Beispiel #1
0
void ZB_resize(ZBuffer * zb, void *frame_buffer, int xsize, int ysize)
{
    int size;

    /* xsize must be a multiple of 4 */
    xsize = xsize & ~3;

    zb->xsize = xsize;
    zb->ysize = ysize;
    zb->linesize = (xsize * PSZB + 3) & ~3;

    size = zb->xsize * zb->ysize * sizeof(unsigned short);

    gl_free(zb->zbuf);
    zb->zbuf = gl_malloc(size);

    if (zb->frame_buffer_allocated)
	gl_free(zb->pbuf);

    if (frame_buffer == NULL) {
	zb->pbuf = gl_malloc(zb->ysize * zb->linesize);
	zb->frame_buffer_allocated = 1;
    } else {
	zb->pbuf = frame_buffer;
	zb->frame_buffer_allocated = 0;
    }
}
Beispiel #2
0
void ZB_resize(ZBuffer *zb, void *frame_buffer, int xsize, int ysize) {
	int size;

	// xsize must be a multiple of 4
	xsize = xsize & ~3;

	zb->xsize = xsize;
	zb->ysize = ysize;
	zb->linesize = (xsize * PSZB + 3) & ~3;

	size = zb->xsize * zb->ysize * sizeof(unsigned short);

	gl_free(zb->zbuf);
	zb->zbuf = (unsigned short *)gl_malloc(size);

	size = zb->xsize * zb->ysize * sizeof(unsigned int);

	gl_free(zb->zbuf2);
	zb->zbuf2 = (unsigned int *)gl_malloc(size);

	if (zb->frame_buffer_allocated)
		gl_free(zb->pbuf);

	if (!frame_buffer) {
		zb->pbuf = (PIXEL *)gl_malloc(zb->ysize * zb->linesize);
		zb->frame_buffer_allocated = 1;
	} else {
		zb->pbuf = (PIXEL *)frame_buffer;
		zb->frame_buffer_allocated = 0;
	}
}
Beispiel #3
0
void ZB_close(ZBuffer *zb) {
    if (zb->frame_buffer_allocated)
		zb->pbuf.free();

    gl_free(zb->zbuf);
	gl_free(zb);
}
Beispiel #4
0
void glClose() {
	GLContext *c = gl_get_context();

	specbuf_cleanup(c);
	for (int i = 0; i < 3; i++)
		gl_free(c->matrix_stack[i]);
	endSharedState(c);
	gl_free(c->vertex);

	gl_free(c);
}
Beispiel #5
0
void endSharedState(GLContext *c) {
	GLSharedState *s = &c->shared_state;

	free_texture(c, 0);
	for (int i = 0; i < MAX_DISPLAY_LISTS; i++) {
		// TODO
	}
	gl_free(s->lists);

	gl_free(s->texture_hash_table);
}
Beispiel #6
0
void endSharedState(GLContext *c)
{
  GLSharedState *s=&c->shared_state;
  int i;

  for(i=0;i<MAX_DISPLAY_LISTS;i++) {
    /* TODO */
  }
  gl_free(s->lists);

  gl_free(s->texture_hash_table);
}
Beispiel #7
0
void ZB_close(ZBuffer * zb)
{
#ifdef TGL_FEATURE_8_BITS
    if (zb->mode == ZB_MODE_INDEX)
	ZB_closeDither(zb);
#endif

    if (zb->frame_buffer_allocated)
	gl_free(zb->pbuf);

    gl_free(zb->zbuf);
    gl_free(zb);
}
Beispiel #8
0
void glClose() {
	GLContext *c = gl_get_context();

	tglDisposeDrawCallLists(c);
	tglDisposeResources(c);

	specbuf_cleanup(c);
	for (int i = 0; i < 3; i++)
		gl_free(c->matrix_stack[i]);
	endSharedState(c);
	gl_free(c->vertex);

	delete c;
}
Beispiel #9
0
void
ostgl_delete_context(ostgl_context *context)
{
  int i;
  for (i = 0; i < context->numbuffers; i++) {
    ZB_close(context->zbs[i]);
  }
  gl_free(context->zbs);
  gl_free(context->framebuffers);
  gl_free(context);
  
  if (--buffercnt == 0) {
    glClose();
  }
}
Beispiel #10
0
void ZB_resize(ZBuffer *zb, void *frame_buffer, int xsize, int ysize) {
	int size;

	// xsize must be a multiple of 4
	xsize = xsize & ~3;

	zb->xsize = xsize;
	zb->ysize = ysize;
	zb->linesize = (xsize * zb->pixelbytes + 3) & ~3;

	size = zb->xsize * zb->ysize * sizeof(unsigned int);

	gl_free(zb->zbuf);
	zb->zbuf = (unsigned int *)gl_malloc(size);

	if (zb->frame_buffer_allocated)
		zb->pbuf.free();

	if (!frame_buffer) {
		byte *pbuf = (byte *)gl_malloc(zb->ysize * zb->linesize);
		zb->pbuf.set(zb->cmode, pbuf);
		zb->frame_buffer_allocated = 1;
	} else {
		zb->pbuf = (byte *)frame_buffer;
		zb->frame_buffer_allocated = 0;
	}
}
Beispiel #11
0
static void gl_init(HDC hdc)
{
	HWND window = WindowFromDC(hdc);
	bool success = false;
	RECT rc = {0};

	GetClientRect(window, &rc);

	data.base_cx = rc.right;
	data.base_cy = rc.bottom;
	data.hdc = hdc;
	data.format = DXGI_FORMAT_B8G8R8A8_UNORM;
	data.using_scale = global_hook_info->use_scale;
	data.using_shtex = nv_capture_available &&
		!global_hook_info->force_shmem;

	if (data.using_scale) {
		data.cx = global_hook_info->cx;
		data.cy = global_hook_info->cy;
	} else {
		data.cx = data.base_cx;
		data.cy = data.base_cy;
	}

	if (data.using_shtex)
		success = gl_shtex_init(window);
	else
		success = gl_shmem_init(window);

	if (!success)
		gl_free();
}
Beispiel #12
0
static void gl_capture(HDC hdc)
{
	static bool functions_initialized = false;
	static bool critical_failure = false;

	if (critical_failure) {
		return;
	}

	if (!functions_initialized) {
		functions_initialized = init_gl_functions();
		if (!functions_initialized) {
			critical_failure = true;
			return;
		}
	}

	/* reset error flag */
	glGetError();

	if (capture_should_stop()) {
		gl_free();
	}
	if (capture_should_init()) {
		if (gl_init(hdc) == INIT_SHTEX_FAILED) {
			data.shmem_fallback = true;
			gl_init(hdc);
		}
	}
	if (capture_ready() && hdc == data.hdc) {
		uint32_t new_cx;
		uint32_t new_cy;

		/* reset capture if resized */
		get_window_size(hdc, &new_cx, &new_cy);
		if (new_cx != data.base_cx || new_cy != data.base_cy) {
			if (new_cx != 0 && new_cy != 0)
				gl_free();
			return;
		}

		if (data.using_shtex)
			gl_shtex_capture();
		else
			gl_shmem_capture();
	}
}
Beispiel #13
0
void glXDestroyContext( NGLXContext ctx1 )
{
  TinyNGLXContext *ctx = (TinyNGLXContext *) ctx1;
  if (ctx->gl_context != NULL) {
    glClose();
  }
  gl_free(ctx);
}
Beispiel #14
0
static void delete_list(GLContext *c, int list) {
	GLParamBuffer *pb, *pb1;
	GLList *l;

	l = find_list(c, list);
	assert(l);
  
	// free param buffer
	pb = l->first_op_buffer;
	while (pb) {
		pb1 = pb->next;
		gl_free(pb);
		pb = pb1;
	}
  
	gl_free(l);
	c->shared_state.lists[list] = NULL;
}
Beispiel #15
0
void specbuf_cleanup(GLContext *c) {
	GLSpecBuf *buf, *next;
	buf = c->specbuf_first;
	for (int i = 0; i < c->specbuf_num_buffers; ++i) {
		next = buf->next;
		gl_free(buf);
		buf = next;
	}
}
Beispiel #16
0
void glopTexImage2D(GLContext *c, GLParam *p) {
	int target = p[1].i;
	int level = p[2].i;
	int components = p[3].i;
	int width = p[4].i;
	int height = p[5].i;
	int border = p[6].i;
	int format = p[7].i;
	int type = p[8].i;
	void *pixels = p[9].p;
	GLImage *im;
	unsigned char *pixels1;
	int do_free;

	if (!(target == TGL_TEXTURE_2D && level == 0 && components == 3 && border == 0
				&& format == TGL_RGBA && type == TGL_UNSIGNED_BYTE)) {
		error("glTexImage2D: combination of parameters not handled");
	}

	do_free = 0;
	if (width != 256 || height != 256) {
		pixels1 = (unsigned char *)gl_malloc(256 * 256 * 4);
		// no interpolation is done here to respect the original image aliasing !
		//gl_resizeImageNoInterpolate(pixels1, 256, 256, (unsigned char *)pixels, width, height);
		// used interpolation anyway, it look much better :) --- aquadran
		gl_resizeImage(pixels1, 256, 256, (unsigned char *)pixels, width, height);
		do_free = 1;
		width = 256;
		height = 256;
	} else {
		pixels1 = (unsigned char *)pixels;
	}

	im = &c->current_texture->images[level];
	im->xsize = width;
	im->ysize = height;
	if (im->pixmap)
		gl_free(im->pixmap);
	im->pixmap = gl_malloc(width * height * 3);
	if (im->pixmap)
		gl_convertRGB_to_5R6G5B8A((unsigned short *)im->pixmap, pixels1, width, height);
	if (do_free)
		gl_free(pixels1);
}
Beispiel #17
0
int delete_slist(SCHED_LIST *l){
	int rv = 0;
	if(l == NULL){
		return -1; /* error */
	}
	if(l->next != NULL){
		rv = delete_slist(l->next); /* shouldn't be non-negative but check anyway */
	}
	gl_free(l);
	return rv;
}
Beispiel #18
0
static void free_texture(GLContext *c, int h) {
	GLTexture *t, **ht;
	GLImage *im;
	int i;

	t = find_texture(c, h);
	if (!t->prev) {
		ht = &c->shared_state.texture_hash_table[t->handle % TEXTURE_HASH_TABLE_SIZE];
		*ht = t->next;
	} else {
		t->prev->next = t->next;
	}
	if (t->next)
		t->next->prev = t->prev;

	for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
		im = &t->images[i];
		if (im->pixmap)
			gl_free(im->pixmap);
	}

	gl_free(t);
}
Beispiel #19
0
static BOOL WINAPI hook_wgl_delete_context(HGLRC hrc)
{
	BOOL ret;

	if (capture_active()) {
		HDC last_hdc = jimglGetCurrentDC();
		HGLRC last_hrc = jimglGetCurrentContext();

		jimglMakeCurrent(data.hdc, hrc);
		gl_free();
		jimglMakeCurrent(last_hdc, last_hrc);
	}

	unhook(&wgl_delete_context);
	BOOL (WINAPI *call)(HGLRC) = wgl_delete_context.call_addr;
	ret = call(hrc);
	rehook(&wgl_delete_context);

	return ret;
}
Beispiel #20
0
static int gl_init(HDC hdc)
{
	HWND window = WindowFromDC(hdc);
	int ret = INIT_FAILED;
	bool success = false;
	RECT rc = {0};

	GetClientRect(window, &rc);

	data.base_cx = rc.right;
	data.base_cy = rc.bottom;
	data.hdc = hdc;
	data.format = DXGI_FORMAT_B8G8R8A8_UNORM;
	data.using_scale = global_hook_info->use_scale;
	data.using_shtex = nv_capture_available &&
		!global_hook_info->force_shmem &&
		!data.shmem_fallback;

	if (data.using_scale) {
		data.cx = global_hook_info->cx;
		data.cy = global_hook_info->cy;
	} else {
		data.cx = data.base_cx;
		data.cy = data.base_cy;
	}

	if (data.using_shtex) {
		success = gl_shtex_init(window);
		if (!success)
			ret = INIT_SHTEX_FAILED;
	} else {
		success = gl_shmem_init(window);
	}

	if (!success)
		gl_free();
	else
		ret = INIT_SUCCESS;

	return ret;
}
Beispiel #21
0
FrameBuffer::~FrameBuffer() {
	if (frame_buffer_allocated)
		pbuf.free();
	gl_free(zbuf);
}
Beispiel #22
0
void ZB_delOffscreenBuffer(ZBuffer *zb, Buffer *buf) {
	gl_free(buf->pbuf);
	gl_free(buf->zbuf);
	gl_free(buf);
}
Beispiel #23
0
void ZB_closeDither(ZBuffer *zb)
{
    gl_free(zb->ctable);
    gl_free(zb->dctable);
}
Beispiel #24
0
ZBuffer *ZB_open(int xsize, int ysize, int mode,
		 int nb_colors,
		 unsigned char *color_indexes,
		 int *color_table,
		 void *frame_buffer)
{
    ZBuffer *zb;
    int size;

    zb = gl_malloc(sizeof(ZBuffer));
    if (zb == NULL)
	return NULL;

    zb->xsize = xsize;
    zb->ysize = ysize;
    zb->mode = mode;
    zb->linesize = (xsize * PSZB + 3) & ~3;

    switch (mode) {
#ifdef TGL_FEATURE_8_BITS
    case ZB_MODE_INDEX:
	ZB_initDither(zb, nb_colors, color_indexes, color_table);
	break;
#endif
#ifdef TGL_FEATURE_32_BITS
    case ZB_MODE_RGBA:
#endif
#ifdef TGL_FEATURE_24_BITS
    case ZB_MODE_RGB24:
#endif
    case ZB_MODE_5R6G5B:
	zb->nb_colors = 0;
	break;
    default:
	goto error;
    }

    size = zb->xsize * zb->ysize * sizeof(unsigned short);

    zb->zbuf = gl_malloc(size);
    if (zb->zbuf == NULL)
	goto error;

    if (frame_buffer == NULL) {
	zb->pbuf = gl_malloc(zb->ysize * zb->linesize);
	if (zb->pbuf == NULL) {
	    gl_free(zb->zbuf);
	    goto error;
	}
	zb->frame_buffer_allocated = 1;
    } else {
	zb->frame_buffer_allocated = 0;
	zb->pbuf = frame_buffer;
    }

    zb->current_texture = NULL;

    return zb;
  error:
    gl_free(zb);
    return NULL;
}
Beispiel #25
0
void glopTexImage2D(GLContext *c, GLParam *p) {
	int target = p[1].i;
	int level = p[2].i;
	int components = p[3].i;
	int width = p[4].i;
	int height = p[5].i;
	int border = p[6].i;
	int format = p[7].i;
	int type = p[8].i;
	void *pixels = p[9].p;
	GLImage *im;
	byte *pixels1;
	bool do_free_after_rgb2rgba = false;

	Graphics::PixelFormat sourceFormat;
	switch (format) {
		case TGL_RGBA:
			sourceFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24);
			break;
		case TGL_RGB:
			sourceFormat = Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0);
			break;
		case TGL_BGRA:
			sourceFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24);
			break;
		case TGL_BGR:
			sourceFormat = Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0);
			break;
		default:
			error("glTexImage2D: Pixel format not handled.");
	}

	Graphics::PixelFormat pf;
	switch (format) {
		case TGL_RGBA:
		case TGL_RGB:
			pf = Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24);
			break;
		case TGL_BGRA:
		case TGL_BGR:
			pf = Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24);
			break;
		default:
			break;
	}
	int bytes = pf.bytesPerPixel;

	// Simply unpack RGB into RGBA with 255 for Alpha.
	// FIXME: This will need additional checks when we get around to adding 24/32-bit backend.
	if (target == TGL_TEXTURE_2D && level == 0 && components == 3 && border == 0) {
		if (format == TGL_RGB || format == TGL_BGR) {
			Graphics::PixelBuffer temp(pf, width * height, DisposeAfterUse::NO);
			Graphics::PixelBuffer pixPtr(sourceFormat, (byte *)pixels);

			for (int i = 0; i < width * height; ++i) {
				uint8 r, g, b;
				pixPtr.getRGBAt(i, r, g, b);
				temp.setPixelAt(i, 255, r, g, b);
			}
			format = TGL_RGBA;
			pixels = temp.getRawBuffer();
			do_free_after_rgb2rgba = true;
		}
	} else if (!(target == TGL_TEXTURE_2D && level == 0 && components == 3 && border == 0
				&& format == TGL_RGBA && type == TGL_UNSIGNED_BYTE)) {
		error("glTexImage2D: combination of parameters not handled");
	}

	pixels1 = new byte[256 * 256 * bytes];
	if (width != 256 || height != 256) {
		// no interpolation is done here to respect the original image aliasing !
		//gl_resizeImageNoInterpolate(pixels1, 256, 256, (unsigned char *)pixels, width, height);
		// used interpolation anyway, it look much better :) --- aquadran
		gl_resizeImage(pixels1, 256, 256, (byte *)pixels, width, height);
		width = 256;
		height = 256;
	} else {
		memcpy(pixels1, pixels, 256 * 256 * bytes);
	}

	im = &c->current_texture->images[level];
	im->xsize = width;
	im->ysize = height;
	if (im->pixmap)
		im->pixmap.free();
	im->pixmap = Graphics::PixelBuffer(pf, pixels1);

	if (do_free_after_rgb2rgba)
		gl_free(pixels);
}
Beispiel #26
0
void glopVertex(GLContext * c, GLParam * p)
{
    GLVertex *v;
    int n, i, cnt;

    gl_assert(c->in_begin != 0);

    n = c->vertex_n;
    cnt = c->vertex_cnt;
    cnt++;
    c->vertex_cnt = cnt;

    /* quick fix to avoid crashes on large polygons */
    if (n >= c->vertex_max) {
	GLVertex *newarray;
	c->vertex_max <<= 1;	/* just double size */
	newarray = gl_malloc(sizeof(GLVertex) * c->vertex_max);
	if (!newarray) {
	    gl_fatal_error("unable to allocate GLVertex array.\n");
	}
	memcpy(newarray, c->vertex, n * sizeof(GLVertex));
	gl_free(c->vertex);
	c->vertex = newarray;
    }
    /* new vertex entry */
    v = &c->vertex[n];
    n++;

    v->coord.X = p[1].f;
    v->coord.Y = p[2].f;
    v->coord.Z = p[3].f;
    v->coord.W = p[4].f;

    gl_vertex_transform(c, v);

    /* color */

    if (c->lighting_enabled) {
	gl_shade_vertex(c, v);
    } else {
	v->color = c->current_color;
    }

    /* tex coords */

    if (c->texture_2d_enabled) {
	if (c->apply_texture_matrix) {
	    gl_M4_MulV4(&v->tex_coord, c->matrix_stack_ptr[2], &c->current_tex_coord);
	} else {
	    v->tex_coord = c->current_tex_coord;
	}
    }
    /* precompute the mapping to the viewport */
    if (v->clip_code == 0)
	gl_transform_to_viewport(c, v);

    /* edge flag */

    v->edge_flag = c->current_edge_flag;

    switch (c->begin_type) {
    case GL_POINTS:
	gl_draw_point(c, &c->vertex[0]);
	n = 0;
	break;

    case GL_LINES:
	if (n == 2) {
	    gl_draw_line(c, &c->vertex[0], &c->vertex[1]);
	    n = 0;
	}
	break;
    case GL_LINE_STRIP:
    case GL_LINE_LOOP:
	if (n == 1) {
	    c->vertex[2] = c->vertex[0];
	} else if (n == 2) {
	    gl_draw_line(c, &c->vertex[0], &c->vertex[1]);
	    c->vertex[0] = c->vertex[1];
	    n = 1;
	}
	break;

    case GL_TRIANGLES:
	if (n == 3) {
	    gl_draw_triangle(c, &c->vertex[0], &c->vertex[1], &c->vertex[2]);
	    n = 0;
	}
	break;
    case GL_TRIANGLE_STRIP:
	if (cnt >= 3) {
	    if (n == 3)
		n = 0;
            /* needed to respect triangle orientation */
            switch(cnt & 1) {
            case 0:
      		gl_draw_triangle(c,&c->vertex[2],&c->vertex[1],&c->vertex[0]);
      		break;
            default:
            case 1:
      		gl_draw_triangle(c,&c->vertex[0],&c->vertex[1],&c->vertex[2]);
      		break;
            }
	}
	break;
    case GL_TRIANGLE_FAN:
	if (n == 3) {
	    gl_draw_triangle(c, &c->vertex[0], &c->vertex[1], &c->vertex[2]);
	    c->vertex[1] = c->vertex[2];
	    n = 2;
	}
	break;

    case GL_QUADS:
	if (n == 4) {
	    c->vertex[2].edge_flag = 0;
	    gl_draw_triangle(c, &c->vertex[0], &c->vertex[1], &c->vertex[2]);
	    c->vertex[2].edge_flag = 1;
	    c->vertex[0].edge_flag = 0;
	    gl_draw_triangle(c, &c->vertex[0], &c->vertex[2], &c->vertex[3]);
	    n = 0;
	}
	break;

    case GL_QUAD_STRIP:
	if (n == 4) {
	    gl_draw_triangle(c, &c->vertex[0], &c->vertex[1], &c->vertex[2]);
	    gl_draw_triangle(c, &c->vertex[1], &c->vertex[3], &c->vertex[2]);
	    for (i = 0; i < 2; i++)
		c->vertex[i] = c->vertex[i + 2];
	    n = 2;
	}
	break;
    case GL_POLYGON:
	break;
    default:
	gl_fatal_error("glBegin: type %x not handled\n", c->begin_type);
    }

    c->vertex_n = n;
}
/*!  Destroy context  */
void pl110_DestroyContext( pl110_Context *ctx ){
	if( ctx->gl_context != NULL ){
		glClose();
	}
	gl_free( ctx );
}
Beispiel #28
0
void pe_term (void)
{
	gl_free (pe.q.tab);
	gl_free (pe.comb.tab);
}
Beispiel #29
0
void FrameBuffer::delOffscreenBuffer(Buffer *buf) {
	gl_free(buf->pbuf);
	gl_free(buf->zbuf);
	gl_free(buf);
}
Beispiel #30
0
/* Object initialization is called once after all object have been created */
int metrics::init(OBJECT *parent)
{
	OBJECT *hdr = OBJECTHDR(this);
	int index, indexa, indexb, returnval;
	char work_metrics[1025];
	char *startVal, *endVal, *workVal;
	char workbuffer[1025];
	char metricbuffer[257];
	FILE *FPVal;
	FINDLIST *CandidateObjs;
	OBJECT *temp_obj;
	bool *temp_bool;
	FUNCTIONADDR funadd = NULL;

	//Ensure our "module metrics" object is populated
	if (module_metrics_obj == NULL)
	{
		GL_THROW("Please specify a module metrics object for metrics:%s",hdr->name);
		/*  TROUBLESHOOT
		To operate properly, the metrics object must have the corresponding module's
		metrics calculator linked.  If this object is missing, metrics has no idea
		what to calculate and will not proceed.
		*/
	}

	//It's not null, map up the init function and call it (this must exist, even if it does nothing)
	funadd = (FUNCTIONADDR)(gl_get_function(module_metrics_obj,"init_reliability"));
					
	//Make sure it was found
	if (funadd == NULL)
	{
		GL_THROW("Unable to map reliability init function on %s in %s",module_metrics_obj->name,hdr->name);
		/*  TROUBLESHOOT
		While attempting to initialize the reliability module in the "module of interest" metrics device,
		a error was encountered.  Ensure this object fully supports reliability and try again.  If the bug
		persists, please submit your code and a bug report to the trac website.
		*/
	}

	Extra_Data = ((void *(*)(OBJECT *, OBJECT *))(*funadd))(module_metrics_obj,hdr);

	//Make sure it worked
	if (Extra_Data==NULL)
	{
		GL_THROW("Unable to map reliability init function on %s in %s",module_metrics_obj->name,hdr->name);
		//defined above
	}

	//Figure out how many indices we should be finding
	index = 0;

	while ((metrics_oi[index] != '\0') && (index < 1024))
	{
		if (metrics_oi[index] == ',')
		{
			num_indices++;	//Increment counter
		}

		index++;	//Increment pointer
	}

	//Make sure we didn't blow the top off
	if (index == 1024)
	{
		GL_THROW("Maximum length exceeded on metrics_of_interest in metrics:%s",hdr->name);
		/*  TROUBLESHOOT
		While parsing the metrics_of_interest list, the maximum length (1024 characters) was
		reached.  This can cause undesired behavior.  Ensure the metrics list is within this
		character count.  If it is, please try again.  If the error persists, please submit
		your code and a bug report via the trac website.
		*/
	}

	//See if at least one was found.  If it was, that means there are 2 (it counts commas)
	if (num_indices >= 1)
		num_indices++;
	
	//See if we were a solitary one - if so, increment accordingly
	if ((num_indices == 0) && (index > 1))
		num_indices = 1;

	//Make sure at least one was found
	if (num_indices == 0)
	{
		GL_THROW("No indices of interest specified for metrics:%s",hdr->name);
		/*  TROUBLESHOOT
		No indices were found to read.  Please specify the proper indices and try again.
		*/
	}

	//Malloc us up!
	CalcIndices = (INDEXARRAY*)gl_malloc(num_indices * sizeof(INDEXARRAY));

	//Make sure it worked
	if (CalcIndices == NULL)
	{
		GL_THROW("Failure to allocate indices memory in metrics:%s",hdr->name);
		/*  TROUBLESHOOT
		While allocating the storage matrix for the indices to calculate, an error occurred.
		Please try again.  If the error persists, please submit you code and a bug report
		using the trac website.
		*/
	}

	//Initialize these, just in case
	for (index=0; index<num_indices; index++)
	{
		CalcIndices[index].MetricLoc = NULL;	//No address by default
		
		for (indexa=0; indexa<257; indexa++)	//+1 due to end \0
			CalcIndices[index].MetricName[indexa]='\0';
	}

	//Populate it up - copy it first so we don't destroy the original
	metrics_oi.copy_to(work_metrics);

	//Set initial pointers
	startVal = work_metrics;
	endVal = work_metrics;

	//Loop through and find them
	for (index=0; index<num_indices; index++)	//Loop through
	{
		//Find the next comma or end point
		while ((*endVal != ',') && (*endVal != '\0'))
		{
			endVal++;
		}

		//Replace us (comma) with EOS (\0)
		*endVal='\0';

		//Copy us into the structure
		workVal = startVal;
		indexa = 0;
		while ((workVal<=endVal) && (indexa < 256))
		{
			//Copy the value in
			CalcIndices[index].MetricName[indexa] = *workVal;

			//Copy into secondary
			metricbuffer[indexa] = *workVal;

			//Increment pointers
			indexa++;
			workVal++;
		}

		//apply the "_int" portion for the interval search
		indexb = indexa-1;

		//Now update pointers appropriately and proceed
		endVal++;
		startVal = endVal;
		
		//Now try to find this variable
		CalcIndices[index].MetricLoc = get_metric(module_metrics_obj,CalcIndices[index].MetricName);

		//Make sure it worked
		if (CalcIndices[index].MetricLoc == NULL)
		{
			GL_THROW("Unable to find metric %s in object %s for metric:%s",CalcIndices[index].MetricName.get_string(),module_metrics_obj->name,hdr->name);
			/*  TROUBLESHOOT
			While attempting to map out a reliability metric, the desired metric was not found.  Please check the variable
			name and ensure the metric is being published in the module metrics object and try again.  If the error persists,
			please submit your code and a bug report to the trac website.
			*/
		}

		//Get the interval metric - if it exists - and there is room
		if ((indexb+4) <= 256)
		{
			metricbuffer[indexb] = '_';
			metricbuffer[(indexb+1)] = 'i';
			metricbuffer[(indexb+2)] = 'n';
			metricbuffer[(indexb+3)] = 't';
			metricbuffer[(indexb+4)] = '\0';

			//Try to map it
			CalcIndices[index].MetricLocInterval = get_metric(module_metrics_obj,metricbuffer);

			//No NULL check - if it wasn't found, we won't deal with it
		}
	}//end metric traversion
	
	//Map our reset functions for ease
	reset_interval_func = (FUNCTIONADDR)(gl_get_function(module_metrics_obj,"reset_interval_metrics"));
	
	//Make sure it worked
	if (reset_interval_func == NULL)
	{
		GL_THROW("Failed to map interval reset in metrics object %s for metrics:%s",module_metrics_obj->name,hdr->name);
		/*  TROUBLESHOOT
		While attempting to map the interval statistics reset function, the metrics object encountered a problem.
		Please make sure the module metrics object supports a "reset_interval_metrics" function.  If so, please try again.
		If the error persists, please submit your code and a bug report using the trac website.
		*/
	}

	reset_annual_func = (FUNCTIONADDR)(gl_get_function(module_metrics_obj,"reset_annual_metrics"));

	//Make sure it worked
	if (reset_annual_func == NULL)
	{
		GL_THROW("Failed to map annual reset in metrics object %s for metrics:%s",module_metrics_obj->name,hdr->name);
		/*  TROUBLESHOOT
		While attempting to map the annual statistics reset function, the metrics object encountered a problem.
		Please make sure the module metrics object supports a "reset_interval_metrics" function.  If so, please try again.
		If the error persists, please submit your code and a bug report using the trac website.
		*/
	}

	compute_metrics = (FUNCTIONADDR)(gl_get_function(module_metrics_obj,"calc_metrics"));

	//Make sure it worked
	if (compute_metrics == NULL)
	{
		GL_THROW("Failed to map metric computation function in metrics object %s for metrics:%s",module_metrics_obj->name,hdr->name);
		/*  TROUBLESHOOT
		While attempting to map the function to compute the desired metrics, the metrics object encountered a problem.
		Please make sure the module metrics object supports a "calc_metrics" function.  If so, please try again.
		If the error persists, please submit your code and a bug report using the trac website.
		*/
	}

	//Call the resets - interval
	returnval = ((int (*)(OBJECT *, OBJECT *))(*reset_interval_func))(hdr,module_metrics_obj);

	if (returnval != 1)	//See if it failed
	{
		GL_THROW("Failed to reset interval metrics for %s by metrics:%s",module_metrics_obj->name,hdr->name);
		/*  TROUBLESHOOT
		The metrics object encountered an error while attempting to reset the interval statistics variables.
		Please try again.  If the error persists, submit your code and a bug report via the trac website.
		*/
	}

	//Call the resets - annual
	returnval = ((int (*)(OBJECT *, OBJECT *))(*reset_annual_func))(hdr,module_metrics_obj);

	if (returnval != 1)	//See if it failed
	{
		GL_THROW("Failed to reset annual metrics for %s by metrics:%s",module_metrics_obj->name,hdr->name);
		/*  TROUBLESHOOT
		The metrics object encountered an error while attempting to reset the annual statistics variables.
		Please try again.  If the error persists, submit your code and a bug report via the trac website.
		*/
	}

	//Convert our calculation interval to a timestamp
	metric_interval = (TIMESTAMP)metric_interval_dbl;
	report_interval = (TIMESTAMP)report_interval_dbl;

	//See if it is a year - flag appropriately
	if (metric_interval == 31536000)
		metric_equal_annual = true;

	//Make sure we have a file name provided
	if (report_file[0] == '\0')	//None specified
	{
		GL_THROW("Please specify a proper report file name if you would like an output file from metrics:%s",hdr->name);
		/*  TROUBLESHOOT
		While attempting to write the report file, an invalid file name was provided.  Please provide a valid file name
		and try again.
		*/
	}

	//Open the file to clear it
	FPVal = fopen(report_file,"wt");

	//Make sure it worked
	if (FPVal == NULL)
	{
		GL_THROW("Unable to create the report file '%s' for metrics:%s",report_file,hdr->name);
		/*  TROUBLESHOOT
		While attempting to write the metrics output file, an error occurred.  Please make sure you
		have write permissions at that location and try again.  If the error persists, please submit
		your code and a bug report using the trac website.
		*/
	}

	//It must exist - write the typical header nonsense
	fprintf(FPVal,"Reliability report for %s\n", gl_global_getvar("modelname",workbuffer,(1025*sizeof(char))));

	//Find our lucky candidate objects
	CandidateObjs = gl_find_objects(FL_GROUP,customer_group.get_string());
	if (CandidateObjs==NULL)
	{
		GL_THROW("Failure to find devices for %s specified as: %s",hdr->name,customer_group.get_string());
		/*  TROUBLESHOOT
		While attempting to populate the list of devices to check for reliability metrics, the metrics
		object failed to find any desired objects.  Please make sure the objects exist and try again.
		If the bug persists, please submit your code using the trac website.
		*/
	}

	//Do a zero-find check as well
	if (CandidateObjs->hit_count == 0)
	{
		GL_THROW("Failure to find devices for %s specified as: %s",hdr->name,customer_group.get_string());
		//Defined above
	}

	//Pull the count
	CustomerCount = CandidateObjs->hit_count;

	//Make us an array!
	Customers = (CUSTARRAY*)gl_malloc(CustomerCount*sizeof(CUSTARRAY));

	//Make sure it worked
	if (Customers == NULL)
	{
		GL_THROW("Failure to allocate customer list memory in metrics:%s",hdr->name);
		/*  TROUBLESHOOT
		While allocating the memory for the list of customers, GridLAB-D encountered a problem.
		Please try again.  If the error persists, please submit your code and a bug report via the
		trac website.
		*/
	}

	//Let's populate the beast now!
	temp_obj = NULL;
	for (index=0; index<CustomerCount; index++)
	{
		//Find the object
		temp_obj = gl_find_next(CandidateObjs, temp_obj);

		if (temp_obj == NULL)
		{
			GL_THROW("Failed to populate customer list in metrics: %s",hdr->name);
			/*  TROUBLESHOOT
			While populating the metrics customer list, an object failed to be
			located.  Please try again.  If the error persists, please submit your
			code and a bug report to the trac website.
			*/
		}

		Customers[index].CustomerObj = temp_obj;

		//Try to find our "outage" indicator and map its address
		temp_bool = get_outage_flag(temp_obj, "customer_interrupted");

		//make sure it found it
		if (temp_bool == NULL)
		{
			GL_THROW("Unable to find interrupted flag for customer object %s in metrics:%s",temp_obj->name,hdr->name);
			/*  TROUBLESHOOT
			While attempting to link to the 'customer interrupted' flag, an error occurred.  Please ensure the object
			supports being polled by reliability as a customer (customer_interrupted exists as a published property) and
			try again.  If the error persists, please submit your code and a bug report via the trac website.
			*/
		}

		//Write this value in
		Customers[index].CustInterrupted = temp_bool;

		if (index == 0)	//First customer, handle slightly different
		{
			//Populate the secondary index - needs to exist, even if never used
			//Try to find our secondary "outage" indicator and map its address
			temp_bool = get_outage_flag(temp_obj, "customer_interrupted_secondary");

			//make sure it found it
			if (temp_bool == NULL)	//Not found, assume no one else wants one
			{
				gl_warning("Unable to find secondary interruption flag, no secondary interruptions recorded in metrics:%s",hdr->name);
				/*  TROUBLESHOOT
				While attempting to link to the 'secondary customer interrupted' flag, it was not found.  THe object may not support
				"secondary interruption counts" and this message is valid.  If a secondary count was desired, ensure the object
				supports being polled by reliability as a customer (customer_interrupted_secondary exists as a published property) and
				try again.  If the error persists, please submit your code and a bug report via the trac website.
				*/
			}
			else	//One found, assume all want one now
			{
				secondary_interruptions_count = true;
				
				//Write this value in
				Customers[index].CustInterrupted_Secondary = temp_bool;
			}
		}
		else if (secondary_interruptions_count == true)	//Decided we want it
		{
			//Populate the secondary index - needs to exist, even if never used
			//Try to find our secondary "outage" indicator and map its address
			temp_bool = get_outage_flag(temp_obj, "customer_interrupted_secondary");

			//make sure it found it
			if (temp_bool == NULL)
			{
				GL_THROW("Unable to find secondary interruption flag for customer object %s in metrics:%s",temp_obj->name,hdr->name);
				/*  TROUBLESHOOT
				While attempting to link to the 'secondary customer interrupted' flag, an error occurred.  Please ensure the object
				supports being polled by reliability as a customer (customer_interrupted_secondary exists as a published property) and
				try again.  If the error persists, please submit your code and a bug report via the trac website.
				*/
			}

			//Write this value in
			Customers[index].CustInterrupted_Secondary = temp_bool;
		}
		//Defaulted else - unwanted

	}//end population loop

	//Free up list
	gl_free(CandidateObjs);

	//Write the customer count and header information to the file we have going
	fprintf(FPVal,"Number of customers = %d\n\n",CustomerCount);

	//See if the particular metrics object has any "comments" to add to the file header (units, notes, etc.)
	funadd = NULL;	//Reset function pointer - just in case

	//Map up the "extra print" function - if it isn't there, well nothing is done
	funadd = (FUNCTIONADDR)(gl_get_function(module_metrics_obj,"logfile_extra"));

	//See if it was found
	if (funadd != NULL)
	{
		//Do the extra printing
		returnval = ((int (*)(OBJECT *, char *))(*funadd))(module_metrics_obj,workbuffer);

		//Make sure it worked
		if (returnval==0)
		{
			GL_THROW("Failed to write extra header material for %s in %s",module_metrics_obj->name,hdr->name);
			/*  TROUBLESHOOT
			While attempting to write the extra material into the file header, an error occurred.  Please try again.
			If the error persists, please submit your code and a bug report via the trac website.
			*/
		}

		//Print it out
		fprintf(FPVal,"%s",workbuffer);
	}

	//Close the file handle
	fclose(FPVal);

	return 1; /* return 1 on success, 0 on failure - We're so awesome we always assume we work */
}