Beispiel #1
0
/************************************************************************************
 *
* ***********************************************************************************/
void ScopeDome::TimerHit()
{
    if (!isConnected())
        return; //  No need to reset timer if we are not connected anymore

    readU16(GetStatus, currentStatus);
    // LOGF_INFO("Status: %x", currentStatus);
    UpdatePosition();

    UpdateShutterStatus();
    IDSetSwitch(&DomeShutterSP, nullptr);

    UpdateRelayStatus();

    if (status == DOME_HOMING)
    {
        if ((currentStatus & 8) == 0 && getInputState(IN_HOME))
        {
            // Found home
            status   = DOME_READY;
            targetAz = DomeHomePositionN[0].value;

            // Reset counter
            writeCmd(ResetCounter);

            FindHomeSP.s   = IPS_OK;
            DomeAbsPosNP.s = IPS_OK;
            IDSetSwitch(&FindHomeSP, nullptr);
        }
        IDSetNumber(&DomeAbsPosNP, nullptr);
    }
    else if (status == DOME_DEROTATING)
    {
        if ((currentStatus & 2) == 0)
        {
            readS32(GetCounterExt, currentRotation);
            LOGF_INFO("Current rotation is %d", currentRotation);
            if (abs(currentRotation) < 100)
            {
                // Close enough
                status         = DOME_READY;
                DerotateSP.s   = IPS_OK;
                DomeAbsPosNP.s = IPS_OK;
                IDSetSwitch(&DerotateSP, nullptr);
            }
            else
            {
                if (currentRotation < 0)
                {
                    writeU16(CCWRotation, compensateInertia(-currentRotation));
                }
                else
                {
                    writeU16(CWRotation, compensateInertia(currentRotation));
                }
            }
        }
        IDSetNumber(&DomeAbsPosNP, nullptr);
    }
    else if (DomeAbsPosNP.s == IPS_BUSY)
    {
        if ((currentStatus & 2) == 0)
        {
            // Rotation idle, are we close enough?
            double azDiff = targetAz - DomeAbsPosN[0].value;
            if (azDiff > 180)
            {
                azDiff -= 360;
            }
            if (azDiff < -180)
            {
                azDiff += 360;
            }
            if (fabs(azDiff) <= DomeParamN[0].value)
            {
                DomeAbsPosN[0].value = targetAz;
                DomeAbsPosNP.s       = IPS_OK;
                LOG_INFO("Dome reached requested azimuth angle.");

                if (getDomeState() == DOME_PARKING)
                {
                    if (ParkShutterS[0].s == ISS_ON && getInputState(IN_CLOSED1) == ISS_OFF)
                    {
                        ControlShutter(SHUTTER_CLOSE);
                    }
                    else
                    {
                        SetParked(true);
                    }
                }
                else if (getDomeState() == DOME_UNPARKING)
                    SetParked(false);
                else
                    setDomeState(DOME_SYNCED);
            }
            else
            {
                // Refine azimuth
                MoveAbs(targetAz);
            }
        }

        IDSetNumber(&DomeAbsPosNP, nullptr);
    }
    else
        IDSetNumber(&DomeAbsPosNP, nullptr);

    // Read temperatures only every 10th time
    static int tmpCounter = 0;
    if (--tmpCounter <= 0)
    {
        UpdateSensorStatus();
        tmpCounter = 10;
    }

    SetTimer(POLLMS);
}
Beispiel #2
0
/************************************************************************************
 *
* ***********************************************************************************/
bool ScopeDome::UpdateShutterStatus()
{
    int rc = readBuffer(GetAllDigitalExt, 5, digitalSensorState);
    if (rc != 0)
    {
        LOGF_ERROR("Error reading input state: %d", rc);
        return false;
    }
    // LOGF_INFO("digitalext %x %x %x %x %x", digitalSensorState[0],
    // digitalSensorState[1], digitalSensorState[2], digitalSensorState[3],
    // digitalSensorState[4]);
    SensorsS[0].s  = getInputState(IN_ENCODER);
    SensorsS[1].s  = ISS_OFF; // ?
    SensorsS[2].s  = getInputState(IN_HOME);
    SensorsS[3].s  = getInputState(IN_OPEN1);
    SensorsS[4].s  = getInputState(IN_CLOSED1);
    SensorsS[5].s  = getInputState(IN_OPEN2);
    SensorsS[6].s  = getInputState(IN_CLOSED2);
    SensorsS[7].s  = getInputState(IN_S_HOME);
    SensorsS[8].s  = getInputState(IN_CLOUDS);
    SensorsS[9].s  = getInputState(IN_CLOUD);
    SensorsS[10].s = getInputState(IN_SAFE);
    SensorsS[11].s = getInputState(IN_ROT_LINK);
    SensorsS[12].s = getInputState(IN_FREE);
    SensorsSP.s    = IPS_OK;
    IDSetSwitch(&SensorsSP, nullptr);

    DomeShutterSP.s = IPS_OK;
    IUResetSwitch(&DomeShutterSP);

    if (getInputState(IN_OPEN1) == ISS_ON) // shutter open switch triggered
    {
        if (shutterState == SHUTTER_MOVING && targetShutter == SHUTTER_OPEN)
        {
            LOGF_INFO("%s", GetShutterStatusString(SHUTTER_OPENED));
            setOutputState(OUT_OPEN1, ISS_OFF);
            shutterState = SHUTTER_OPENED;
            if (getDomeState() == DOME_UNPARKING)
                SetParked(false);
        }
        DomeShutterS[SHUTTER_OPEN].s = ISS_ON;
    }
    else if (getInputState(IN_CLOSED1) == ISS_ON) // shutter closed switch triggered
    {
        if (shutterState == SHUTTER_MOVING && targetShutter == SHUTTER_CLOSE)
        {
            LOGF_INFO("%s", GetShutterStatusString(SHUTTER_CLOSED));
            setOutputState(OUT_CLOSE1, ISS_OFF);
            shutterState = SHUTTER_CLOSED;

            if (getDomeState() == DOME_PARKING && DomeAbsPosNP.s != IPS_BUSY)
            {
                SetParked(true);
            }
        }
        DomeShutterS[SHUTTER_CLOSE].s = ISS_ON;
    }
    else
    {
        shutterState    = SHUTTER_MOVING;
        DomeShutterSP.s = IPS_BUSY;
    }
    return true;
}
Beispiel #3
0
/************************************************************************************
 *
* ***********************************************************************************/
void BaaderDome::TimerHit()
{
    if (!isConnected())
        return; //  No need to reset timer if we are not connected anymore

    UpdatePosition();

    if (DomeAbsPosNP.s == IPS_BUSY)
    {
        if (sim)
        {
            double speed = 0;
            if (fabs(targetAz - DomeAbsPosN[0].value) > SIM_DOME_HI_SPEED)
                speed = SIM_DOME_HI_SPEED;
            else
                speed = SIM_DOME_LO_SPEED;

            if (DomeRelPosNP.s == IPS_BUSY)
            {
                // CW
                if (DomeMotionS[0].s == ISS_ON)
                    DomeAbsPosN[0].value += speed;
                // CCW
                else
                    DomeAbsPosN[0].value -= speed;
            }
            else
            {
                if (targetAz > DomeAbsPosN[0].value)
                {
                    DomeAbsPosN[0].value += speed;
                }
                else if (targetAz < DomeAbsPosN[0].value)
                {
                    DomeAbsPosN[0].value -= speed;
                }
            }

            if (DomeAbsPosN[0].value < DomeAbsPosN[0].min)
                DomeAbsPosN[0].value += DomeAbsPosN[0].max;
            if (DomeAbsPosN[0].value > DomeAbsPosN[0].max)
                DomeAbsPosN[0].value -= DomeAbsPosN[0].max;
        }

        if (fabs(targetAz - DomeAbsPosN[0].value) < DomeParamN[0].value)
        {
            DomeAbsPosN[0].value = targetAz;
            DEBUG(INDI::Logger::DBG_SESSION, "Dome reached requested azimuth angle.");

            if (status != DOME_CALIBRATING)
            {
                if (getDomeState() == DOME_PARKING)
                    SetParked(true);
                else if (getDomeState() == DOME_UNPARKING)
                    SetParked(false);
                else
                    setDomeState(DOME_SYNCED);
            }

            if (status == DOME_CALIBRATING)
            {
                if (calibrationStage == CALIBRATION_STAGE1)
                {
                    DEBUG(INDI::Logger::DBG_SESSION, "Calibration stage 1 complete. Starting stage 2...");
                    calibrationTarget2 = DomeAbsPosN[0].value + 2;
                    calibrationStage   = CALIBRATION_STAGE2;
                    MoveAbs(calibrationTarget2);
                    DomeAbsPosNP.s = IPS_BUSY;
                }
                else if (calibrationStage == CALIBRATION_STAGE2)
                {
                    DEBUGF(INDI::Logger::DBG_SESSION,
                           "Calibration stage 2 complete. Returning to initial position %g...", calibrationStart);
                    calibrationStage = CALIBRATION_STAGE3;
                    MoveAbs(calibrationStart);
                    DomeAbsPosNP.s = IPS_BUSY;
                }
                else if (calibrationStage == CALIBRATION_STAGE3)
                {
                    calibrationStage = CALIBRATION_COMPLETE;
                    DEBUG(INDI::Logger::DBG_SESSION, "Dome reached initial position.");
                }
            }
        }

        IDSetNumber(&DomeAbsPosNP, nullptr);
    }
    else
        IDSetNumber(&DomeAbsPosNP, nullptr);

    UpdateShutterStatus();

    if (sim && DomeShutterSP.s == IPS_BUSY)
    {
        if (simShutterTimer-- <= 0)
        {
            simShutterTimer  = 0;
            simShutterStatus = (targetShutter == SHUTTER_OPEN) ? SHUTTER_OPENED : SHUTTER_CLOSED;
        }
    }
    else
        IDSetSwitch(&DomeShutterSP, nullptr);

    UpdateFlapStatus();

    if (sim && DomeFlapSP.s == IPS_BUSY)
    {
        if (simFlapTimer-- <= 0)
        {
            simFlapTimer  = 0;
            simFlapStatus = (targetFlap == FLAP_OPEN) ? FLAP_OPENED : FLAP_CLOSED;
        }
    }
    else
        IDSetSwitch(&DomeFlapSP, nullptr);

    SetTimer(POLLMS);
}
Beispiel #4
0
void DomeScript::TimerHit()
{
    if (!isConnected())
        return;
    char name[1024]={0};
    // N.B. INDI_UNUSED to make it compile on MacOS
    // DO NOT CHANGE
    char *s = tmpnam(name);
    INDI_UNUSED(s);
    bool status = RunScript(SCRIPT_STATUS, name, nullptr);
    if (status)
    {
        int parked = 0, shutter = 0;
        float az   = 0;
        FILE *file = fopen(name, "r");
        int ret    = 0;

        ret = fscanf(file, "%d %d %f", &parked, &shutter, &az);
        fclose(file);
        unlink(name);
        DomeAbsPosN[0].value = az = round(range360(az) * 10) / 10;
        if (parked != 0)
        {
            if (getDomeState() == DOME_PARKING || getDomeState() == DOME_UNPARKED)
            {
                SetParked(true);
                TargetAz = az;
                LOG_INFO("Park succesfully executed");
            }
        }
        else
        {
            if (getDomeState() == DOME_UNPARKING || getDomeState() == DOME_PARKED)
            {
                SetParked(false);
                TargetAz = az;
                LOG_INFO("Unpark succesfully executed");
            }
        }
        if (std::round(az * 10) != std::round(TargetAz * 10))
        {
            LOGF_INFO("Moving %g -> %g %d", std::round(az * 10) / 10,
                   std::round(TargetAz * 10) / 10, getDomeState());
            IDSetNumber(&DomeAbsPosNP, nullptr);
        }
        else if (getDomeState() == DOME_MOVING)
        {
            setDomeState(DOME_SYNCED);
            IDSetNumber(&DomeAbsPosNP, nullptr);
        }
        if (shutterState == SHUTTER_OPENED)
        {
            if (shutter == 0)
            {
                shutterState    = SHUTTER_CLOSED;
                DomeShutterSP.s = IPS_OK;
                IDSetSwitch(&DomeShutterSP, nullptr);
                LOG_INFO("Shutter was succesfully closed");
            }
        }
        else
        {
            if (shutter == 1)
            {
                shutterState    = SHUTTER_OPENED;
                DomeShutterSP.s = IPS_OK;
                IDSetSwitch(&DomeShutterSP, nullptr);
                LOG_INFO("Shutter was succesfully opened");
            }
        }
    }
    else
    {
        LOG_ERROR("Failed to read status");
    }
    SetTimer(POLLMS);
    if (!isParked() && TimeSinceUpdate++ > 4)
    {
        TimeSinceUpdate = 0;
        UpdateMountCoords();
    }
}
Beispiel #5
0
void DomeSim::TimerHit()
{
    int nexttimer=1000;

    if(isConnected() == false) return;  //  No need to reset timer if we are not connected anymore    

    if (DomeAbsPosNP.s == IPS_BUSY)
    {
        if (targetAz > DomeAbsPosN[0].value)
        {
            DomeAbsPosN[0].value += DOME_SPEED;
        }
        else if (targetAz < DomeAbsPosN[0].value)
        {
            DomeAbsPosN[0].value -= DOME_SPEED;
        }

        DomeAbsPosN[0].value = range360(DomeAbsPosN[0].value);

        if (fabs(targetAz - DomeAbsPosN[0].value) <= DOME_SPEED)
        {
            DomeAbsPosN[0].value = targetAz;
            DEBUG(INDI::Logger::DBG_SESSION, "Dome reached requested azimuth angle.");

            if (getDomeState() == DOME_PARKING)
                SetParked(true);
            else if (getDomeState() == DOME_UNPARKING)
                SetParked(false);
            else
                setDomeState(DOME_SYNCED);
        }

        IDSetNumber(&DomeAbsPosNP, NULL);
    }

    if (DomeShutterSP.s == IPS_BUSY)
    {
        if (shutterTimer-- <= 0)
        {
            shutterTimer=0;
            DomeShutterSP.s = IPS_OK;
            DEBUGF(INDI::Logger::DBG_SESSION, "Shutter is %s.", (DomeShutterS[0].s == ISS_ON ? "open" : "closed"));
            IDSetSwitch(&DomeShutterSP, NULL);

            if (getDomeState() == DOME_UNPARKING)
                SetParked(false);
        }
    }
    SetTimer(nexttimer);
    //  Not all mounts update ra/dec constantly if tracking co-ordinates
    //  This is to ensure our alt/az gets updated even if ra/dec isn't being updated
    //  Once every 10 seconds is more than sufficient
    //  with this added, dome simulator will now correctly track telescope simulator
    //  which does not emit new ra/dec co-ords if they are not changing
    if(isParked() == false && TimeSinceUpdate++ > 9)
    {
        TimeSinceUpdate=0;
        UpdateMountCoords();
    }
    return;
}