Beispiel #1
0
bool Link::eq(const PathExpressionImpl &o) const {
  auto optr = static_cast<const Link*>(&o);
  return this->getLhs().getSet() == optr->getLhs().getSet() &&
         this->getRhs().getSet() == optr->getRhs().getSet() &&
         this->hasStencil() == optr->hasStencil() &&
         (!this->hasStencil() ||
          this->getStencil() == optr->getStencil());
}
Beispiel #2
0
void ClippingNode::setSquareStencil()
{
    isSquareStencil = true;
    if(getStencil() == nullptr || dynamic_cast<DrawNode*>(getStencil()) == nullptr)
    {
        setStencil(DrawNode::create());
        //addChild(getStencil()); //If you need to see what the stencil is like, for debug purpose
    }
    DrawNode* stencil = (DrawNode*)getStencil();
    stencil->clear();
    Vec2 rectangle[4];
    rectangle[0] = Vec2(0, 0);
    rectangle[1] = Vec2(this->getContentSize().width / this->getScaleX(), 0);
    rectangle[2] = Vec2(this->getContentSize().width / this->getScaleX(), this->getContentSize().height / this->getScaleY());
    rectangle[3] = Vec2(0, this->getContentSize().height / this->getScaleY());
    
    Color4F white(1, 1, 1, 1);
    stencil->drawPolygon(rectangle, 4, white, 1, white);
}
Beispiel #3
0
const libvisio::VSDShape *libvisio::VSDStencils::getStencilShape(unsigned pageId, unsigned shapeId) const
{
  if (MINUS_ONE == pageId)
    return 0;
  const libvisio::VSDStencil *tmpStencil = getStencil(pageId);
  if (!tmpStencil)
    return 0;
  if (MINUS_ONE == shapeId)
    shapeId = tmpStencil->m_firstShapeId;
  return tmpStencil->getStencilShape(shapeId);
}
Beispiel #4
0
std::vector<EdgeType> JigTile::getEdges()
{
    TempShadow* shadow = static_cast<TempShadow*>( getStencil() );
    return shadow->getEdgeType();
}
Beispiel #5
0
void CCBClippingNode::visit(){
    
    CCNode* hock = this->getChildByTag(htag);
    if (hock==NULL) {
        getStencil()->setPosition(0, 0);
        getStencil()->setScaleX(1);
        getStencil()->setScaleY(1);
        getStencil()->setRotationX(0);
        getStencil()->setRotationY(0);
        getStencil()->setSkewX(0);
        getStencil()->setSkewY(0);
        getStencil()->setAnchorPoint(ccp(0.5, 0.5));
    }else{
        getStencil()->setPosition(hock->getPositionX(),hock->getPositionY());
        getStencil()->setScaleX(hock->getScaleX());
        getStencil()->setScaleY(hock->getScaleY());
        getStencil()->setRotationX(hock->getRotationX());
        getStencil()->setRotationY(hock->getRotationY());
        getStencil()->setSkewX(hock->getSkewX());
        getStencil()->setSkewY(hock->getSkewY());
        getStencil()->setAnchorPoint(hock->getAnchorPoint());
    }
    
    CCClippingNode::visit();
}