//==============================================================================
void BubbleComponent::setPosition (const Rectangle<int>& rectangleToPointTo)
{
    Rectangle<int> availableSpace (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
                                                                   : getParentMonitorArea());
    int x = 0;
    int y = 0;
    int w = 150;
    int h = 30;

    getContentSize (w, h);
    w += 30;
    h += 30;

    const float edgeIndent = 2.0f;
    const int arrowLength = jmin (10, h / 3, w / 3);

    int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY() - availableSpace.getY()) : -1;
    int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
    int spaceLeft  = ((allowablePlacements & left)  != 0) ? jmax (0, rectangleToPointTo.getX() - availableSpace.getX()) : -1;
    int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight() - rectangleToPointTo.getRight()) : -1;

    // look at whether the component is elongated, and if so, try to position next to its longer dimension.
    if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
         && (spaceAbove > h + 20 || spaceBelow > h + 20))
    {
        spaceLeft = spaceRight = 0;
    }
    else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
              && (spaceLeft > w + 20 || spaceRight > w + 20))
    {
        spaceAbove = spaceBelow = 0;
    }

    if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
    {
        x = rectangleToPointTo.getX() + (rectangleToPointTo.getWidth() - w) / 2;
        arrowTipX = w * 0.5f;
        content.setSize (w, h - arrowLength);

        if (spaceAbove >= spaceBelow)
        {
            // above
            y = rectangleToPointTo.getY() - h;
            content.setPosition (0, 0);
            arrowTipY = h - edgeIndent;
            side = 2;
        }
        else
        {
            // below
            y = rectangleToPointTo.getBottom();
            content.setPosition (0, arrowLength);
            arrowTipY = edgeIndent;
            side = 0;
        }
    }
    else
    {
        y = rectangleToPointTo.getY() + (rectangleToPointTo.getHeight() - h) / 2;
        arrowTipY = h * 0.5f;
        content.setSize (w - arrowLength, h);

        if (spaceLeft > spaceRight)
        {
            // on the left
            x = rectangleToPointTo.getX() - w;
            content.setPosition (0, 0);
            arrowTipX = w - edgeIndent;
            side = 3;
        }
        else
        {
            // on the right
            x = rectangleToPointTo.getRight();
            content.setPosition (arrowLength, 0);
            arrowTipX = edgeIndent;
            side = 1;
        }
    }

    setBounds (x, y, w, h);
}
void BubbleComponent::setPosition (Rectangle<int> rectangleToPointTo,
                                   int distanceFromTarget, int arrowLength)
{
    {
        int contentW = 150, contentH = 30;
        getContentSize (contentW, contentH);
        content.setBounds (distanceFromTarget, distanceFromTarget, contentW, contentH);
    }

    const int totalW = content.getWidth()  + distanceFromTarget * 2;
    const int totalH = content.getHeight() + distanceFromTarget * 2;

    const Rectangle<int> availableSpace (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
                                                                         : getParentMonitorArea());

    int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY()  - availableSpace.getY()) : -1;
    int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
    int spaceLeft  = ((allowablePlacements & left)  != 0) ? jmax (0, rectangleToPointTo.getX()  - availableSpace.getX()) : -1;
    int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight()  - rectangleToPointTo.getRight()) : -1;

    // look at whether the component is elongated, and if so, try to position next to its longer dimension.
    if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
         && (spaceAbove > totalH + 20 || spaceBelow > totalH + 20))
    {
        spaceLeft = spaceRight = 0;
    }
    else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
              && (spaceLeft > totalW + 20 || spaceRight > totalW + 20))
    {
        spaceAbove = spaceBelow = 0;
    }

    int targetX, targetY;

    if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
    {
        targetX = rectangleToPointTo.getCentre().x;
        arrowTip.x = totalW / 2;

        if (spaceAbove >= spaceBelow)
        {
            // above
            targetY = rectangleToPointTo.getY();
            arrowTip.y = content.getBottom() + arrowLength;
        }
        else
        {
            // below
            targetY = rectangleToPointTo.getBottom();
            arrowTip.y = content.getY() - arrowLength;
        }
    }
    else
    {
        targetY = rectangleToPointTo.getCentre().y;
        arrowTip.y = totalH / 2;

        if (spaceLeft > spaceRight)
        {
            // on the left
            targetX = rectangleToPointTo.getX();
            arrowTip.x = content.getRight() + arrowLength;
        }
        else
        {
            // on the right
            targetX = rectangleToPointTo.getRight();
            arrowTip.x = content.getX() - arrowLength;
        }
    }

    setBounds (targetX - arrowTip.x, targetY - arrowTip.y, totalW, totalH);
}