(); x++) {

		for (int y = 0; y < _image->height(); y++) {

			float value = (*_image)(x, y);

			unsigned int nodeId = getNodeId(x, y);

			_graph.edit_tweights_wt(
					nodeId,
					getCapacity(value, _parameters->foregroundPrior),
					getCapacity(1.0f - value, 1.0f - _parameters->foregroundPrior));
		}
	}
}
/** @return Total number of bytes in the VertexBufferObject. */
GLsizei VertexBufferBuilder::getSizeInBytes() const {
	
	list<VertexAttribute>::const_iterator it;
	GLsizei sizeInBytes = 0;
	
	for (it=attributes.begin(); it!=attributes.end(); ++it) {
		sizeInBytes += sizeof(float) * it->getComponents();
	}
	return sizeInBytes * getCapacity();
}
Beispiel #8
0
bool Inventory::checkCapacity(uint8 amount, PlayerObject* player, bool sendMsg)
{
    if(player&&(getCapacity() - getHeadCount() < amount))
    {
        if(sendMsg)
            gMessageLib->SendSystemMessage(::common::OutOfBand("error_message", "inv_full"), player);
        return false;
    }

    return true;
}
void CircularBuffer::dump() const
{
    size_t i, num = getCount();
    printf("CircularBuffer type %d, count %d, capacity %d:\n",
           (int)type, (int)count, (int)getCapacity());
    for (i=0; i<num; ++i)
    {
        printf("#%3u: ", (unsigned int)i);
        RawValue::show(stdout, type, count, getRawValue(i));
    }
}
Beispiel #10
0
int VNetwork::doNextStep(QGraphicsScene *scene) {
    Action action=algo->stepForward();
    if (action.type == OUT_OF_HISTORY_ACTION) {
        return 1;
    }
    if (action.type == PUSH_ACTION) {
        addCapacity(action.from, action.to, -action.changeInCapacity);
        addCapacity(action.to, action.from, action.changeInCapacity);
        if (getCapacity(action.from, action.to) == 0) {
            scene->removeItem(VEdges[action.from][action.to]);
        }
        if (getCapacity(action.to, action.from)==action.changeInCapacity) {
            scene->addItem(VEdges[action.to][action.from]);
        }

    }
    if (action.type == UP_ACTION) {
        VNodes[action.node]-> up(action.changeInHeight);
    }
    return 0;
}
Beispiel #11
0
/**
 * @brief isUnderConstraints 
 * 是否满足小于Link中的capacity
 * @return {boolean}
 */
bool BulkLink::isUnderConstraints()
{
	double sumFlow = 0;
	slist<BulkSession*>::iterator iter;
	for (iter = session_->begin(); iter != session_->end(); iter++) {
		sumFlow += (*iter)->flow_;
	}
	if (sumFlow < getCapacity()) {
		return true;
	}
	return false;
}
Beispiel #12
0
 /**
  * Returns a human-readable representation of a machine.
  * 
  * @param machineId Machine's id.
  * @return Machine's representation for debugging purposes.
  */
 std::string
 toString ( uint machineId ) const
 {
     assert ( exists ( machineId ) );
     
     std::string output;
                     
     output += "    #" ;
     output += boost::lexical_cast<std::string> ( machineId ) ;
     output += ": n";
     output += boost::lexical_cast<std::string>
                   ( getNeighborhood ( machineId ) ) ;
     output += ", l";
     output += boost::lexical_cast<std::string>
                   ( getLocation ( machineId ) ) ;
     output += "\n";
     output += "        capacities      :  " ;
     for ( uint r = 0 ; r < _resources.size(); ++r )
     {
         output += "r" ;
         output += boost::lexical_cast<std::string> ( r );
         output += ":" ;
         output += boost::lexical_cast<std::string>
                   ( getCapacity ( machineId, r ) ) ;
         output += "   ";
     }
     output += "\n";
     output += "        saf. capacities :  " ;
     for ( uint r = 0 ; r < _resources.size(); ++r )
     {
         output += "r" ;
         output += boost::lexical_cast<std::string> ( r );
         output += ":";
         output += boost::lexical_cast<std::string>
                   ( getSafetyCapacity ( machineId, r ) ) ;
         output += "   ";
     }
     output += "\n";
     output += "        mov. cost       :  " ;
     for ( uint m = 0 ; m < size(); ++m )
     {
         output += "m" ;
         output += boost::lexical_cast<std::string> ( m );
         output += ":";
         output += boost::lexical_cast<std::string>
                   ( getMovingCost ( machineId, m ) ) ;
         output += "   ";
     }
     output += "\n";
     
     return output ;                
 }
Beispiel #13
0
uint32 String::calcNewCapacity(uint32 nNewLength) const
{
    int32 nCapacity = getCapacity();
    if (nCapacity <= 0) {
        nCapacity = 16;
    }
    
    while (nCapacity < nNewLength) {
        nCapacity *= 2;
    }
    
    return nCapacity;
}
Beispiel #14
0
int VNetwork::doPreviousStep(QGraphicsScene *scene) {
    Action action=algo->stepBack();
    if (action.type == OUT_OF_HISTORY_ACTION) {
        return 1;
    }
    if (action.type == PUSH_ACTION) {
        std::cout << "It realy backward push\n";
        if (getCapacity(action.from, action.to) == 0) {

            scene->addItem(VEdges[action.from][action.to]);
        }
        if (getCapacity(action.to, action.from)==action.changeInCapacity) {
            scene->removeItem(VEdges[action.to][action.from]);
        }
        addCapacity(action.from, action.to, action.changeInCapacity);
        addCapacity(action.to, action.from, -action.changeInCapacity);
    }
    if (action.type == UP_ACTION) {
        VNodes[action.node]-> up(-action.changeInHeight);
    }
    return 0;
}
Beispiel #15
0
// Create a collation key from a bit array.
CollationKey::CollationKey(const uint8_t* newValues, int32_t count)
    : UObject(), fFlagAndLength(count),
      fHashCode(kInvalidHashCode)
{
    if (count < 0 || (newValues == NULL && count != 0) ||
            (count > getCapacity() && reallocate(count, 0) == NULL)) {
        setToBogus();
        return;
    }

    if (count > 0) {
        uprv_memcpy(getBytes(), newValues, count);
    }
}
Beispiel #16
0
GUIParameterTableWindow*
GUIParkingArea::getParameterWindow(GUIMainWindow& app,
                                     GUISUMOAbstractView&) {
    GUIParameterTableWindow* ret =
        new GUIParameterTableWindow(app, *this, 4);
    // add items
    ret->mkItem("begin position [m]", false, myBegPos);
    ret->mkItem("end position [m]", false, myEndPos);
    ret->mkItem("occupancy [#]", true, getOccupancy());
    ret->mkItem("capacity [#]", false, getCapacity());
    // close building
    ret->closeBuilding();
    return ret;
}
void
InMemoryStorage::insert(const Data& data, const time::milliseconds& mustBeFreshProcessingWindow)
{
  // check if identical Data/Name already exists
  auto it = m_cache.get<byFullName>().find(data.getFullName());
  if (it != m_cache.get<byFullName>().end())
    return;

  //if full, double the capacity
  bool doesReachLimit = (getLimit() == getCapacity());
  if (isFull() && !doesReachLimit) {
    // note: This is incorrect if 2*capacity overflows, but memory should run out before that
    size_t newCapacity = std::min(2 * getCapacity(), getLimit());
    setCapacity(newCapacity);
  }

  //if full and reach limitation of the capacity, employ replacement policy
  if (isFull() && doesReachLimit) {
    evictItem();
  }

  //insert to cache
  BOOST_ASSERT(m_freeEntries.size() > 0);
  // take entry for the memory pool
  InMemoryStorageEntry* entry = m_freeEntries.top();
  m_freeEntries.pop();
  m_nPackets++;
  entry->setData(data);
  if (m_scheduler != nullptr && mustBeFreshProcessingWindow > ZERO_WINDOW) {
    entry->scheduleMarkStale(*m_scheduler, mustBeFreshProcessingWindow);
  }
  m_cache.insert(entry);

  //let derived class do something with the entry
  afterInsert(entry);
}
Beispiel #18
0
void NeoBattery::updateSysStatus()
{
    charging = isCharging();
    qLog(PowerManagement) << __PRETTY_FUNCTION__ << charging;

    int capacity = getCapacity();

    battery->setCharging(charging);
    battery->setCharge(capacity);
    battery->setTimeRemaining(getTimeRemaining());
    // stop the charging animation when fully charged and plugged in
    // otherwise it looks like it never gets full
   if (capacity > 98 && charging)
       battery->setCharging(false);

}
Beispiel #19
0
float CoriFlow::getMeasure( void ) const {

  #ifdef __CORIFLOW_DEBUG
  std::cout << "[CoriFlow::test] -- DEBUG: Called." << std::endl;
  #endif

  char buffer[1000];

  usleep( uDelay_ );
  comHandler_->SendCommand( ":06030401210120" );

  usleep( uDelay_ );
  comHandler_->ReceiveString( buffer );
  StripBuffer( buffer );

  return ToInt(buffer)*getCapacity()/32000/60/(getDensity()*0.001);
}
map<string,GLuint> VertexBufferBuilder::getOffsets() const {
	
	map<string,GLuint> offsets;
	list<VertexAttribute>::const_iterator it;
	GLuint offset = 0;
	GLsizei attributeSizeInBytes;
	
	for (it=attributes.begin(); it!=attributes.end(); ++it) {
		offsets[it->getName()] = offset;
		attributeSizeInBytes = sizeof(GLfloat) * it->getComponents();
		if (isInterleaved()) {
			offset += attributeSizeInBytes;
		} else {
			offset += attributeSizeInBytes * getCapacity();
		}
	}
	return offsets;
}
Beispiel #21
0
void VNetwork::initSideData(GraphWidget* widget) {
    VNodes.resize(countOfNodes);
    VEdges.resize(countOfNodes);
    for (int i = 0; i < countOfNodes; ++i) {
        VEdges[i].resize(countOfNodes);
    }
    for (int i = 0; i < countOfNodes; ++i ) {
        VNodes[i] = new Node(widget, ((i == 0)? countOfNodes : 0) );
        VNodes[i]->setPos(i,i*i);
    }
    VNodes.front()->setPos(-SCENE_WIDTH/2+30, 0);
    VNodes.back()->setPos(SCENE_WIDTH/2-30, 0);
    VNodes.front()->fix();
    VNodes.back()->fix();
    for (int i = 0; i < countOfNodes; ++i ) {
        for (int j = 0; j < countOfNodes; ++j) {
            VEdges[i][j] = new Edge(VNodes[i], VNodes[j], getCapacity(i, j));
        }
    }
}
Beispiel #22
0
/*!
 * \brief   文字列をコピーする
 */
void CoreString::copy(const char* text, int32_t len) throw(Exception)
{
    if (getBuffer() == text)
        return;

    if (len == -1)
        len = GetLength(text);

    // バッファ容量が足りなければ拡張する
    int32_t capacity = getCapacity();

    if (capacity < len)
    {
        setCapacity(len);
    }

    // 文字列コピー
    strncpy(getBuffer(), text, len);
    setLength(len);
}
Beispiel #23
0
CollationKey::CollationKey(const CollationKey& other)
    : UObject(other), fFlagAndLength(other.getLength()),
      fHashCode(other.fHashCode)
{
    if (other.isBogus())
    {
        setToBogus();
        return;
    }

    int32_t length = fFlagAndLength;
    if (length > getCapacity() && reallocate(length, 0) == NULL) {
        setToBogus();
        return;
    }

    if (length > 0) {
        uprv_memcpy(getBytes(), other.getBytes(), length);
    }
}
Beispiel #24
0
/*!
 * \brief   文字列を追加する
 */
void CoreString::append(const char* text, int32_t len) throw(Exception)
{
    if (getBuffer() == text)
        return;

    if (len == -1)
        len = GetLength(text);

    // バッファ容量が足りなければ拡張する
    int32_t capacity = getCapacity();
    int32_t newLen = getLength() + len;

    if (capacity < newLen)
    {
        setCapacity(newLen);
    }

    // 文字列追加
    strncpy(getBuffer() + getLength(), text, len);
    setLength(newLen);
}
Beispiel #25
0
void RenderAf::addTask( af::TaskExec * taskexec)
{
	// If render was not busy it has become busy now
	if( false == isBusy())
	{
		setBusy( true);
		m_task_start_finish_time = time( NULL);
		store();
	}

	#ifdef AFOUTPUT
	AF_DEBUG << *taskexec;
	#endif

	m_tasks.push_back( taskexec);

	m_capacity_used += taskexec->getCapResult();

	if( m_capacity_used > getCapacity() )
		AF_ERR << "Capacity_used > host.capacity (" << m_capacity_used << " > " << m_host.m_capacity << ")";
}
            void ClientMessage::ensureBufferSize(int32_t requiredCapacity) {
                if (isOwner) {
                    int32_t currentCapacity = getCapacity();
                    if (requiredCapacity > currentCapacity) {
                        // allocate new memory
                        int32_t newSize = findSuitableCapacity(requiredCapacity, currentCapacity);

                        // No need to keep the pointer in a smart pointer here
                        byte *newBuffer = new byte[newSize];
                        memcpy(newBuffer, buffer, (size_t) currentCapacity);
                        // swap the new buffer with the old one
                        // free the old memory
                        delete[] buffer;
                        buffer = newBuffer;
                        wrapForWrite(buffer, newSize, getIndex());
                    }
                } else {
                    // Should never be here
                    assert(0);
                }
            }
void Extractor::update(float frameTime)
{
	if(getActive())
	{
		//i rewrite the building logic because i need to take into account minerals
		ActorWithHealthBar::update(frameTime);
		if(anythingNearby&&getPower())
		{
			if(game->getIdlePop() > 0 && getStaff() < getCapacity())
			{
				modifyStaff(1);
				game->removeIdlePop(1);
			}
		}
		else if(getStaff() > 0)
		{
			modifyStaff(-1);
			game->addIdlePop(1);
		}

		if(getPower())
		{
			game->spawnParticleCloud(getCenter(),graphicsNS::GRAY,1);
			if(anythingNearby)
			{
				if(minerals==nullptr||!minerals->getActive())
					minerals=game->findMineableMinerals(this);
					if(minerals==nullptr)
						anythingNearby = false;
				else
				{
					game->addMinerals(minerals->mine(ExtractorNS::DEFAULT_MINING_RATE*frameTime*getEffectiveness()));
					game->spawnParticleCloud(getCenter(),graphicsNS::CYAN,1);
				}
			}

		}
	}
}
Beispiel #28
0
Error Assembler::_reserve(size_t n) {
  size_t capacity = getCapacity();
  if (n <= capacity)
    return kErrorOk;

  uint8_t* newBuffer;
  if (_buffer == NULL)
    newBuffer = static_cast<uint8_t*>(ASMJIT_ALLOC(n));
  else
    newBuffer = static_cast<uint8_t*>(ASMJIT_REALLOC(_buffer, n));

  if (newBuffer == NULL)
    return setError(kErrorNoHeapMemory);

  size_t offset = getOffset();

  _buffer = newBuffer;
  _end = _buffer + n;
  _cursor = newBuffer + offset;

  return kErrorOk;
}
Beispiel #29
0
const CollationKey&
CollationKey::operator=(const CollationKey& other)
{
    if (this != &other)
    {
        if (other.isBogus())
        {
            return setToBogus();
        }

        int32_t length = other.getLength();
        if (length > getCapacity() && reallocate(length, 0) == NULL) {
            return setToBogus();
        }
        if (length > 0) {
            uprv_memcpy(getBytes(), other.getBytes(), length);
        }
        fFlagAndLength = (fFlagAndLength & 0x80000000) | length;
        fHashCode = other.fHashCode;
    }

    return *this;
}
Beispiel #30
0
/*!
 * \brief   フォーマット
 */
void CoreString::formatV(const char* format, va_list arg) throw(Exception)
{
    int32_t len;

#if defined(__unix__) || defined(__APPLE__)
    va_list argCopy;
    va_copy(argCopy, arg);
#endif

    do
    {
        char* p = getBuffer();
        int32_t capacity = getCapacity();

#if defined(_WINDOWS)
        len = vsnprintf(p, capacity,     format, arg);
#else
        len = vsnprintf(p, capacity + 1, format, arg);  // バッファサイズには終端の'\0'も含まれる
#endif

//      if (len != -1)
        if (len != -1 && len <= capacity)
            break;

        p[capacity] = '\0';

#if defined(_WINDOWS)
        setCapacity(capacity + 256);
#else
        setCapacity(len + 1);
        va_copy(arg, argCopy);
#endif
    }
    while (true);

    setLength(len);
}