Beispiel #1
0
LevelObjPtr
EditorLevel::object_at(int x, int y)
{
  // we travel reversly through the object list, so that we get the
  // top-most object
  for (auto i = (*get_objects()).rbegin (); i != (*get_objects()).rend (); ++i)
  {
    if ((*i)->is_at(x, y))
      return *i;
  }
  return LevelObjPtr();
}
Beispiel #2
0
// NB arrays or mappings containing arrays, mappings or
// functions are liable to confuse this function.
// This could be made a simul_efun some time.
// Fixed to handle the case ([]) and ({})  93-02-05 Pallando
mixed resolv_str( string a )
{
  mapping v_m;
  mixed v_o; //object or array of objects 
  mixed *v_a;
  string v_s, sa, sb;
  int v_i, ia, ib;
  if( !a ) return a;
  if( a == "" || a == " " || a == "  " ) return a;
  if( sscanf( a, " %s", sa ) ) a = sa;
  ib = strlen( a ) - 1;
  if( a[ib..ib] == " " ) a = a[0..(ib-1)];
  if( sscanf( a, "\"%s\"", v_s ) ) return v_s;
// If you want to make resolv_str() a simul_efun, change the next line to
// tmp1 = REFS_D->resolv_ref( a );
  tmp1 = resolv_ref( a );
  if( tmp1 != a ) return tmp1;
  if( sscanf( a, "%d", v_i ) ) return v_i;
  if( v_o = get_objects( a ) ) return v_o;
  if( sscanf( a, "(:%s,%s:)", sa, sb ) == 2 )
  {
    tmp1 = resolv_str( sa );
    tmp2 = resolv_str( sb );
    if( objectp( tmp1 ) && stringp( tmp2 ) ) return (: tmp1, tmp2 :);
  }
Beispiel #3
0
mixed ref_ob( mixed a )
{
  mixed tmp;
  a = resolv_ref( a );
  if( stringp( a ) && ( tmp = get_objects( a, 0, 1 ) ) ) a = tmp;
  return a;
}
Beispiel #4
0
void invariant_propagationt::add_objects(
  const goto_functionst &goto_functions)
{
  // get the globals
  object_listt globals;
  get_globals(globals);
  
  for(goto_functionst::function_mapt::const_iterator
      f_it=goto_functions.function_map.begin();
      f_it!=goto_functions.function_map.end();
      f_it++)
  {
    // get the locals
    std::set<irep_idt> locals;
    get_local_identifiers(f_it->second, locals);
    
    const goto_programt &goto_program=f_it->second.body;

    // cache the list for the locals to speed things up  
    typedef hash_map_cont<irep_idt, object_listt, irep_id_hash> object_cachet;
    object_cachet object_cache;

    for(goto_programt::instructionst::const_iterator
        i_it=goto_program.instructions.begin();
        i_it!=goto_program.instructions.end();
        i_it++)
    {
      #if 0
      invariant_sett &is=(*this)[i_it].invariant_set;
    
      is.add_objects(globals);
      #endif

      for(std::set<irep_idt>::const_iterator
          l_it=locals.begin();
          l_it!=locals.end();
          l_it++)
      {
        // cache hit?
        object_cachet::const_iterator e_it=object_cache.find(*l_it);

        if(e_it==object_cache.end())
        {
          const symbolt &symbol=ns.lookup(*l_it);
        
          object_listt &objects=object_cache[*l_it];
          get_objects(symbol, objects);
          #if 0
          is.add_objects(objects);
          #endif
        }
        #if 0
        else
          is.add_objects(e_it->second);
        #endif
      }
    }
  }
}    
Beispiel #5
0
void KeepAlive::process(int timeout)
{
	// Get the objects to wait for
	std::vector<KeepAliveObject *> objects = get_objects();
	std::vector<Event> events;
	for (auto & object : objects)
	{
		events.push_back(object->impl->wakeup_event);
	}
		
	ubyte64 time_start = System::get_time();
	while (true)
	{
		int time_elapsed = System::get_time() - time_start;
		int time_to_wait = timeout - time_elapsed;
		if (time_to_wait < 0)
			time_to_wait = 0;

		if (timeout < 0)	// Wait forever option
		{
			time_to_wait = -1;
		}

		// Wait for the events
		int wakeup_reason;
		if (cl_keepalive_func_event_wait)
		{
			wakeup_reason = cl_keepalive_func_event_wait(events, time_to_wait);
		}
		else
		{
			wakeup_reason = Event::wait(events, time_to_wait);
		}

		// Check for Timeout
		if (wakeup_reason < 0)
		{
			break;
		}

		timeout = 0;	// Event found, reset the timeout

		// Process the event
		if ( ((unsigned int) wakeup_reason) < events.size())	// (Note, wakeup_reason is >=0)
		{
            objects[wakeup_reason]->impl->wakeup_event.reset();
			objects[wakeup_reason]->process();
		}
	}
}
Beispiel #6
0
AddonManager::AddonList
AddonManager::parse_addon_infos(const std::string& filename) const
{
  AddonList m_addons;

  try
  {
    register_translation_directory(filename);
    auto doc = ReaderDocument::parse(filename);
    auto root = doc.get_root();
    if(root.get_name() != "supertux-addons")
    {
      throw std::runtime_error("Downloaded file is not an Add-on list");
    }
    else
    {
      auto addon_collection = root.get_collection();
      for(auto const& addon_node : addon_collection.get_objects())
      {
        if(addon_node.get_name() != "supertux-addoninfo")
        {
          log_warning << "Unknown token '" << addon_node.get_name() << "' in Add-on list" << std::endl;
        }
        else
        {
          try
          {
            std::unique_ptr<Addon> addon = Addon::parse(addon_node.get_mapping());
            m_addons.push_back(std::move(addon));
          }
          catch(const std::exception& e)
          {
            log_warning << "Problem when reading Add-on entry: " << e.what() << std::endl;
          }
        }
      }

      return m_addons;
    }
  }
  catch(const std::exception& e)
  {
    std::stringstream msg;
    msg << "Problem when reading Add-on list: " << e.what();
    throw std::runtime_error(msg.str());
  }

  return m_addons;
}
Beispiel #7
0
PathObjectList get_objects(const hdf5::node::Group &base,const Path &path)
{
  PathObjectList list;

  if(path.has_attribute())
  {
    //if we are looking for attributes we first have to identify the parent
    //objects.
    NodeList parent_list;

    if(path.size()==0)
    {
      parent_list.push_back(base);
    }
    else
    {
      Path parent_path(path);
      parent_path.attribute(std::string());
      parent_list = get_objects(base,parent_path);
    }

    //once we have identified the parents we can select those who have
    //an attribute of appropriate name
    for(auto node: parent_list)
    {
      if(node.attributes.exists(path.attribute()))
        list.push_back(node.attributes[path.attribute()]);
    }
  }
  else
  {
    auto iter_begin = hdf5::node::RecursiveLinkIterator::begin(base);
    auto iter_end = hdf5::node::RecursiveLinkIterator::end(base);

    if(is_absolute(path))
      std::copy_if(iter_begin,iter_end,std::back_inserter(list),AbsolutePathMatcher(path));
    else
    {
      std::copy_if(iter_begin,iter_end,std::back_inserter(list),RelativePathMatcher(path,get_path(base)));
    }
  }

  return list;
}
Beispiel #8
0
clan::Vec2i GridComponent::snap(GridObject *object, const std::vector<SnapLine> &source_snaplines, const clan::Rect &source_rect)
{
	std::vector<SnapLine::SnapLineTarget> targets;

	// Add all other components
	std::vector<GridObject*> objects = get_objects();
	for (size_t object_index = 0; object_index < objects.size(); object_index++)
	{
		GridObject *target_object = objects[object_index];

		if(target_object != object)
			targets.push_back(SnapLine::SnapLineTarget(target_object->get_geometry(), target_object->get_snaplines()));
	}

	// Add GridComponent itself
	targets.push_back(SnapLine::SnapLineTarget(get_dialog_size(), get_snaplines()));

	return SnapLine::snap(source_rect, source_snaplines, targets);
}
bool cps_db::get_objects(cps_db::connection &conn, cps_api_object_t obj,cps_api_object_list_t obj_list) {
    std::vector<char> k;
    if (!cps_db::dbkey_from_instance_key(k,obj)) return false;
    return get_objects(conn,k,obj_list);
}