static void hugsprim_glEvalCoord1dv_10(HugsStackPtr hugs_root) { HsPtr arg1; arg1 = hugs->getPtr(); glEvalCoord1dv(arg1); hugs->returnIO(hugs_root,0); }
void __glXDisp_EvalCoord1dv(GLbyte *pc) { #ifdef __GLX_ALIGN64 if ((unsigned long)(pc) & 7) { __GLX_MEM_COPY(pc-4, pc, 8); pc -= 4; } #endif glEvalCoord1dv( (GLdouble *)(pc + 0) ); }
M(void, glEvalCoord1dv, jobject u) { glEvalCoord1dv(BUFF(GLdouble, u)); }