void SpritePolygonPerformanceTestStatic::initIncrementStats() { auto t = experimental::SpritePolygon::create(s_pathGrossini); _incVert = (int)t->getVertCount(); _incTri = (int)t->getTrianglesCount(); _incPix = (int)t->getArea(); }
unsigned int PolygonInfo::getTriaglesCount() const { return getTrianglesCount(); }