void Cocos2dRenderManager::initialise()
	{
		CCDirector *pDirector = CCDirector::sharedDirector();
		MYGUI_PLATFORM_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_PLATFORM_LOG(Info, "* Initialise: " << getClassTypeName());

		CCSize s = pDirector->getWinSizeInPixels();

		this->setPosition(0, 0);
		this->setContentSize(s);
		setViewSize(int(s.width), int(s.height));

		// 绑定到cocos2d节点
		pDirector->setNotificationNode(this);

		mInfo.pixWidth = s.width;
		mInfo.pixHeight = s.height;

		mVertexFormat = VertexColourType::ColourABGR;

		mUpdate = true;

		kmMat4 tmp;
		kmGLGetMatrix(KM_GL_PROJECTION, &tmp);
		kmMat4Inverse(&mMatrix, &tmp);

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;

		CCNotificationCenter::sharedNotificationCenter()->addObserver(this,
			callfuncO_selector(Cocos2dRenderManager::listenForeToBackground),
			EVENT_COME_TO_BACKGROUND,
			NULL);
		pDirector->getScheduler()->scheduleUpdateForTarget(this, kCCPriorityNonSystemMin, false);
	}
	void DirectXRenderManager::initialise(IDirect3DDevice9* _device)
	{
		MYGUI_PLATFORM_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_PLATFORM_LOG(Info, "* Initialise: " << getClassTypeName());

		mpD3DDevice = _device;

		mVertexFormat = VertexColourType::ColourARGB;

		memset(&mInfo, 0, sizeof(mInfo));
		if (mpD3DDevice != nullptr)
		{
			D3DVIEWPORT9 vp;
			mpD3DDevice->GetViewport(&vp);
			setViewSize(vp.Width, vp.Height);
		}

		mUpdate = false;

		if (mpD3DDevice != nullptr)
		{
			D3DCAPS9 caps;
			mpD3DDevice->GetDeviceCaps(&caps);
			if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
			{
				MYGUI_PLATFORM_LOG(Warning, "Non-squared textures not supported.");
			}
		}

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
Beispiel #3
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	void InputManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		mWidgetMouseFocus = nullptr;
		mWidgetKeyFocus = nullptr;
		mLayerMouseFocus = nullptr;
		for (int i = MouseButton::Button0; i < MouseButton::MAX; ++i)
		{
			mMouseCapture[i] = false;
		}
		mIsShiftPressed = false;
		mIsControlPressed = false;
		mHoldKey = KeyCode::None;
		mHoldChar = 0;
		mFirstPressKey = true;
		mTimerKey = 0.0f;
		mOldAbsZ = 0;

		WidgetManager::getInstance().registerUnlinker(this);
		Gui::getInstance().eventFrameStart += newDelegate(this, &InputManager::frameEntered);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
Beispiel #4
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    void initialise(Ogre::RenderWindow* _window, Ogre::SceneManager* _scene)
    {
        MYGUI_PLATFORM_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
        MYGUI_PLATFORM_LOG(Info, "* Initialise: " << getClassTypeName());

        mColorBlendMode.blendType = Ogre::LBT_COLOUR;
        mColorBlendMode.source1 = Ogre::LBS_TEXTURE;
        mColorBlendMode.source2 = Ogre::LBS_DIFFUSE;
        mColorBlendMode.operation = Ogre::LBX_MODULATE;

        mAlphaBlendMode.blendType = Ogre::LBT_ALPHA;
        mAlphaBlendMode.source1 = Ogre::LBS_TEXTURE;
        mAlphaBlendMode.source2 = Ogre::LBS_DIFFUSE;
        mAlphaBlendMode.operation = Ogre::LBX_MODULATE;

        mTextureAddressMode.u = Ogre::TextureUnitState::TAM_CLAMP;
        mTextureAddressMode.v = Ogre::TextureUnitState::TAM_CLAMP;
        mTextureAddressMode.w = Ogre::TextureUnitState::TAM_CLAMP;

        mSceneManager = nullptr;
        mWindow = nullptr;
        mUpdate = false;
        mRenderSystem = nullptr;
        mActiveViewport = 0;

        Ogre::Root* root = Ogre::Root::getSingletonPtr();
        if (root != nullptr)
            setRenderSystem(root->getRenderSystem());
        setRenderWindow(_window);
        setSceneManager(_scene);


        MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully initialized");
        mIsInitialise = true;
    }
Beispiel #5
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	void MGUI_RenderSystem::initialise()
	{
		d_assert (!mIsInitialise);

		MYGUI_PLATFORM_LOG(Info, "* Initialise: " << getClassTypeName());

		mVertexFormat = MyGUI::VertexColourType::ColourARGB;

		memset(&mInfo, 0, sizeof(mInfo));

		setViewSize(Engine::Instance()->GetDeviceProperty()->Width,
					Engine::Instance()->GetDeviceProperty()->Height);
	
		mUpdate = false;

		mShaderLib = ShaderLibManager::Instance()->LoadShaderLib("Shaders\\MGUI.ShaderLib", "Shaders\\MGUI.ShaderLib");
		d_assert (mShaderLib);
		mDefaultTech = mShaderLib->GetTechnique("MGUI_Default");
		d_assert (mDefaultTech);

		mVertexDecl = VideoBufferManager::Instance()->CreateVertexDeclaration();

		mVertexDecl->AddElement(0, 0, DT_FLOAT3, DU_POSITION, 0);
		mVertexDecl->AddElement(0, 12, DT_COLOR, DU_COLOR, 0);
		mVertexDecl->AddElement(0, 16, DT_FLOAT2, DU_TEXCOORD, 0);
		mVertexDecl->Init();

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void DirectX11DataManager::initialise()
	{
		MYGUI_PLATFORM_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_PLATFORM_LOG(Info, "* Initialise: " << getClassTypeName());

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void DirectX11DataManager::shutdown()
	{
		MYGUI_PLATFORM_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_PLATFORM_LOG(Info, "* Shutdown: " << getClassTypeName());

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
	void FactoryManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void FactoryManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #10
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    void initialise(Ogre::RenderWindow* _window, Ogre::SceneManager* _scene)
    {
        MYGUI_PLATFORM_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
        MYGUI_PLATFORM_LOG(Info, "* Initialise: " << getClassTypeName());

        mColorBlendMode.blendType = Ogre::LBT_COLOUR;
        mColorBlendMode.source1 = Ogre::LBS_TEXTURE;
        mColorBlendMode.source2 = Ogre::LBS_DIFFUSE;
        mColorBlendMode.operation = Ogre::LBX_MODULATE;

        mAlphaBlendMode.blendType = Ogre::LBT_ALPHA;
        mAlphaBlendMode.source1 = Ogre::LBS_TEXTURE;
        mAlphaBlendMode.source2 = Ogre::LBS_DIFFUSE;
        mAlphaBlendMode.operation = Ogre::LBX_MODULATE;

        mTextureAddressMode.u = Ogre::TextureUnitState::TAM_CLAMP;
        mTextureAddressMode.v = Ogre::TextureUnitState::TAM_CLAMP;
        mTextureAddressMode.w = Ogre::TextureUnitState::TAM_CLAMP;

        mSceneManager = nullptr;
        mWindow = nullptr;
        mUpdate = false;
        mRenderSystem = nullptr;
        mActiveViewport = 0;

        Ogre::Root* root = Ogre::Root::getSingletonPtr();
        if (root != nullptr)
            setRenderSystem(root->getRenderSystem());
        setRenderWindow(_window);
        setSceneManager(_scene);

        // ADDED
        sh::MaterialInstance* mat = sh::Factory::getInstance().getMaterialInstance("MyGUI/NoTexture");
        sh::Factory::getInstance()._ensureMaterial("MyGUI/NoTexture", "Default");
        mVertexProgramNoTexture = static_cast<sh::OgreMaterial*>(mat->getMaterial())->getOgreTechniqueForConfiguration("Default")->getPass(0)
                                  ->getVertexProgram()->_getBindingDelegate();

        mat = sh::Factory::getInstance().getMaterialInstance("MyGUI/OneTexture");
        sh::Factory::getInstance()._ensureMaterial("MyGUI/OneTexture", "Default");
        mVertexProgramOneTexture = static_cast<sh::OgreMaterial*>(mat->getMaterial())->getOgreTechniqueForConfiguration("Default")->getPass(0)
                                   ->getVertexProgram()->_getBindingDelegate();

        mat = sh::Factory::getInstance().getMaterialInstance("MyGUI/NoTexture");
        sh::Factory::getInstance()._ensureMaterial("MyGUI/NoTexture", "Default");
        mFragmentProgramNoTexture = static_cast<sh::OgreMaterial*>(mat->getMaterial())->getOgreTechniqueForConfiguration("Default")->getPass(0)
                                    ->getFragmentProgram()->_getBindingDelegate();

        mat = sh::Factory::getInstance().getMaterialInstance("MyGUI/OneTexture");
        sh::Factory::getInstance()._ensureMaterial("MyGUI/OneTexture", "Default");
        mFragmentProgramOneTexture = static_cast<sh::OgreMaterial*>(mat->getMaterial())->getOgreTechniqueForConfiguration("Default")->getPass(0)
                                     ->getFragmentProgram()->_getBindingDelegate();



        MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully initialized");
        mIsInitialise = true;
    }
Beispiel #11
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	void DynLibManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		Gui::getInstance().eventFrameStart += newDelegate(this, &DynLibManager::notifyEventFrameStart);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void OpenGLRenderManager::shutdown()
	{
		MYGUI_PLATFORM_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_PLATFORM_LOG(Info, "* Shutdown: " << getClassTypeName());

		destroyAllResources();

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
    void LanguageManager::shutdown()
    {
        MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
        MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

        ResourceManager::getInstance().unregisterLoadXmlDelegate(XML_TYPE);

        MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
        mIsInitialise = false;
    }
Beispiel #14
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	void PluginManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		ResourceManager::getInstance().registerLoadXmlDelegate(mXmlPluginTagName) = newDelegate(this, &PluginManager::_load);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void OgreDataManager::initialise(const std::string& _group)
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		mGroup = _group;

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
Beispiel #16
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	void PluginManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		unloadAllPlugins();
		ResourceManager::getInstance().unregisterLoadXmlDelegate(mXmlPluginTagName);

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #17
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	void InputManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		Gui::getInstance().eventFrameStart -= newDelegate(this, &InputManager::frameEntered);
		WidgetManager::getInstance().unregisterUnlinker(this);

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #18
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	void Gui::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		BackwardCompatibility::shutdown();

		_destroyAllChildWidget();

		// деинициализируем и удаляем синглтоны
		mPointerManager->shutdown();
		mInputManager->shutdown();
		mSkinManager->shutdown();
		mSubWidgetManager->shutdown();
		mLayerManager->shutdown();
		mFontManager->shutdown();
		mControllerManager->shutdown();
		mClipboardManager->shutdown();
		mLayoutManager->shutdown();
		mPluginManager->shutdown();
		mDynLibManager->shutdown();
		mLanguageManager->shutdown();
		mResourceManager->shutdown();
		mFactoryManager->shutdown();
		mToolTipManager->shutdown();

		WidgetManager::getInstance().unregisterUnlinker(this);
		mWidgetManager->shutdown();
		mPathsManager->shutdown();

		delete mPointerManager;
		delete mWidgetManager;
		delete mInputManager;
		delete mSkinManager;
		delete mSubWidgetManager;
		delete mLayerManager;
		delete mFontManager;
		delete mControllerManager;
		delete mClipboardManager;
		delete mLayoutManager;
		delete mDynLibManager;
		delete mPluginManager;
		delete mLanguageManager;
		delete mResourceManager;
		delete mFactoryManager;
		delete mToolTipManager;
		delete mPathsManager;

		// сбрасываем кеш
		texture_utility::getTextureSize("", false);

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #19
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	void LayoutManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		ResourceManager::getInstance().registerLoadXmlDelegate(XML_TYPE) = newDelegate(this, &LayoutManager::_load);
		FactoryManager::getInstance().registerFactory<ResourceLayout>(XML_TYPE_RESOURCE);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
Beispiel #20
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	void MGUI_RenderSystem::shutdown()
	{
		d_assert (mIsInitialise);

		MYGUI_PLATFORM_LOG(Info, "* Shutdown: " << getClassTypeName());

		mVertexDecl = NULL;
		destroyAllResources();

		MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #21
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	void DynLibManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		unloadAll();

		Gui::getInstance().eventFrameStart -= newDelegate(this, &DynLibManager::notifyEventFrameStart);
		_unloadDelayDynLibs();

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
	void ClipboardManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

#if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32
		mWindowsClipboardHandler = new WindowsClipboardHandler();
		mWindowsClipboardHandler->initialise();
#endif

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void FontManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		MyGUI::ResourceManager::getInstance().unregisterLoadXmlDelegate(XML_TYPE);

		FactoryManager::getInstance().unregisterFactory<ResourceManualFont>(XML_TYPE_RESOURCE);
		FactoryManager::getInstance().unregisterFactory<ResourceTrueTypeFont>(XML_TYPE_RESOURCE);

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #24
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	void LayoutManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

		ResourceManager::getInstance().unregisterLoadXmlDelegate(mXmlLayoutTagName);

		std::string resourceCategory = ResourceManager::getInstance().getCategoryName();
		FactoryManager::getInstance().unregisterFactory<ResourceLayout>(resourceCategory);

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
Beispiel #25
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	void LayoutManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		ResourceManager::getInstance().registerLoadXmlDelegate(mXmlLayoutTagName) = newDelegate(this, &LayoutManager::_load);

		std::string resourceCategory = ResourceManager::getInstance().getCategoryName();
		FactoryManager::getInstance().registerFactory<ResourceLayout>(resourceCategory);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
Beispiel #26
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	void ResourceManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		registerLoadXmlDelegate(XML_TYPE) = newDelegate(this, &ResourceManager::loadFromXmlNode);
		registerLoadXmlDelegate(XML_TYPE_LIST) = newDelegate(this, &ResourceManager::_loadList);

		// регестрируем дефолтные ресурсы
		FactoryManager::getInstance().registerFactory<ResourceImageSet>(XML_TYPE);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
Beispiel #27
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    void shutdown()
    {
        MYGUI_PLATFORM_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
        MYGUI_PLATFORM_LOG(Info, "* Shutdown: " << getClassTypeName());

        destroyAllResources();

        setSceneManager(nullptr);
        setRenderWindow(nullptr);
        setRenderSystem(nullptr);

        MYGUI_PLATFORM_LOG(Info, getClassTypeName() << " successfully shutdown");
        mIsInitialise = false;
    }
Beispiel #28
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	void SkinManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		ResourceManager::getInstance().registerLoadXmlDelegate(XML_TYPE) = newDelegate(this, &SkinManager::_load);
		FactoryManager::getInstance().registerFactory<ResourceSkin>(XML_TYPE_RESOURCE);

		mDefaultName = "skin_Default";
		createDefault(mDefaultName);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}
	void ClipboardManager::shutdown()
	{
		MYGUI_ASSERT(mIsInitialise, getClassTypeName() << " is not initialised");
		MYGUI_LOG(Info, "* Shutdown: " << getClassTypeName());

#if MYGUI_PLATFORM == MYGUI_PLATFORM_WIN32
		mWindowsClipboardHandler->shutdown();
		delete mWindowsClipboardHandler;
		mWindowsClipboardHandler = nullptr;
#endif

		MYGUI_LOG(Info, getClassTypeName() << " successfully shutdown");
		mIsInitialise = false;
	}
	void LayerManager::initialise()
	{
		MYGUI_ASSERT(!mIsInitialise, getClassTypeName() << " initialised twice");
		MYGUI_LOG(Info, "* Initialise: " << getClassTypeName());

		WidgetManager::getInstance().registerUnlinker(this);
		ResourceManager::getInstance().registerLoadXmlDelegate(mCategoryName) = newDelegate(this, &LayerManager::_load);

		FactoryManager::getInstance().registerFactory<SharedLayer>(mCategoryName);
		FactoryManager::getInstance().registerFactory<OverlappedLayer>(mCategoryName);

		MYGUI_LOG(Info, getClassTypeName() << " successfully initialized");
		mIsInitialise = true;
	}