//------------------------------------------------------------------------------ // serialize //------------------------------------------------------------------------------ std::ostream& Database::serialize(std::ostream& sout, const int i, const bool slotsOnly) const { int j = 0; if ( !slotsOnly ) { sout << "( " << getFactoryName() << std::endl; j = 4; } if (strlen(getPathname()) > 0) { indent(sout,i+j); sout << "pathname: \""; sout << getPathname(); sout << "\"" << std::endl; } if (strlen(getFilename()) > 0) { indent(sout,i+j); sout << "filename: \""; sout << getFilename(); sout << "\"" << std::endl; } if ( !slotsOnly ) { indent(sout,i); sout << ")" << std::endl; } return sout; }
BOOL LLButton::handleMouseDown(S32 x, S32 y, MASK mask) { if (!childrenHandleMouseDown(x, y, mask)) { // Route future Mouse messages here preemptively. (Release on mouse up.) gFocusMgr.setMouseCapture( this ); if (hasTabStop() && !getIsChrome()) { setFocus(TRUE); } /* * ATTENTION! This call fires another mouse down callback. * If you wish to remove this call emit that signal directly * by calling LLUICtrl::mMouseDownSignal(x, y, mask); */ LLUICtrl::handleMouseDown(x, y, mask); LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); if(mMouseDownSignal) (*mMouseDownSignal)(this, LLSD()); mMouseDownTimer.start(); mMouseDownFrame = (S32) LLFrameTimer::getFrameCount(); mMouseHeldDownCount = 0; if (getSoundFlags() & MOUSE_DOWN) { make_ui_sound("UISndClick"); } } return TRUE; }
//------------------------------------------------------------------------------ // Load a DTED cell into memory //------------------------------------------------------------------------------ bool DtedFile::loadData() { // Compute the filename (why can't we be given just one filename string!??) std::string temp_filename; const char* p = getPathname(); if (p != nullptr) { temp_filename += p; temp_filename += '/'; } p = getFilename(); if (p != nullptr) temp_filename += p; // Open the terrain file. const char* filename = temp_filename.c_str(); std::ifstream in; in.open(filename, std::ios::binary); if ( in.fail() ) { if (isMessageEnabled(MSG_ERROR)) { std::cerr << "DtedFile::loadData() ERROR, could not open file: " << filename << std::endl; } return false; } // Read cell parameters from the DTED headers if (! readDtedHeaders(in)) { clearData(); in.close(); if (isMessageEnabled(MSG_ERROR)) { std::cerr << "DtedFile::loadData() ERROR reading DTED headers in file: " << filename << std::endl; } return false; } // Read elevation data from the DTED file if (! readDtedData(in)) { clearData(); in.close(); if (isMessageEnabled(MSG_ERROR)) { std::cerr << "DtedFile::loadData() ERROR reading data from file: " << filename << std::endl; } return false; } // Close the file in.close(); return true; }
BOOL LLButton::handleMouseUp(S32 x, S32 y, MASK mask) { // We only handle the click if the click both started and ended within us if( hasMouseCapture() ) { // Always release the mouse gFocusMgr.setMouseCapture( NULL ); /* * ATTENTION! This call fires another mouse up callback. * If you wish to remove this call emit that signal directly * by calling LLUICtrl::mMouseUpSignal(x, y, mask); */ LLUICtrl::handleMouseUp(x, y, mask); LLViewerEventRecorder::instance().updateMouseEventInfo(x,y,-55,-55,getPathname()); // Regardless of where mouseup occurs, handle callback if(mMouseUpSignal) (*mMouseUpSignal)(this, LLSD()); resetMouseDownTimer(); // DO THIS AT THE VERY END to allow the button to be destroyed as a result of being clicked. // If mouseup in the widget, it's been clicked if (pointInView(x, y)) { if (getSoundFlags() & MOUSE_UP) { make_ui_sound("UISndClickRelease"); } if (mIsToggle) { toggleState(); } LLUICtrl::onCommit(); } } else { childrenHandleMouseUp(x, y, mask); } return TRUE; }
long ProjectBrowser::onDoubleClick(FXObject* sender, FXSelector sel, void* ptr) { FXTRACE((1, "FileBrowser::onDoubleClick()\n")); if (ptr) { FXTreeItem* item = (FXTreeItem*)ptr; if (!projectTree->isItemLeaf(item)) { if(projectTree->isItemExpanded(item)) { projectTree->collapseTree(item, TRUE); } else { projectTree->expandTree(item, TRUE); } } else// if (projectTree->isItemLeaf(item)) { mainWin->getEditor()->openFile(getPathname(item)); } } return 1; }