/* editCom: modify the command cmd with newResp and newcd */ bool CustomHandler::editcom(const char *cmd, const char *response, time_t newcd) { Json::Value *com; char resp[MAX_MSG]; if (!(com = getcom(cmd))) { snprintf(err, MAX_LEN, "not a command: $%s", cmd); return false; } if (response) { resp[0] = '\0'; if (*response == '/') strcat(resp, " "); strcat(resp, response); if (!valid_resp(resp, err)) return false; (*com)["response"] = resp; } if (newcd != -1) { (*com)["cooldown"] = (Json::Int64)newcd; cooldowns->remove(cmd); cooldowns->add(cmd, newcd); } (*com)["mtime"] = (Json::Int64)time(nullptr); write(); return true; }
/* valid_name: check if cmd is a valid command name */ bool CustomHandler::valid_name(const char *cmd, bool loading) { /* when loading commands from file, don't check against stored cmds */ return default_cmds->find(cmd) == default_cmds->end() && strcmp(cmd, wheel_cmd) != 0 && strlen(cmd) < 32 && (loading || !getcom(cmd)); }
/* deactivate: deactivate the command cmd */ bool CustomHandler::deactivate(const char *cmd) { Json::Value *com; if (!(com = getcom(cmd))) { snprintf(err, MAX_LEN, "not a command: $%s", cmd); return false; } (*com)["active"] = false; write(); return true; }
/* activate: activate the command cmd */ bool CustomHandler::activate(const char *cmd) { Json::Value *com; if (!(com = getcom(cmd))) { snprintf(err, MAX_LEN, "not a command: $%s", cmd); return false; } if (!valid_resp((*com)["response"].asCString(), err)) return false; (*com)["active"] = true; write(); return true; }
int main(int argc, char **argv) { char mainbuf[LINELENGTH]; char *next; /* Open the score file then revoke setgid privileges */ open_score_file(); setgid(getgid()); initialize(argc < 2 || strcmp(argv[1], "-r")); start: news(); beenthere[position]++; if (notes[LAUNCHED]) crash(); /* decrements fuel & crash */ if (matchlight) { puts("Your match splutters out."); matchlight = 0; } if (!notes[CANTSEE] || testbit(inven, LAMPON) || testbit(location[position].objects, LAMPON)) { writedes(); printobjs(); } else puts("It's too dark to see anything in here!"); whichway(location[position]); run: next = getcom(mainbuf, sizeof mainbuf, ">-: ", "Please type in something."); for (wordcount = 0; next && wordcount < 20; wordcount++) next = getword(next, words[wordcount], -1); parse(); switch (cypher()) { case -1: goto run; case 0: goto start; default: exit(1); /* Shouldn't happen */ } return (1); }
/* rename: rename custom command cmd to newcmd */ bool CustomHandler::rename(const char *cmd, const char *newcmd) { Json::Value *com; if (!(com = getcom(cmd))) { snprintf(err, MAX_LEN, "not a command: $%s", cmd); return false; } if (!valid_name(newcmd)) { snprintf(err, MAX_LEN, "invalid command name: $%s", newcmd); return false; } (*com)["cmd"] = newcmd; (*com)["mtime"] = (Json::Int64)time(nullptr); cooldowns->remove(cmd); cooldowns->add(newcmd, (*com)["cooldown"].asInt64()); write(); return true; }
int fight(int enemy, int strength) { int lifeline; int hurt; char auxbuf[LINELENGTH]; char *next; int i; int exhaustion; exhaustion = lifeline = 0; fighton: gtime++; snooze -= 5; if (snooze > gtime) exhaustion = CYCLE / (snooze - gtime); else { puts("You collapse exhausted, and he pulverizes your skull."); die(0); } if (snooze - gtime < 20) puts("You look tired! I hope you're able to fight."); next = getcom(auxbuf, LINELENGTH, "<fight!>-: ", 0); for (i = 0; next && i < 10; i++) next = getword(next, words[i], -1); parse(); switch (wordvalue[wordnumber]) { case KILL: case SMITE: if (testbit(inven, TWO_HANDED)) hurt = rnd(70) - 2 * card(injuries, NUMOFINJURIES) - ucard(wear) - exhaustion; else if (testbit(inven, SWORD) || testbit(inven, BROAD)) hurt = rnd(50) % (WEIGHT - carrying) - card(injuries, NUMOFINJURIES) - encumber - exhaustion; else if (testbit(inven, KNIFE) || testbit(inven, MALLET) || testbit(inven, CHAIN) || testbit(inven, MACE) || testbit(inven, HALBERD)) hurt = rnd(15) - card(injuries, NUMOFINJURIES) - exhaustion; else hurt = rnd(7) - encumber; if (hurt < 5) switch (rnd(3)) { case 0: puts("You swung wide and missed."); break; case 1: puts("He checked your blow. CLASH! CLANG!"); break; case 2: puts("His filthy tunic hangs by one less thread."); break; } else if (hurt < 10) { switch (rnd(3)) { case 0: puts("He's bleeding."); break; case 1: puts("A trickle of blood runs down his face."); break; case 2: puts("A huge purple bruise is forming on the side of his face."); break; } lifeline++; } else if (hurt < 20) { switch (rnd(3)) { case 0: puts("He staggers back quavering."); break; case 1: puts("He jumps back with his hand over the wound."); break; case 2: puts("His shirt falls open with a swath across the chest."); break; } lifeline += 5; } else if (hurt < 30) { switch (rnd(3)) { case 0: printf("A bloody gash opens up on his %s side.\n", (rnd(2) ? "left" : "right")); break; case 1: puts("The steel bites home and scrapes along his ribs."); break; case 2: puts("You pierce him, and his breath hisses through clenched teeth."); break; } lifeline += 10; } else if (hurt < 40) { switch (rnd(3)) { case 0: puts("You smite him to the ground."); if (strength - lifeline > 20) puts("But in a flurry of steel he regains his feet!"); break; case 1: puts("The force of your blow sends him to his knees."); puts("His arm swings lifeless at his side."); break; case 2: puts("Clutching his blood drenched shirt, he collapses stunned."); break; } lifeline += 20; } else { switch (rnd(3)) { case 0: puts("His ribs crack under your powerful swing, flooding his lungs with blood."); break; case 1: puts("You shatter his upheld arm in a spray of blood. The blade continues deep"); puts("into his back, severing the spinal cord."); lifeline += 25; break; case 2: puts("With a mighty lunge the steel slides in, and gasping, he falls to the ground."); lifeline += 25; break; } lifeline += 30; } break; case BACK: if (enemy == DARK && lifeline > strength * 0.33) { puts("He throws you back against the rock and pummels your face."); if (testbit(inven, AMULET) || testbit(wear, AMULET)) { printf("Lifting the amulet from you, "); if (testbit(inven, MEDALION) || testbit(wear, MEDALION)) { puts("his power grows and the walls of\nthe earth tremble."); puts("When he touches the medallion, your chest explodes and the foundations of the\nearth collapse."); puts("The planet is consumed by darkness."); die(0); } if (testbit(inven, AMULET)) { clearbit(inven, AMULET); carrying -= objwt[AMULET]; encumber -= objcumber[AMULET]; } else clearbit(wear, AMULET); puts("he flees down the dark caverns."); clearbit(location[position].objects, DARK); injuries[SKULL] = 1; followfight = gtime; return (0); } else { puts("I'm afraid you have been killed."); die(0); } } else { puts("You escape stunned and disoriented from the fight."); puts("A victorious bellow echoes from the battlescene."); if (back && position != back) battlestar_move(back, BACK); else if (ahead && position != ahead) battlestar_move(ahead, AHEAD); else if (left && position != left) battlestar_move(left, LEFT); else if (right && position != right) battlestar_move(right, RIGHT); else battlestar_move(location[position].down, AHEAD); return (0); } case SHOOT: if (testbit(inven, LASER)) { if (strength - lifeline <= 50) { printf("The %s took a direct hit!\n", objsht[enemy]); lifeline += 50; } else { puts("With his bare hand he deflects the laser blast and whips the pistol from you!"); clearbit(inven, LASER); setbit(location[position].objects, LASER); carrying -= objwt[LASER]; encumber -= objcumber[LASER]; } } else puts("Unfortunately, you don't have a blaster handy."); break; case DROP: case DRAW: cypher(); gtime--; break; default: puts("You don't have a chance, he is too quick."); break; } if (lifeline >= strength) { printf("You have killed the %s.\n", objsht[enemy]); if (enemy == ELF || enemy == DARK) puts("A watery black smoke consumes his body and then vanishes with a peal of thunder!"); clearbit(location[position].objects, enemy); power += 2; notes[JINXED]++; return (0); } puts("He attacks..."); /* Some embellishments. */ hurt = rnd(NUMOFINJURIES) - (testbit(inven, SHIELD) != 0) - (testbit(wear, MAIL) != 0) - (testbit(wear, HELM) != 0); hurt += (testbit(wear, AMULET) != 0) + (testbit(wear, MEDALION) != 0) + (testbit(wear, TALISMAN) != 0); hurt = hurt < 0 ? 0 : hurt; hurt = hurt >= NUMOFINJURIES ? NUMOFINJURIES - 1 : hurt; if (!injuries[hurt]) { injuries[hurt] = 1; printf("I'm afraid you have suffered %s.\n", ouch[hurt]); } else puts("You emerge unscathed."); if (injuries[SKULL] && injuries[INCISE] && injuries[NECK]) { puts("I'm afraid you have suffered fatal injuries."); die(0); } goto fighton; }
static void getpsbb(const char *name, double bb[4]) { struct fg *fp; char *buf = NULL; char *cp; size_t size = 0; int fd, n, k; int lineno = 0; int found = 0; int atend = 0; int state = 0; int indoc = 0; if ((fd = open(name, O_RDONLY)) < 0) { errprint("can't open %s", name); return; } fp = calloc(1, sizeof *fp); fp->fd = fd; for (;;) { n = psgetline(fp, &buf, &size); if (++lineno == 1 && (n == 0 || strncmp(buf, "%!PS-", 5))) { errprint("%s is not a DSC-conforming " "PostScript document", name); break; } if (n > 0 && state != 1 && (cp = getcom(buf, "%%BoundingBox:")) != NULL) { while (*cp == ' ' || *cp == '\t') cp++; if (strncmp(cp, "(atend)", 7) == 0) { atend++; continue; } bb[0] = strtod(cp, &cp); if (*cp) bb[1] = strtod(cp, &cp); if (*cp) bb[2] = strtod(cp, &cp); if (*cp) { bb[3] = strtod(cp, &cp); found = 1; } else errprint("missing arguments to " "%%%%BoundingBox: in %s, line %d\n", name, lineno); continue; } if (n > 0 && state != 1 && (cp = getcom(buf, "%%HiResBoundingBox:")) != NULL) { while (*cp == ' ' || *cp == '\t') cp++; if (strncmp(cp, "(atend)", 7) == 0) { atend++; continue; } bb[0] = strtod(cp, &cp); if (*cp) bb[1] = strtod(cp, &cp); if (*cp) bb[2] = strtod(cp, &cp); if (*cp) { bb[3] = strtod(cp, &cp); break; } else { errprint("missing arguments to " "%%%%HiResBoundingBox: in %s, " "line %d\n", name, lineno); continue; } } if (n == 0 || (state == 0 && (getcom(buf, "%%EndComments") != NULL || buf[0] != '%' || buf[1] == ' ' || buf[1] == '\t' || buf[1] == '\r' || buf[1] == '\n'))) { eof: if (found == 0 && (atend == 0 || n == 0)) errprint("%s lacks a %%%%BoundingBox: DSC " "comment", name); if (atend == 0 || n == 0) break; state = 1; continue; } if (indoc == 0 && getcom(buf, "%%EOF") != NULL) { n = 0; goto eof; } if (state == 1 && indoc == 0 && getcom(buf, "%%Trailer") != NULL) { state = 2; continue; } if (state == 1 && getcom(buf, "%%BeginDocument:") != NULL) { indoc++; continue; } if (state == 1 && indoc > 0 && getcom(buf, "%%EndDocument") != NULL) { indoc--; continue; } if (state == 1 && (cp = getcom(buf, "%%BeginBinary:")) != NULL) { if ((k = strtol(cp, &cp, 10)) > 0) psskip(fp, k); continue; } if (state == 1 && (cp = getcom(buf, "%%BeginData:")) != NULL) { if ((k = strtol(cp, &cp, 10)) > 0) { while (*cp == ' ' || *cp == '\t') cp++; while (*cp && *cp != ' ' && *cp != '\t') cp++; while (*cp == ' ' || *cp == '\t') cp++; if (strncmp(cp, "Bytes", 5) == 0) psskip(fp, k); else if (strncmp(cp, "Lines", 5) == 0) { while (k--) { n = psgetline(fp, &buf, &size); if (n == 0) goto eof; } } } continue; } } free(fp); free(buf); close(fd); }