Beispiel #1
0
Engine::~Engine()
{
	glictDeleteFont("system");
	glictDeleteFont("minifont");
	glictDeleteFont("aafont");
	glictDeleteFont("gamefont");
	delete m_ui;
	delete m_light;
}
Beispiel #2
0
void GameDeinit() {
    ObjSprDeinit();
    glictDeleteFont("system");
    delete fonttexture;
    GameModeDeinit();
}