OSStatus GHOST_SystemCarbon::handleWindowEvent(EventRef event)
{
	WindowRef windowRef;
	GHOST_WindowCarbon *window;
	OSStatus err = eventNotHandledErr;
	
	// Check if the event was send to a GHOST window
	::GetEventParameter(event, kEventParamDirectObject, typeWindowRef, NULL, sizeof(WindowRef), NULL, &windowRef);
	window = (GHOST_WindowCarbon *) ::GetWRefCon(windowRef);
	if (!validWindow(window)) {
		return err;
	}

	//if (!getFullScreen()) {
	err = noErr;
	switch (::GetEventKind(event))
	{
		case kEventWindowClose:
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window) );
			break;
		case kEventWindowActivated:
			m_windowManager->setActiveWindow(window);
			window->loadCursor(window->getCursorVisibility(), window->getCursorShape());
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window) );
			break;
		case kEventWindowDeactivated:
			m_windowManager->setWindowInactive(window);
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window) );
			break;
		case kEventWindowUpdate:
			//if (getFullScreen()) GHOST_PRINT("GHOST_SystemCarbon::handleWindowEvent(): full-screen update event\n");
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window) );
			break;
		case kEventWindowBoundsChanged:
			if (!m_ignoreWindowSizedMessages)
			{
				window->updateDrawingContext();
				pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window) );
			}
			break;
		default:
			err = eventNotHandledErr;
			break;
	}
//	}
	//else {
	//window = (GHOST_WindowCarbon*) m_windowManager->getFullScreenWindow();
	//GHOST_PRINT("GHOST_SystemCarbon::handleWindowEvent(): full-screen window event, " << window << "\n");
	//::RemoveEventFromQueue(::GetMainEventQueue(), event);
	//}
	
	return err;
}
GHOST_IWindow *GHOST_SystemCarbon::createWindow(
		const STR_String& title,
		GHOST_TInt32 left,
		GHOST_TInt32 top,
		GHOST_TUns32 width,
		GHOST_TUns32 height,
		GHOST_TWindowState state,
		GHOST_TDrawingContextType type,
		bool stereoVisual,
		const GHOST_TUns16 numOfAASamples,
		const GHOST_TEmbedderWindowID parentWindow)
{
	GHOST_IWindow *window = 0;

	window = new GHOST_WindowCarbon(title, left, top, width, height, state, type);

	if (window) {
		if (window->getValid()) {
			// Store the pointer to the window
			GHOST_ASSERT(m_windowManager, "m_windowManager not initialized");
			m_windowManager->addWindow(window);
			m_windowManager->setActiveWindow(window);
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
		}
		else {
			GHOST_PRINT("GHOST_SystemCarbon::createWindow(): window invalid\n");
			delete window;
			window = 0;
		}
	}
	else {
		GHOST_PRINT("GHOST_SystemCarbon::createWindow(): could not create window\n");
	}
	return window;
}
Beispiel #3
0
bool
GHOST_SystemSDL::generateWindowExposeEvents()
{
	vector<GHOST_WindowSDL *>::iterator w_start= m_dirty_windows.begin();
	vector<GHOST_WindowSDL *>::const_iterator w_end= m_dirty_windows.end();
	bool anyProcessed= false;

	for (;w_start != w_end; ++w_start) {
		GHOST_Event * g_event= new
			GHOST_Event(
				getMilliSeconds(),
				GHOST_kEventWindowUpdate,
				*w_start
			);

		(*w_start)->validate();

		if (g_event) {
			printf("Expose events pushed\n");
			pushEvent(g_event);
			anyProcessed= true;
		}
	}

	m_dirty_windows.clear();
	return anyProcessed;
}
Beispiel #4
0
GHOST_IWindow *
GHOST_SystemSDL::createWindow(const STR_String& title,
                              GHOST_TInt32 left,
                              GHOST_TInt32 top,
                              GHOST_TUns32 width,
                              GHOST_TUns32 height,
                              GHOST_TWindowState state,
                              GHOST_TDrawingContextType type,
                              bool stereoVisual,
                              const GHOST_TUns16 numOfAASamples,
                              const GHOST_TEmbedderWindowID parentWindow
                              )
{
	GHOST_WindowSDL *window= NULL;

	window= new GHOST_WindowSDL (this, title, left, top, width, height, state, parentWindow, type, stereoVisual, 1);

	if (window) {
		if (window->getValid()) {
			m_windowManager->addWindow(window);
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
		}
		else {
			delete window;
			window= NULL;
		}
	}
	return window;
}
Beispiel #5
0
VOID Display::init()
{
   struct sigaction action_quit;

   initscr();
   noecho();

   m_dispIntvl = Config::getInstance()->getDisplayRefreshTimer();
   m_pStats = Stats::getInstance();
   getTimeStr(m_timeStr);
   m_startTime = getMilliSeconds() / 1000;
   m_remPort = Config::getInstance()->getRemoteGtpcPort(); 
   STRCPY(m_remIpAddrStr, (Config::getInstance()->\
         getRemIpAddrStr()).c_str());

   m_pMsgVec = &(Scenario::getInstance()->m_msgVec);
   m_msgVecLen = m_pMsgVec->size();

   /* Map exit handlers to curses reset procedure */
   memset(&action_quit, 0, sizeof(action_quit));
   (*(void **)(&(action_quit.sa_handler))) = (VOID *)screen_exit;
   sigaction(SIGTERM, &action_quit, NULL);
   sigaction(SIGINT, &action_quit, NULL);
   sigaction(SIGKILL, &action_quit, NULL);  

   CLEAR_SCREEN();
}
Beispiel #6
0
std::string CCopasiTimeVariable::isoFormat() const
  {
    std::stringstream Iso;
    bool first = true;

    if (mTime < LLONG_CONST(0))
      {
        CCopasiTimeVariable Tmp(-mTime);
        Iso << "-";
        Iso << Tmp.isoFormat();

        return Iso.str();
      }

    if (mTime >= LLONG_CONST(86400000000))
      {
        Iso << LL2String(getDays()) << ":";
        first = false;
      }

    if (mTime >= LLONG_CONST(3600000000))
      Iso << LL2String(getHours(true), first ? 0 : 2) << ":";
    if (mTime >= LLONG_CONST(60000000))
      Iso << LL2String(getMinutes(true), first ? 0 : 2) << ":";
    if (mTime >= LLONG_CONST(1000000))
      Iso << LL2String(getSeconds(true), first ? 0 : 2) << ".";
    else
      Iso << "0.";

    Iso << LL2String(getMilliSeconds(true), 3) << LL2String(getMicroSeconds(true), 3);

    return Iso.str();
  }
bool
GHOST_SystemSDL::processEvents(bool waitForEvent)
{
	// Get all the current events -- translate them into
	// ghost events and call base class pushEvent() method.

	bool anyProcessed = false;

	do {
		GHOST_TimerManager *timerMgr = getTimerManager();

		if (waitForEvent && m_dirty_windows.empty() && !SDL_HasEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)) {
			GHOST_TUns64 next = timerMgr->nextFireTime();

			if (next == GHOST_kFireTimeNever) {
				SDL_WaitEventTimeout(NULL, -1);
				//SleepTillEvent(m_display, -1);
			}
			else {
				GHOST_TInt64 maxSleep = next - getMilliSeconds();

				if (maxSleep >= 0) {
					SDL_WaitEventTimeout(NULL, next - getMilliSeconds());
					// SleepTillEvent(m_display, next - getMilliSeconds()); // X11
				}
			}
		}

		if (timerMgr->fireTimers(getMilliSeconds())) {
			anyProcessed = true;
		}

		SDL_Event sdl_event;
		while (SDL_PollEvent(&sdl_event)) {
			processEvent(&sdl_event);
			anyProcessed = true;
		}

		if (generateWindowExposeEvents()) {
			anyProcessed = true;
		}
	} while (waitForEvent && !anyProcessed);

	return anyProcessed;
}
/**
 * @brief -- thread function for running GCS link
 */
void *runGcsLink(void*){
    // Start loop timer
    unsigned long last_time_gcs_link = getMilliSeconds();
    for(;;){
        if (comModule.isGcsOpen()) {
            comModule.updateGcs();
        }
        usleep(10000); // Halt for 10 ms if no bytes incoming
    }
}
Beispiel #9
0
BOOL Display::run()
{
   LOG_ENTERFN();

   m_lastRunTime = getMilliSeconds();
   disp();
   pauseTask();

   LOG_EXITFN(TRUE);
}
Beispiel #10
0
bool GHOST_SystemWin32::processEvents(bool waitForEvent)
{
	MSG msg;
	bool anyProcessed = false;

	do {
		GHOST_TimerManager *timerMgr = getTimerManager();

		if (waitForEvent && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE)) {
#if 1
			::Sleep(1);
#else
			GHOST_TUns64 next = timerMgr->nextFireTime();
			GHOST_TInt64 maxSleep = next - getMilliSeconds();
			
			if (next == GHOST_kFireTimeNever) {
				::WaitMessage();
			}
			else if (maxSleep >= 0.0) {
				::SetTimer(NULL, 0, maxSleep, NULL);
				::WaitMessage();
				::KillTimer(NULL, 0);
			}
#endif
		}

		if (timerMgr->fireTimers(getMilliSeconds())) {
			anyProcessed = true;
		}

		// Process all the events waiting for us
		while (::PeekMessageW(&msg, 0, 0, 0, PM_REMOVE) != 0) {
			// TranslateMessage doesn't alter the message, and doesn't change our raw keyboard data.
			// Needed for MapVirtualKey or if we ever need to get chars from wm_ime_char or similar.
			::TranslateMessage(&msg);
			::DispatchMessageW(&msg);
			anyProcessed = true;
		}
	} while (waitForEvent && !anyProcessed);

	return anyProcessed;
}
Beispiel #11
0
bool GHOST_SystemWin32::processEvents(bool waitForEvent)
{
	MSG msg;
	bool anyProcessed = false;

	do {
		GHOST_TimerManager* timerMgr = getTimerManager();

		if (waitForEvent && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE)) {
#if 1
			::Sleep(1);
#else
			GHOST_TUns64 next = timerMgr->nextFireTime();
			GHOST_TInt64 maxSleep = next - getMilliSeconds();
			
			if (next == GHOST_kFireTimeNever) {
				::WaitMessage();
			} else if(maxSleep >= 0.0) {
				::SetTimer(NULL, 0, maxSleep, NULL);
				::WaitMessage();
				::KillTimer(NULL, 0);
			}
#endif
		}

		if (timerMgr->fireTimers(getMilliSeconds())) {
			anyProcessed = true;
		}

		// Process all the events waiting for us
		while (::PeekMessage(&msg, 0, 0, 0, PM_REMOVE) != 0) {
			::TranslateMessage(&msg);
			::DispatchMessage(&msg);
			anyProcessed = true;
		}
	} while (waitForEvent && !anyProcessed);

	return anyProcessed;
}
Beispiel #12
0
bool GHOST_System::dispatchEvents()
{
	bool handled;
	if (m_eventManager) {
		handled = m_eventManager->dispatchEvents();
	}
	else {
		handled = false;
	}

	m_timerManager->fireTimers(getMilliSeconds());
	return handled;
}
void GHOST_System::dispatchEvents()
{
#ifdef WITH_INPUT_NDOF
	// NDOF Motion event is sent only once per dispatch, so do it now:
	if (m_ndofManager) {
		m_ndofManager->sendMotionEvent();
	}
#endif

	if (m_eventManager) {
		m_eventManager->dispatchEvents();
	}

	m_timerManager->fireTimers(getMilliSeconds());
}
Beispiel #14
0
GHOST_IWindow *GHOST_SystemSDL::createWindow(const STR_String &title,
                                             GHOST_TInt32 left,
                                             GHOST_TInt32 top,
                                             GHOST_TUns32 width,
                                             GHOST_TUns32 height,
                                             GHOST_TWindowState state,
                                             GHOST_TDrawingContextType type,
                                             GHOST_GLSettings glSettings,
                                             const bool exclusive,
                                             const GHOST_TEmbedderWindowID parentWindow)
{
  GHOST_WindowSDL *window = NULL;

  window = new GHOST_WindowSDL(this,
                               title,
                               left,
                               top,
                               width,
                               height,
                               state,
                               parentWindow,
                               type,
                               ((glSettings.flags & GHOST_glStereoVisual) != 0),
                               exclusive);

  if (window) {
    if (GHOST_kWindowStateFullScreen == state) {
      SDL_Window *sdl_win = window->getSDLWindow();
      SDL_DisplayMode mode;

      static_cast<GHOST_DisplayManagerSDL *>(m_displayManager)->getCurrentDisplayModeSDL(mode);

      SDL_SetWindowDisplayMode(sdl_win, &mode);
      SDL_ShowWindow(sdl_win);
      SDL_SetWindowFullscreen(sdl_win, SDL_TRUE);
    }

    if (window->getValid()) {
      m_windowManager->addWindow(window);
      pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
    }
    else {
      delete window;
      window = NULL;
    }
  }
  return window;
}
Beispiel #15
0
GHOST_ITimerTask* GHOST_System::installTimer(GHOST_TUns64 delay, GHOST_TUns64 interval, GHOST_TimerProcPtr timerProc, GHOST_TUserDataPtr userData)
{
	GHOST_TUns64 millis = getMilliSeconds();
	GHOST_TimerTask* timer = new GHOST_TimerTask(millis+delay, interval, timerProc, userData);
	if (timer) {
		if (m_timerManager->addTimer(timer) == GHOST_kSuccess) {
			// Check to see whether we need to fire the timer right away
			m_timerManager->fireTimers(millis);
		}
		else {
			delete timer;
			timer = 0;
		}
	}
	return timer;
}
Beispiel #16
0
bool GHOST_System::dispatchEvents()
{
	bool handled = false;

#ifdef WITH_INPUT_NDOF
	// NDOF Motion event is sent only once per dispatch, so do it now:
	if (m_ndofManager) {
		handled |= m_ndofManager->sendMotionEvent();
	}
#endif

	if (m_eventManager) {
		handled |= m_eventManager->dispatchEvents();
	}

	m_timerManager->fireTimers(getMilliSeconds());
	return handled;
}
Beispiel #17
0
VOID TaskMgr::resumePausedTasks()
{
   TaskList *pPausedTasks = getPausedTasks();

   Time_t currTime = getMilliSeconds();

   TaskListItr nextItr = pPausedTasks->begin();
   while (nextItr != pPausedTasks->end())
   {
      TaskListItr curItr = nextItr++;
      Task *pTask = *curItr;

      if (pTask->wake() <= currTime)
      {
         pTask->resumeTask();
      }
   }
}
Beispiel #18
0
RETVAL TrafficTask::run(VOID *arg)
{
   LOG_ENTERFN();

   BOOL     abortTraffiTask = FALSE;
   LOG_DEBUG("Running TrafficTask, Session Rate [%d]", m_rate);

   Time_t currTime = getMilliSeconds();
   m_lastRunTime = currTime;
   Counter numSession = Stats::getStats(GSIM_STAT_NUM_SESSIONS_CREATED);
   for (U32 i = 0; i < m_rate; i++)
   {
      GtpImsiKey imsiKey;
      MEMSET(&imsiKey, 0, sizeof(GtpImsiKey));
      m_imsiGen.allocNew(&imsiKey);

      UeSession::createUeSession(imsiKey);
      numSession++;
      if ((0 != m_maxSessions) && (numSession >= m_maxSessions))
      {
         LOG_DEBUG("Max Sessions = [%d] Created, Stopping Traffic",\
               m_maxSessions);
         abortTraffiTask = TRUE;
         break;
      }
   }

   Display::displayStats();

   if (abortTraffiTask)
   {
      stop();
   }
   else
   {
      m_wakeTime = m_lastRunTime + m_ratePeriod;
      pause();
   }

   LOG_EXITFN(ROK);
}
Beispiel #19
0
VOID Display::disp()
{
   static BOOL firTime = TRUE;

   CLEAR_SCREEN();

   if (firTime)
   {
      firTime = FALSE;
      fprintf(stdout,
            "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"\
            "\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n");
   }

   PRINT_SEPERATOR();
   fprintf(stdout, "Start: %s  ", m_timeStr);
   Time_t runTime = (getMilliSeconds() / 1000) - m_startTime;
   fprintf(stdout, "Run-Time: %us   ", (U32)runTime);
   fprintf(stdout, "Remote-Host: %s:%d \r\n", m_remIpAddrStr, m_remPort);

   Counter ssnCreated = getStats(GSIM_STAT_NUM_SESSIONS_CREATED);
   Counter ssnSucc = getStats(GSIM_STAT_NUM_SESSIONS_SUCC);
   Counter ssnFail = getStats(GSIM_STAT_NUM_SESSIONS_FAIL);
   fprintf(stdout, "Total-Sessions: %u   \r\n", ssnCreated);
   fprintf(stdout, "Session-Completed: %u   \r\n", ssnSucc);
   fprintf(stdout, "Session-Aborted: %u   \r\n", ssnFail);

   PRINT_SEPERATOR();
   fprintf(stdout,"                                 "\
           "Messages  Retrans   Timeout   Unexpected-Msg\r\n");

   for (U32 i = 0; i < m_msgVecLen; i++)
   {
      MsgTask *pMsgTask = (*m_pMsgVec)[i];
      fprintf(stdout, "%s  ", pMsgTask->m_msgName);

      if (pMsgTask->type() == MSG_TASK_SEND)
      {
         fprintf(stdout, "\t--->");
         fprintf(stdout, " \t%9d", pMsgTask->m_numSnd);
         fprintf(stdout, "%9d", pMsgTask->m_numSndRetrans);
         fprintf(stdout, " %9d", pMsgTask->m_numTimeOut);
         fprintf(stdout, ENDLINE);
      }
      else if (pMsgTask->type() == MSG_TASK_RECV)
      {
         fprintf(stdout, " \t<---");
         fprintf(stdout, "\t%9d", pMsgTask->m_numRcv);
         fprintf(stdout, "%9d", pMsgTask->m_numRcvRetrans);
         fprintf(stdout, "                  %9d", pMsgTask->m_numUnexp);
         fprintf(stdout, ENDLINE);
      }
      else
      {
         fprintf(stdout, "[Wait %5d]\r\n", 0);
         fprintf(stdout, ENDLINE);
      }
   }

   PRINT_BLANK_LINE();
   if (KB_KEY_PAUSE_TRAFFIC == Keyboard::key)
   {
      PRINT_END_SEPERATOR_RESUME();
   }
   else
   {
      PRINT_END_SEPERATOR_PAUSE();
   }

   fflush(stdout);
}
Beispiel #20
0
bool GHOST_SystemWin32::processNDOF(RAWINPUT const& raw)
{
	bool eventSent = false;
	GHOST_TUns64 now = getMilliSeconds();

	static bool firstEvent = true;
	if (firstEvent) { // determine exactly which device is plugged in
		RID_DEVICE_INFO info;
		unsigned infoSize = sizeof(RID_DEVICE_INFO);
		info.cbSize = infoSize;

		GetRawInputDeviceInfo(raw.header.hDevice, RIDI_DEVICEINFO, &info, &infoSize);
		if (info.dwType == RIM_TYPEHID)
			m_ndofManager->setDevice(info.hid.dwVendorId, info.hid.dwProductId);
		else
			puts("<!> not a HID device... mouse/kb perhaps?");

		firstEvent = false;
	}

	// The NDOF manager sends button changes immediately, and *pretends* to
	// send motion. Mark as 'sent' so motion will always get dispatched.
	eventSent = true;

#if defined(_MSC_VER) || defined(FREE_WINDOWS64)
	// using Microsoft compiler & header files
	// they invented the RawInput API, so this version is (probably) correct.
	// MinGW64 also works fine with this
	BYTE const *data = raw.data.hid.bRawData;
	// struct RAWHID {
	// DWORD dwSizeHid;
	// DWORD dwCount;
	// BYTE  bRawData[1];
	// };
#else
	// MinGW's definition (below) doesn't agree, so we need a slight
	// workaround until it's fixed
	BYTE const *data = &raw.data.hid.bRawData;
	// struct RAWHID {
	// DWORD dwSizeHid;
	// DWORD dwCount;
	// BYTE bRawData; // <== isn't this s'posed to be a BYTE*?
	// };
#endif

	BYTE packetType = data[0];
	switch (packetType)
	{
		case 1: // translation
		{
			short *axis = (short *)(data + 1);
			// massage into blender view coords (same goes for rotation)
			short t[3] = {axis[0], -axis[2], axis[1]};
			m_ndofManager->updateTranslation(t, now);

			if (raw.data.hid.dwSizeHid == 13)
			{ // this report also includes rotation
				short r[3] = {-axis[3], axis[5], -axis[4]};
				m_ndofManager->updateRotation(r, now);

				// I've never gotten one of these, has anyone else?
				puts("ndof: combined T + R");
			}
			break;
		}
		case 2: // rotation
		{
			short *axis = (short *)(data + 1);
			short r[3] = {-axis[0], axis[2], -axis[1]};
			m_ndofManager->updateRotation(r, now);
			break;
		}
		case 3: // buttons
		{
			int button_bits;
			memcpy(&button_bits, data + 1, sizeof(button_bits));
			m_ndofManager->updateButtons(button_bits, now);
			break;
		}
	}
	return eventSent;
}
Beispiel #21
0
void
GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
{
	GHOST_Event * g_event= NULL;

	switch(sdl_event->type) {
	case SDL_WINDOWEVENT:
		{
			SDL_WindowEvent &sdl_sub_evt= sdl_event->window;
			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			//assert(window != NULL); // can be NULL on close window.

			switch (sdl_sub_evt.event) {
			case SDL_WINDOWEVENT_EXPOSED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window);
				break;
			case SDL_WINDOWEVENT_RESIZED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window);
				break;
			case SDL_WINDOWEVENT_MOVED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowMove, window);
				break;
			case SDL_WINDOWEVENT_FOCUS_GAINED:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window);
				break;
			case SDL_WINDOWEVENT_FOCUS_LOST:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window);
				break;
			case SDL_WINDOWEVENT_CLOSE:
				g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window);
				break;
			}
		}
		break;
	case SDL_QUIT:
		g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL);
		break;

	case SDL_MOUSEMOTION:
		{
			SDL_MouseMotionEvent &sdl_sub_evt= sdl_event->motion;
			SDL_Window *sdl_win= SDL_GetWindowFromID(sdl_sub_evt.windowID);
			GHOST_WindowSDL *window= findGhostWindow(sdl_win);
			assert(window != NULL);

			int x_win, y_win;
			SDL_GetWindowPosition(sdl_win, &x_win, &y_win);

			GHOST_TInt32 x_root= sdl_sub_evt.x + x_win;
			GHOST_TInt32 y_root= sdl_sub_evt.y + y_win;

#if 0
			if(window->getCursorGrabMode() != GHOST_kGrabDisable && window->getCursorGrabMode() != GHOST_kGrabNormal)
			{
				GHOST_TInt32 x_new= x_root;
				GHOST_TInt32 y_new= y_root;
				GHOST_TInt32 x_accum, y_accum;
				GHOST_Rect bounds;

				/* fallback to window bounds */
				if(window->getCursorGrabBounds(bounds)==GHOST_kFailure)
					window->getClientBounds(bounds);

				/* could also clamp to screen bounds
				 * wrap with a window outside the view will fail atm  */
				bounds.wrapPoint(x_new, y_new, 8); /* offset of one incase blender is at screen bounds */
				window->getCursorGrabAccum(x_accum, y_accum);

				// cant use setCursorPosition because the mouse may have no focus!
				if(x_new != x_root || y_new != y_root) {
					if (1 ) { //xme.time > m_last_warp) {
						/* when wrapping we don't need to add an event because the
						 * setCursorPosition call will cause a new event after */
						SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win); /* wrap */
						window->setCursorGrabAccum(x_accum + (x_root - x_new), y_accum + (y_root - y_new));
						// m_last_warp= lastEventTime(xme.time);
					} else {
						// setCursorPosition(x_new, y_new); /* wrap but don't accumulate */
						SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win);
					}

					g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_new, y_new);
				}
				else {
					g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root + x_accum, y_root + y_accum);
				}
			}
			else
#endif
			{
				g_event= new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root, y_root);
			}
			break;
		}
	case SDL_MOUSEBUTTONUP:
	case SDL_MOUSEBUTTONDOWN:
		{
			SDL_MouseButtonEvent &sdl_sub_evt= sdl_event->button;
			GHOST_TButtonMask gbmask= GHOST_kButtonMaskLeft;
			GHOST_TEventType type= (sdl_sub_evt.state==SDL_PRESSED) ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;

			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			assert(window != NULL);

			/* process rest of normal mouse buttons */
			if(sdl_sub_evt.button == SDL_BUTTON_LEFT)
				gbmask= GHOST_kButtonMaskLeft;
			else if(sdl_sub_evt.button == SDL_BUTTON_MIDDLE)
				gbmask= GHOST_kButtonMaskMiddle;
			else if(sdl_sub_evt.button == SDL_BUTTON_RIGHT)
				gbmask= GHOST_kButtonMaskRight;
			/* these buttons are untested! */
			else if(sdl_sub_evt.button == SDL_BUTTON_X1)
				gbmask= GHOST_kButtonMaskButton4;
			else if(sdl_sub_evt.button == SDL_BUTTON_X2)
				gbmask= GHOST_kButtonMaskButton5;
			else
				break;

			g_event= new GHOST_EventButton(getMilliSeconds(), type, window, gbmask);
			break;
		}
	case SDL_MOUSEWHEEL:
		{
			SDL_MouseWheelEvent &sdl_sub_evt= sdl_event->wheel;
			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			assert(window != NULL);
			g_event= new GHOST_EventWheel(getMilliSeconds(), window, sdl_sub_evt.y);
		}
		break;
	case SDL_KEYDOWN:
	case SDL_KEYUP:
		{
			SDL_KeyboardEvent &sdl_sub_evt= sdl_event->key;
			SDL_Keycode sym= sdl_sub_evt.keysym.sym;
			GHOST_TEventType type= (sdl_sub_evt.state == SDL_PRESSED) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;

			GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
			assert(window != NULL);

			GHOST_TKey gkey= convertSDLKey(sdl_sub_evt.keysym.scancode);
			/* note, the sdl_sub_evt.keysym.sym is truncated, for unicode support ghost has to be modified */
			/* printf("%d\n", sym); */
			if(sym > 127) {
				switch(sym) {
					case SDLK_KP_DIVIDE: sym= '/'; break;
				    case SDLK_KP_MULTIPLY: sym= '*'; break;
				    case SDLK_KP_MINUS: sym= '-'; break;
				    case SDLK_KP_PLUS: sym= '+'; break;
				    case SDLK_KP_1: sym= '1'; break;
				    case SDLK_KP_2: sym= '2'; break;
				    case SDLK_KP_3: sym= '3'; break;
				    case SDLK_KP_4: sym= '4'; break;
				    case SDLK_KP_5: sym= '5'; break;
				    case SDLK_KP_6: sym= '6'; break;
				    case SDLK_KP_7: sym= '7'; break;
				    case SDLK_KP_8: sym= '8'; break;
				    case SDLK_KP_9: sym= '9'; break;
				    case SDLK_KP_0: sym= '0'; break;
				    case SDLK_KP_PERIOD: sym= '.'; break;
					default: sym= 0; break;
				}
			}
			else {
				if(sdl_sub_evt.keysym.mod & (KMOD_LSHIFT|KMOD_RSHIFT)) {
					/* lame US keyboard assumptions */
					if(sym >= 'a' && sym <= ('a' + 32)) {
						sym -= 32;
					}
					else {
						switch(sym) {
							case '`': sym= '~'; break;
							case '1': sym= '!'; break;
							case '2': sym= '@'; break;
							case '3': sym= '#'; break;
							case '4': sym= '$'; break;
							case '5': sym= '%'; break;
							case '6': sym= '^'; break;
							case '7': sym= '&'; break;
							case '8': sym= '*'; break;
							case '9': sym= '('; break;
							case '0': sym= ')'; break;
							case '-': sym= '_'; break;
							case '=': sym= '+'; break;
							case '[': sym= '{'; break;
							case ']': sym= '}'; break;
							case '\\': sym= '|'; break;
							case ';': sym= ':'; break;
							case '\'': sym= '"'; break;
							case ',': sym= '<'; break;
							case '.': sym= '>'; break;
							case '/': sym= '?'; break;
							default:            break;
						}
					}
				}
			}

			g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sym);
		}
		break;
	}

	if (g_event) {
		pushEvent(g_event);
	}
}
bool GHOST_SystemCarbon::handleMouseDown(EventRef event)
{
	WindowPtr window;
	short part;
	BitMap screenBits;
	bool handled = true;
	GHOST_WindowCarbon *ghostWindow;
	Point mousePos = {0, 0};
	
	::GetEventParameter(event, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &mousePos);
	
	part = ::FindWindow(mousePos, &window);
	ghostWindow = (GHOST_WindowCarbon *) ::GetWRefCon(window);
	
	switch (part) {
		case inMenuBar:
			handleMenuCommand(::MenuSelect(mousePos));
			break;
			
		case inDrag:
			/*
			 * The DragWindow() routine creates a lot of kEventWindowBoundsChanged
			 * events. By setting m_ignoreWindowSizedMessages these are suppressed.
			 * \see GHOST_SystemCarbon::handleWindowEvent(EventRef event)
			 */
			/* even worse: scale window also generates a load of events, and nothing 
			 * is handled (read: client's event proc called) until you release mouse (ton) */
			
			GHOST_ASSERT(validWindow(ghostWindow), "GHOST_SystemCarbon::handleMouseDown: invalid window");
			m_ignoreWindowSizedMessages = true;
			::DragWindow(window, mousePos, &GetQDGlobalsScreenBits(&screenBits)->bounds);
			m_ignoreWindowSizedMessages = false;
			
			pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowMove, ghostWindow) );

			break;
		
		case inContent:
			if (window != ::FrontWindow()) {
				::SelectWindow(window);
				/*
				 * We add a mouse down event on the newly actived window
				 */		
				//GHOST_PRINT("GHOST_SystemCarbon::handleMouseDown(): adding mouse down event, " << ghostWindow << "\n");
				EventMouseButton button;
				::GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
				pushEvent(new GHOST_EventButton(getMilliSeconds(), GHOST_kEventButtonDown, ghostWindow, convertButton(button)));
			}
			else {
				handled = false;
			}
			break;
			
		case inGoAway:
			GHOST_ASSERT(ghostWindow, "GHOST_SystemCarbon::handleMouseEvent: ghostWindow==0");
			if (::TrackGoAway(window, mousePos))
			{
				// todo: add option-close, because it's in the HIG
				// if (event.modifiers & optionKey) {
				// Close the clean documents, others will be confirmed one by one.
				//}
				// else {
				pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, ghostWindow));
				//}
			}
			break;
			
		case inGrow:
			GHOST_ASSERT(ghostWindow, "GHOST_SystemCarbon::handleMouseEvent: ghostWindow==0");
			::ResizeWindow(window, mousePos, NULL, NULL);
			break;
			
		case inZoomIn:
		case inZoomOut:
			GHOST_ASSERT(ghostWindow, "GHOST_SystemCarbon::handleMouseEvent: ghostWindow==0");
			if (::TrackBox(window, mousePos, part)) {
				int macState;
				
				macState = ghostWindow->getMac_windowState();
				if (macState == 0)
					::ZoomWindow(window, part, true);
				else 
				if (macState == 2) {     // always ok
					::ZoomWindow(window, part, true);
					ghostWindow->setMac_windowState(1);
				}
				else {       // need to force size again
					//	GHOST_TUns32 scr_x,scr_y; /*unused*/
					Rect outAvailableRect;
						
					ghostWindow->setMac_windowState(2);
					::GetAvailableWindowPositioningBounds(GetMainDevice(), &outAvailableRect);
						
					//this->getMainDisplayDimensions(scr_x,scr_y);
					::SizeWindow(window, outAvailableRect.right - outAvailableRect.left, outAvailableRect.bottom - outAvailableRect.top - 1, false);
					::MoveWindow(window, outAvailableRect.left, outAvailableRect.top, true);
				}
				
			}
			break;

		default:
			handled = false;
			break;
	}
	
	return handled;
}
OSStatus GHOST_SystemCarbon::handleKeyEvent(EventRef event)
{
	OSStatus err = eventNotHandledErr;
	GHOST_IWindow *window = m_windowManager->getActiveWindow();
	UInt32 kind = ::GetEventKind(event);
	UInt32 modifiers;
	UInt32 rawCode;
	GHOST_TKey key;
	unsigned char ascii;

	/* Can happen, very rarely - seems to only be when command-H makes
	 * the window go away and we still get an HKey up. 
	 */
	if (!window) {
		//::GetEventParameter(event, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &rawCode);
		//key = convertKey(rawCode);
		return err;
	}
	
	err = noErr;
	switch (kind) {
		case kEventRawKeyDown: 
		case kEventRawKeyRepeat: 
		case kEventRawKeyUp: 
			::GetEventParameter(event, kEventParamKeyCode, typeUInt32, NULL, sizeof(UInt32), NULL, &rawCode);
			::GetEventParameter(event, kEventParamKeyMacCharCodes, typeChar, NULL, sizeof(char), NULL, &ascii);
	
			key = convertKey(rawCode);
			ascii = convertRomanToLatin(ascii);
			
			//		if (key!=GHOST_kKeyUnknown) {
			GHOST_TEventType type;
			if (kind == kEventRawKeyDown) {
				type = GHOST_kEventKeyDown;
			}
			else if (kind == kEventRawKeyRepeat) {
				type = GHOST_kEventKeyDown;      /* XXX, fixme */
			}
			else {
				type = GHOST_kEventKeyUp;
			}
			pushEvent(new GHOST_EventKey(getMilliSeconds(), type, window, key, ascii, NULL) );
//			}
			break;
	
		case kEventRawKeyModifiersChanged: 
			/* ugh */
			::GetEventParameter(event, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(UInt32), NULL, &modifiers);
			if ((modifiers & shiftKey) != (m_modifierMask & shiftKey)) {
				pushEvent(new GHOST_EventKey(getMilliSeconds(), (modifiers & shiftKey) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp, window, GHOST_kKeyLeftShift) );
			}
			if ((modifiers & controlKey) != (m_modifierMask & controlKey)) {
				pushEvent(new GHOST_EventKey(getMilliSeconds(), (modifiers & controlKey) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp, window, GHOST_kKeyLeftControl) );
			}
			if ((modifiers & optionKey) != (m_modifierMask & optionKey)) {
				pushEvent(new GHOST_EventKey(getMilliSeconds(), (modifiers & optionKey) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp, window, GHOST_kKeyLeftAlt) );
			}
			if ((modifiers & cmdKey) != (m_modifierMask & cmdKey)) {
				pushEvent(new GHOST_EventKey(getMilliSeconds(), (modifiers & cmdKey) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp, window, GHOST_kKeyOS) );
			}
			
			m_modifierMask = modifiers;
			break;
			
		default:
			err = eventNotHandledErr;
			break;
	}
	
	return err;
}
OSStatus GHOST_SystemCarbon::handleMouseEvent(EventRef event)
{
	OSStatus err = eventNotHandledErr;
	GHOST_IWindow *window = m_windowManager->getActiveWindow();
	UInt32 kind = ::GetEventKind(event);
			
	switch (kind)
	{
		case kEventMouseDown:
		case kEventMouseUp:
			// Handle Mac application responsibilities
			if ((kind == kEventMouseDown) && handleMouseDown(event)) {
				err = noErr;
			}
			else {
				GHOST_TEventType type = (kind == kEventMouseDown) ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;
				EventMouseButton button;
				
				/* Window still gets mouse up after command-H */
				if (m_windowManager->getActiveWindow()) {
					// handle any tablet events that may have come with the mouse event (optional)
					handleTabletEvent(event);
					
					::GetEventParameter(event, kEventParamMouseButton, typeMouseButton, NULL, sizeof(button), NULL, &button);
					pushEvent(new GHOST_EventButton(getMilliSeconds(), type, window, convertButton(button)));
					err = noErr;
				}
			}
			break;
			
		case kEventMouseMoved:
		case kEventMouseDragged: {
			Point mousePos;

			if (window) {
				//handle any tablet events that may have come with the mouse event (optional)
				handleTabletEvent(event);

				::GetEventParameter(event, kEventParamMouseLocation, typeQDPoint, NULL, sizeof(Point), NULL, &mousePos);
				pushEvent(new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, mousePos.h, mousePos.v));
				err = noErr;
			}
			break;
		}
		case kEventMouseWheelMoved:
		{
			OSStatus status;
			//UInt32 modifiers;
			EventMouseWheelAxis axis;
			SInt32 delta;
			//status = ::GetEventParameter(event, kEventParamKeyModifiers, typeUInt32, NULL, sizeof(modifiers), NULL, &modifiers);
			//GHOST_ASSERT(status == noErr, "GHOST_SystemCarbon::handleMouseEvent(): GetEventParameter() failed");
			status = ::GetEventParameter(event, kEventParamMouseWheelAxis, typeMouseWheelAxis, NULL, sizeof(axis), NULL, &axis);
			GHOST_ASSERT(status == noErr, "GHOST_SystemCarbon::handleMouseEvent(): GetEventParameter() failed");
			if (axis == kEventMouseWheelAxisY)
			{
				status = ::GetEventParameter(event, kEventParamMouseWheelDelta, typeLongInteger, NULL, sizeof(delta), NULL, &delta);
				GHOST_ASSERT(status == noErr, "GHOST_SystemCarbon::handleMouseEvent(): GetEventParameter() failed");
				/*
				 * Limit mouse wheel delta to plus and minus one.
				 */
				delta = delta > 0 ? 1 : -1;
				pushEvent(new GHOST_EventWheel(getMilliSeconds(), window, delta));
				err = noErr;
			}
		}
		break;
	}
	
	return err;
}
/* this is an old style low level event queue.
 * As we want to handle our own timers, this is ok.
 * the full screen hack should be removed */
bool GHOST_SystemCarbon::processEvents(bool waitForEvent)
{
	bool anyProcessed = false;
	EventRef event;
	
//	SetMouseCoalescingEnabled(false, NULL);

	do {
		GHOST_TimerManager *timerMgr = getTimerManager();
		
		if (waitForEvent) {
			GHOST_TUns64 next = timerMgr->nextFireTime();
			double timeOut;
			
			if (next == GHOST_kFireTimeNever) {
				timeOut = kEventDurationForever;
			}
			else {
				timeOut = (double)(next - getMilliSeconds()) / 1000.0;
				if (timeOut < 0.0)
					timeOut = 0.0;
			}
			
			::ReceiveNextEvent(0, NULL, timeOut, false, &event);
		}
		
		if (timerMgr->fireTimers(getMilliSeconds())) {
			anyProcessed = true;
		}

		if (getFullScreen()) {
			// Check if the full-screen window is dirty
			GHOST_IWindow *window = m_windowManager->getFullScreenWindow();
			if (((GHOST_WindowCarbon *)window)->getFullScreenDirty()) {
				pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window) );
				anyProcessed = true;
			}
		}

		/* end loop when no more events available */
		while (::ReceiveNextEvent(0, NULL, 0, true, &event) == noErr) {
			OSStatus status = ::SendEventToEventTarget(event, ::GetEventDispatcherTarget());
			if (status == noErr) {
				anyProcessed = true;
			}
			else {
				UInt32 i = ::GetEventClass(event);
				
				/* Ignore 'cgs ' class, no documentation on what they
				 * are, but we get a lot of them
				 */
				if (i != 'cgs ') {
					if (i != 'tblt') {  // tablet event. we use the one packaged in the mouse event
						; //printf("Missed - Class: '%.4s', Kind: %d\n", &i, ::GetEventKind(event));
					}
				}
			}
			::ReleaseEvent(event);
		}
	} while (waitForEvent && !anyProcessed);
	
	return anyProcessed;
}
Beispiel #26
0
double Timer::getSeconds()
{
	return (getMilliSeconds() * 0.000001);
}