Beispiel #1
0
int loop(void){

  int i;
  int status = 0;
  struct emwin_server *es;

  es = get_next_server();

  if(es == NULL){
    status = 1;
    log_errx("No servers available.");
    log_info("Waiting %d seconds.", g.retrysleep);
    for(i = 0; i <= g.retrysleep; ++i){
      sleep(1);
      if(get_quit_flag() != 0)
	break;
    }
    log_info("Trying server list again."); 
  }else if(es->fd == -1){
    if(es->gai_code != 0){
      log_errx("Cannot open connection to %s. %s", es->ip,
	       gai_strerror(es->gai_code));
    }else{
      log_err2("Cannot open connection to", es->ip);
    }
    status = 1;
  }else if(es->fd == -2){
    if(server_type_serial_device(es))
      log_errx("Cannot configure or synchronize %s:%s", es->ip, es->port);
    else
      log_errx("Could not get packet from %s", es->ip);

    status = 1;
  }else{    
    log_info("Connected to %s @ %s", es->ip, es->port);
  }

  while((status == 0) && (get_quit_flag() == 0)){
    if(g.f_server_enabled == 1)
      server_loop();

    status = process_packets(es);

    periodic();

    if(get_reload_servers_list_flag())
      reload_servers_list();

    if(get_send_bbclientid_flag())
      bb_send_clientid(es);
  }

  if(get_quit_flag() != 0)
    log_info("Closing processor.");

  return(status);
}
Beispiel #2
0
main(int argc, char **argv) {
	int conns;
	int i;

	struct srv *s;

	argc--; argv++;
	nsrv = argc;

	if (!nsrv)
		exit(1);

	srv  = calloc(nsrv, sizeof(struct srv));
   
	sw = 0;
	for (i = 0; i < nsrv; i++) {
		s = &srv[i];
		s->num = i;
		s->w = atol(argv[i]);
		sw += s->w;
	}

	nsw = sw;

	init_tree = &tree_1;
	next_tree = &tree_2;

	/* and insert all the servers in the PREV tree */
	/* note that it is required to insert them according to
	 * the reverse order of their weights.
	 */
	printf("---------------:");
	for (i = 0; i < nsrv; i++) {
		s = &srv[i];
		queue_by_weight_0(init_tree, s);
		printf("%2d", s->w);
	}
	printf("\n");

	p = sw; // time base of current tree
	conns = 0;
	while (1) {
		struct eb32_node *node;

		printf("%08d|%06d: ", conns, p);

		/* if we have en empty tree, let's first try to collect weights
		 * which might have changed.
		 */
		if (!sw) {
			if (nsw) {
				sw = nsw;
				p = sw;
				/* do not switch trees, otherwise new servers (from init)
				 * would end up in next.
				 */
				//switch_trees();
				//printf("bla\n");
			}
			else
				goto next_iteration;
		}

		s = get_next_server();
		if (!s) {
			printf("----------- switch (empty) -- sw=%d -> %d ---------\n", sw, nsw);
			switch_trees();
			s = get_next_server();
			printf("%08d|%06d: ", conns, p);

			if (!s)
				goto next_iteration;
		}
		else if (s->next >= 2*sw) {
			printf("ARGGGGG! s[%d].next=%d, max=%d\n", s->num, s->next, 2*sw-1);
		}

		/* now we have THE server we want to put at this position */
		for (i = 0; i < s->num; i++) {
			if (srv[i].w > 0)
				printf(". ");
			else
				printf("_ ");
		}
		printf("# ");
		for (i = s->num + 1; i < nsrv; i++) {
			if (srv[i].w > 0)
				printf(". ");
			else
				printf("_ ");
		}
		printf("  : ");

		printf("s=%02d v=%04d w=%03d n=%03d r=%03d ",
		       s->num, s->node.key, s->w, s->next, s->rem);

		update_position(s);
		printf(" | next=%03d, rem=%03d ", s->next, s->rem);

		if (s->next >= sw * 2) {
			dequeue_srv(s);
			//queue_by_weight(next_tree, s);
			put_srv(s);
			printf(" => next (w=%d, n=%d) ", s->w, s->next);
		}
		else {
			printf(" => curr ");

			//s->node.key = s->next;
			/* we want to ensure that in case of conflicts, servers with
			 * the highest weights will get served first. Also, we still
			 * have the remainder to see where the entry expected to be
			 * inserted.
			 */
			//s->node.key = 256 * s->next + 255 - s->w;
			//s->node.key = sw * s->next + sw / s->w;
			//s->node.key = sw * s->next + s->rem;  /// seems best (check with filltab15) !

			//s->node.key = (2 * sw * s->next) + s->rem + sw / s->w;

			/* FIXME: must be optimized */
			dequeue_srv(s);
			put_srv(s);
			//eb32i_insert(&tree_0, &s->node);
			//s->tree = &tree_0;
		}

	next_iteration:
		p++;
		conns++;
		if (/*conns == 30*/ /**/random()%100 == 0/**/) {
			int w = /*20*//**/random()%4096/**/;
			int num = /*1*//**/random()%nsrv/**/;
			struct srv *s = &srv[num];

			nsw = nsw - s->w + w;
			//sw=nsw;

			if (s->tree == init_tree) {
				printf(" -- chgwght1(%d): %d->%d, n=%d --", s->num, s->w, w, s->next);
				printf("(init)");
				s->w = w;
				dequeue_srv(s);
				queue_by_weight_0(s->tree, s);
			}
			else if (s->tree == NULL) {
				printf(" -- chgwght2(%d): %d->%d, n=%d --", s->num, s->w, w, s->next);
				printf("(down)");
				s->w = w;
				dequeue_srv(s);
				//queue_by_weight_0(init_tree, s);
				get_srv(s);
				s->next = p + (nsw + sw - p) / s->w;
				put_srv(s);
			}
			else {
				int oldnext;

				/* the server is either active or in the next queue */
				get_srv(s);
				printf(" -- chgwght3(%d): %d->%d, n=%d, sw=%d, nsw=%d --", s->num, s->w, w, s->next, sw, nsw);

				oldnext = s->next;
				s->w = w;

				/* we must measure how far we are from the end of the current window
				 * and try to fit their as many entries as should theorically be.
				 */

				//s->w = s->w * (2*sw - p) / sw;
				if (s->w > 0) {
					int step = (nsw /*+ sw - p*/) / s->w;
					s->next = s->last + step;
					s->rem = 0;
					if (s->next > oldnext) {
						s->next = oldnext;
						printf(" aaaaaaa ");
					}

					if (s->next < p + 2) {
						s->next = p + step;
						printf(" bbbbbb ");
					}
				} else {
					printf(" push -- ");
					/* push it into the next tree */
					s->w = 0;
					s->next = p + sw;
				}


				dequeue_srv(s);
				printf(" n=%d", s->next);
				put_srv(s);
			}
		}

		printf("\n");

		if (0 && conns % 50000 == 0) {
			printf("-------- %-5d : changing all weights ----\n", conns);

			for (i = 0; i < nsrv; i++) {
				int w = i + 1;
				s = &srv[i];
				nsw = nsw - s->w + w;
				s->w = w;
				dequeue_srv(s);
				queue_by_weight_0(next_tree, s); // or init_tree ?
			}
		}

	}
}