Beispiel #1
0
void
color_balance (ColorBalance *cb,
               PixelRegion  *srcPR,
               PixelRegion  *destPR)
{
  const guchar *src, *s;
  guchar       *dest, *d;
  gboolean      alpha;
  gint          r, g, b;
  gint          r_n, g_n, b_n;
  gint          w, h;

  h     = srcPR->h;
  src   = srcPR->data;
  dest  = destPR->data;
  alpha = (srcPR->bytes == 4) ? TRUE : FALSE;

  while (h--)
    {
      w = srcPR->w;
      s = src;
      d = dest;

      while (w--)
        {
          r = s[RED_PIX];
          g = s[GREEN_PIX];
          b = s[BLUE_PIX];

          r_n = cb->r_lookup[r];
          g_n = cb->g_lookup[g];
          b_n = cb->b_lookup[b];

          if (cb->preserve_luminosity)
            {
              gimp_rgb_to_hsl_int (&r_n, &g_n, &b_n);
              b_n = gimp_rgb_to_l_int (r, g, b);
              gimp_hsl_to_rgb_int (&r_n, &g_n, &b_n);
            }

          d[RED_PIX]   = r_n;
          d[GREEN_PIX] = g_n;
           d[BLUE_PIX]  = b_n;

          if (alpha)
            d[ALPHA_PIX] = s[ALPHA_PIX];

          s += srcPR->bytes;
          d += destPR->bytes;
        }

      src  += srcPR->rowstride;
      dest += destPR->rowstride;
    }
}
Beispiel #2
0
static VALUE
rb_gimp_rgb_to_hsl_int (VALUE self,
                   VALUE rbred,
                   VALUE rbgreen,
                   VALUE rbblue)
{
  gint red = (gint)NUM2INT(rbred);
  gint green = (gint)NUM2INT(rbgreen);
  gint blue = (gint)NUM2INT(rbblue);

  gimp_rgb_to_hsl_int(&red, &green, &blue);

  return rb_ary_new3(3,
                     INT2NUM(red),
                     INT2NUM(green),
                     INT2NUM(blue));
}
Beispiel #3
0
/*
 * Cartoon algorithm
 * -----------------
 * Mask radius = radius of pixel neighborhood for intensity comparison
 * Threshold   = relative intensity difference which will result in darkening
 * Ramp        = amount of relative intensity difference before total black
 * Blur radius = mask radius / 3.0
 *
 * Algorithm:
 * For each pixel, calculate pixel intensity value to be: avg (blur radius)
 * relative diff = pixel intensity / avg (mask radius)
 * If relative diff < Threshold
 *   intensity mult = (Ramp - MIN (Ramp, (Threshold - relative diff))) / Ramp
 *   pixel intensity *= intensity mult
 */
static void
cartoon (GimpDrawable *drawable,
         GimpPreview  *preview)
{
  GimpPixelRgn  src_rgn, dest_rgn;
  GimpPixelRgn *pr;
  gint          width, height;
  gint          bytes;
  gboolean      has_alpha;
  guchar       *dest1;
  guchar       *dest2;
  guchar       *src;
  guchar       *src1, *sp_p1, *sp_m1;
  guchar       *src2, *sp_p2, *sp_m2;
  gdouble       n_p1[5], n_m1[5];
  gdouble       n_p2[5], n_m2[5];
  gdouble       d_p1[5], d_m1[5];
  gdouble       d_p2[5], d_m2[5];
  gdouble       bd_p1[5], bd_m1[5];
  gdouble       bd_p2[5], bd_m2[5];
  gdouble      *val_p1, *val_m1, *vp1, *vm1;
  gdouble      *val_p2, *val_m2, *vp2, *vm2;
  gint          x1, y1, x2, y2;
  gint          i, j;
  gint          row, col, b;
  gint          terms;
  gint          progress, max_progress;
  gint          initial_p1[4];
  gint          initial_p2[4];
  gint          initial_m1[4];
  gint          initial_m2[4];
  gdouble       radius;
  gdouble       std_dev1;
  gdouble       std_dev2;
  gdouble       ramp;
  guchar       *preview_buffer = NULL;

  if (preview)
    {
      gimp_preview_get_position (preview, &x1, &y1);
      gimp_preview_get_size (preview, &width, &height);
    }
  else
    {
      gimp_drawable_mask_bounds (drawable->drawable_id, &x1, &y1, &x2, &y2);

      width     = (x2 - x1);
      height    = (y2 - y1);
    }

  bytes     = drawable->bpp;
  has_alpha = gimp_drawable_has_alpha (drawable->drawable_id);

  val_p1 = g_new (gdouble, MAX (width, height) * bytes);
  val_p2 = g_new (gdouble, MAX (width, height) * bytes);
  val_m1 = g_new (gdouble, MAX (width, height) * bytes);
  val_m2 = g_new (gdouble, MAX (width, height) * bytes);

  src   = g_new (guchar, MAX (width, height) * bytes);
  dest1 = g_new0 (guchar, width * height);
  dest2 = g_new0 (guchar, width * height);

  gimp_pixel_rgn_init (&src_rgn, drawable,
                       0, 0, drawable->width, drawable->height, FALSE, FALSE);

  progress = 0;
  max_progress = width * height * 2;

  /*  Calculate the standard deviations  */
  radius   = 1.0; /* blur radius */
  radius   = fabs (radius) + 1.0;
  std_dev1 = sqrt (-(radius * radius) / (2 * log (1.0 / 255.0)));

  radius   = cvals.mask_radius;
  radius   = fabs (radius) + 1.0;
  std_dev2 = sqrt (-(radius * radius) / (2 * log (1.0 / 255.0)));

  /*  derive the constants for calculating the gaussian from the std dev  */
  find_constants (n_p1, n_m1, d_p1, d_m1, bd_p1, bd_m1, std_dev1);
  find_constants (n_p2, n_m2, d_p2, d_m2, bd_p2, bd_m2, std_dev2);

  /*  First the vertical pass  */
  for (col = 0; col < width; col++)
    {
      memset (val_p1, 0, height * bytes * sizeof (gdouble));
      memset (val_p2, 0, height * bytes * sizeof (gdouble));
      memset (val_m1, 0, height * bytes * sizeof (gdouble));
      memset (val_m2, 0, height * bytes * sizeof (gdouble));

      gimp_pixel_rgn_get_col (&src_rgn, src, col + x1, y1, height);

      src1  = src;
      sp_p1 = src1;
      sp_m1 = src1 + (height - 1) * bytes;
      vp1   = val_p1;
      vp2   = val_p2;
      vm1   = val_m1 + (height - 1) * bytes;
      vm2   = val_m2 + (height - 1) * bytes;

      /*  Set up the first vals  */
      for (i = 0; i < bytes; i++)
        {
          initial_p1[i] = sp_p1[i];
          initial_m1[i] = sp_m1[i];
        }

      for (row = 0; row < height; row++)
        {
          gdouble *vpptr1, *vmptr1;
          gdouble *vpptr2, *vmptr2;

          terms = (row < 4) ? row : 4;

          for (b = 0; b < bytes; b++)
            {
              vpptr1 = vp1 + b; vmptr1 = vm1 + b;
              vpptr2 = vp2 + b; vmptr2 = vm2 + b;

              for (i = 0; i <= terms; i++)
                {
                  *vpptr1 += n_p1[i] * sp_p1[(-i * bytes) + b] -
                    d_p1[i] * vp1[(-i * bytes) + b];
                  *vmptr1 += n_m1[i] * sp_m1[(i * bytes) + b] -
                    d_m1[i] * vm1[(i * bytes) + b];

                  *vpptr2 += n_p2[i] * sp_p1[(-i * bytes) + b] -
                    d_p2[i] * vp2[(-i * bytes) + b];
                  *vmptr2 += n_m2[i] * sp_m1[(i * bytes) + b] -
                    d_m2[i] * vm2[(i * bytes) + b];
                }

              for (j = i; j <= 4; j++)
                {
                  *vpptr1 += (n_p1[j] - bd_p1[j]) * initial_p1[b];
                  *vmptr1 += (n_m1[j] - bd_m1[j]) * initial_m1[b];

                  *vpptr2 += (n_p2[j] - bd_p2[j]) * initial_p1[b];
                  *vmptr2 += (n_m2[j] - bd_m2[j]) * initial_m1[b];
                }
            }

          sp_p1 += bytes;
          sp_m1 -= bytes;
          vp1   += bytes;
          vp2   += bytes;
          vm1   -= bytes;
          vm2   -= bytes;
        }

      transfer_pixels (val_p1, val_m1, dest1 + col, width, bytes, height);
      transfer_pixels (val_p2, val_m2, dest2 + col, width, bytes, height);

      if (!preview)
        {
          progress += height;
          if ((col % 5) == 0)
            gimp_progress_update ((gdouble) progress / (gdouble) max_progress);
        }
    }

  for (row = 0; row < height; row++)
    {
      memset (val_p1, 0, width * sizeof (gdouble));
      memset (val_p2, 0, width * sizeof (gdouble));
      memset (val_m1, 0, width * sizeof (gdouble));
      memset (val_m2, 0, width * sizeof (gdouble));

      src1 = dest1 + row * width;
      src2 = dest2 + row * width;

      sp_p1 = src1;
      sp_p2 = src2;
      sp_m1 = src1 + width - 1;
      sp_m2 = src2 + width - 1;
      vp1   = val_p1;
      vp2   = val_p2;
      vm1   = val_m1 + width - 1;
      vm2   = val_m2 + width - 1;

      /*  Set up the first vals  */
      initial_p1[0] = sp_p1[0];
      initial_p2[0] = sp_p2[0];
      initial_m1[0] = sp_m1[0];
      initial_m2[0] = sp_m2[0];

      for (col = 0; col < width; col++)
        {
          gdouble *vpptr1, *vmptr1;
          gdouble *vpptr2, *vmptr2;

          terms = (col < 4) ? col : 4;

          vpptr1 = vp1; vmptr1 = vm1;
          vpptr2 = vp2; vmptr2 = vm2;

          for (i = 0; i <= terms; i++)
            {
              *vpptr1 += n_p1[i] * sp_p1[-i] - d_p1[i] * vp1[-i];
              *vmptr1 += n_m1[i] * sp_m1[i] - d_m1[i] * vm1[i];

              *vpptr2 += n_p2[i] * sp_p2[-i] - d_p2[i] * vp2[-i];
              *vmptr2 += n_m2[i] * sp_m2[i] - d_m2[i] * vm2[i];
            }

          for (j = i; j <= 4; j++)
            {
              *vpptr1 += (n_p1[j] - bd_p1[j]) * initial_p1[0];
              *vmptr1 += (n_m1[j] - bd_m1[j]) * initial_m1[0];

              *vpptr2 += (n_p2[j] - bd_p2[j]) * initial_p2[0];
              *vmptr2 += (n_m2[j] - bd_m2[j]) * initial_m2[0];
            }

          sp_p1 ++;
          sp_p2 ++;
          sp_m1 --;
          sp_m2 --;
          vp1 ++;
          vp2 ++;
          vm1 --;
          vm2 --;
        }

      transfer_pixels (val_p1, val_m1, dest1 + row * width, 1, 1, width);
      transfer_pixels (val_p2, val_m2, dest2 + row * width, 1, 1, width);

      if (!preview)
        {
          progress += width;
          if ((row % 5) == 0)
            gimp_progress_update ((gdouble) progress / (gdouble) max_progress);
        }
    }

  /* Compute the ramp value which sets 'pct_black' % of the darkened pixels black */
  ramp = compute_ramp (dest1, dest2, width * height, cvals.pct_black);

  /* Initialize the pixel regions. */
  gimp_pixel_rgn_init (&src_rgn, drawable, x1, y1, width, height, FALSE, FALSE);

  if (preview)
    {
      pr = gimp_pixel_rgns_register (1, &src_rgn);
      preview_buffer = g_new (guchar, width * height * bytes);
    }
  else
    {
      gimp_pixel_rgn_init (&dest_rgn, drawable,
                           x1, y1, width, height, TRUE, TRUE);
      pr = gimp_pixel_rgns_register (2, &src_rgn, &dest_rgn);
    }

  while (pr)
    {
      guchar  *src_ptr  = src_rgn.data;
      guchar  *dest_ptr;
      guchar  *blur_ptr = dest1 + (src_rgn.y - y1) * width + (src_rgn.x - x1);
      guchar  *avg_ptr  = dest2 + (src_rgn.y - y1) * width + (src_rgn.x - x1);
      gdouble  diff;
      gdouble  mult     = 0.0;
      gdouble  lightness;

      if (preview)
        dest_ptr =
          preview_buffer +
          ((src_rgn.y - y1) * width + (src_rgn.x - x1)) * bytes;
      else
        dest_ptr = dest_rgn.data;

      for (row = 0; row < src_rgn.h; row++)
        {
          for (col = 0; col < src_rgn.w; col++)
            {
              if (avg_ptr[col] != 0)
                {
                  diff = (gdouble) blur_ptr[col] / (gdouble) avg_ptr[col];
                  if (diff < cvals.threshold)
                    {
                      if (ramp == 0.0)
                        mult = 0.0;
                      else
                        mult = (ramp - MIN (ramp, (cvals.threshold - diff))) / ramp;
                    }
                  else
                    mult = 1.0;
                }

              lightness = CLAMP (blur_ptr[col] * mult, 0, 255);

              if (bytes < 3)
                {
                  dest_ptr[col * bytes] = (guchar) lightness;
                  if (has_alpha)
                    dest_ptr[col * bytes + 1] = src_ptr[col * src_rgn.bpp + 1];
                }
              else
                {
                  /*  Convert to HLS, set lightness and convert back  */
                  gint r, g, b;

                  r = src_ptr[col * src_rgn.bpp + 0];
                  g = src_ptr[col * src_rgn.bpp + 1];
                  b = src_ptr[col * src_rgn.bpp + 2];

                  gimp_rgb_to_hsl_int (&r, &g, &b);
                  b = lightness;
                  gimp_hsl_to_rgb_int (&r, &g, &b);

                  dest_ptr[col * bytes + 0] = r;
                  dest_ptr[col * bytes + 1] = g;
                  dest_ptr[col * bytes + 2] = b;

                  if (has_alpha)
                    dest_ptr[col * bytes + 3] = src_ptr[col * src_rgn.bpp + 3];
                }
            }

          src_ptr  += src_rgn.rowstride;
          if (preview)
            dest_ptr += width * bytes;
          else
            dest_ptr += dest_rgn.rowstride;
          blur_ptr += width;
          avg_ptr  += width;
        }

      if (!preview)
        {
          progress += src_rgn.w * src_rgn.h;
          gimp_progress_update ((gdouble) progress / (gdouble) max_progress);
        }

      pr = gimp_pixel_rgns_process (pr);
    }

  if (preview)
    {
      gimp_preview_draw_buffer (preview, preview_buffer, width * bytes);
      g_free (preview_buffer);
    }
  else
    {
      /*  merge the shadow, update the drawable  */
      gimp_drawable_flush (drawable);
      gimp_drawable_merge_shadow (drawable->drawable_id, TRUE);
      gimp_drawable_update (drawable->drawable_id, x1, y1, width, height);
    }

  /*  free up buffers  */
  g_free (val_p1);
  g_free (val_p2);
  g_free (val_m1);
  g_free (val_m2);
  g_free (src);
  g_free (dest1);
  g_free (dest2);
}
Beispiel #4
0
void
hue_saturation (HueSaturation *hs,
                PixelRegion   *srcPR,
                PixelRegion   *destPR)
{
    const guchar *src, *s;
    guchar       *dest, *d;
    const gint    hue_thresholds[]    = { 21, 64, 106, 149, 192, 234, 255 };
    gint          alpha;
    gint          w, h;
    gint          r, g, b;
    gint          hue;
    gint          hue_counter;
    gint          secondary_hue       = 0;
    gboolean      use_secondary_hue   = FALSE;
    gfloat        primary_intensity   = 0.0;
    gfloat        secondary_intensity = 0.0;
    gfloat        overlap_hue         = (hs->overlap / 100.0) * 21;

    /*  Set the transfer arrays  (for speed)  */
    h     = srcPR->h;
    src   = srcPR->data;
    dest  = destPR->data;
    alpha = pixel_region_has_alpha (srcPR);

    while (h--)
    {
        w = srcPR->w;
        s = src;
        d = dest;

        while (w--)
        {
            r = s[RED];
            g = s[GREEN];
            b = s[BLUE];

            gimp_rgb_to_hsl_int (&r, &g, &b);

            hue = (r + (128 / 6)) / 6;

            for (hue_counter = 0; hue_counter < 7; hue_counter++)
                if (r < hue_thresholds[hue_counter] + overlap_hue)
                {
                    gint  hue_threshold = hue_thresholds[hue_counter];

                    hue = hue_counter;

                    if (overlap_hue > 1.0 && r > hue_threshold - overlap_hue)
                    {
                        secondary_hue = hue_counter + 1;
                        use_secondary_hue = TRUE;
                        secondary_intensity =
                            (r - hue_threshold + overlap_hue) / (2.0 * overlap_hue);
                        primary_intensity = 1.0 - secondary_intensity;
                    }
                    else
                    {
                        use_secondary_hue = FALSE;
                    }
                    break;
                }

            if (hue >= 6)
            {
                hue = 0;
                use_secondary_hue = FALSE;
            }

            if (secondary_hue >= 6)
                secondary_hue = 0;

            if (use_secondary_hue)
            {
                /*  find nearest hue on the circle
                     *  between primary and secondary hue
                     */
                gint diff;

                diff = hs->hue_transfer[hue][r] - hs->hue_transfer[secondary_hue][r];
                if (diff < -127 || diff >= 128)
                    r = (gint) (hs->hue_transfer[hue][r] * primary_intensity +
                                (hs->hue_transfer[secondary_hue][r] + 255) * secondary_intensity) % 255;
                else
                    r = hs->hue_transfer[hue][r] * primary_intensity +
                        hs->hue_transfer[secondary_hue][r] * secondary_intensity;

                g = hs->saturation_transfer[hue][g] * primary_intensity +
                    hs->saturation_transfer[secondary_hue][g] * secondary_intensity;
                b = hs->lightness_transfer[hue][b] * primary_intensity +
                    hs->lightness_transfer[secondary_hue][b] * secondary_intensity;
            }
            else
            {
                r = hs->hue_transfer[hue][r];
                g = hs->saturation_transfer[hue][g];
                b = hs->lightness_transfer[hue][b];
            }

            gimp_hsl_to_rgb_int (&r, &g, &b);

            d[RED]   = r;
            d[GREEN] = g;
            d[BLUE]  = b;

            if (alpha)
                d[ALPHA] = s[ALPHA];

            s += srcPR->bytes;
            d += destPR->bytes;
        }

        src  += srcPR->rowstride;
        dest += destPR->rowstride;
    }
}