Beispiel #1
0
void
gimp_toolbox_dnd_init (GimpToolbox *toolbox,
                       GtkWidget   *vbox)
{
  GimpContext *context = NULL;

  g_return_if_fail (GIMP_IS_TOOLBOX (toolbox));
  g_return_if_fail (GTK_IS_BOX (vbox));

  context = gimp_toolbox_get_context (toolbox);

  /* Before caling any dnd helper functions, setup the drag
   * destination manually since we want to handle all drag events
   * manually, otherwise we would not be able to give the drag handler
   * a chance to handle drag events
   */
  gtk_drag_dest_set (vbox,
                     0, NULL, 0,
                     GDK_ACTION_COPY | GDK_ACTION_MOVE);

  gimp_dnd_viewable_dest_add  (vbox,
                               GIMP_TYPE_LAYER,
                               gimp_toolbox_drop_drawable,
                               context);
  gimp_dnd_viewable_dest_add  (vbox,
                               GIMP_TYPE_LAYER_MASK,
                               gimp_toolbox_drop_drawable,
                               context);
  gimp_dnd_viewable_dest_add  (vbox,
                               GIMP_TYPE_CHANNEL,
                               gimp_toolbox_drop_drawable,
                               context);
  gimp_dnd_viewable_dest_add  (vbox,
                               GIMP_TYPE_TOOL_INFO,
                               gimp_toolbox_drop_tool,
                               context);
  gimp_dnd_viewable_dest_add  (vbox,
                               GIMP_TYPE_BUFFER,
                               gimp_toolbox_drop_buffer,
                               context);
  gimp_dnd_component_dest_add (vbox,
                               gimp_toolbox_drop_component,
                               context);
  gimp_dnd_uri_list_dest_add  (vbox,
                               gimp_toolbox_drop_uri_list,
                               context);
  gimp_dnd_pixbuf_dest_add    (vbox,
                               gimp_toolbox_drop_pixbuf,
                               context);
}
void
gimp_display_shell_dnd_init (GimpDisplayShell *shell)
{
  g_return_if_fail (GIMP_IS_DISPLAY_SHELL (shell));

  gimp_dnd_uri_list_dest_add  (shell->canvas,
                               gimp_display_shell_drop_uri_list,
                               shell);
  gimp_dnd_viewable_dest_add  (shell->canvas, GIMP_TYPE_LAYER,
                               gimp_display_shell_drop_drawable,
                               shell);
  gimp_dnd_viewable_dest_add  (shell->canvas, GIMP_TYPE_LAYER_MASK,
                               gimp_display_shell_drop_drawable,
                               shell);
  gimp_dnd_viewable_dest_add  (shell->canvas, GIMP_TYPE_CHANNEL,
                               gimp_display_shell_drop_drawable,
                               shell);
  gimp_dnd_viewable_dest_add  (shell->canvas, GIMP_TYPE_VECTORS,
                               gimp_display_shell_drop_vectors,
                               shell);
  gimp_dnd_viewable_dest_add  (shell->canvas, GIMP_TYPE_PATTERN,
                               gimp_display_shell_drop_pattern,
                               shell);
  gimp_dnd_viewable_dest_add  (shell->canvas, GIMP_TYPE_BUFFER,
                               gimp_display_shell_drop_buffer,
                               shell);
  gimp_dnd_color_dest_add     (shell->canvas,
                               gimp_display_shell_drop_color,
                               shell);
  gimp_dnd_svg_dest_add       (shell->canvas,
                               gimp_display_shell_drop_svg,
                               shell);
  gimp_dnd_component_dest_add (shell->canvas,
                               gimp_display_shell_drop_component,
                               shell);
  gimp_dnd_pixbuf_dest_add    (shell->canvas,
                               gimp_display_shell_drop_pixbuf,
                               shell);
}