Beispiel #1
0
void main(){

	dog cujo={"Cujo","Saint Bernard",90,264,{"Meat","Joe Camp"}};

	getDogInfo(cujo);
	getDogFavs(cujo);

	dog cujo2=cujo;
	//same object; different reference

	getmemoryLocations(cujo);
	getmemoryLocations(cujo2);

	setDogWeight(cujo,11);
	getDogInfo(cujo);
	/* 
	weight is still 264. Why is that ? when a struct is passed in as a parameter,
	a new struct is created and get passed in !
	*/

	setDogWeightPtr(&cujo,11);
	getDogInfo(cujo);
	//correct way

}
void main(){
	// We are going to use struct dog here
	// To define it here we do the next:
	// 1. We are going to give it a name
	// 2. Define a breed
	// 3. Define average height in centimeters
	// 4. Define average weight in lbs
	// 'cujo' here is a variable name
	struct dog cujo = {"Cujo", "Saint Bernard", 90, 264};

	// And now it will be easy to get all this information
	// using an individual function
	getDogInfo(cujo);

	// Here we will create another dog struct
	// And we will give it a data that is currently in 'cujo'
	struct dog cujo2 = cujo;

	getMemoryLocation(cujo);
	getMemoryLocation(cujo2);
}