Beispiel #1
0
int getCylinderData(Cylinder* c)
{
	int inputOK = 1;
	if (!c) { return 0; }
	c->radius = getCylinderRadius();
	c->height = getCylinderHeight();
	if (c->radius <= 0 || c->height <= 0) { inputOK = 0; }
	return inputOK;
}
Beispiel #2
0
void Trigger::load(const PropertyBag &xml)
{
	Actor::load(xml);

	loadList(xml, "sounds", sounds);

	if(xml.exists("triggerRadius")) {
		xml.get("triggerRadius", triggerRadius);
	} else {
		triggerRadius = getCylinderRadius(); // default
	}
}