Beispiel #1
0
void connection_accept_loop (void)
{
    connection_queue_t *node;
    connection_t *con;
    ice_config_t *config;
    int duration = 3000;
    int timeout = 0;

    config = config_get_config ();
    get_ssl_certificate (config);
    timeout = config->header_timeout;
    config_release_config ();

    while (global.running == ICE_RUNNING)
    {
        con = _accept_connection (duration);

        if (!con) {
            duration = 30000; /* use longer timeouts when nothing waiting */
            continue;
        }

        con->con_timeout = time(NULL) + timeout;

        /* add connection async to the connection queue, then the
         * connection loop will do all the dirty work */
        node =_connection_node_new (con);
        _add_connection (node);
        duration = 3000;
    }

    /* Give all the other threads notification to shut down */
    thread_cond_broadcast(&global.shutdown_cond);

    /* wait for all the sources to shutdown */
    thread_rwlock_wlock(&_source_shutdown_rwlock);
    thread_rwlock_unlock(&_source_shutdown_rwlock);
}
Beispiel #2
0
void connection_accept_loop (void)
{
    connection_t *con;
    ice_config_t *config;
    int duration = 300;

    config = config_get_config ();
    get_ssl_certificate (config);
    config_release_config ();

    while (global.running == ICE_RUNNING)
    {
        con = _accept_connection (duration);

        if (con)
        {
            client_queue_t *node;
            ice_config_t *config;
            client_t *client = NULL;
            listener_t *listener;

            global_lock();
            if (client_create (&client, con, NULL) < 0)
            {
                global_unlock();
                client_send_403 (client, "Icecast connection limit reached");
                /* don't be too eager as this is an imposed hard limit */
                thread_sleep (400000);
                continue;
            }

            /* setup client for reading incoming http */
            client->refbuf->data [PER_CLIENT_REFBUF_SIZE-1] = '\000';

            if (sock_set_blocking (client->con->sock, 0) || sock_set_nodelay (client->con->sock))
            {
                global_unlock();
                WARN0 ("failed to set tcp options on client connection, dropping");
                client_destroy (client);
                continue;
            }

            node = calloc (1, sizeof (client_queue_t));
            if (node == NULL)
            {
                global_unlock();
                client_destroy (client);
                continue;
            }
            node->client = client;

            config = config_get_config();
            listener = config_get_listen_sock (config, client->con);

            if (listener)
            {
                if (listener->shoutcast_compat)
                    node->shoutcast = 1;
                if (listener->ssl && ssl_ok)
                    connection_uses_ssl (client->con);
                if (listener->shoutcast_mount)
                    node->shoutcast_mount = strdup (listener->shoutcast_mount);
            }
            global_unlock();
            config_release_config();

            _add_request_queue (node);
            stats_event_inc (NULL, "connections");
            duration = 5;
        }
        else
        {
            if (_req_queue == NULL)
                duration = 300; /* use longer timeouts when nothing waiting */
        }
        process_request_queue ();
    }

    /* Give all the other threads notification to shut down */
    thread_cond_broadcast(&global.shutdown_cond);

    /* wait for all the sources to shutdown */
    thread_rwlock_wlock(&_source_shutdown_rwlock);
    thread_rwlock_unlock(&_source_shutdown_rwlock);
}
Beispiel #3
0
void connection_accept_loop(void)
{
    connection_t *con;
    ice_config_t *config;

    config = config_get_config ();
    get_ssl_certificate (config);
    config_release_config ();

    tid = thread_create ("connection thread", _handle_connection, NULL, THREAD_ATTACHED);

    while (global.running == ICE_RUNNING)
    {
        con = _accept_connection();

        if (con)
        {
            client_queue_t *node;
            ice_config_t *config;
            client_t *client = NULL;
            listener_t *listener;

            global_lock();
            if (client_create (&client, con, NULL) < 0)
            {
                global_unlock();
                client_send_403 (client, "Icecast connection limit reached");
                /* don't be too eager as this is an imposed hard limit */
                thread_sleep (400000);
                continue;
            }
            global_unlock();

            /* setup client for reading incoming http */
            client->refbuf->data [PER_CLIENT_REFBUF_SIZE-1] = '\000';

            node = calloc (1, sizeof (client_queue_t));
            if (node == NULL)
            {
                client_destroy (client);
                continue;
            }
            node->client = client;

            config = config_get_config();
            listener = config_get_listen_sock (config, client->con);

            if (listener)
            {
                if (listener->shoutcast_compat)
                    node->shoutcast = 1;
                if (listener->ssl && ssl_ok)
                    connection_uses_ssl (client->con);
                if (listener->shoutcast_mount)
                    node->shoutcast_mount = strdup (listener->shoutcast_mount);
            }
            config_release_config();

            sock_set_blocking (client->con->sock, SOCK_NONBLOCK);
            sock_set_nodelay (client->con->sock);

            _add_request_queue (node);
            stats_event_inc (NULL, "connections");
        }
        process_request_queue ();
    }

    /* Give all the other threads notification to shut down */
    thread_cond_broadcast(&global.shutdown_cond);

    if (tid)
        thread_join (tid);

    /* wait for all the sources to shutdown */
    thread_rwlock_wlock(&_source_shutdown_rwlock);
    thread_rwlock_unlock(&_source_shutdown_rwlock);
}